Immortals of Aveum Logo
Guides

Immortals of Aveum – Chapter 3: Yltheum Collectibles Guide

by NightlyGamingBinge in

Welcome to our Chapter 3: Yltheum Collectibles Guide for Immortals of Aveum! In this guide we’ll cover all the collectibles that you can find during the Yltheum mission.

Return to the Tower

Lore: Spell Altars, Annotated

This lore can be found in the ruins behind the blue locked door on the ground of the upper ledge just before the spell altar.

Gold Chest: Cinder Ring

After unlocking the Blastwave in the ruins, you’ll jump down to the same courtyard where you previously fought a bunch of enemies and will need to fight some more. Afterwards, use each of the different colored spells on their corresponding crystals to unlock the door thus revealing the chest.

Follow the Hand of Sandrakk

Lore: Druahmen Fanesong

After dropping down into the temple, you’ll find this lore on the ground in the large open area with a bunch of walkable platforms.

Reach the Battlefield

Lore: Shroudfanes and Sentience

After exiting the temple, look on your right to find a blue barrier. Just before the barrier you’ll find this lore on the ground.

For more guides on Immortals of Aveum, click here!

Fire Emblem Engage Logo
Guides

Fire Emblem Engage – Prologue, Chapters 1, 2 & 3 Walkthroughs

by NightlyGamingBinge in

Below are walkthroughs for the Prologue, Chapter 1, Chapter 2 and Chapter 3 in Fire Emblem Engage. Please note that these chapters are mainly tutorials and little exploring can be done.

Prologue

Just after the first cutscene during the Prologue: The Emblems in Fire Emblem Engage, you’ll begin a tutorial fight with an unknown foe. Defeat the foe following the tutorial prompts to trigger another cutscene leading to the end of the Prologue.

Chapter 1

In Chapter 1: Awake at Last, a battle will ensue following the conclusion of the cutscene. You’ll receive additional tutorials during the fight. Be sure to pay attention and use them to your advantage to defeat the enemies. Post battle, you’ll be able to explore the grounds of the Lythos Grasslands. Speak with everyone if you wish and examine the shiny spots around the area to find items. When you’re ready, leave the area to begin the next chapter.

Chapter 2

At the start of Chapter 2: Queen Lumera, a lengthy cutscene will play out followed by a fight against Lumera. Defeat her to trigger another battle. Once again, defeat the queen who will be using a ring containing Sigurd this time. More tutorials will be shown during this fight. Again, use them to your benefit to win the battle. Post battle you’ll receive the Liberation sword and will be transported to the Lythos Castle Gardens. Speak with everyone if you wish then explore the area to retrieve items. Depart the area when you’re ready to begin the next chapter.

Chapter 3

After the cutscene at the start of Chapter 3: Hostilities, a battle will trigger. Defeat some of the enemies to trigger a cutscene with Alfred. He will join the fray with his retainers, Etie and Boucheron. When the battle resumes, defeat the enemies! After the cutscene, you’ll find yourself in the Ring Vault. Explore the area looking for items and speaking with people then depart when you’re ready to begin the next chapter.

Click here for the next walkthrough on Chapter 4 in Fire Emblem Engage!

A Plague Tale Requiem Walkthrough
Guides

A Plague Tale: Requiem – Chapter 3 Collectible Walkthrough

by MrsChappie in

 

Below is a walkthrough for the collectibles found during Chapter III: A Burden of Blood in A Plague Tale: Requiem.

 

Tool

Before raising the gate to leave the city, loot this tool from a chest up the stairs near the crank.

 

Souvenir: A Grave

After you exit the city, follow the path down to reach a forge. Across from the forge will be a small fenced in area. Follow along the fence to the right of the gate.

This will give you access to hit the lock on the gate with your slingshot. Head inside and interact with the grave next to the house to collect the souvenir.

 

Hugo’s Collection: Chamomile

When you reach the Herbalist’s garden, head to the back left and look for the tree with a wooden ladder leaning against it.

The flower can be found hanging from the branch to the left of the ladder. You’ll need to hit the lock holding the container the flower is in to cause it to drop.

 

Secret Chest / Tool

This secret chest is obtained in the depot where you retrieve your sling. It is directly across from where you found your sling and requires 1 knife to open.

This chest will contain a tool!

 

Souvenir: Our Home

After getting the slingshot, climb up the ladder in the depot to reach the second level. Follow the walkway left to come across a board you can knock down with your slingshot. Cross it then examine the table to find the souvenir.

 

Click here for the next walkthrough for Chapter 4 in A Plague Tale: Requiem!

 

 

Guides

Valkyrie Elysium – Galdban Territory Hollow and Verdant Blossoms

by Chappie in

 

Below is a guide on where to find the hollow and verdant blossoms around the Galdban Territory in Valkyrie Elysium. For the purpose of this guide, all of the blossoms were obtained during the Chapter 3: An Unexpected Encounter and Chapter 4: Victim of the Gods main quests.

 

Chapter 3: An Unexpected Encounter

Well-Informed Strategist

This blossom can be found along the building immediately to the left of the starting area past the railing.

 

Verdant Blossom

This blossom can be found on a bridge just past the first Storage Camp.

 

Young Stable Boy

This blossom can be found on a balcony overlooking the second Soul Tree you come across just past the first Storage Camp.

 

Arrogant Noble

This blossom can be found in the southcentral part of the map.

 

Girl Who Believed in the Future

This blossom can be found in the southwest building near a Soul Tree.

 

Suspicious Jeweler

This blossom can be found over the bridge from the second Storage Camp in a room on the right side.

 

Verdant Blossom

This blossom can be found on the upper level of the church on the left side.

 

Boastful Wife

This blossom can be found just before the third Storage Camp next to the columns of a building.

 

People-Loving Prince

This blossom can be found on the northwestern side of the large area just past the third Storage Camp on a dock.

 

History Buff Jester

This blossom is located in a building up the stairs south of the fourth Storage Camp.

 

Weak-Willed Carpenter

This blossom is located near the drawbridge south of the fourth Storage Camp.

 

Brave General

This blossom is found after the fourth Storage Camp near the bridge leading to the fifth Storage Camp.

 

Backroad Sage

This blossom can be found next to the fifth Storage Camp.

 

New Recruit Fitz

This blossom can be found in the area between the fifth and sixth Storage Camp.

 

Stubborn Fortune Teller

This blossom is located east of the sixth Storage Camp.

 

Solitary Jailer

This blossom can be found directly south of the sixth Storage Camp.

 

Large Man with Wounded Cheek

This blossom is tricky to reach and can be found on an interior platform with a chest across from a grand staircase in the palace during An Old Man’s Discerning Eye subquest. To reach it, equip the Baleygr spear. Stand on either side of the stairs (about 5 steps up from the bottom) then double jump towards the platform with the chest. At the tallest point of the second jump, hit the regular attack button followed by the heavy attack button. With the spear, this will cause you to lunge up onto the platform. It took us multiple tries before we finally made it but it is possible!

 

Chapter 4: Victim of the Gods

Unkept Bearded God

At the start of the chapter, head directly west up flight of stairs to find it on a balcony.

 

Frigid Wind Storyteller

From the first Storage Camp, head right to find it along the railing overlooking the water.

 

Servant Einar

This blossom can be found in the stadium near the first Storage Camp.

 

Dusty Broker

This blossom can be found near the above blossom in the stands.

 

Theologian Fredrick

This blossom can be found southeast of the second Storage Camp.

 

Old Lodgings Landlady

This blossom can be found on the outside of the amphitheater east of the second Storage Camp.

 

Verdant Blossom

This blossom can be found directly east of the second Storage Camp.

 

High-Spirited Girl

This blossom can be found on a second level of the building directly south of the second Storage Camp.

 

Troubled Clergyman

This blossom can be found on a higher wooden platform north of the second Storage Camp. You’ll need to use a Soul Chain to reach it.

 

Big-Town Haberdashery

This blossom is located under the stairs next to the third Storage Camp just after the Hilde boss fight.

 

Girl Who Believed in the Future

From the fourth Storage Camp, head down the stairs and enter the building at the end. Ride the elevator down. Exit the elevator and turn right. Head down the stairs and keep following the room, ignoring the exit to the right, to find the blossom.

 

Mountain Pass Asbjorn

From the previous blossom, exit the building and take a right. Head down the stairs on the left. At the bottom of the stairs, take a left and the blossom will be on the right between some debris.

 

The Red Scale’s Head Accountant

From the doors of the banquet hall, head south to exit this building then take a right. Head west to find another doorway. The blossom will be in this room behind a wooden table.

 

A Certain High-Level God

When facing the door of the banquet hall, head up the left set of stairs then follow the hallway left to find it at the end.

 

Verdant Blossom

When you enter the banquet hall, take a right and head down a small flight of stairs then a bigger flight of stairs. At the bottom of the stairs, follow the room to the right, keeping along the wall. This will bring you to another set of stairs on the west side of the room. Head up the stairs to find the item.

 

Dark Slate Faerie

This blossom can be found on the lower level of the banquet hall.

 

Crowned Battle Maiden

This blossom can be found after taking the elevator in the banquet hall down to the Underground Shrine of the palace.

 

Click here for the next guide on the location of the blossoms in the Lucardan Territory of Valkyrie Elysium!

 

 

Guides

Valkyrie Elysium – Chapter 3 Relic Walkthrough

by Chappie in

 

Below is a walkthrough for the relics in Chapter 3 of Valkyrie Elysium.

 

Find the Slave Rags

This relic can be found in a room past the fourth Storage Camp.

 

Find the Earrings of Fellowship

This relic can be found in the building next to the sixth Storage Camp.

 

Find the Plague Cure

This relic is located in the bedroom of the palace just past the Storage Camp.

 

Find the Timeworn Abacus

Follow the linear path from the bedroom to the dungeon. It will be located in the last cell on the left.

 

 

Voice of Cards: The Beasts of Burden
Guides

Voice of Cards: The Beasts of Burden – Chapter 3 Walkthrough

by MrsChappie in

 

Below is a walkthrough for Chapter 3 in Voice of Cards: The Beasts of Burden.

 

Desert

At the beginning of this chapter, head north to the glowing card to trigger a cutscene followed by a fight. Defeat the low level slime. After everyone joins your party again, return to where the glowing card was in the north. Once there, select someone to break the rocks. We chose L’gol and it worked! Proceed to the newly opened path.

 

Wasteland

Head to the glowing card to find the City of Flame.

 

City of Flame

Enter the city then explore it to find the below.

 

Characters

  • Overheated Man near the Game Parlor to obtain his flipside story
  • Knowledgeable Old Woman south of the Armorer to obtain her flipside story

 

Shops

  • Pet Shop
    • Slime
    • Iron Tortoise
    • Lesser Troll
    • Orc Child
    • Centaur
    • Wererat
    • Ogre
  • Item Shop
    • Salve
    • Quality Salve
    • Antidote
    • Curative
    • Defroster
    • Unsealer
    • Dispeller
    • Pepper-Upper
    • Serum
    • Inspirilixir
    • Bomb
    • Invigorant
    • Protectorant
    • Smoke Bomb
    • Bellwether
    • Bill of Good Fortune
  • Armorer
    • Steel Blades
    • Mercenary’s Sword
    • Magic Staff
    • Tamer’s Whip
    • Knight’s Armor
    • Steel Breastplate
    • Adventurer’s Attire
    • Ring of Protection
    • Firestay Ring
    • Waterstay Ring
    • Lighteningstay Ring
    • Windstay Ring
    • Poisonstay Ring
    • Numbstay Ring

 

When you’re ready to progress, speak with the young man next to the Armorer then head to the mystery card just north of the Pet Shop to find Pulche. Afterwards, interact with the children’s card between the Pet Shop and Armorer. To help the orphans, you’ll have the following options:

  • Give Food
  • Do a Cheerful Dance
  • Ask Aristocrat for Help

The correct answer is to “Ask Aristocrat for Help”. If you don’t pick that one first, you can view the responses for the other options. Eventually, you’ll have to pick the correct answer. For the next task, head to the Manor in the southwestern corner of town. To persuade him, leave it to Pulche. You’ll then need to select the cause of the poisoning, which is a monster! Afterwards, leave the town.

 

Wasteland

In the northeastern corner of this area, you can find a chest containing 1000G!

Just west of the chest you can find the Lake of Fire and enter the area.

 

Lake of Fire

In the northern part of this area, a chest contains a Firestay Ring!

Make your way south and head counterclockwise to reach the center of the area where you’ll find a chest containing an Omnisalve.

On the card in the southwestern corner of the area as shown in the picture below, an event involving a scrap of paper will trigger.

You’ll receive the Treasure Map key item! This treasure can be found in the Desert on the western side. Please see our Chapter 4 Walkthrough for the exact location.

In the southern part of the map, interact with the monster card to trigger a fight. Defeat the enemies to have a chance to obtain their cards!

Head north to find a chest containing a Panacea!

In the southeastern corner of the area, a chest contains a Bill of Godly Fortune!

From the previous chest, head directly north to trigger a cutscene. Build bridges to make it across the fiery water! A chest containing a Firestay Ring can be found on the northeastern side of the area.

A chest containing a Bridge Part can be found just below the above chest!

Continue north towards the next glowing card. Interact with it to trigger a fight with the Flame Primal! It has 20 Attack, 150 HP and 12 Defense. The Firestay Rings will help immensely with this fight as it deals fire damage! As you almost defeat it, you’ll be given the option to dodge left or right. We dodged left and fell. Tralis jumped in the way and took the hit to save us. Afterwards, the whole team sealed away the monster! Head to the glowing card where the boss was to trigger another cutscene. With everything taken care of, return to the City of Flame.

 

City of Flame

Once in the City of Flame, a brief cutscene will trigger. When it does, head to the Manor in the southwestern corner of the area. In response to the aristocrat, tell them either choice as it does not matter. As for the solution, ask the Aristocrat. Newterra is a place! After the cutscene concludes, you’ll receive the Aristocrat’s flipside story. When you’re ready, head up to the orphans just north of the Pet Shop. We told them “You shouldn’t…” but they didn’t care. Next, speak with the Overheated Man, Ardent Woman, Orphaned Boy, Ambitious Lad and Knowledgeable Old Woman. You’ll then be tasked with leaving the city, however, it is warned that once you leave you’ll never be able to return. As such, make sure to take care of any business here before heading out! Once you exit the city, the chapter will complete!

 

Click here for the next walkthrough on Chapter 4 in the Voice of Cards: The Beasts of Burden!

 

 

Digimon Survive Walkthrough
Guides

Digimon Survive – Part 3 Walkthrough

by Chappie in

 

Below is a walkthrough for Part 3 in Digimon Survive.

 

Classroom – Decision

  • Separate rooms for boys and girls? Hmm… (choices don’t matter; we highlighted the one we chose)
    • Saki’s right.
    • Safety in numbers.
  • We should get our priorities straight… (choices don’t matter; we highlighted the one we chose)
    • Let’s ask the girls.
    • Let’s start with food.

 

Cafeteria – Decision

  • What should we do? (choices don’t matter; we highlighted the one we chose)
    • We should look around.
    • Let’s wait and see.

 

Free Action

  • For this Free Action, you’ll get 12 moves.

 

Corridor – Free Action

  • Agumon
  • Use camera to examine table on the far right side of the screen
    • Crisp Apple x1
  • Labramon
  • Aoi (costs 1 move)
    • Where should I start?
      • How do you feel? (Aoi affinity up)
      • What’s our next move?
      • What’s going on?
      • How’s our situation?
    • Was there anything else I wanted to ask?
      • Keep saying “There’s still more.” until you exhaust all the questions.

 

Classroom – Free Action

  • Kunemon
  • Agumon
  • Ryo (costs 1 move)
    • What should I do about Ryo?
      • Force him to engage! (Ryo affinity up)
      • Leave him alone.

 

Music Room – Free Action

  • Agumon
  • Miyuki (costs 1 move)
    • What should I say to those two?
      • Any thoughts, Miyuki? (moral)
      • Let me play, too. (wrathful)
      • Stop playing games! (harmony)
    • Big Bandage x5
  • Haru

 

Cafeteria – Free Action

  • Floramon
  • Agumon
  • Use camera on wall behind Lopmon
    • The Tale of the Mural: Chapter 2
  • Shuuji (costs 1 move)
    • How should I try to approach them?
      • Comfort Saki. (Saki affinity up)
      • Cheer up both.
      • Encourage Shuuji. (Shuuji affinity up)

 

Gym – Exploration

  • Use camera on spot to the left of the wooden ladder
    • Earnest Banana x1

 

Woods by School – Free Action

  • Lopmon
  • Agumon
  • Use camera to check grass in front of tree to the left of Lopmon for an item
  • Shuuji (costs 1 move)
    • How should I respond?
      • I’ll leave you to it, then. (Shuuji affinity up)
      • Let me help you, Shuuji.

 

Spider Lily Forest – Exploration

  • Use camera to check tree to the right of the Spider Lilies investigation point for an item
  • Use camera to check spot on the right side of the Spider Lilies investigation point
    • Spirited Away: Chapter 2

 

Woods by Shrine – Exploration

  • Use camera near center of the map to obtain an item

 

Shrine – Exploration

  • Use camera on left side of stairs near statue to find a shadow
    • Fighting leads to a battle or you can run

 

Corridor – Free Action

  • Use camera on box to the right of Aoi to find an item
  • Aoi (costs 1 move)
  • Agumon (costs 1 move) (We chose not to do this one as it did not add anything. As such, we were able to speak with Lopmon later.)
  • Minoru (costs 1 move)

 

Classroom – Free Action

  • Ryo (costs 1 move)
    • Maybe if I ask the right questions, I can find out.
      • How do you feel?
      • What’s our next move?
      • What’s going on? (Ryo affinity up)
      • How’s our situation?
    • Was there anything else I wanted to ask?
      • Keep saying “There’s still more.” until you exhaust all the questions.
  • Use camera on floor to the left to receive an item.
  • Use camera on podium to the right to receive an item.

 

Cafeteria – Exploration

  • Use camera on table to receive an item

 

Corridor – Free Action

  • Use camera on box to find an item.
  • Use camera on table to find an item.
  • Minoru (costs 1 move)
    • To cheer up Minoru, I think I’ll say…
      • We need to have faith.
      • I’ll keep an eye out. (Minoru affinity up)

 

Woods by School – Free Action

  • Kunemon (costs 1 move)
    • Okay, what should I ask him?
      • Why’d you leave Ryo?
      • Where are you going?
      • Why are you here?
      • Have you seen Agumon?
    • Was there anything else I wanted to ask?
      • Keep saying “There’s still more.” until you exhaust all the questions.

 

Spider Lily Forest – Free Action

  • Suspicious Thicket (costs 1 move)
    • During the cutscene, Gomamon will join your party.

 

Woods by Shrine – Free Action

  • Lopmon (costs 1 move)
    • I feel like Agumon and the others are…
      • …strange creatures. (moral)
      • …strong and cool! (wrathful)
      • …trusty partners. (harmony)

 

Old School – Exploration

  • A cutscene will trigger.

 

Cafeteria – Decision

  • Why was he so opposed to exploration again?
    • He has to get his way?
    • We might get lost?
    • We’ll run low on food?
    • We might be attacked? (The options don’t seem to matter but we went with this one!)

 

Mountain Pass – Exploration

  • Aoi
  • Shuuji
  • Dracmon
  • Ryo
  • Saki
  • Minoru
  • Haru
  • Kaito (progress story)
  • Unfamiliar Woman (progress story)
  • Shuuji (progress story)
  • Saki (progress story)
  • Kaito (progress story)
  • Unfamiliary Woman (progress story)
  • Minoru (progress story)
  • Aoi (progress story)
  • Kaito (progress story)
  • Who should I believe?
    • **Please note that this choice will determine the path you take to get to Part 3’s boss. The options for each are below.**
      • Kaito.
        • You’ll leave with Kaito, Haru and Miyuki to go to the woods. You’ll be able to retrieve some items. (We went with this option.)
          • Woods near Summit
            • Use camera to scan tree on right side of screen for an item.
            • Use camera to scan spot behind Kaito for an item.
            • Use camera to scan back left trees for an item.
            • Use camera to scan for left tree for an item.
            • Agumon
            • Dracmon
            • Progress story by selecting one of the 3 options below
              • Suspicious Thicket
                • Guard Break x1
              • Haru
                • Just some dialog
              • Kaito
                • Just some dialog
          • Scene about other group waiting for cable car.
          • Woods near Summit
            • Agumon
            • Dracmon
            • Use camera for the far left tree for an item.
            • Use camera on back left trees for an item.
            • Use camera behind Kaito for an item.
            • Use camera on far right tree for an item.
            • Progress story
              • Haru x2
                • Just some dialog
              • Kaito x2
                • Just some dialog
          • Scene about other group in the cable car learning of the truth about the woman.
          • The scene will switch to Kaito, Haru and Miyuki in the woods. They’ll see that the cable car trapped and will go to help.
      • The woman.
        • You’ll have a scene where the group is waiting for the cable car.
          • What do I think about this woman?
            • She seems nice. (moral)
            • I don’t trust her. (wrathful)
            • I wish she’d join us! (harmony)
        • In the cable car the group learns the truth about the woman.
        • The scene will switch to Kaito, Haru and Miyuki in the woods. They’ll see that the cable car trapped and will go to help.

 

Boss Fight

  • Work your way toward the cable car and defeat the spiders guarding it to free those trapped inside. They will then join the battle!
    • So, what do we do about this kid?
      • Depends on what we get. (moral)
      • Let’s leave him be. (wrathful)
      • We help, of course. (harmony)
  • After a few cutscenes, another battle will trigger. You can ignore the adds and go straight to Cyclomon to end the battle sooner.

 

Valley Floor

  • Ryo’s in trouble! Do we help?
    • Of course we’ll help! (moral)
    • Can we even make it? (wrathful)
    • It’s risky, but yeah. (harmony)

 

Old School

  • When Ryo was in trouble, if only we had…
    • I just don’t know. (moral)
    • Determination. (wrathful)
    • Cooperation. (harmony)
  • I just wish…
    • We’d talked more. (moral)
    • He’d faced his fears. (wrathful)
    • He’d talked with us. (harmony)

 

Click here for the next walkthrough for Part 4 in Digimon Survive!

 

 

Guides

Digimon Story Cyber Sleuth – Chapter 3 Walkthrough

by NightlyGamingBinge in

Below is a walkthrough for Chapter 3: Digital Monster in Digimon Story Cyber Sleuth: Complete Edition.

Detective Agency

When the cutscene concludes, interact with the whiteboard to receive the following cases:

After completing the above side case, interact with the TV to enter EDEN and travel to Kowloon Lv. 1.

Kowloon Lv. 1

Head to the park in the next area of Kowloon then approach Nokia to trigger an event leading the a battle against DemiDevimon and Gazimon. After you defeat them, head deeper into Kowloon. Once in the last area of Kowloon Lv. 1, Nokia will comment on how neither Agumon and Gabumon are not there. She’ll then request we check out Kowloon Lv. 2.

Kowloon Lv. 2

Work your way to the end of Lv. 2. Once there, Nokia will mention there is again no sign of the Digimon and will request you head to Lv. 3. Return to the first area of Kowloon Lv. 2 then head over to the firewall just past the access point. Use the Wall Crack hacking skill to remove the firewall. Take the green platform to reach Lv. 3.

Kowloon Lv. 3

An event will trigger as soon as you reach the area. When it concludes, head to Area 2.

Kowloon Lv. 3 Digimon

  • Betamon
  • Patamon
  • Tokomon
  • ToyAgumon
  • Tsunomon

In the second area, talk to the Obstructing Hacker blocking the path forward. You’ll receive the “How to get a girlfriend” keyword. Next, head down the left path to find a chest containing HP Spray C. A chest containing SP Capsule C x3 can be found on the northeastern side of the area. On the southwestern side, you can find a chest containing ATK Boost. Return to the previous area and follow the eastern path to reach another area. Speak with the Capricious Hacker down the stairs to receive the “Friend” keyword. Continue heading along the walkway east. You’ll come across the Cheerful Hacker. If you ask him how to get a girlfriend, you’ll receive “A Smile” keyword. Near that hacker there will be a chest containing HP Capsule C x3. If you jump down to a lower platform, there will be two guys talking. Approach them to receive the “Digimon” keyword. On the ground next to them, you can find a Ninjamon Medal. Next, follow the westernmost path north. Along the northern path, you’ll find a Stray Hacker whom you can ask how to get a girlfriend. They will give you the keyword “Mixer”. If you keep heading east from him, you’ll find a chest with Memory Up. Return back to the previous area and speak with the Obstructing Hacker. Tell him all 4 keywords. When he moves, follow the path north. Work your way through the next area, grabbing the chests along the way to find the below:

  • Topaz
  • Export
  • Revival Capsule x2

There is an Ikkakumon Medal on the first platform you can drop down onto. When you reach the next area, an event will trigger. Once it ends, head deeper into Kowloon Lv. 3. Approach the hackers and the Digimon to trigger an event leading to a battle against BlackGatomon and Goblimon. Defeat them to begin another event. This event will be followed by another fight against Devimon (virus) and 2 Meramon (data).  Defeat them then enjoy the event.

Shinjuku

Head to Downtown to begin Chapter 4!

Click here for the next walkthrough for Chapter 4: The Shinjuku Underground Labyrinth Incident in Digimon Story Cyber Sleuth: Complete Edition!

Voice of Cards The Forsaken Maiden
Guides

Voice of Cards: The Forsaken Maiden – Chapter 3: The Tale of the Onyx Maiden

by MrsChappie in

 

Below is our walkthrough for Chapter 3 – The Tale of the Onix Maiden in the Voice of Cards: The Forsaken Maiden.

 

World Map

After the cutscene, you’ll be standing on the North Isle Pier. Head southeast to the glowing card directly east of Omega Village to continue the story. During the cutscene, take a peak at Laty’s diary to learn more about her. Afterwards, explore the eastern sea to find the below as you make your way to East Isle.

 

Events

A chest floats by

We found this event on the above card. Make sure to grab the chest. Once you do, you’ll be attacked by lizard enemies. Defeat them to receive the Scratched-Up Key! You’ll need this key to open a cabin at a Shipwreck in the far northeastern corner of the eastern sea. You’ll have to complete the below Whirlpool event (see World Map Event below) to unlock this Shipwreck. After entering the cabin, you’ll receive the Ring of Compassion II.

 

Ship in the southeastern corner of the eastern sea

He wants a shiny, round stone. You can find the Shiny Stone on the northeastern part of the East Isle during a Shipwreck Event (see East Isle Event below!). Give him the stone to receive Silvery Ore!

 

Whirlpool impedes your path

This event can be found just before a whirlpool card in the tunnel created by rocks on the northeastern side of the map. You’ll have the choice to scatter the pod. Select to get rid of the monsters. A battle with 4 worms will ensue. Defeat them to calm the sea. The whirlpool will subside, allowing you to continue down the narrow path and head to the Shipwreck.

 

Treasure

As you explore the eastern sea, land on the Shipwreck cards to receive the following:

 

1000G – Next to rocks in the central part of the eastern sea

 

Chunky Gold Nugget – Southern part of the eastern sea

 

Ring of Life II – Just past the whirlpool in the northeastern corner of the eastern sea. To subside the whirlpool, you’ll have to defeat the Worms guarding it (see World Map Event above). After obtaining this loot, you can use the Scratched-Up Key (see World Map Event above) to enter the cabin. You’ll receive the Ring of Compassion II.

 

East Isle

Dock at the northern shore of the East Isle then explore to find the below.

 

Event

Shipwreck

This Shipwreck can be found on the far northeastern side of the island. Interact with this card to find a Man Outside Treasure Hold. He’ll need some sort of stick or something to get in. Hand over the Bent Stick, which you received during a World Event near the North Isle. For a guide on how to obtain this object, click here! As a reward, you’ll receive the Shiny Stone! You’ll then be able to bring this Shiny Stone to the collector in the southeastern corner of the sea below the East Isle.

 

When you’re ready, head to the East Isle Pier to continue with the story. Head east to find Fenmoss. As you approach the village, a cutscene will trigger and you’ll have to fight 3 lizard enemies that have 55 HP each! Defeat them! If you finish exploring East Isle, you can find the below chest!

 

Treasure

Freezestay Ring – Southeastern corner of East Isle

 

Fenmoss

Enter the village and explore to find the below.

 

People

Speak with the below people to receive their flipside stories.

  • Black-Clad Man near the entrance – Man in Black’s flipside story
  • Black-Clad Woman near the Item Shop – Woman in Black’s flipside story
  • Suspicious Man in northwestern corner – Suspicious Man’s flipside story

 

Shops

From the Armorer, you can purchase the below items.

  • Iron Sword – 200G
  • Mercenary’s Sword – 800G
  • Protector’s Sword – 8000G
  • Traveler’s Apparel – 200G
  • Adventurer’s Attire – 800G
  • Martialist’s Garb – 8000G

 

From the Accessory Shop, you can purchase the below items.

  • Ring of Protection – 300G
  • Poisonstay Ring – 900G
  • Numbstay Ring – 900G
  • Freezestay Ring – 900G
  • Bindstay Ring – 900G
  • Cursestay Ring – 900G
  • Gemstone Ring – 3000G

 

From the Item Shop, you can purchase the below items.

  • Salve – 20G
  • Quality Salve – 100G
  • Supreme Salve – 500G
  • Omnisalve – 160G
  • Quality Omnisalve – 500G
  • Antidote – 40G
  • Curative – 40G
  • Defroster – 40G
  • Unsealer – 60G
  • Dispeller – 60G
  • Pepper-Upper – 60G
  • Serum – 60G
  • Panacea – 280G
  • Inspirilixir – 800G
  • Invigorant – 180G
  • Protectorant – 180G
  • Soothstone – 1000G
  • Destruct-o-Box – 200G
  • Bellwether – 100G
  • Smoke Bomb – 100G

 

When you’re ready to progress the story, speak with the mayor who can be found on the western side of town near the shrine. After speaking with the mayor, exit the town and head northeast to the Wicked Wetlands.

 

Wicked Wetlands

After entering the Wicked Wetlands, head forward a short way to encounter Queni and Blight. You’ll then be able to freely explore this area in search of the flower. Continue forward a short way to find the Glowing Butterfly. As you make your way through the area, following the Glowing Butterfly, you’ll be able to find the below chests.

 

Treasure

Bellwether – Southeastern corner

 

Ring of Evasion – Central western side

 

Omnipanacea – Central part

 

When you reach the center of the spiral, a cutscene will trigger with the Glowing Butterfly. Afterwards, interact with the flower to trigger a fight with 4 enemies that have 48 HP each! They are weak to Fire and resist Wind and Lightning. Defeat them!

Afterwards, you’ll be teleported out of the Wicked Wetlands.

 

Fenmoss

Enter the town. After the cutscene, rest up at the Inn then head to the Maiden’s Shrine. Speak with everyone inside the shrine. Afterwards, a cutscene will trigger with the mayor. Exit the village and return to the Wicked Wetlands!

 

Wicked Wetlands

Once in the wetlands, head to the map transition on the far north side to reach the Fiends’ Nest. Once inside, you’ll have to stop the invasion. Start by heading to the Imp card with as little steps as you can! Interact with her card to begin a fight with 2 Imps that have 52 HP each. Defeat them! Next, travel to the Wind Wasp. For this one, you’ll need to defeat 3 of them. They each have 36 HP! Afterwards, head to the Killer Frog to begin a fight with 3 of them. They all have 42 HP! Defeat them then a short scene will trigger. The boss will move down and 2 more enemies will spawn. Head to the Lizard Warrior to begin a fight with 2 of them. They each have 50 HP. Defeat them then head to the Taurus. You’ll begin a battle with 2 enemies that each have 58 HP. Defeat these as well then it’ll be time for the boss! Head to its card to trigger a fight with the creature that has 250 HP! It is weak to dark. Defeat it!

 

Afterwards, head to the altar to find an egg. You’ll be asked if you’d like to break the egg and will be given the following options:

  • Smash It to Bits
    • Smash the egg to protect Fenmoss.
  • Just Leave It

 

Leave the Fiends’ Nest and return to Fenmoss to trigger a cutscene.

 

Fenmoss

Speak with all the male villagers then go to the Maiden Shrine to check on Queni. Speak with the people assembled to trigger a cutscene. Afterwards, the tale will complete!