Below is a walkthrough on Chapter 2: Bewildering Wood in Voice of Cards: The Isle Dragon Roars.
Bewildering Wood
Make your way east to encounter the Bewildering Wood card.
Step on it then select to enter. Once inside the woods, follow the grassy path east until you reach a sign. You’ll then be tasked with finding and examining the four stelae in the Bewildering Wood.
The following chests can be found in this area:
- 500G
- This chest can be found directly east of the northern Stela.
- Quality Salve
- This chest can be found south of the sign.
- Protectorant – Add 5 to target’s DEF for 3 turns
- This chest can be found in the northeastern part of the area just north of the eastern Stela.
- Windstay Ring – Protects against wind
- This chest can be found west of the sign after discovering the North, South and East Stelae.
In this area, you can also stumble across the below events. Please note that these events appear to spawn randomly!
- Beautiful melody playing what do you do?
- If you select to “Find the Singer” you’ll have to finish the song for her. We selected “Kyuu!”… don’t. The lady was confused and left.
- Nuts
- If you don’t roll a 4 or higher, someone in your party will get smacked with nuts and they’ll receive 8 damage.
The first stone (Stela) can be found in the far northern part of the area.
Slightly southeast of the sign you’ll find a person (Stela Seeker). Speak with them to unlock their flip story. Continue south down the grassy path and follow it until you reach a dead end where the southern stone (Stela) can be found.
Backtrack up the path to the sign then head east to find the eastern Stela.
Return to the sign speak with the Irritated Woman slightly to the south of the sign. Next, travel west to find the western stone near the entrance to Bewildering Wood.
Interact with it then return to the sign and head directly east of it. The path will veer north so follow it to find another stone.
Interact with it and select to play the Woodland Flute. Ridis will appear and we selected to give the flute to her. When you’re able, continue north to enter Woodland.
Woodland
Once in Woodland, head to the inn to trigger a scene. Next, head south and speak with the Mature Man then make your way to Ridis’s house in the northwestern corner of the area. Speak with Ridis then follow her south and speak with her again. We chose Mar to help her and he sucked up the whole well! Make haste back to Ridis’s house for Mar to douse the house. When the fire is put out, a fight will ensue. Defeat the fire monster that has 80 HP.
From the Apothecary you can purchase the following items:
- Salve for 20G
- Antidote for 40G
- Curative for 40G
- Pepper-Upper for 60G
- Serum for 60G
- Inspirilixir for 800G
From the Armorer you can purchase the following wares:
- Mercenary’s Sword for 400G
- Ravagers for 400G
- Magic Staff for 400G
- Knight’s Armor for 600G
- Steel Breastplate for 500G
- Dryad’s Garb for 400G
- Adventurer’s Attire for 600G
- Ring of Protection for 500G
- Poisonstay Ring for 2000G
From the Item Shop you can purchase the following items:
- Bomb for 40G
- Soothstone for 1000G
- Oil Pot for 200G
- Destruct-o-Box for 200G
- Bellwether for 400G
Speak with the townsfolk, specifically the man in the south. If you give this man Salve, he’ll give you the Mysterious Card 4!
When you’re ready, head to Ridis’s House. Once inside, speak with Ridis and tell her “We’re Looking for the Dragon”. Before you leave the house, head south and speak with Ridis’s Mother and give her a Quality Salve. It unfortunately has no effect on her but as a token of her appreciation she’ll give you the Mysterious Card 3. Next, exit the house. Head to the exit on the eastern side of town and jump to the Bewildering Wood shortcut.
Bewildering Wood
Head east a short way to trigger a cutscene then make your way to the far southeastern corner of the area to find a stone.
The following chests can be found in this area:
- Inspirilixir
- Northwestern corner
- Oil Pot
- Northeastern corner
- Knight’s Chainmail
- Southern area
The following events can be found in this area:
- Nuts
- If you don’t roll a 4 or higher, someone in your party will get smacked with nuts and they’ll receive 8 damage.
When you’re ready, exit the area via the stone in the southeastern corner of the area. Ridis will say that she wants to join the party and fight the Dragon. Select whatever option you’d wish as she joins your party after some bickering anyway.
Click here for the next walkthrough on Chapter 3: Unionville!