Dying Light 2
Guides

Dying Light 2 – Carriers III Side Quest

by Chappie in

 

Below is a walkthrough on the Carriers III side quest in Dying Light 2 Stay Human. You’ll obtain this quest automatically after completing the Carriers II side quest.

 

Get a new assignment from Driscoll

Return to Driscoll and speak with him.

 

Deliver mail to the 2 marked locations

Travel to the objectives in the southwestern part of Downtown to deliver the mail.

 

Return to the Carriers Guild

Make your way back to Driscoll and speak with him

 

Open your first guild locker

Open the locker right outside of the guild to complete the quest.

 

Rewards

  • 250 Parkour XP

 

 

Dying Light 2
Guides

Dying Light 2 – Sister Act Side Quest

by Chappie in

 

Below is a walkthrough on Sister Act side quest in Dying Light 2 Stay Human. To obtain this quest, speak with the Old Man on a roof west of the Metro: Waterside in The Wharf.

 

Go to rescue “Mia”

Travel to the Dark Hollow in northern Downtown then defeat all the enemies inside as you make your way up to a locked room. Approach the girl to trigger a brief scene then continue defeating all the enemies.

 

Meet the girl at the windmill

Once you’ve cleared it out, travel to Walnut Windmill. When speaking with the Old Man, you’ll be presented with a choice. We chose to spare the old man and pretended to be his grandson. Mia thanked us and said she would explain to the old man later why we had to go.

 

Rewards

  • 1500 Combat XP
  • 1500 Parkour XP
  • UV Bar

 

 

Dying Light 2
Guides

Dying Light 2- It’s Alive! Side Quest

by Chappie in

 

Below is a walkthrough on the It’s Alive side quest in Dying Light 2 Stay Human. To obtain this quest, speak with George in the northern part of Downtown just northwest of the Smokehouse.

 

Restore electricity in the apartment

Jump down and mess with the fuse box under the overhang where all of the Infected are waiting.

 

Go to George’s old apartment

Head back up to where George was and speak with him. You can either take his jewelry as a reward or not. Either way the quest will complete.

 

 

Dying Light 2
Guides

Dying Light 2 – To Kill or Not to Kill Side Quest

by Chappie in

 

Below is a walkthrough on the To Kill or Not to Kill side quest in Dying Light 2 Stay Human. To obtain this quest, speak with Paul who is sitting at a table in the bar at the Fish Eye in New Dawn Park.

 

Go to the Incubate building to find the salvage team

Travel to the building near the Excavation Site in the north central part of the Garrison. Use your senses in the building to find a pairs of prints that will lead you to a shut door in the hallway. Open the door to trigger a cutscene.

 

Search the meeting location

Exit the room and head north to the nearby objective. Use your senses to investigate the following:

  • A corpse leaning against a wall
  • Tracks in an office room next to a couch
  • A pile of two bodies
  • A map under the body

 

Look for Fitz in Francis’s Camp

Travel northeast to the next objective then defeat all the enemies in the camp as you make your way upstairs. Speak with Francis.

 

Look for Fitz in Avery’s Camp

Travel to the building across the way then defeat the enemies as you make your way to Avery. As you approach Avery, a cutscene will trigger. You’ll have to make a choice between Avery and Francis

 

Choice 1 (Avery and Francis die)

For this choice you’ll decided to kill Avery and then Francis. You’ll then have to return to Paul to tell him about his team and the brothers.

 

Choice 2 (Francis dies)

Here you’ll take Avery’s deal then head to Francis and kill him. Afterwards, you’ll return to Paul and tell him about his team and that their territory belongs to Avery.

 

Choice 3 (Neither die)

For this last choice, you’ll take Avery’s deal then when you reach Francis allow him to go free in exchange for the location of some goods he hid. This will become you reward and the quest completes when you find it.

 

Rewards

  • 2250 Combat XP
  • 750 Parkour XP

 

 

Dying Light 2
Guides

Dying Light 2 – Book Club IV Side Quest

by Chappie in

 

Below is a walkthrough on Book Club IV side quest in Dying Light 2 Stay Human. To obtain this quest, you’ll receive a call after some time passes from completing the Book Club III side quest.

 

Talk to Thalia about the next batch of books

Speak with Thalia in the library at the PKs HQ in The Wharf.

 

Find 3 books in the office

Travel to the office in the northwestern corner of Downtown. Defeat the Infected inside as you make your way through the building to find the books at the following locations:

  • Prometheus Bound – On a shelf underneath a coatrack on the upper level

  • The Torah – On a bookshelf on a lower level of the office reachable via jumping down into it from the upper level

  • The Island of Doctor Moreau – On a table in an office on the upper level

 

Find 2 books in the apartment

Travel to the apartment building near the above office building. Defeat the Infected inside as you make your way through the building to find the books at the following locations:

  • Oedipus, the King – On a nightstand next to the bed

  • The Adventures of Huckleberry Finn – Under the coffee table in the same bedroom as the above book

 

Return the books to Albert

Head back to the library at the PK HQ and speak with Albert to complete the quest.

 

Rewards

  • 250 Combat XP
  • 250 Parkour XP
  • Medicine

 

 

Dying Light 2
Guides

Dying Light 2 – Foster Family Side Quest

by Chappie in

 

Below is a walkthrough on the Foster Family side quest in Dying Light 2 Stay Human. To obtain this quest, speak with Hugh.

 

Find the lost boy

Travel to the Wharf Water Tower facility at the Muddy Grounds. Defeat the enemies inside then head down to find the boy.

 

Confront Hugh

Return to Hugh and speak with him to complete the quest.

 

Rewards

  • 2250 Combat XP
  • 750 Parkour XP

 

 

Dying Light 2
Guides

Dying Light 2 – Side Quests

by Chappie in

Below are walkthroughs on the side quests that can be found in Dying Light 2 Stay Human!

 

 

 

Dying Light 2
Guides

Dying Light 2 – Crystal White Side Quest

by Chappie in

 

Below is a walkthrough on the Crystal White side quest in Dying Light 2 Stay Human. To obtain this quest, speak with Pierre on a building northeast of the Juniper Windmill in Garrison.

 

Find the chemist’s son

Travel to a Dark Hollow in the southwestern part of the Muddy Grounds. Deal with the enemies on the first floor then climb up the elevator shaft. Again, deal with the enemies on this level. Rook is tied up in a room lit by UV that you can reach by crouching under a half boarded door. When you speak with him, tell his father the truth of what happened to receive 500 Old World Money as part of the rewards.

 

Rewards

  • 1500 Combat XP
  • 1500 Parkour XP
  • Regeneration Booster
  • 500 Old World Money

 

 

Dying Light 2
Guides

Dying Light 2 – Deep Cover Side Quest

by Chappie in

Below is a walkthrough on the Deep Cover side quest in Dying Light 2 Stay Human. To obtain this quest, speak with the 2 PKs on a rooftop just west of Juniper Windmill in Garrison.

 

Search for Careen inside the Renegade Camp

Follow the objective to the Garrison Sports Hall then interact with the door to trigger a cutscene. Once inside speak with the woman on the first floor then the woman on the top floor. On the second to the top floor there is a dark room you can enter that leads to a bathroom. On the other side of the bathroom, there is a whole in the wall. Crawl through it to find Careen standing next to a vending machine. Speak with her then you’ll have to make a decision to lie to the PK or tell the truth. If you lie, she is grateful.

 

Rewards

  • These rewards are based on your decision during this side quest.
    • If you lie, you’ll receive the following
      • 1500 Combat XP
      • 4000 Parkour XP
      • 750 Old World Money

 

 

Dying Light 2
Guides

Dying Light 2 – Den for Brigitte Side Quest

by Chappie in

 

Below is a walkthrough on the Den for Brigitte side quest in Dying Light 2 Stay Human. To obtain this quest, speak with Brigitte near the Paraglider City Tour Challenge side quest in the southern part of Downtown.

 

Find a container for Brigitte

Follow the objective to the most northern central part of Garrison.

 

Kill the Infected around the container

Defeat all the enemies.

 

Turn on the generator

Interact with the generator next to the entrance of the container.

 

Meet Brigitte in the canteen

Travel to the Fish Eye in New Dawn Park to find Brigitte. When speaking with her, choose either option.

 

Rewards

  • 400 Old World Money