Monster Hunter Stories 2 – Elder’s Lair Zone 2

Monster Hunter Stories 2

Welcome to NGB and our guide on the Elder’s Lair Zone 2 Trial, which is the end game content in Monster Hunter Stories 2.

Elder’s Lair Zone 2 Guide

Objective: Break the required monster parts (6 claws, 7 Body, 6 Tail)

For this trial, you’ll have to break the specified monster parts off of the monsters in the area (which are listed below). Once you are done, speak to the Z2 Watchpaw to move to the next zone.

Daimyo Hermitaur

Normal: Technical

Enraged: Power

Weak Point: Electric

  • Claw – Blunt
  • Shell – Blunt
  • Body – Blunt

Kecha Wacha

Normal: Speed

Enraged: Technical

Weak Point: Fire

  • Head – Slash
  • Body – Slash
  • Tail – Slash
  • Claws – Blunt

Plesious

Normal: Technical

Enraged: Power

Weak Point: Electric

  • Tail – Pierce
  • Body – Pierce
  • Back – Pierce

Qurupeco

Normal: Technical

Enraged: Power

Weak Point: Ice

  • Head – Blunt
  • Body – Slash

Monster Hunter Stories 2 Guides and Walkthroughs

For other Monster Hunter Stories 2 guides and walkthroughs, click here!

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