Guides

Digimon Story Cyber Sleuth – Chapter 15 Walkthrough

by NightlyGamingBinge in

Below is a walkthrough for Chapter 15: Parallel World in Digimon Story Cyber Sleuth: Complete Edition.

Detective Agency

At the start of the chapter, there will be 5 new cases available for you to take on. They are listed below and you can find a guide for them here. When you are ready to push the story forward, travel to the EDEN Free Area.

  • A Pet Digimon
  • Nanimon on Sunday
  • Numemon Strikes Back
  • Problems at Digippedia Continued
  • Uncovering the Seventh Riddle

EDEN Free Area

Use an access point to log in to EDEN then head for the EDEN Free Area. Follow the path all the way to the right to trigger an event leading to a scripted fight with the Royal Knight Kentaurosmon. After a couple of turns another event will trigger sending you back to the detective agency. You’ll then want to visit Mirei at the DigiLab who will tell you to find Haronious Will and Steel will to be able to travel to a parallel world.

Shibuya

Travel to Shibuya then head for the subway affected by a digital shift. You’ll need to use the Stealth Hide Hacking Skill to sneak past the guards protecting the subway.

Shibuya: Digital Shift

Work your way through the area until you reach a blocked section. There will be an orb down the path north of it guarded by the vaccine-type Crowmon. This will clear the way allowing you to reach Magnamon. Approach him to trigger an event leading to a fight with the data-type Dynasmon. Defeat the Royal Knight to trigger an event and receive the Harmonious Will.

Digimon

  • Aquilamon
  • Crowmon
  • Garudamon
  • Gigadramon
  • Megadramon
  • Ogremon
  • Wizardmon

Ueno

Upon entering the area, you’ll be treated to an event with a Tought-Looking Digimon and a Training Digimon. Speak with them to trigger another event the follow Hackmon into the digital rift (you’ll need to use your Stealth Hide Hacking Skill to sneak through).

Uneo: Digital Shift

Once in the digital shift, head to the access point then go left making your way into the next room. You’ll need to take out an orb on the left side of the area to clear the stuff blocking your path. It’s protected by the vaccine-type WereGarurumon. Return to the room with the Access Point and head north into the next area. Make sure to heal up and save as there is a boss fight in your future.

Digital Shift Digimon

  • GrapLeomon
  • Ikkakumon
  • Meteormon
  • ShogunGekomon
  • Sorcerimon
  • WereGarurumon
  • Zudomon

Digital Space Digimon

  • Datamon
  • GrapLeomon
  • RizeGreymon
  • ShogunGekomon
  • Whamon

Boss Fight: BanchoLeomon

Follow the path to the back of the area to trigger a cutscene resulting in a fight against the vaccine-type Digimon BranchoLeomon. Defeating him will reward you with a Memory also triggering another cutscene that brings you back to the agency.

Digilab

When you regain control of your character, head to the Digilab and speak with Mirei who will send you back to the agency to work on some cases while she prepares. Exit the lab to spot your good buddy Ryota chilling in the hallway. Talk with him to learn about more sitings of the “White Boy”.

Kowloon

Make your way over to Kowloon Lv. 1 then head for the park. Speak with the guy there who has a ! above his head. This Chatterbox Hacker will mention that Yuugo was spotted in Jowloon Lv 1. Following the conversation, Kyoko will call asking you to return to the agency to help with a new case.

Detective Agency

Back at the agency, interact with the case board and pick up the Yuuko and Yuugo case.

Yuuko and Yuugo Case

After taking the case, travel to Central Hospital and then speak with the Busy Nurse behind the counter near the magazine rack. This will take you to Yuugo’s room where a cutscene will trigger. Follow the below steps:

  • Head to Kowloon Lv. 1
  • Make your way to the 2nd area of Kowloon LV1
  • Speak with the two guys that have locks on their heads using the “Yuugo’s Whereabouts” keyword
  • Head to the 3rd area of Kowloon LV1
  • Speak with the two guys that have locks on their heads using the “Yuugo’s Whereabouts” keyword
    • The one in the middle of the area near the green elevator leading to Kowloon Lv. 2 has the info you need
  • Travel to Kowloon Lv. 2
  • Head to the 2nd area of Kowloon Lv. 2 and approach Yuuko to trigger a cutscene

After completing the above steps, you’ll be thrown into battle against Yuugo and his virus-type Machinedramon. Defeating him will trigger another scene leading to the completion of the case. Turn it in at the board to receive your rewards.

Digibank

With the case solved, check back in with Mirei at the Digibank. Speaking with her will trigger a cutscene sending you to a parallel world!

Shinjuku: Digital Shift

Work your way through the digital shift by destroying the orbs you come across to keep progressing. When you reach the end, you’ll have to face the virus-type Barbamon. Defeating him will trigger and event bringing you back to the Digilab with a powerful new ally.

Digimon

  • Andromon
  • Ankylomon
  • Dorumon
  • Gigadramon
  • Gotsumon
  • Guardromon
  • Mamemon
  • MetalMamemon
  • Tsumemon

EDEN Free Area

It’s finally time to show Kentaurismon who the real boss is. Travel to the EDEN Free Area by doing a Connect Jump into EDEN. Follow the path all the way to the left to find the Royal Knight. This will trigger a cutscene leading to a battle against the vaccine-type Digimon. After you emerge victorious, another cutscene will trigger.

Asakusa

When you regain control of your sleuth, head on over to Asakusa. Once there, use your Stealth Hide Hacking Skill to slip past the guards into the Asakusa: Digital Shift.

Asakusa: Digital Shift

Make your way to the second area of the Digital Shift. Once there, you’ll have 3 chests you can loot. At the other end of the area, your way forward will be blocked. You can remove the obstacle by destroying both orbs on either side of the doorway. They are reachable via nearby alleys. After you clear the way, proceed to the deepest part of the Digital Shift. Approach the Eater to trigger a cutscene leading to a fight against the creature. After you take down the beast another (scripted) fight ensues. Once that is done a final cutscene will trigger leading to the end of the chapter.

Digimon

  • Cherrymon
  • Frigimon
  • Gotsumon
  • Kuwagamon
  • Lilamon
  • Lillymon
  • MegaKabuterimon
  • Okuwamon
  • Panjyamon
  • Piximon
  • Sunflowmon
  • Taomon
  • Togemon
  • Woodmon
Fire Emblem Engage Logo
Guides

Fire Emblem Engage – Chapter 15 Walkthrough

by NightlyGamingBinge in

Below is a walkthrough for Chapter 15: Dancer in the Ruins in Fire Emblem Engage!

Paralogue: The Instructor

Location: Sacred Tomb

Head to the Sacred Tomb to trigger a dialog event with Byleth. You’ll need to face another trial to strengthen your bond with the professor. There will be an assortment of enemies you’ll have to face in this challenge including two Phantom Wyrm. You’ll also have to prevent Byleth’s forces from destroying crystals scattered around. The more you save the better reward you get. After defeating the northern enemies and approaching Byleth, the Martial Masters will warp the Halberdier and General Fabrications down to the open area. Byleth will then buff all of his allies and two more enemies will spawn in. Make note that the Wyvern Knight, General and Halberdier all have 2 health bars while Byleth has 3. Once you defeat Byleth a dialog event will trigger. You’ll then be free to explore the area collecting items and speaking with allies.

ItemObtained
1,000 GDropped by a Sage Fabrication
1,000 GDropped by a Wyvern Knight Fabrication
1,000 GDropped by a Halberdier Fabrication
1,000 GDropped by a General Fabrication
ElixirRewarded for protecting crystals
TalismanRewarded for protecting crystals

Skirmishes

Now might be a good time to do a couple of skirmishes if you wish. You can use them to level up units you normally don’t use or get others closer to promotion.

Northern Fortress

When you are ready to proceed with the story, make you way to the Northern Fortress. For this battle, you’ll need to fight your way to Seadall then lead him to safety. Speak with him using Alear. This will cause the doors near the entrance of the fortress to close and a new path will become available. Defeat the enemies while working your way through the fortress. When you reach the last room, the final enemy will have two health bars. Watch out for the miasma that will lower your stats if you stand in it. Once you reach the exit and choose to escape, the battle is won. After a dialog event, explore the area collecting items and adopting pets. When you are done, head to the Somniel.

ItemObtained
Energy DropLooted from a chest at the end of a hallway past a breakable wall in the northern part of the fortress
TalismanLooted from a chest near the end of the map

Intermission: The Somniel

Back at the Somniel make sure to speak with Seadall to get him added to the Ally Notebook. Also stock on any supplies you may need and collect the items scattered around the grounds. When you’re ready to proceed with the story, leave the Somniel in search of the next ring.

Click here for the next walkthrough on Chapter 16 in Fire Emblem Engage!

Yakuza Like a Dragon
Guides

Yakuza: Like a Dragon – Girl of My Dreams

by MrsChappie in

 

Obtained: Chapter 15 – Speak with Saeko at Survive Bar and agree to grab a drink with her

When you speak with her, you’ll be given the following options:

 

So there hasn’t been anyone? +20 Confidence

Man, I need a drink! +20 Charisma

Is there anyone you like right now? +20 Confidence

 

Select whichever one you’d like then sit back and watch the cutscenes play out!

 

 

Final Fantasy VII Remake
Guides

Final Fantasy VII Remake – Chapters 15 & 16 Music Disc Locations

by Chappie in

 

Below are the locations of the music discs in Chapters 15 & 16 of Final Fantasy VII Remake!

 

Chapter 15

5. Lurking in the Darkness

Purchase the disc for 50 gil from a vending machine in the Central Tower – 1F on 65 M Above Ground Level in the Collapsed Sector 7 Plate. You can access this area during The Crumbling Building objective in The Path to Greater Heights main scenario.

 

Chapter 16

31. Scarlet’s Theme

Interact with the Jukebox next to the coffee shop in the Combat Simulator Lounge in Shinra Electric Power Company to find the disc.

 

Final Fantasy VII Remake
Game Guides

Final Fantasy VII Remake Guides

by Chappie in

 

Below are guides and walkthroughs for Final Fantasy VII Remake and the Intermission DLC.

 

INTERmission DLC

Collectibles

 

Final Fantasy VII Remake

Cleanup Crew Trophy

 

Music Disc Locations

 

Odd Jobs / Side Quests