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How to Complete the A Legacy Forged Starfield Mission

by NightlyGamingBinge in

Welcome to our walkthrough for the A Legacy Forged Starfield mission!

PLEASE NOTE: Some of the planets referenced in our guides and walkthroughs may not match up with yours due to how Starfield was created. In these situations, what you do and the places you visit on those planets should still be the same.

Starting A Legacy Forged

The A Legacy Forged Starfield mission will automatically begin after completing the Hostile Intelligence faction mission.

A Legacy Forged Objectives

Speak to Vae Victis

For the A Legacy Forged mission, you’ll first need to speak with Vae Victis in the basement of the MAST building in New Atlantis on Jemison in the Alpha Centauri system. During this discussion, you’ll learn who was behind the attacks. You can either side with Sanon or turn the culprit in. Thankfully, you don’t need to make an actual decision regarding this just quite yet!

Speak with Hadrian and Percival

Once you’ve finished speaking with Sanon, head up to the Cabinet Chambers / Interstellar Affairs floor and speak with Hadrian. You’ll now have to make a decision on whether or not you’re going to lie about her father’s involvement.

Tell the Truth About Her Father

If you tell Hadrian that her father was behind the attacks, she’ll be angry with him and say that he further sullied their name. In telling her the truth, you’ll be locked in to telling the cabinet the truth as well!

Lie About her Father

If you lie and tell her it was Orlase, she will believe you. Percival will be surprised as it was his former coworker but not entirely shocked. He asks you if you’re absolutely sure.

Address the Cabinet

During this address, you’ll need to determine the fate of Vae Victis, the Lazarus Plant and the Terrormorphs.

Vae Victis’ Involvement

Disclose Vae Victis’ Involvement

During the address to the cabinet, you’ll need to tell Abello it was Vae Victis who organized the attacks. If you already told Hadrian about her father’s involvement then attempt to lie to the Cabinet during this address, she will tell you that her father doesn’t deserve our protection and will tell the Cabinet herself about his involvement. Abello will want evidence to back this up and you’ll need to play the Emergency Recorder Snippet. She will launch a full investigation and you’ll be given a chance to request that his life be spared if you wish. Abello won’t see why someone with UC blood on their hands would merit leniency but will note our request when the decision is made. Alternatively, you can leave it up to the Cabinet or agree that the world will be a better without Vae Victis in it. Both options are essentially the same.

Lie About Vae Victis’ Involvement

During the address to the cabinet, you’ll need to lie to Abello and tell her that it was Orlase. She and the cabinet will believe you and bring up the fact that they received a report recently stating he was killed by us. Abello will ask if we suspected him in the attacks and you’ll say essentially no. She’ll give you a small reprimand (that has no actual consequences) of not bringing him in alive so they could bring him to justice but will then quickly follow up with how she’s happy that he was dealt with before he could do any more harm.

How to Deal with Lazarus Plant

Agree with Abello that UC Secures Plant

Abello will be happy and nothing else is mentioned.

Other Factions Should be Involved in Securing Plant

Abello and Yasin won’t see the value in doing this as they believe the other faction will just have more ammunition against them so you’ll need to convince them. Andreja likes the “It’d demonstrate to the Collective the UC isn’t planning to secretly use this down the line.” option.

Destroy Plant

Abello will want convincing of why another species needs to be wiped out besides the Terrormorphs. Andreja likes the “Destroying it – and asking the Freestar Collective to help – proves the UC has no ill intentions.” option.

How to End the Terrormorphs

Use Aceles to Kill Terrormorphs

This option is considered the safe option however it’s a slow process. Bolder, better and brighter future is the general consensus.

Use Microbes to Kill Terrormorphs

This option is considered the fastest option. There are concerns that there is an incredibly low chance the microbe could cause problems to humans and other species and that the Terrormorphs could develop a resistance to it. Andreja dislikes using microbes to kill the Terrormorphs.

Do Nothing as Destroying Lazarus Plant is Sufficient

This option will only be available if you selected to destroy the Lazarus Plant when discussing it with the Cabinet. Abello will dismiss this as she believes they have a responsibility to still wipe out the Terrormorphs in case someone reopens Pandora’s box in the future. You will be forced to select either Aceles or microbes!

A Legacy Forged Conclusion

No matter your choices during the address, you, Hadrian and Percival will receive Class One Citizenship as a reward. This new level of citizenship will allow you to enjoy ample credit disbursement, additional reduction on the cost of Colonial goods and the penthouse at Mercury Tower in the Residential District!

Post Mission Activity

Exposed Vae Victis’ Involvement

After you complete the A Legacy Forged Starfield mission, you’ll receive an activity to speak with Speak to Commander Tuala. For earning your Class One Citizenship, he’ll hand you 12,000 credits! You’ll then be given the choice of several new missions: run a Vanguard mission (Vanguard: Safer Skies), take on some Terrormorphs (Vanguard: Bug Hunt), help Percival with new alien threats (Apex Predator) or none at all!

Hid Vae Victis’ Involvement

Besides, getting an activity to speak with Commander Tuala, you’ll receive an additional activity to speak with Vae Victis about working together. Please note this activity is only available if you chose to side with him and hid his involvement during the A Legacy Forged mission. For this activity, make your way to him in Subsection Seven then begin speaking with him about the work he’s offering. You’ll agree to help him eliminate a “threat” to the UC, officially starting the Preventive Action mission.

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Guides

How to Easily Complete the Starfield Search and Seizure Mission

by NightlyGamingBinge in

Welcome to our walkthrough for the Starfield Search and Seizure mission! Search and Seizure is one of the missions you can pick up in New Atlantis on Jemison in the Alpha Centauri system. To start the mission, speak with Sergeant Yumi after completing the Eyewitness faction mission.

Search and Seizure Mission

Speak to the Port Workers

After exhausting all the dialog with Sergeant Yumi, head to the Spaceport launch pad. Speak with the two technicians there to learn more about the Search and Seizure mission.

Obtain the Ship Records from Aegis

Travel to the MAST building in the MAST District then take the elevator up to the Defense Research / Health and Human Services / Aegis floor. Head diagonally to the right and enter the Aegis Intelligence Network. Once inside this area, take a left to enter Agent Plato’s office and speak with him. Now that you have the Potential Smuggler Ships slate, read it!

Report to Sergeant Yumi

Return to Yumi in the Spaceport and speak with him. The correct answer is “Anansi”.

Obtain the Contraband

Make for Launch Pad B to find the Anansi. Board the ship then head for the cockpit. Inspect the Cargo Hold to find a Crate of Contraband. Grab it then the Captain Malai Ndiaye will ask you to bargain with her.

Make a Bargain

You’ll receive 2,500 credits to lie to Sergeant Yumi. When you report back to him, he’ll believe you and is sorry that he wasted your time. The Search and Seizure mission will complete and as a reward, you’ll receive 200 EXP and 3800 Credits.

Don’t Make Bargain

If you refuse her offer, the crew will attack you. Take them all 3 out then report back to Sergeant Yumi. You’ll have the option to give the contraband to him or withhold it. Either way, you’ll receive 200 EXP and 3800 Credits.

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Guides

How to Easily Complete the Starfield Eyewitness Mission

by NightlyGamingBinge in

Welcome to our walkthrough for the Starfield Eyewitness mission! Eyewitness is one of the faction missions for the United Colonies (UC). This mission will automatically begin after completing the Delivering Devils faction mission.

Starfield Eyewitness Mission Steps

Meet Hadrian

After obtaining the Starfield Eyewitness mission, travel to the MAST District in New Atlantis on Jemison in the Alpha Centauri System. Speak with Hadrian outside the MAST building then walk into the building and take the elevator behind the reception desk up to the Cabinet Chambers / Interstellar Affairs floor. Make your way to the chambers and address the folks gathered.

Address the Cabinet

During this meeting, you’ll be asked if you would grant the request to open the archives. No matter your choice, the Terromorphs will attack!

Grant Access to Archives

If you choose yes, then the cabinet will agree with you.

Deny Access to Archives

If you say no, your companions and Hadrian will dislike your decision. Abello will rule that the data gathered is insufficient to allow the archives to be opened.

Take the NAT to the Spaceport

The time for action is here! Head into the elevator and ride it down to the NAT Station. When you emerge, you’ll witness civilians attacking the security guards. Pick up the Modified EM Equinox rifle from the ground and equip it.

Starfield Eyewitness Non Lethal Gun

Next, incapacitate the attackers using this weapon to avoid casualties! Afterwards, speak with the UC Security officer to see what just happened! After learning about the Terrormorphs’ ability, take the NAT to the Spaceport.

Eliminate the Terrormorph

Help the officers bring down the Terrormorph attacking the Spaceport! Afterwards, approach Sergeant Yumi in charge and speak with him. Make sure to loot all the goodies on the table next to him then speak with the Fireteam Leader. He’ll offer his team’s assistance. It’s up to you if you would like them to help or not. Just as an FYI, we had them along and they did not turn on us! When you’re ready for the next round, continue to the launch pad where you’ll encounter 2 more. Take them out!

Speak to Sergeant Yumi

Return to Sergeant Yumi and speak with him.

Report to President Abello

Make your way back to the MAST Cabinet Chambers and speak with Abello. Afterwards, the Starfield Eyewitness mission will complete!

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Guides

Starfield – Delivering Devils

by NightlyGamingBinge in

Welcome to our walkthrough for the Delivering Devils mission in Starfield! Delivering Devils is one of the faction missions for the United Colonies (UC). This mission will automatically begin after completing the Grunt Work faction mission.

**PLEASE NOTE: Some of the planets referenced in our guides and walkthroughs may not match up with yours due to how Starfield was created. In these situations, what you do and the places you visit on those planets should still be the same.**

Ask About Percival

Travel to Cydonia on Mars in the Sol System then make your way to the Trade Authority there and speak with Oktai Enbayar. After you’re done speaking with him, take an elevator down to P2 then enter the Sixth Sense. After a scene with Andy, you’ll need to speak with the bartender. Lou will want you to pay Dr. Walker’s debt with the Trade Authority no matter which option you choose when speaking with him. If you selected to tell him that you’re there on official business from the Vanguard he’ll ask you some additional questions:

  • Meaning of Supra Et Ultra = Above and Beyond
  • What grade you got on the exam = They don’t grade like that

Pay off Percival’s Debt

To avoid throwing away unnecessary credits, you have a couple of options:

Speak with the bar patron

We found Cambridge Cooper leaning against the wall on P2 just outside the restroom. Speak with him. He’ll tell you that he’ll give you their research to hand over to the Trade Authority if you clean out the Deep Mines. Exit Cydonia and walk towards the Abandoned Mines (which will be an undiscovered point if you have not explored this planet). Once there, take out the enemies then head through the orange doors located inside the building to enter the Abandoned Mines. Work your way through this mine. On the bottom level, you’ll come to an area with a bunch of enemies. On the second floor of this area, you’ll find the Va’Ruun Scripture 10 magazine on a table.

Varuun Scripture 10 Magazine

Next, make sure you are using your scanner and loot at the walls in the next area. You’ll need to use your cutter to collect Aqueous Hematite. Just after you find the ore, the Spacer leader will be waiting in the next area.

Where to find Spacer Leader

Take them out! Watch out as ours was Level 38! Once you’ve finished this task, continue deeper into the mine and take out the remaining stragglers. In a side room, you’ll find the research facility. Interact with the intercom on the wall.

Aqueous Hematite Research Room Intercom

All that Aqueous Hematite you collected earlier will now come in handy! Deposit it into the Thresher in the next room. Once the machine finishes analyzing it, collect the data then interact with the intercom again. To leave via the elevator, you’ll need to locate the Employee Exit Key, which can be found on top of the Thresher machine. Now that you’re out of the cave, make your way back to Cambridge.

Change Percival’s Debt Amount

Head up to the Main Level then head for the Broken Spear bar.

Broken Spear Bar

Enter the doorway located behind the bar then follow the long path. At the end you’ll spot a room just before a set of stairs leading down.

How to change Percival's debt amount

Enter this room then follow the path down to a door with an advanced lock. Pick it then interact with the Accounts Computer on the wall. Select “Walker, Percival” then “Account Override Tool” at the bottom. Update it to 1000 credits! Return to Lou and tell him that you’ll take those credits now. He’ll give you 500 credits.

Speak to Lou

Once you’ve cleared the debt, speak with Lou.

Find Percival

Fast travel to the Deep Mines Employee Exit then take the elevator down. Once in the mines, exit the research room and head right. Go up the stairs at the very end to find a room requiring a key to open it. Follow the path deeper into the mine. Eventually, you’ll come across Percival. After speaking with him, enter the Red Devils HQ. On the lower level of this hideout, you can find the Vanguard Space Tactics 02 magazine!

Vanguard Space Tactics 02 Magazine

Speak with Dr. Walker then leave via the nearby elevator.

Meet Hadrian at The Sixth Circle

Return to Cydonia then speak with Hadrian near The Sixth Circle. Follow her into the storage room then speak with her. Afterwards, the quest will complete!

For more guides and walkthroughs on Starfield, click here!

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Guides

Best Walkthrough for the Starfield Grunt Work Mission

by NightlyGamingBinge in

Welcome to our walkthrough for the Grunt Work mission in Starfield! Grunt Work is one of the faction missions for the United Colonies (UC) you can pick up at New Atlantis. This mission will automatically begin after completing the Supra Et Ultra faction mission.

**PLEASE NOTE: Some of the planets referenced in our guides and walkthroughs won’t match up with yours due to how Starfield was created. In these situations, what you do and the places you visit on those planets should be the same.**

Grunt Work Steps

Speak to Crew Chief Herath at the New Atlantis Spaceport

Make your way over to the launch pad at the Spaceport and speak with Herath near a ship.

Make Contact with the Settlers on Tau Ceti II

Travel to Tau Ceti II in the Tau Ceti Cystem then land at the Tau Gourmet Production Center. After exiting your ship, make for the buildings east of the production center to find that they’ve been trashed. Keep an eye out for The New Atlantian 01 magazine in a room on the lower level!

Exit these buildings then approach the landing pad with a destroyed ship.

Speak to the Woman

A woman will speak with you, telling you that she unlocked the doors. Make your way into the building with TAU on top and speak with Hadrian on the second floor.

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Restore the Security System Connection

After learning what creature brought chaos down on this place, we decide to take it out! To do this, we’ll need some help from the turrets situated strategically around the plant. To restore the security system connection, make your way to the building marked “Security” and interact with the large yellow machine on the first floor.

Once on the “Tau Gourmet: Remote Security Connection” computer, select “Security System Connection Status” then “Reset Security Connection”.

Tune the Livestock Tracker to 183.5

Head into the adjacent room and interact with the Tau Gourmet: Livestock terminal. Select “System Status: Off” then “Turn ON Tracking System”. Next, select “Tracker Frequency Tuner” and input “183.5: Targets (1)”.

Kill the Terrormorph

Now is the time to bring this thing down!! To make your job easier, restore power to the 3 “Kill Lanes” by interacting with the circuit breakers on the roofs while being mindful of the distance between you and this creature (as shown in the upper right corner of your screen). You can easily kill it by letting the turrets do all the work for you! Once it’s down, loot the Terrormorph Cell Sample.

Return to Hadrian

Make your way back to Hadrian. Speak with her then follow her to a microscope. After learning more about the situation, she’ll give you credits!

Return to Commander Tuala

Upon speaking with Commander Tuala, the Grunt Work mission will complete! Besides receiving EXP and credits, you’ll also receive a Calibrated UC Vanguard Pilot Skip Pack, Calibrated UC Vanguard Spacesuit and UC Vanguard Space Helmet.

For more guides and walkthroughs on Starfield, click here!

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Guides

Starfield – Executive Level

by NightlyGamingBinge in

How to obtain the Executive Level mission in Starfield?

Welcome to our walkthrough for the Executive Level mission in Starfield! Executive Level is one of the faction missions for Ryujin Industries. You’ll automatically begin this mission after completing the Sabotage mission.

How to Complete the Executive Level Mission in Starfield?

Lobby Board Members

For this mission, you’ll need to rally the board members to vote in your favor on two topics: acquiring Infinity LTD and continuing researching the Internal Neuroamp.

The actual choice is completely up to you and how you want to steer the future of Ryujin Industries. It has no impact on the outcome of the mission and only slight changes to your rewards. You’ll always receive 350 XP and 13,400 credits. Depending on the option combination you chose, you’ll receive different items such as a hippolyta, digipick x2, etc.

After you make your decision and watch the meeting unfold, the mission will complete! You’ll now be able to obtain missions on the Operations floor from Imogene.

For more guides and walkthroughs on Starfield, click here!

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Guides

Starfield – The Key Ingredient

by NightlyGamingBinge in

How to obtain The Key Ingredient mission in Starfield?

Welcome to our walkthrough for The Key Ingredient mission in Starfield! The Key Ingredient is one of the faction missions for Ryujin Industries. You’ll automatically begin this mission after completing the Guilty Parties mission.

How to Complete the Key Ingredient Mission in Starfield?

Meet Masako in Veena Kalra’s Office

Hop in the elevator and take it to the Research and Development floor. Approach Masako then speak with her. You’ll find out that the plan is to get this tech implanted in your head. Unfortunately, you don’t have a choice in this matter.

Travel to Carinae III-a

Set off for Carinae III-a, a moon of Cariane III in the Carinae System. Once there, land at CM Station RC-1.

Enter the CM Station RC-1 Mine

To enter the CM Station RC-1 Mine, you’ll need to head up the stairs on the west side of the giant structure then enter through the door at the top.

Entrance to CM Station RC1 Mine

Once inside, work your way through the area to reach a set of stairs leading down. Take them to find the entrance to the mine.

Discover What Happened at CM Station RC-1

Just before exiting the first room, look to the right on a cart by the doorway to find the Mining Monthly Issue 02.

When you reach the large cavern with a drilling machine in the middle, make sure to drop down into the pit to loot some goodies!

We also had really rare ore here to mine! When you’re ready to keep exploring, take the linear walkway and defeat all the enemies you find along the way! At the end, press the switch!

Prepare yourself because when you go in the next room you’ll need to fight a group of enemies including a high level dude! Once you take down the high level enemy, loot his corpse to receive Contract Orders. Next, either read these orders then interact with the computer in this room to learn about what happened to the shipment and at CM Station RC-1.

Travel to the Clinic in the Narion System

Travel to the Clinic orbiting Deepala in the Narion System.

Discover What Infinity LTD is Doing at the Clinic

Once on board, head to the right of the reception desk to enter the Secure Wing.

As you approach the door, the guard will stop you. Use your persuasion skills to get through or if you have the Medicine skill, he’ll let you just walk right in. Enter the first room on the right to be stopped by Sean. Persuade him to tell you about what the Clinic has been doing on behalf of the Infinity LTD. When you switch over talking to Dr. Lane, you’ll have the opportunity to leave their names out of your report and can further extort them for 4000 credits to do so.

Retrieve the Rothicite Shipment

After speaking with the doctors, interact with the briefcase on the table across from Dr. Lane’s desk.

Return to Veena at Ryujin Tower

Head into Ryujin Tower and take the elevator up to the Research and Development floor. Speak with Veena in her office. Once the mission completes, you’ll receive 250 EXP and 4800 credits.

For more guides and walkthroughs on Starfield, click here!

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Game Guides

The Ultimate Collection of Starfield Guides and Walkthroughs

by NightlyGamingBinge in

Welcome to our collection of Starfield guides and walkthroughs! If you need help completing a mission or are looking for magazine collectibles, you are in the right place! Here you’ll find walkthroughs on the main missions, faction missions, miscellaneous missions, companion missions and activities! Plus we have a handy dandy listing of where all the major cities can be found.

Misc.

Starfield Main Mission Walkthroughs

Click each of the below main missions for a helpful walkthrough focused on completing their objectives! Please note this is a complete listing of all the main missions!

Starfield Faction Mission Walkthroughs

As you progress in Starfield, you’ll receive faction missions. Click on the missions below to find a walkthrough on how each faction mission is obtained, their objectives and what rewards you can receive from completing them.

Starfield Companion Mission Walkthroughs

To receive companion missions, you’ll need to have raised your companion’s affection for you high enough by making choices that he/she likes. This in turn will lead to about 3 to 4 conversations where they’ll eventually ask for your help. Click on the missions below to find a walkthrough for each one!

Starfield Activity Walkthroughs

As you listen to conversations around Starfield or speak with certain named individuals, you’ll receive activities. Click on the activities below to find a walkthrough on how each activity is obtained, their objectives and what rewards you can receive from completing them. Please note that we’ve broken them apart based on the area where we received them!

Alpha Centauri System – Jemison – New Atlantis

Narion System – Deepala – The Clinic

Starfield Miscellaneous Mission Walkthroughs

As you speak with people in the Starfield universe, you’ll acquire miscellaneous missions. Click each of these missions to find a guide. We’ll detail how each miscellaneous mission is obtained, their objectives and what rewards you can receive from completing them. Please note that we’ve broken them apart based on the area where we received them!

Alpha Centauri System

Jemison – Abandoned Deimos Scrapyard

Jemison – Industrial Outpost

Jemison – New Atlantis

Gagarin – Gagarin Landing

Cheyenne System

Akila – Akila City

Kumasi System

Olympus System

Porrima System

Porrima II – Paradiso

Procyon A System

Sol System

Mars – Cydonia

Deimos Starfield

Valo System

Polvo – HopeTown

Volii Alpha – Neon

Wolf System

Den