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by NightlyGamingBinge in
Guides

Below is a walkthrough for Chapter 13: Heroes of the Oasis in Fire Emblem Engage!

Paralogue: The Lady of the Plains

Area: Plains of Swift Winds

This paralogue has you fighting against Lyn to deepen her bond. Your army will be separated into 3 groups of 4 at different corners of the map. There will be 3 sages in the center of the map that will cause break on your units each turn and a majority of the enemies will be Bow Knights. To win the battle, you’ll need to defeat Lyn. When you reach her corner on the map, she’ll start using her bow skill which has a large range. Additional enemies will also spawn out of both tents near her.

ItemObtained
500 GDropped by the Sage Fabrication
500 GDropped by the Sage Fabrication
500 GDropped by the Sage Fabrication
500 GDropped by the Sage Fabrication
500 GDropped by the Bow Knight Fabrication
500 GDropped by the Bow Knight Fabrication
2,000 GDropped by Lyn

Skirmishes

Now might be a good time to do a couple of skirmishes if you wish. You can use them to level up units you normally don’t use or get others closer to classing up.

Oasis Village

When you’re ready to proceed with the story, head to the Oasis Village for a dialog event followed by a cutscene. Timerra, Merrin and Panette will join your group. For the battle you’ll need to fight your way past the Corrupted to reach the bandit brothers and defeat them. Along the way, bandits will attack some homes in the village and you’ll have to save them. The battle ends as soon as both brothers go down. Make sure to explore the area afterwards, gathering items and adopting pets.

ItemObtained
ElwindDropped from a Corrupted Mage in the southeastern corner of the map
RescueVisit the house in the southwestern part of the map
Seraph RobeVisit the house near where Timerra, Panette and Merrin start

Intermission: The Somniel

Back at the Somniel make sure to speak with your new allies to get them added to the Ally Notebook. Also stock on supplies you may need and collect any items scattered around the grounds. When you’re ready to proceed with the story, leave the Somniel.

Click here for the next walkthrough on Chapter 14 in Fire Emblem Engage!

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