Welcome to NGB and our guide on the Elder’s Lair Zone 2 Trial, which is the end game content in Monster Hunter Stories 2.
Elder’s Lair Zone 2 Guide
Objective: Break the required monster parts (6 claws, 7 Body, 6 Tail)
For this trial, you’ll have to break the specified monster parts off of the monsters in the area (which are listed below). Once you are done, speak to the Z2 Watchpaw to move to the next zone.
Daimyo Hermitaur
Normal: Technical
Enraged: Power
Weak Point: Electric
- Claw – Blunt
- Shell – Blunt
- Body – Blunt
Kecha Wacha
Normal: Speed
Enraged: Technical
Weak Point: Fire
- Head – Slash
- Body – Slash
- Tail – Slash
- Claws – Blunt
Plesious
Normal: Technical
Enraged: Power
Weak Point: Electric
- Tail – Pierce
- Body – Pierce
- Back – Pierce
Qurupeco
Normal: Technical
Enraged: Power
Weak Point: Ice
- Head – Blunt
- Body – Slash
Monster Hunter Stories 2 Guides and Walkthroughs
For other Monster Hunter Stories 2 guides and walkthroughs, click here!