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by NightlyGamingBinge in
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Welcome to NGB and our Unicorn Overlord walkthrough on the O’er Wood and Water main quest! During this main mission, Alain and the Liberation Army will arrive at Laurhal, the capital city of Elhiem to help liberate it from Zenorian rule.

How to Start O’er Wood and Water

Being a main quest, you’ll start O’er Wood and Water automatically after completing The Winding Wood main quest which becomes available after saving Scarlett during The Priestess, Abducted main quest.

Unicorn Overlord O'er Wood and Water Main Quest Location

Battle Prep Phase

For this battle, you’ll be mainly facing Elven Fencers, Great Knights and Warlocks with some additional units thrown in. You can see the complete list of enemies in the table below along with what units they are weak against.

Enemy UnitsWeaknesses
Arbalist / ShieldshooterClerics
BerserkerCalvary / Thieves
Doom KnightGryphons / Wyverns
DruidClerics
Elven FencerSwordfighters
Gryphon Knight / Gryphon MasterArchers / Swordfighters
Hoplite / LegionnaireWizards / Witches / Warriors
Housecarl / VikingNo weakness
Knight / Great KnightGryphon Knights / Wyvern Knights / Thieves
LandsknechtThieves
Radiant Knight / Sainted KnightWyvern Knights / Gryphon Knights
SwordfighterArchers
Thief / RougeHunters / Swordfighters
Witch / SorceressRadiant Knights / Hunters
Wizard / WarlockRadiant Knight / Hunters

Battle Phase

When you load into the map, you’ll find your Command Post at the southern part of the battlefield while the enemy’s will be on the northern side. One thing you’ll notice is that a magick barrier surrounds the enemy’s Command Post. To bring it down, you’ll need to raise four bridges in the central and eastern parts of the area. There are also a total of 4 towns you’ll need to liberate in the northwestern, northeastern, southeastern and central parts of the battlefield. After liberating 2 of them, additional units will start spawning across the bridge west of your Command Post. You’ll want to keep a unit garrisoned there to hold them off. Once all four towns have been liberated, the barrier around the enemy’s Command Post will fall and the final bridge will rise out of the water allowing you to make one final assault.

Be on the lookout for shiny objects on the ground throughout the battle stage. You’ll be able to receive the following items: Healing Tonic (M), Barricade Kit, and Hallowed Corne Ash.

Castle Town Center

O'er Wood and Water Castle Town Center

The Castle Town Center is located on an island in the center of the battlefield. You have two options to reach it. One is to follow the path leading northwest from your Command Post. This will raise the bridge there allowing you to access Castle Town Center. The other option would be to send a flying unit to care of it. Additionally, there is a Watchtower next to the town that will provide Magick Assist to all units within range (which is about the whole island) along with a couple of infantry units.

Castle town Northeast

Castle Town Northeast is in the northeastern corner of the battlefield as the name states. To reach it, you’ll either need to use a flying unit or liberate Castle Town Southeast to raise the bridge allowing you to access it. The enemy commander there is an Elven Fencer protected by a front row of Legionnaires and Hoplites.

Castle Town Northwest

O'er Wood and Water Castle Town Northwest

You can reach Castle Town Northwest by following the path west from your Command Post. That will take you across a bridge controlled by an armored unit covered by a Watchtower manned by a unit of Shieldshooters. After you get past them, it’s a windy straight shot to the town which is controlled by a unit of Wyvern Masters.

Castle Town Southeast

Unicorn Overlord Castle Town Southeast

To reach the southeastern Castle Town, follow the path heading east from your Command Post to reach it at the end. It will also be within range on an enemy Watchtower occupied by a Warlock that will provide Magick Assist to enemy units.

Command Post

O'er Wood and Water Command Post

The Command Post will become vulnerable once you have liberated the 4 Castle Towns. Eltolinde will be its commander accompanied by Lord Gailey and she’ll be guarded by a pair of armored units. She can also provide them with Healing Assist so keep that in mind. If you bring Renault, Hodrick and Joesf, you’ll get unique dialog for each of them with Gailey.

Liberation Rewards

  • Charm of Sun & Moon

O’er Wood and Water Quest Rewards

For completing O’er Wood and Water in Unicorn Overlord, Eltolinde will join the Liberation Army and you’ll receive the following rewards:

  • Clearsight Amulet x1
  • Healing Font (S) x1
  • Elhiem x1

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