Voice of Cards The Isle Dragon Roars
Guides

Voice of Cards – Chapter 4: Shoreland Walkthrough

by MrsChappie in

 

Below is a walkthrough on Chapter 4: Shoreland in Voice of Cards: The Isle Dragon Roars.

 

Isle of Bliss

After you exit Unionville, follow the brick path south to find Shoreland. When you approach the Shoreland card, a fight will trigger with 2 lizard enemies that have 45 HP each. Continue exploring the area or enter Shoreland to proceed.

 

The following chests can be found in this area:

  • Ring of Protection
    • This chest can be found directly east of Shoreland.

  • 1200G
    • This chest can be found in the southern part of the area along the coast southwest of Shoreland.

 

The following events can be found in this area:

  • Scrap of Paper
    • We picked up the Monster Memo #2 on a sandy card in the far southwestern part of the area under Shoreland.

    • You can find the treasure, which is 3000G, on a grassy card along the coast just north of the mountain ridge east of Barren Harbor.

 

Shoreland

After you enter the town, make your way to the Inn to rest up then speak will all the townsfolk. The Troubled Homemaker in the southern part of town needs her medicine back. Head to the sandy cards on the north side of town and speak with the Impoverished Woman. We let her keep the medicine and in return we received the Mysterious Card 6!

 

From the Armorer, you can purchase the following items:

  • Mistralblade for 1000G
  • Deeptalons for 1000G
  • Thunderstaff for 1000G
  • Airsplitter for 1000G
  • Frostmail for 1200G
  • Knight’s Chainmail for 1000G
  • Fairy Dress for 1000G
  • Ring of Protection for 500G
  • Firestay Ring for 1000G
  • Waterstay Ring for 1000G
  • Windstay Ring for 1000G
  • Ligthningstay Ring for 1000G
  • Poisonstay Ring for 2000G

 

From the Item Shop, you can purchase the following items:

  • Bomb for 40G
  • Soothstone for 1000G
  • Oil Pot for 200G
  • Destruct-o-Box for 200G
  • Zapsmoke for 200G
  • Bellwether for 400G

 

From the Apothecary, you can purchase the following items:

  • Salve for 20G
  • Quality Salve for 100G
  • Antidote for 40G
  • Curative for 40G
  • Defroster for 40G
  • Pepper-Upper for 60G
  • Serum for 60G
  • Invigorant for 180G
  • Protectorant for 180G
  • Inspirilixir for 800G

 

When you’re done exploring, head to the Nutrition Clinic on the eastern side of town. After your done speaking with Aureo, head to the person in the northwestern part of town. Exit the town with Bruno in tow and make your way a few cards to the northwest to find Barren Harbor.

 

Barren Harbor

Once inside the harbor, speak with the townsfolk. When you talk to Piscator near the ship, call him a schmuck to begin a battle for the Spryfish. You’ll only fight with Bruno and Piscator has 50 HP! Defeat him to receive the Spryfish.

 

Shoreland

Head back to Shoreland and enter the town then make your way to the Nutrition Clinic to receive the Energy Concentrate. Exit the town and make your way back to Unionville.

 

Unionville

Once in Unionville, head to the Inn and “Meet Mar”. When you’re in the Inn, head to the northeastern corner and interact with Mar. With Mar healed, return to Shoreland.

 

Shoreland

Inside Shoreland, head to the Nutrition Clinic to trigger a scene. Bruno will then become a full-fledged party member!

 

Click here for the next guide on Chapter 5: The Dragon’s Tower!

 

 

Voice of Cards The Isle Dragon Roars
Guides

Voice of Cards – Chapter 3: Unionville Walkthrough

by MrsChappie in

 

Below is a walkthrough on Chapter 3: Unionville in Voice of Cards: The Isle Dragon Roars.

 

Isle of Bliss

Once in the Isle of Bliss, you can head directly east along the brick path to find Unionville or explore the area.

 

The following chests can be found in this area:

  • 1000G
    • Northeastern corner along mountain range

  • Inspirilixir
    • South of the Bewildering Wood entrance

  • 800G
    • This chest can be found in the south central part of the area. Follow the brick path until it diverts south. Head south down the path then swing around the mountain range to find the chest.

 

The following events can be found in this area:

  • Tornado
    • To avoid damage, you must roll a 4 or higher.
  • Old telescope
    • Inch closer
  • Knight in the southern part of the area
    • We were Level 10 and unable to fight him.

  • Two thieves
    • Upon stumbling across the pair of thieves, you’ll receive the Stolen Goods Cache #2. Below is where we found the thieves.

    • To find the chest, head along the eastern side of the mountain ridge south of Shoreland (forest cards will be on the western side of mountains). The chest will be on a sandy card and contains Warrior’s Mail!

  • Bizarrock
    • You’ll have to roll the dice to see what it transforms into. Ours transformed into an Aquarock! Defeat it.
  • Sheet of paper
    • In the northeastern part of the area along the coast on a sandy card just past the Nameless Shrine, you’ll find the Little Girl’s Drawing.

  • This treasure, the Witch’s Wear, can be found on a forest card south of Shoreland.

 

When you’re ready, enter Unionville.

 

Unionville

Once inside Unionville, rest up at the Inn then begin exploring the town, talking to the townsfolk as you go. Make sure you speak with everyone! The Young Goblin in the northeastern part of town will need a Salve. Give him one and to thank you he’ll give you the Mysterious Card 5!

 

From the Item Shop, you can purchase the following items:

  • Bomb for 40G
  • Soothstone for 1000G
  • Oil Pot for 200G
  • Destruct-o-Box for 200G
  • Zapsmoke for 200G
  • Bellwether for 400G

 

From the Armorer, you can purchase the following wares:

  • Mistralblade for 1000G
  • Ravagers for 400G
  • Thunderstaff for 1000G
  • Airsplitter for 1000G
  • Knight’s Armor for 600G
  • Knight’s Chainmail for 1000G
  • Fairy Dress for 1000G
  • Ring of Protection for 500G
  • Firestay Ring for 1000G
  • Waterstay Ring for 1000G
  • Windstay Ring for 1000G
  • Lightningstay Ring for 1000G
  • Poisonstay Ring for 2000G

 

From the Apothecary, you can purchase the following items:

  • Salve for 20G
  • Quality Salve for 100G
  • Antidote for 40G
  • Curative for 40G
  • Defroster for 40G
  • Pepper-Upper for 60G
  • Serum for 60G
  • Invigorant for 180G
  • Protectorant for 180G
  • Inspirilixir for 800G

 

When you’re ready to progress the story, make your way to the Elder’s House in the northern part of town. After the encounter with Lappy just before the Elder’s House, proceed to the house once more and enter it. Approach the Village Headman to speak with him. We told him that “We’re the Heroes Who’re Gonna Take the Dragon Down”. He’ll tell you a bit about the Dragon then offer you a feast. Unfortunately, you’re stomach won’t be satisfied quite yet due to a missing slime. Tell the girl “We’ll look for it!”

 

To begin your search for Mr. Flobby, head directly east of the Gaming Hall and speak with the Village Girl. She’ll give Melanie a handkerchief. When you’re done speaking with the girl, head directly south and speak with the Watchful Woman. Afterwards, leave the town and head northwest to Nameless Shrine. (Make sure to have a torch on you before you venture off. You can purchase one at the Item Shop in Thriceton.)

 

Nameless Shrine

Once in the cave, take a few steps forward to encounter a choice. Select “Go Carefully” then proceed straight north to find a Strange Man. Step on the card. When speaking with him, select whatever options you’d like then battle him. He has 100 HP! After you start fighting him, the trio will show up and interject themselves. While both parties are distracted, step on Mr. Flobby’s card then exit the cave to chase after it.

 

Step on Mr. Flobby’s card again to engage in a battle with it. It has 25 HP. Defeat it then show it the handkerchief when prompted. Afterwards, return to Unionville.

 

Unionville

After a brief scene, head up to the Village Girl and Flobby to speak with them. You’ll then need to proceed to the Elder’s House and speak with him. After the surprising revelation, attempt to leave the house. Select “Mar Ain’t for Sale!” then defeat the man in battle. He only has 10 HP! Leave the house again only to be stopped by another cutscene. When this cutscene concludes, exit the village.

 

Click here for the next walkthrough on Chapter 4: Shoreland!

 

 

Voice of Cards The Isle Dragon Roars
Guides

Voice of Cards – Chapter 2: Bewildering Wood Walkthrough

by Chappie in

 

Below is a walkthrough on Chapter 2: Bewildering Wood in Voice of Cards: The Isle Dragon Roars.

 

Bewildering Wood

Make your way east to encounter the Bewildering Wood card.

Step on it then select to enter. Once inside the woods, follow the grassy path east until you reach a sign. You’ll then be tasked with finding and examining the four stelae in the Bewildering Wood.

 

The following chests can be found in this area:

  • 500G
    • This chest can be found directly east of the northern Stela.

  • Quality Salve
    • This chest can be found south of the sign.

  • Protectorant – Add 5 to target’s DEF for 3 turns
    • This chest can be found in the northeastern part of the area just north of the eastern Stela.

  • Windstay Ring – Protects against wind
    • This chest can be found west of the sign after discovering the North, South and East Stelae.

 

In this area, you can also stumble across the below events. Please note that these events appear to spawn randomly!

  • Beautiful melody playing what do you do?
    • If you select to “Find the Singer” you’ll have to finish the song for her. We selected “Kyuu!”… don’t. The lady was confused and left.
  • Nuts
    • If you don’t roll a 4 or higher, someone in your party will get smacked with nuts and they’ll receive 8 damage.

 

The first stone (Stela) can be found in the far northern part of the area.

Slightly southeast of the sign you’ll find a person (Stela Seeker). Speak with them to unlock their flip story. Continue south down the grassy path and follow it until you reach a dead end where the southern stone (Stela) can be found.

Backtrack up the path to the sign then head east to find the eastern Stela.

Return to the sign speak with the Irritated Woman slightly to the south of the sign. Next, travel west to find the western stone near the entrance to Bewildering Wood.

Interact with it then return to the sign and head directly east of it. The path will veer north so follow it to find another stone.

Interact with it and select to play the Woodland Flute. Ridis will appear and we selected to give the flute to her. When you’re able, continue north to enter Woodland.

 

Woodland

Once in Woodland, head to the inn to trigger a scene. Next, head south and speak with the Mature Man then make your way to Ridis’s house in the northwestern corner of the area. Speak with Ridis then follow her south and speak with her again. We chose Mar to help her and he sucked up the whole well! Make haste back to Ridis’s house for Mar to douse the house. When the fire is put out, a fight will ensue. Defeat the fire monster that has 80 HP.

 

From the Apothecary you can purchase the following items:

  • Salve for 20G
  • Antidote for 40G
  • Curative for 40G
  • Pepper-Upper for 60G
  • Serum for 60G
  • Inspirilixir for 800G

 

From the Armorer you can purchase the following wares:

  • Mercenary’s Sword for 400G
  • Ravagers for 400G
  • Magic Staff for 400G
  • Knight’s Armor for 600G
  • Steel Breastplate for 500G
  • Dryad’s Garb for 400G
  • Adventurer’s Attire for 600G
  • Ring of Protection for 500G
  • Poisonstay Ring for 2000G

 

From the Item Shop you can purchase the following items:

  • Bomb for 40G
  • Soothstone for 1000G
  • Oil Pot for 200G
  • Destruct-o-Box for 200G
  • Bellwether for 400G

 

Speak with the townsfolk, specifically the man in the south. If you give this man Salve, he’ll give you the Mysterious Card 4!

 

When you’re ready, head to Ridis’s House. Once inside, speak with Ridis and tell her “We’re Looking for the Dragon”. Before you leave the house, head south and speak with Ridis’s Mother and give her a Quality Salve. It unfortunately has no effect on her but as a token of her appreciation she’ll give you the Mysterious Card 3. Next, exit the house. Head to the exit on the eastern side of town and jump to the Bewildering Wood shortcut.

 

Bewildering Wood

Head east a short way to trigger a cutscene then make your way to the far southeastern corner of the area to find a stone.

 

The following chests can be found in this area:

  • Inspirilixir
    • Northwestern corner

  • Oil Pot
    • Northeastern corner

  • Knight’s Chainmail
    • Southern area

 

The following events can be found in this area:

  • Nuts
    • If you don’t roll a 4 or higher, someone in your party will get smacked with nuts and they’ll receive 8 damage.

 

When you’re ready, exit the area via the stone in the southeastern corner of the area. Ridis will say that she wants to join the party and fight the Dragon. Select whatever option you’d wish as she joins your party after some bickering anyway.

 

Click here for the next walkthrough on Chapter 3: Unionville!

 

 

Far Cry 6
Guides

Far Cry 6 – Anton Castillo Presents: A History of Yara Hidden Histories

by Chappie in

 

In Far Cry 6, you’ll come across Hidden Histories as you explore the world. You can find the Anton Castillo Presents: A History of Yara documents at the below locations.

 

1. State Histories I

  • Valle De Oro – A plaque on the base of the giant statue at El Guardian of Esperanza in Barrial

2. State Histories II

  • ?

3. State Histories III

  • Esperanza – A plaque on the ground in front of a statue east of El Presidente Square near the road that runs along the ocean

4. State Histories IV

  • Valle de Oro – A plaque on the wall next to a bench between 2 cannons at Escila Fort in Barrial

5. State Histories V

  • Valle de Oro – A plaque on a wall in the central courtyard of Escila Fort in Barrial

 

 

Far Cry 6
Guides

Far Cry 6 – Macabre Maestro Hidden History

by Chappie in

 

In Far Cry 6, you’ll come across Hidden Histories as you explore the world. You can find the ones for Macabre Maestro at the below locations.

 

1. Edgar’s Experiments I

  • Valle De Oro – Found on a wall in the building at Ventosa Peninsula Checkpoint in Barrial

2. Edgar’s Experiments II

  • ?

3. Edgar’s Experiments III

  • Valle De Oro – Found on a bulletin board just before the second decontamination room at Biovida Lab Facilities in Barrial during Angel De La Muerte

4. Edgar’s Experiments IV

  • Valle De Oro – Found on a green table at Castillo National Zoo in Diamante Lakes in Balaceras

 

 

Voice of Cards The Isle Dragon Roars
Guides

Voice of Cards – Chapter 1: Journey in Pursuit Walkthrough

by MrsChappie in

 

Below is a walkthrough on Chapter 1: Journey in Pursuit in Voice of Cards: The Isle Dragon Roars.

 

Advent

Make your way through the room up to the guard to the left of the queen. Talk to the people in the hall if you wish as you make your way to the guard. When you speak with him, you’ll need to pick a name for your character. Ash is the default name.  Next, you’ll be tasked with speaking with the others gathered in the hall to form a fellowship for the journey ahead. Don’t bother as no one wants to be your friend. Instead, exit the room via the southern point. If you do choose to speak with everyone, you’ll be shooed out of the castle when you speak with the last person.

 

If you’d like, you can purchase a Bomb for 40G from the Item Shop. Speak with the person (Suspicious Weapons Merchant) directly under the Item Shop, to be given the opportunity to purchase the Phoenixflame, a supposedly legendary weapon, for 20,000 G. You won’t have enough money on you quite yet so decline the offer.

 

Next, speak with the Cautionary Elder and Local Boy. You can also interact with the Gilded Door, however, you’ll need a key to open it. While you’re at it, check out the Carriage Shop which you won’t be able to use yet.

 

Approach the Sign in the southern part of the map to receive a new party member named Melanie. She’ll become a member no matter what options you select when speaking with her.

 

Continue south to leave the area. Head directly south and enter Nexton.

 

Nexton

Once you arrive in Nexton, you’ll be tasked with gathering information from the townsfolk about the Dragon. The Greeter to the right is unhelpful. On the left, stop in at the Armorer to peruse his goods. You can purchase the following items:

  • Iron Sword for 200G
  • Iron Claws for 200G
  • Sacred Staff for 100G
  • Iron Armor for 300G
  • Simple Breastplate for 200G
  • Shadowcloth for 100G
  • Ring of Protection for 500G

The only item worth considering is the Ring of Protection as you already have all the other items equipped!

 

Exit the Armorer and speak with the Lovely Lady next to the shop. The Town Guide is next as you make your way south. He’s not of much help so continue to the card blocking the path forward. Here you’ll find the Hobbled Woman who needs you to take her to the nearby Apothecary. It doesn’t matter what you select as the outcome will be the same. Follow the instructions in the Jumping tutorial to make your way to the Apothecary. As a reward for helping her, the woman will give you Mysterious Card 1. You’ll also be able to take a look at the Mature Woman’s flipside story via the Collection tab in the Main Menu. This will be the first Special Story you unlock!

 

If you’d like, you can purchase the following items from the Item Shop:

  • Bomb for 40G
  • Soothstone for 1000G
  • Bellwether for 400G

 

Speak with the Budding Geographer next to the Item Shop and the Well-Like Man near the Inn to progress with the story. You can speak with the other optional townsfolk if you’d wish. Resting at the Inn is free and will heal all your party members!

 

When you’re ready, approach the southern point of town to barrel into the Ivory Order Trio. No matter what option you select, you’ll end up in a fight against them. Of course you don’t stand a chance so just watch as your teams gets annihilated!

 

After your battle, the trio will heal you so continue south to leave the area.

 

Isle of Bliss

The next objective is to follow the path to Thriceton. You can of course just follow the brick path straight there or you can do a bit of exploring.

 

The following chests can be found in this area:

  • Inspirilixir – Revive target
    • From the southern path leading out of Nexton, follow the river north. After some tree cards, you’ll find the chest!

  • Soothstone – Generate 3 gems
    • This chest can be found along the southern coast, southwest of Nexton.

  • 500G
    • This chest can be found on the southeastern tip of the area, southwest of Nexton.

  • 400G
    • This chest can be found northeast of Thriceton.

 

In this area, you can also stumble across the below events. Please note that these events appear to spawn randomly!

  • Wealthy Old Man stuck in a hole
    • Agree to give him safe passage back to Nexton. Head back to Nexton to receive 1500G.
  • Suspicious Senior
    • If you agree to drink his bottle, you’ll receive 10 damage!
  • Something shoots past you
    • When you’re asked what shot past you, you’ll have to choose between a Bottle of Medicine or Monster. If you select Monster you’ll be told that it was actually the medicine. If you select Bottle of Medicine, you’ll glance over a see a monster. After either option, a fight will ensue!
  • The Two Men
    • Upon listening to the thieves conversation, you’ll receive the Stolen Goods Cache #1 key item. We stumbled upon this event on a sandy card northeast of Thriceton.

    • Head slightly southeast and go south down the single column of cards to the east of Castle Ardent.

    • On this card, you’ll stumble across an event where you’ll open the chest to find a Steel Breastplate!
  • Monster Notes
    • You’ll pick up a scrap of paper dropped by a monster and receive the Monster Memo #1. We stumbled upon this event on a sandy card northeast of Thriceton.

    • The treasure can be found on the far northwestern side of the area near a small pond.

    • When you step on the event card, you’ll receive 1000G!

 

The Western Cave can be found west of Thriceton along the mountain ridge. You won’t be able to explore this dungeon until you get a Torch from Thriceton so just leave it alone for now!

 

When you flip over the card for Thriceton, a battle will occur. The creature has 27 Defense! Defeat it then enter the town.

 

Thriceton

When you enter Thriceton, you can rest up at the Inn for free if you need to.

 

From the Item Shop you can purchase the following wares:

  • Bomb for 40G
  • Soothstone for 1000G
  • Oil Pot for 200G
  • Torch for 100G
  • Bellwether for 400G

I’d highly recommend picking up a Torch or two to explore the cave outside of town later!

 

Speak with the Bathing Man directly west of the Well and hand him an Antidote. As a reward, you’ll receive the Mysterious Card 2!

 

From the Armorer, you can purchase the following items:

  • Mercenary’s Sword for 400G
  • Iron Claws for 200G
  • Magic Staff for 400G
  • Iron Armor for 300G
  • Steel Breastplate for 500G
  • Adventurer’s Attire for 600G
  • Ring of Protection for 500G
  • Poisonstay Ring for 2000G

 

Stop in at the Game Parlor and play a game. If you win, you’ll receive a trophy and Marble Dice. New Add Skill (skill effects) will also be added to the card game. If you win a round of Add Skills, you’ll receive the Seasoned Gambler trophy and the Queenly Cards Reverse Design appearance. New Add Events will also be added to the card game. If you win a round of Add Events, you’ll earn the Passionate Gambler trophy and an Ebony Table.  The Include All rules will now be added to the card game. If you win a round of Include All, you’ll receive the Master Gambler trophy and Parquet Board!

 

From the Apothecary, you can purchase the below items:

  • Salve for 20G
  • Antidote for 40G
  • Curative for 40G
  • Pepper-Upper for 60G
  • Inspirilixir for 800G

 

The Bewitching Woman in the very northern part of town is being harangued by some man who keeps asking her out. The lady next to the Apothecary was mugged. A creature stole her medicine!

 

Finally, make your way to the Doctor’s House and ask Doctor Cyprie about the Dragon. In exchange for the information, he’ll want you to retrive his treasure from the monster in Western Cave. Make sure to pick up a Torch from the Item Shop if you have not done so already then set out for Western Cave. To reach the cave, exit the town via the southern entrance then make your way west.

 

Western Cave

The recommended level for this cave is at least level 3! Once inside, use the Torch to light your way.

 

You can find the following chests in Level 1 of the cave:

  • Oil Pot – Add 5 to fire damage target takes for 3 turns
    • This chest can be found in the far southeastern corner of the area.

  • Magic Sphere
    • This chest can be found in the far northwestern corner of the area.

  • 400G
    • This chest can be found in the central western part of the area.

  • Inspirilixir
    • This chest can be found just past the locked door.

In the middle of the area, you’ll notice a locked door. To unlock this door, you must retrieve the Magic Sphere from the chest shown above in the northwestern corner of the area. Continue east to find a set of stairs. Proceed to the Western Cave Level 2!

 

Make your way through this area. Hug the western side of the path leading south to find a path leading west. Take this path find a chest containing a Numbstay Ring (protects against paralysis).

This ring will be helpful in the upcoming fight! Backtrack east and continue following the path south. In the southwestern part of the area, you’ll find another chest.

Interact with it to trigger a fight with an enemy that has 60 HP! This enemy can heal itself and has a move that can potentially cause paralysis on a party member. Defeat it to trigger a dialog event. Afterwards, you’ll receive a Ragged Doll. There is nothing else of interest in the cave so choose to leave!

 

Thriceton

Upon your arrival to Thriceton, speak with Doctor Cyprie. We selected the option “Now Tell Us about the Dragon”. Whatever your selection, the doctor will inform you of a place east of town called Unionville where monsters and humans live together in harmony. It’s past the Bewildering Wood. Furthermore, he’ll give you the Woodland Flute! Leave Thriceton to trigger a scene.

 

Click here for the next walkthrough on Chapter 2: Bewildering Wood!

 

 

Voice of Cards The Isle Dragon Roars
Guides

Voice of Cards – Prologue Walkthrough

by MrsChappie in

 

Below is a walkthrough on the prologue in Voice of Cards: The Isle Dragon Roars.

 

Dank Cave

You’ll begin Voice of Cards: The Isle Dragon Roars in the Dank Cave. When you’re able, move forward towards the northern door. Select to either push or pull on the door’s handle. It does not matter. Continue north until you flip over a card bearing a chest on it. Please note that there is nothing else of interest in this cave besides the chest. You might have an enemy encounter or two but it’s not worth trying to level these characters up! (You’ll see why after you begin the hunt for the dragon!) Finding this chest will trigger a fight. Defeat the enemies then select the Simple Key to open the chest and receive Medicine (?) aka Royal Treasure. After the dialog, you’ll be teleported out of the cave to the castle!

 

Click here for the next guide on Chapter 1!

 

 

Marvel's Guardians of the Galaxy
Guides

Marvel’s Guardians of the Galaxy – Chapter 14: Into the Fire Collectibles

by Chappie in

 

Below is a guide on the collectibles found in Chapter 14: Into the Fire of Marvel’s Guardians of the Galaxy. You can examine the Guardian Collectibles in the rooms of each team member after finding them to add the item to the Galactic Compendium.

 

Sacrosanct

Star-Lord – Team Lord

Work your way through the level until you reach the tunnel with the giant fan. The chest can be found on the upper right platform close to the fan.

 

Drax – Five Horsemen of the Apocalypse Outfit

Continue heading through the level until you reach the area where the team votes on whether Lady Hellbender should join the Guardians or not. As soon as you travel outside after this area, a massive explosion will go off. Keep heading forward until Groot makes a bridge. Take a right up the ramp and follow the path. You’ll need to melt the ice with the plasma ability on your gun along the way. Eventually, you’ll reach the elevated platform with the chest.

 

To Whom it May Concern / Gamora – Chosen Daughter Outfit

Continue working your way through the chapter until you reach the mines. You’ll come across a geyser of water to freeze in order to move forward. When you reach the area with the second geyser, there will be 3 more to your left to freeze. Go ahead and do so then jump across them to find a slit in the wall. Slip through it to find the collectibles!

 

 

Marvel's Guardians of the Galaxy
Guides

Marvel’s Guardians of the Galaxy – Chapter 13: Against all Odds Collectibles

by Chappie in

 

Below is a guide on the collectibles found in Chapter 13: Against all Odds of Marvel’s Guardians of the Galaxy. You can examine the Guardian Collectibles in the rooms of each team member after finding them to add the item to the Galactic Compendium.

 

Maklu IV

Gamora – Black Vortex Outfit

After defeating the pair of Mushiiger, there will be some icicles Gamora will need to cut to proceed forward. Before doing this, look on the right side to find a wall Gamora can climb on. Use her to reach the top then jump across the gap to reach the chest.

 

Groot – Five o’clock Sprouts Outfit

Continue forward and eventually you’ll shimmy across a narrow ledge to enter a cave. Once you’re in this cave, hug the right wall and follow it to the right to find the chest.

 

Xatar’s Blade

After defeating the Avalog, Groot will take the initiative and create a bridge for everyone to cross. After crossing the bridge, there will be a wall on the right that Gamora can jump on. Use her to reach the collectible at the top.

 

Deeproot Plant

After exiting a cave and reaching a big open snowy area, follow the path forward and vault over a fallen tree. Hug the right red rock wall to find the collectible on the ground next to some red trees.

 

The End of My Hunt

From the last collectible, return to the fallen tree. Facing the open forest, go left and climb up the nearby red rocks to find the collectible on the ground next to some hunting markers. You’ll need to shoot the poison spores with your plasma ability on the gun to access this collectible.

 

Rocket – The Stinger Outfit

From the previous collectible, head to the back right of the area to find the chest past 3 poison spores.

 

Wendigone!

After defeating the leader of the Wendigo, use Groot to lift the platform to continue progressing forward. The collectible can be found on top of the ship.

 

Unsent: Major Setback

After speaking the the survivor in the burning village, follow the path left a short way to find the collectible on the ground.

 

Drax – Katathian Monk Outfit

After exiting the village, keep heading forward. You’ll slide down a really long ice slide. At the bottom, look on the left to find some red rocks you can climb up. Do so to find the chest at the top.

 

Click here for the next guide on the collectibles found in Chapter 14!

 

 

Marvel's Guardians of the Galaxy
Guides

Marvel’s Guardians of the Galaxy – Chapter 12: Knowhere to Run Collectibles

by Chappie in

 

Below is a guide on the collectibles found in Chapter 12: Knowhere to Run of Marvel’s Guardians of the Galaxy. You can examine the Guardian Collectibles in the rooms of each team member after finding them to add the item to the Galactic Compendium.

 

Knowhere

Drax – Thanos Imperative Outfit

After landing in Knowhere, you’ll fight a group of enemies. When you defeat them, look for the movable container under a giant machine. Have Drax move it then climb up to the top of the machine. Jump across to the stack of shipping containers to find the chest on top.

 

Knowhere Safe

Work your way just past the landing area to reach a section filled with the Faith batteries. This collectible can be found on a stack of pallets on the left side of the path just before vaulting over fallen debris leading to the elevator.

 

A Prophetic Convergence

After using the elevator, look straight ahead to find a stall next to a Faith Battery. The collectible can be found on the ground in this stall.

 

Rocket – The Smuggler Outfit

From the previous collectible, head forward a short ways to fight a group of enemies. After defeating them, follow the path forward down a flight of stairs. Instead of heading through a narrow slit on the left, use the wind ability on your gun to pull an object out of the wall revealing the chest.

 

Egghead Reviews: That’s More Like I

After you raise the gate for the rest of the Guardians to pass through, look to your left to find the collectible on a stack of pallets.

 

Reply: Missing Persons Report

This collectible can be found on the ground next to some vending machines surrounded by Faith batteries.

 

Glarnot Mask

From the previous collectible, slide down the nearby ramp then follow along the path to find a platform surrounded by a toxic cloud. Use the ice ability of your gun to stop the poison from coming out of the pipe. Jump to the platform to find the collectible on the ground.

 

Groot – Impaler Outfit

Work your way forward until the way is blocked by a giant piece of metal near a Faith battery. Use your gun’s wind ability on the left side of the battery to pull a section of the wall out revealing a hole. Use Groot to create a bridge then cross it and follow the path forward. To open the door, shoot the object above the door with the electric ability on your gun. Head through the door and use Rocket to squeeze through the vent on the left side. He’ll turn off the electricity allowing you to continue forward. On the other side of the water, look on the right side near the Faith battery to find the chest.

 

Gamora – Casual Kill Outfit

After fighting all the enemies on the rooftops, you’ll use Drax to punch a hole in the floor then slide to a lower level. Turn around and head through the small opening to find a chest on the other side.

 

Star-Lord – Apocalypse-Lord Outfit

Keep heading forward until you reach the giant sandpit after your encounter with Cosmo. After defeating the enemies, use Drax to move a giant metal container then climb up to reach a higher ledge. Follow the ledge right to find a wall that Gamora can hang from. Position her as far right as you can then use her to reach a higher platform on the right containing the chest.

 

Investigating the Hand

From the previous collectible, follow the path forward a short ways until you reach a workbench on the right just before a set of stairs leading down. Head past the workbench to find a platform you can raise using Groot. Once on the higher ledge, jump across towards the blue barrels to find the collectible on a metal crate.

 

Work-Related Death Report

From the previous collectible, head back past the workbench and take the stairs down. At the bottom stairs, follow left along the platform to find the collectible in the corner to the left of the slit.

 

Click here for the next guide on the collectibles in Chapter 13: Against all Odds!