Below are the beginner recipes found in Atelier Sophie: The Alchemist of the Mysterious Book.
Berg Medicine
This is the recipe that you’ll start with at the beginning of the game.
Sotea
You can satisfy the learning condition for the recipe by getting water from the well just outside of Sophie’s house.
Uni Bag
To meet this learning condition, you’ll need to collect an Uni material. They can be found in the Chick Forest.
Simple Sweets
You can unlock this recipe by finding a Ramel Wheat at Merbert Farm.
Bomb
This learning condition can be achieved after finding memory clues by defeating monsters and by completing requests for the citizens of Kirchen Bell.
Ramel Flour
Examine the wheat field at the Merbert Farm to unlock this recipe.
Zettel
Interact with the bookshelf at the far left of Elise in the Old Town Book Store to unlock this recipe.
Neutralizer R
This learning condition can be met by finding a Red Uni at night. This can be done in the Chick Woods.
Ingot
You’ll need to complete requests and defeat the Chimera Beast that can be found around Merbert Farm at night to unlock this recipe.
Apcol
Collect a Whimsy Strawberry from Merbert Farm or you can also buy it from Mrs. Marguerite.
Honey
Collect a beehive in the Blessed forest to learn this recipe.
Neutralizer B
Inspect the Fountain in the Plaza near the church to unlock this recipe.
Gold Thread
Collect some Silver Web in the Unwalked Avenue reachable from the Unseen Arch in the Forgotten Nursery. This location will be given to you in one of Pamela’s events.
Cloth
Obtain an Animal Fur dropped by Chimera Beasts, Lightnings or Ardra. I got mine off of a Chimera Beast in the rain at the Gathering of Beasts.
Meister Mittens
To learn this recipe, craft some Simple Sweets with a salty quality for the 3rd attribute. To do this, you’ll need to get the gauge between 25 and 49. If you get it to 50, the quality will be sweet instead of salty.
Ice Bomb
To unlock this recipe, keep making items, collecting materials and obtaining water from the well outside Sophie’s house.
Bagel Sandwich
Synthesis Ramel Flour to unlock this recipe. We had to do it a couple of time to get the recipe to unlock.
Lightning Bomb
Collect a Raiden Ore in Miner’s Perch reachable from the Flower Garden on the world map to unlock this recipe.
Spruce
Collect a Kifa from the Gathering of Beasts to unlock this recipe.
Victor’s Charm
The recipe gets unlocked after Sophie gets her HP reduced to 0 in combat.
Mana Feather
Defeat a Kaiser Pigeon to unlock this recipe. They can be found at the Rocky Grove.
Warding Charm
Buy the Pious Talisman from Pamela at the Church to unlock this recipe.
Grandma’s Cauldron
Obtained in a cutscene with Plachta sometime after unlocking the Ice Bomb recipe.
Friendly Persona
Defeat monsters and slay the Silent Beast beast in Prspector’s Strand to unlock this recipe.
Puppeteer String
Unlocked as part of the story after meeting Fritz.
Below is our walkthrough for Chapter 3 of The Gunk! Objects that you can scan for the encyclopedia are in the pinky purple font color! Remember that if you scan all the available items in The Gunk, you’ll earn the Space Archeologists achievement! Please also pick up all the materials that you find as you explore the area. You’ll need these materials to unlock upgrades for Pumpkin (your hand device). If you obtain all the upgrades, you’ll receive the All In achievement!
Once you gain control of your character on the ship at the beginning of Chapter 3, upgrade your device, specifically acquiring the Pulse Cannon upgrade, then approach the beacon to trigger a cutscene. Afterwards, interact with the beacon and travel to the Alien Ruins. Jump down and head to the large door in front of the tablet. Hold LT and press B to shoot a plasma pulse at the yellow dot on the top part of the door. This will cause the door to open! Enter the Ancient Ruins and press forward until you reach a locked gate. To open this gate turn around to find a yellow dot and fire a plasma pulse at it.
Defeat all the Gunk Critters and slurp up the goo around the pipe. Follow along the pipe until you reach the dead end. Beneath the archway under the pipe you’ll find a Mycelium Coil.
Grab it and place it on the Energy Fissure to cause a mushroom to sprout. Jump on it to continue forward. After you reach the new area called Polluted Lake, hug the right wall to find and scan a Mulligan Melon. Don’t pick it up quite yet as it explodes!
Instead, continue forward a short ways and scan the Rubble!
Return to the Mulligan Melon and use it to remove the Rubble. Continue forward to trigger a cutscene concluding Chapter 3!
Below are all the scannable objects found in The Gunk. To scan an item, approach the object then hold down RB until the scan has completed! To earn the Space Archeologists achievement, you’ll need to scan every item in The Gunk. Please check out our walkthroughs here, for more details on where to find each item!
Below is our walkthrough for Chapter 2 of The Gunk! Objects that you can scan for the encyclopedia are in the pinky purple font color! Remember that if you scan all the available items in The Gunk, you’ll earn the Space Archeologists achievement! Please also pick up all the materials that you find as you explore the area. You’ll need these materials to unlock upgrades for Pumpkin (your hand device). If you obtain all the upgrades, you’ll receive the All In achievement!
At the start of Chapter 2 in The Gunk, face the ship and head just behind it on the right side to find some yellow and purple mushrooms to scan. After it’s been scanned, the Royal Pan entry will unlock in the encyclopedia.
Return to the robot and scan the Mycelium Coil nearby as part of the story. Use RT to attempt to close the Mycelium Coil.
You’ll then be tasked with collecting 20 Metal. Across from the ship, scan the Red Cap, which is the cluster of red mushrooms.
While you’re also near the ship, scan Becks and Curt, the robot!
Head inside the ship and scan the Workbench and Hydrophonics Wall.
Exit the ship and head down the slope to find Lump Fruit against the rock in the water.
Scan it then hold RT to collect it to receive Organics. Next, head inside the cave and scan the blue crystals to obtain the Brine Anvil entry,
the cluster of silver metal to receive the Sperrylite Analogue entry
and the blue glowing plants for the Squid Lantern entry.
While at the Brine Anvil and Sperrylite Analogue, hold RT to collect them to receive Metal. As you make your way through the cave, you’ll come to an area outside. Hug the left side of this area to scan the Rhiza Twine near the cliff.
Select Y to use it thus making a shortcut! After you’ve collected all the metal, use the shortcut to return to the ship. Inside the ship, use the workbench and select the Glove Grip Soldering upgrade to install it. With your upgrade installed, return to that stubborn plant outside of the ship and hold RT then push the L analog stick downward to move your character back thus pulling out the plant. Head to the energy fissure just past the ship and place the plant on it to build a staircase.
Make your way across the mushrooms and slurp up the gunk at the end of the path. Before heading inside the newly opened path, return to the Mycelium Coil plant and grab another. You can easily reach it via the plant shaped like a tongue shortcut near the cluster of red mushrooms.
You won’t be able to jump with the plant so throw it onto the ledge. Bring the plant into the cave and place it on the energy fissure to create another staircase. Climb on up it then look for a small cave on the right side just before the gunk.
Head inside the tunnel and hug the right side to find a path leading to a new scannable plant. Scan it to find the Tape Trunk.
Before you leave this nook, make sure to collect all the materials here. The new plant will give you Fiber! Return to the gunk and remove it. Look for the cluster of yellow mushrooms before heading down the newly opened path to find a raised ledge you can jump to.
Do so then use the Rhiza Twine to climb down to the nook below. Scan the new plant called Angel Kernel and collect all the materials in this area.
You’ll get Fiber and Organic. Return to the newly opened path and follow it to reach more gunk. Clean it out but don’t proceed forward. Instead, look again for the cluster of yellow mushrooms that you can jump on to reach a raised ledge. Climb to that ledge then scan the yellow mushrooms to receive the entry for Lunar Stool.
Head back through the opening then proceed through the newly opened path to reach Fungal Jungle. Proceed forward until you spot the gunk. Scan the gunk hanging from the ceiling that is shooting out red calls to find the Gunk Dripper.
Slurp up all the gunk then a tongue-like plant will unfold. Scan it to discover Fowl’s Tongue then hop on it.
Scan the mushrooms on your right to discover Whale Jaw.
Continue forward a short way then scan the new plant with red leaves to discover the Wing Beet.
Press forward to the gunk and slurp it all up. This will cause 2 tongue plants to unfold and a mushroom will appear in the middle. Head across the tongues to reach the Mycelium Coil. Grab it then head back to the mushroom between the tongues and throw it at the blue circle in the cliffside.
This will cause a mushroom to pop out of it. Jump onto this mushroom to continue forward. Continue along the path until you spot a little cave off to the right. In this little nook, scan the Jeweled Apple surrounded by Squid Lanterns.
Continue following the path until a brief cutscene triggers. You’ll be attacked by creatures. Make sure to scan them to gain the Gunk Critter entry then defeat them by sucking them up and throwing them. If you throw one at another creature, you’ll earn the Two Birds With One Stone achievement.
Remove all the monsters and gunk in this area. Before heading across the water, follow the path near the energy fissure to find a new plant under the stone bridge/archway. Scan the plant to receive the Fungal Peppers entry.
Continue across the stones in the water and clear the gunk. Scan the Smoke Shard near the Mycelium Coil.
Grab the Mycelium Coil and proceed forward a short ways. Throw it over the stone archway then crawl under it. Retrieve the coil then place it on the energy fissure. Hop on the plant that sprouted to continue on your merry way. Instead of jumping to the yellow ledge, look on the left to find another unmarked ledge. Jump to it then drop down to find Hog Fungus. Scan it!
When you’ve finished exploring the path, return to the Mycelium Coil and grab another. Toss it across the water to place it on the energy fissure. Climb on up and explore the area. Collect all the materials you find! The way to go is marked with gunk that you’ll have to clear to proceed forward. When you’re ready to clean it up, do so then continue forward to find even more gunk. Again, slurp it up to cause 2 tongue plants to unravel. Take the steeper tongue to loot the materials then return to the other tongue and follow the path forward. Clear up all the gunk to reveal a Mycelium Coil on the ledge overlooking the creature. Grab a coil and throw it at the energy fissure in front of the creature to cause a mushroom to sprout.
This will cause the creature to run off again. Climb back up and grab another coil. This time throw it on the ledge marked with yellow across the way.
Climb up to this ledge to retrieve the coil then grab it. Make your way through the tunnel to find and scan the Tail Hive then continue on along the path.
Throw the coil across the way to the blue circle in the cliffside to cause a mushroom to sprout. Backtrack through both tunnels then continue forward. When you reach the mushrooms that you can jump on just past the tall rock, hug the mushrooms on the left side then climb up the plant to loot materials. The path will circle around allowing you to jump to where the creature was previously standing. Continue down the path it used to escape to trigger a cutscene. Afterwards, make your way down the path, defeat the creatures and clean up the gunk. Follow the path forward until you find the creature again. After the cutscene, you’ll be in a new location called Ruin Gateway! Continue along the path until you trigger a dialog event. Afterwards, you’ll need to scan the ancient alien tablet. To do this examine the tablet in front of you in the middle of the area. This will automatically give you the entry for the Inscribed Tablet.
Before leaving, scan the door in front of the tablet to get the Ruin Gateway.
Make your way along the path where you’ll eventually cross a bridge. Once you do so, scan the base of the alien statue to receive the Alien Monument entry.
Go to the back of the statue and climb under it to gather more materials. The path will circle around to the beacon that will beam you up to the ship. When you’re ready, place the beacon and use it to gain access to the ship at the Campsite. After the cutscene, Chapter 2 will conclude!
Below is our walkthrough on Chapter 1 of The Gunk! Objects that you can scan for the encyclopedia are in the pinky purple font color! Remember that if you scan all the available items in The Gunk, you’ll earn the Space Archeologists achievement! Please also pick up all the materials that you find as you explore the area. You’ll need these materials to unlock upgrades for Pumpkin (your hand device). If you obtain all the upgrades, you’ll receive the All In achievement!
Once you gain control of your character at the start of Chapter 1 in The Gunk, you’ll be tasked with exploring the area. Follow the path forward a short way and hug the right rock wall. Take the first available right to find your first scannable object, Luminescent Shards.
Continue following the path and jump down to spot some gunk. You’ll automatically scan the Gunk as part of the story.
When prompted, hold down RT to slurp the gunk up! You’ll have to move your character around while holding RT to collect it all. After it’s been collected you’ll spot a glowing pool that was hidden underneath the gunk. Hold RB to scan the Energy Fissure!
Continue following the path to reach some ledges that you’ll be prompted to jump up. On these ledges, scan the purple crystals to enter Luminescent Crystal into your encyclopedia.
Make your way along the linear path following the purple crystals. Eventually you’ll reach a spot where you have to crouch to squeeze yourself through the narrow opening. Do so to reach the next location called Campsite. On the path that veers off to the right, you’ll spot some more gunk. Clean it all up by holding RT to allow Becks to land. You’ll then receive the Land the Ship achievement and Chapter 1 will complete!
In the Final Chapter of Lost Judgment, examine the bulletin board in Yokohama 99 to obtain My First Errand job request. Make your way to Wette Kitchen on N. Isezaki Rd. and speak with Manaka, the client, on the second floor to begin the side case.
When you’re ready, begin tailing the target a short way. The kid will zigzag quite a bit until the red box finally appears in the middle of the road. Stand in it to complete the tailing. A brief cutscene will trigger. After you get stuck in the sign, tap L3 down to move forward and don’t touch it to stop. Keep up with the kid but make sure to stop when he turns around. After you reach a certain distance doing this, the tailing will stop again.
After a brief cutscene with the goons, you’ll have to decide how much emotion to put into your expression. We amped it all the way up to demonic grimace and the goons ran away with their tails between their legs! After the cutscene, the case will close.
As a reward for completing the case, you’ll receive the Memoirs of an Eagle, which unlocks the skill Raptorial Spirit.
Below are the collectibles that can be found during Chapter 3 in Life is Strange: True Colors.
“Bomber Jacket” Memory – Hell Divers Trophy
The bomber jacket can be found hanging on the coatrack next to the men’s restroom in the bar.
“Dollar” Memory – Ethan’s Dollar Trophy
After you fight the “wolf”, turn around and look on the path to find the dollar just before the large rocks.
“Appointment Slip” Memory – And How Does That Make You Feel? Trophy
This memory is located at the entrance to Gullweather’s Tavern (aka Black Lantern), which is across from the Jester.
“Old Paper” Memory – Upright and Above Ground Trophy
After entering Gullweather’s Tavern and speaking with the “Old Gnome”, head to the back of the bar and search the tables next to the pool table to find the old paper.
“Valkyrie’s Dish” Memory – Valkyrie’s Dish Trophy
In the Magpie Emporium (record store), Valkyrie’s Dish can be found under the cabinet to the right of the Mysterious Proprietor (aka Steph).
Below are the collectibles that can be found during Chapter 2 in Life is Strange: True Colors.
“Button” Memory – Time for Something New
At the beginning of Chapter 2, you’ll have a foosball match with Steph. After you gain control, head up to the roof to find the button amongst the plants across from the putting green.
“Rent Check” Memory – No Handouts Trophy
After the above memory, head downstairs to the bar to find the rent check taped behind the counter of the bar near the glasses.
“Umbrella” Memory – Umbrella Trophy
After the above memory, stay in the bar and head to the men’s bathroom to find the umbrella right outside the door.
“Gummies” Memory – Pro Trip Trophy
When you’re in the Silver Dragon, head to the back room to find the gummies on a shelf behind the counter.
“T-Shirt” Memory – Team Chomp-Bot Trophy
When you’re in the flower shop, the t-shirt can be found in the bottom section of the blue cabinet.
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