Dying Light 2
Guides

Dying Light 2 – Book Club VIII Side Quest

by Chappie in

 

Below is a walkthrough on Book Club VIII side quest in Dying Light 2 Stay Human. After some time passes once you complete the Book Club VII side quest, you’ll automatically receive this quest.

 

Talk to Thalia about the next batch of books

Speak with Thalia in the library at the PKs HQ in The Wharf.

 

Find the 4 books in the first apartment

Travel to the objective northwest of the GRE Anomaly C-A-22 in Houndfield. The books can be found in the following locations:

  • The Zhuangzi – In a kitchen cabinet to the right of the oven

  • Alice’s Adventures in Wonderland – Under the bathroom sinks

  • Mahabharata – Located on a cabinet in the room to the right of the bathroom

  • The Collected Works of H.P. Lovecraft – Behind the couch in the living room

 

Find the 3 books in the second apartment

Travel to the objective on the western boarder of Houndfield. The books can be found in the following locations:

  • Records of the Grand Historian – On a chair in the little room just past the kitchen

  • Water Margin (Outlaws of the Marsh) – On a bookshelf in the living room

  • Ramayana – In the desk

 

Bring the books to Albert

Head back to Albert in the library at the PK HQ and speak with him to complete the quest.

 

Rewards

  • 250 Combat XP
  • 250 Parkour XP
  • Medicine

 

 

Dying Light 2
Guides

Dying Light 2 – Book Club VII Side Quest

by Chappie in

 

Below is a walkthrough on Book Club VII side quest in Dying Light 2 Stay Human. After some time passes once you complete the Book Club VI side quest, you’ll automatically receive this quest.

 

Talk to Thalia about the next batch of books

Speak with Thalia in the library at the PKs HQ in The Wharf.

 

Find the 6 books in the abandoned restaurant

Travel to the objective which is slightly northwest of the Metro: Hayward Station in Houndfield. The books can be found in the following locations:

  • The Hanging Poems – On top of the trashcan where the trays go

  • The Jungle Book – On the counter behind the cash register

  • The Histories – In a locker in the hallway behind the cash registers

  • The War of the Worlds – On a shelf under the cash registers

  • On Drinking Wine: Twenty Poems – On a table near a cluster of pictures hanging on the wall

  • Analects of Confucius – On top of two booths back to back

 

Bring the books to Albert

Head back to Albert in the library at the PK HQ and speak with him to complete the quest.

 

Rewards

  • 250 Combat XP
  • 250 Parkour XP
  • Medicine

 

 

Dying Light 2
Guides

Dying Light 2 – The Black Widow Side Quest

by Chappie in

 

Below is a walkthrough on The Black Widow side quest in Dying Light 2 Stay Human. To obtain this quest, speak with Jolly in the PK HQ in The Wharf.

 

Find Josh in the Fish Eye at night

For us, this quest is bugged. We are unable to speak with the girl at the bar to progress the questline.

 

Rewards

  • 2000 Combat XP
  • 2000 Parkour XP

 

 

Dying Light 2
Guides

Dying Light 2 – Hooked on the Thrill Challenge Side Quest

by Chappie in

 

Below is a walkthrough on the Hooked on the Thrill Challenge side quest in Dying Light 2 Stay Human. To obtain this quest, speak with Sam on the roof of a building at the Brewery settlement in Downtown. 

 

Finish the challenge with at least Bronze Medal

Interact with the bench near Sam if you have a grappling hook (which is required for this challenge) to begin then complete the course with at least a Bronze Medal.

 

Rewards

  • Parkour Manual (unique valuable)

 

 

Dying Light 2
Guides

Dying Light 2 – The Reddest Red Side Quest

by Chappie in

 

Below is a walkthrough on The Reddest Red side quest in Dying Light 2 Stay Human. To obtain this quest, speak with Andy at the Artist Workshop in New Dawn Park.

 

Kill the Goon mentioned by Andy

Travel to the objective northwest of the Hickory Windmill to find the Goon walking on the street. Kill it!

 

Collect the Goon’s blood

After you defeat it, loot the corpse.

 

Bring the blood to Andy

Return to Andy to complete the side quest.

 

Rewards

  • Can Opener (rare 1H axe)

 

 

Dying Light 2
Guides

Dying Light 2 – Carriers V Side Quest

by Chappie in

 

Below is a walkthrough on the Carriers V side quest in Dying Light 2 Stay Human. You’ll automatically receive this quest after some time passes from completing Carriers IV.

 

Report to the Carriers Guild for a new assignment

Travel to Driscoll and speak with him.

 

Make the delivery to the 3 marked locations

Travel to the objectives in western The Wharf and knock on the doors to deliver the letter to each of the recipients.

 

Return to the Carriers Guild

Head back to Driscoll and speak with him to complete the quest.

 

Rewards

  • 250 Parkour XP

 

 

Dying Light 2
Guides

Dying Light 2 – Carriers IV Side Quest

by Chappie in

 

Below is a walkthrough on the Carriers IV side quest in Dying Light 2 Stay Human. You’ll automatically receive this quest after some time passes from completing Carriers III.

 

Report to the Carriers Guild for a new assignment

Travel to Driscoll and speak with him.

 

Make the delivery to the marked location

Travel to the objective near the Dark Hollow in the northern part of Garrison and knock on the door to deliver the letter. If you accept to meet the blackmailer, she’ll give you 100 Old World Money.

 

Find the blackmailer

Follow the objective northwest to the northern border of Garrison then interact with the double doors. You can either give him the money or tell him no. If you tell him no, you’ll have to kill him.

 

Return to the Carriers Guild

Head back to Driscoll and speak with him to complete the quest.

 

Rewards

  • 250 Parkour XP

 

 

Dying Light 2
Guides

Dying Light 2 – Moonshine Side Quest

by Chappie in

 

Below is a walkthrough on the Moonshine side quest in Dying Light 2 Stay Human. To obtain this quest, speak with Jack and Joe in the prison at the PK HQ in The Wharf.

 

Get Cillian’s moonshine from the water tower

Fast travel to the Metro: Holy Trinity then head to the Horseshoe Water Tower in the southern part of Horseshoe. You’ll need to climb up to the middle of the tower to find a locked door at the end of a walkway. Pick the lock then open the safe using the code 14-9-2. Grab the alcohol.

 

Bring Cillian’s moonshine to Jack and Joe

Return to the prison at the PK HQ in The Wharf and speak with Jack and Joe to complete the quest.

 

Rewards

  • 1000 Parkour XP
  • Old World Whisky
  • Alcohol

 

 

Dying Light 2
Guides

Dying Light 2 – Book Club V Side Quest

by Chappie in

 

Below is a walkthrough on Book Club V side quest in Dying Light 2 Stay Human. You’ll automatically receive this quest after completing the Book Club IV side quest.

 

Talk to Thalia about the next batch of books

Speak with Thalia in the library at the PKs HQ in The Wharf.

 

Find 2 books in the first apartment

Travel to the apartment on the western side of Saint Paul Island to find the following books:

  • Victory Odes – Located on a shelf in the bathroom

  • The Metamorphosis – Located on the entertainment center

 

Find 1 book in the second apartment

Travel to the apartment on the southern side of Saint Paul Island to find the following book:

  • The Invisible Man – Under the coffee table near the couch in the living room

 

Find 1 book in the third apartment

Travel to the apartment in the central part of Saint Paul Island to find the following book:

  • Frankenstein – Located on the wood pile next to the fire place

 

Bring the books to Albert

Head back to Albert in the library at the PK HQ and speak with him to complete the quest.

 

Rewards

  • 250 Combat XP
  • 250 Parkour XP
  • Medicine

 

 

Dying Light 2
Guides

Dying Light 2 – Book Club VI Side Quest

by Chappie in

 

Below is a walkthrough on Book Club VI side quest in Dying Light 2 Stay Human. You’ll automatically receive this quest after completing the Book Club V side quest.

 

Talk to Thalia about the next batch of books

Speak with Thalia in the library at the PKs HQ in The Wharf.

 

Find 7 books in the marked apartment

Travel to the apartment east of the Juniper Windmill in Garrison to find the following books

  • Anna Karenina – In the cabinet in the kitchen

  • Gulliver’s Travels – On a shelf under the TV in the kitchen

When you open the door to the next room, a brief cutscene will trigger followed by a fight. Defeat the enemies then continue your search for the following books in the living room:

  • Crime and Punishment – On a bookshelf

  • War and Peace – On the entertainment center next to the surround sound

  • Medea – On a stack of books next to the couch

  • The Trial – On a shelf hanging above the chair

  • Antigone – In the pile of books in front of the couch

 

Bring the books to Albert

Return to Albert in the library at the PK HQ and speak with him to complete the quest.

 

Rewards

  • 250 Combat XP
  • 250 Parkour XP
  • Medicine