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Octopath Traveler II – Castti Chapter 4

by NightlyGamingBinge in

During Castti’s Chapter 4 in Octopath Traveler II, she hurries to Timberain to stop Trousseau. Please note that the recommended level for this main story is 45.

Timberain

When searching around town, head up the western stairs leading to the Armorer to trigger a cutscene where you’ll meet an old friend. Follow Edmund to the tavern where you’ll recruit the soldiers.

To begin your search for Trousseau, head north to the Timberain Castle: Town Square then enter Timberain Castle.

Timberain Castle

As you make your way through this area, you can find the below!

Chests

LootLocation
Diffusing SerumUp the stairs east of the savepoint
Herb ElixirUp the stairs west of the savepoint then keep heading north to reach small balcony
Cleaver of DestructionIn the north central part of the castle
Dreamy FlowerOn an eastern balcony in the room before a set of stairs leading up

Enemies

NameVulnerable
Fire ElementalIce / Dark
Ice Curator Mk.IISword / Axe / Fire
Ice Guardian Mk.IISword / Dagger / Bow / Fire
Ice Sentinel Mk.IISword / Spear / Axe / Staff / Fire
Shadow RavenSword / Bow / Ice / Wind
Woodland Birdking IIAxe / Bow / Ice / Wind
Woodland Birdking IIIAxe / Bow / Wind

When you work your way around to the eastern side of the castle, you’ll find a set of stairs leading up. Take them to reach the Timberain Castle: Roof.

Timberain Castle: Roof

Since the purple rain has begun, quickly make for T. Along the way you can find the below!

Chests

LootLocation
Mage’s RobeFrom the starting point, follow the path and go up a flight of stairs. Just before the second flight, head west.
23000 leavesNortheastern corner
Dragon’s HelmCentral gazebo
Energizing Pomegranate (L)Southwestern corner
Strengthening SerumIn northwestern corner before climbing up ladder

Enemies

NameVulnerable
Ice Curator Mk.IISword / Axe / Fire
Ice Guardian Mk.IISword / Dagger / Bow / Fire
Ice Sentinel Mk.IISword / Spear / Axe / Staff / Fire
Shadow RavenSword / Bow / Ice / Wind
Spiny ShrewSword / Axe / Fire / Wind
Woodland Birdking IIAxe / Bow / Ice / Wind

Boss Fight

You’ll find Trousseau by the purple fire just past the savepoint. For this fight, the rain will continually poison you. The boss also has a move that inflicts random status ailments. Halfway through the fight, there will be a short cutscene where Castti is unable to sway his convictions. Thus time for Round 2!! He’ll get a crazy boost to this shield, and his vulnerabilities change.

EnemyVulnerable
TrousseauSpear / Axe / Ice / Dark
Sword / Spear / Axe / Staff / Ice / Lighting / Dark

After the battle, test the Medicinal Concoction on yourself by boosting then selecting all 5 ingredients. With everyone cured, you’ll finally be able to rest. When prompted, sooth Malaya with the Skybalm that you’ll already have on hand. After saying good night, you’ll awaken to a lively town. Once the short interview concludes, so will the chapter.

For more guides on Octopath Traveler II, click here!

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Octopath Traveler II | Castti’s Chapter 3

by NightlyGamingBinge in

Castti is on a quest to remember who she is. During Castti’s Chapter 3 in Octopath Traveler II, she’ll follow Malaya’s hints to Healeaks (aka Abandoned Village). Please note that the recommended level for this main story is 31.

Abandoned Village

Once in the Abandoned Village, you’ll discover that something bad happened there. Head just northeast of the savepoint to find Malaya. Use Castti’s Inquire Path Action on Malaya to trigger a memory. You’ll then need to Inquire the following apothecaries around the town:

  • Elma – Near the stable
  • Randy – North of Elma
  • Trousseau – East of the stable
  • Andy – In the house northwest of Trousseau

After speaking with everyone, Temm will run up asking for someone to help the fainting Sally. The only medicine to cure her can be found atop the mountain so Trousseau and Castti will make their way there. With Sally saved, use Inquire on Malaya east of the tavern to hear more of the tale. You’ll then need to head east to the Path to Mount Liphia.

Path to Mount Liphia

Follow the path through this area. As you approach the savepoint, you’ll trigger a memory. Head east past the savepoint to enter Mount Liphia.

Mount Liphia

As you make your way through this area, you can find the below.

Chests

LootLocation
Diffusing SerumNear the savepoint
Olive of Life (L)Just past the bridge, head down the ladder then take the boat to the island
Energizing PomegranateFrom the above chest continue north then follow the path
Elemental WardFrom the bridge head north
12500 leavesFrom the bridge head up the stairs and take the eastern path
Inspiriting Plum BasketJust before the exit

Enemies

NameVulnerable
Dire Night RavenSpear / Bow / Lightning / Light
Icky SlugSword / Bow / Fire / Light
Mammoth SheepSword / Bow / Dark
Mutant MushroomDagger / Staff / Fire
Thunder CatfishSpear / Staff / Dark
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Octopath Traveler II Osvald’s Chapter 3

by NightlyGamingBinge in

Osvald is on a quest for vengeance, hunting down the man that took everything from him. During Osvald’s Chapter 3 in Octopath Traveler II, Osvald will return to Conning Creek where his home once stood. Please note that the recommended level for this main story is 18.

Conning Creek

After you kick off Osvald’s Chapter 3, make your way to the eastern map transition and proceed through to reach Conning Creek: Outskirts.

Conning Creek: Outskirts

Once in the outskirts, travel east to find the ruins where a cutscene will trigger. Exit your home then head behind it. Loot the chest in front of the cave to receive a Fire Soulstone (M). Afterwards, head inside the cave and follow the path down to Osvald’s study. Lady Clarissa will challenge you to a duel.

Boss Fight

For this fight, you’ll face Lady Clarissa by herself. Her vulnerabilities are shown in the table below. She’ll use magic attacks that can damage the whole party.

NameVulnerable
Lady ClarissaSpear / Dagger / Lightning

After the battle, she’ll realize that you were telling the truth. Unfortunately, she won’t be able to help you with Harvey so you’ll seek answers from the townsfolk. Before heading into town, make sure to check out the graveyard to find a chest containing an Inspiriting Plum (M).

Conning Creek

Return to town and speak with the following people:

  • Townsperson – Standing in front of the general store
  • Street Vendor – Down the stairs south of the tavern
  • Head Cook – Outside the tavern

You’ll learn that Captain Stenvar was involved.

Guard Outpost

Enter the Guard Outpost, which is on the northeastern side of town. The Danger Level is 18. You’ll find the below as you make your way to the end of this area!

Chests

LootVulnerable
Fire SoulstoneNear the entrance on the right
Guard’s ArmorOn the second level in the armory room
Empowering Lychee (M)In the room on the far eastern side of the second floor
Guard’s HatOn the second floor past the stairs leading to the third floor
7200 leavesOn the third floor east of the savepoint

Enemies

NameVulnerable
GuardSword / Spear / Bow / Fire
GuardianSword / Spear / Bow / Staff
Light CuratorSpear / Bow / Staff / Dark
Shadow BatSword / Spear / Bow / Ice
Wind GuardianSword / Bow / Lightning
Wind SentinelSword / Spear / Axe / Staff / Lightning

When you reach the third floor, make sure to save at the savepoint then head inside the room to encounter Captain Stenvar.

Boss Fight

For this fight, you’ll face Captain Stenvar along with 2 of his footmen. When the battle first starts, the captain will use his men as a shield so you will be unable to break him until they are defeated. The fight is pretty straight forward. Watch out for Captain Stenvar’s fire attack that damages the whole party!

NameVulnerable
Captain StenvarSword/ Spear / Bow / Lightning / Dark
Stenvar’s FootmanAxe / Bow / Fire / Wind

Defeat him and his henchmen to learn that your research was sent to Montwise.

For more guides on Octopath Traveler II, click here!

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Octopath Traveler II Ochette Chapter 2 Cateracta’s Route

by NightlyGamingBinge in

Ochette is on a quest to find three Creatures of Legend to protect her home from the impending Night of the Scarlet Moon. During Ochette’s Chapter 2: Cateracta’s Route in Octopath Traveler II, she’ll head to Conning Creek for an unexpected encounter. Please note that the recommended level for this main story is 15.

Conning Creek

After kicking off Cateracta’s Route, head north up the path to reach Conning Creek: Harbor.

Conning Creek: Harbor

Once in the harbor, make your way to the beach to trigger another event. Provoke Alpione to gain access to the dock. She’ll have a strength level of 4/10. Once she’s successful knocked out, head to the dock and make way for the dock on the large island. Alpione will explain the situation with Cateracta then head into the nearby cave. Follow her inside.

Cavern of the Sea God

In this area, you’ll find the below! For the story, you’ll need to make your way through the cave to find Alpione at the end. She’ll tell you the story of what happened to Cateracta. When her tale is through, head to the sandbar in the center of the room to witness a miracle.

Chests

LootLocation
Empowering Lychee (M)East of the savepoint
Rabbit ShieldDown the path east of the bridge
Healing Grape BunchJust past the bridge
6000 leavesAfter passing the bridge go down the stairs then head west

Enemies

NameVulnerable
Azure UrchinAxe / Staff / Light
Sea ScorpionAxe / Staff / Fire / Light
Sea SnakeSpear / Axe / Fire / Dark
Shadow BatSword / Spear / Bow

For more guides on Octopath Traveler II, click here!

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Octopath Traveler II – Crestlands Side Stories

by NightlyGamingBinge in

In Octopath Traveler II, people all over Solistia need your help. Start their side stories to resolve their problems. This is a guide on the side stories found in the Crestlands. For other side stories, click here!

A Mysterious Box

Obtained: Merry Hills: Shrine Entrance – Take the Mysterious Box from the Young Collector. We used Agnea’s Entreat. It required Level 25.

Once you take the box, the Young Collector will ask that you take it far away from him. Travel to Timberain in the Leaflands then head south to Southern Timberain Trail. This area is a Danger Level 45. Head south a short ways to find the savepoint. Once at the savepoint, take the western path. As you approach the stairs, a dialog bubble stating “Give it back…” will appear. Head south down the stairs then follow the path to reach a large mansion. Enter the mansion via the ladder on the eastern side. You’ll now be in the area of House Wellows Manor (Danger Level 50). You can find the below chests here!

LootLocation
Olive of Life (L)In room north of the savepoint with the dining tables
Healing Grape BunchNext to piano
Cursed ArmorIn eastern most room on the lower level
Forbidden AxeIn western most room on lower floor reachable via a ladder in the northwestern room

Make your way through this area to reach the middle room on the upper level. At night you’ll find a woman here. Speak with the Woman in the Ruins to hand over the Mysterious Box. Afterwards, the quest will complete.

Rewards: 6666 leaves and Reaper’s Sickle

Cathedral Window Repair

Obtained: Flamechurch: Cathedral – Speak with the Cleric in the cathedral

The Cleric needs one large soulstone of each type – fire, ice, thunder and wind – to restore the window. Please note that these soulstones can be found at multiple locations. We’ve included at least one location they can be found in the table below. If you’d like to check out other locations, please look at our main guides here! Once you’ve found all 4, hand them over to the Cleric to complete the quest.

SoulstoneLocation
Fire Soulstone (L)Wildlands: Crackridge – Use an info gleaning path action on the Merchant in the tavern to learn of a hidden item. The Fire Soulstone (L) can be found in front of the very southern house, reachable by descending on the eastern side of town.
Ice Soulstone (L)Toto’haha: Tropu’hopu – The Boy in the northwestern house at night has one on him.
Thunder Soulstone (L)Toto’haha: Tropu’hopu – The Master Fisherman east of the savepoint has one on them.
Wind Soulstone (L)Wildlands: Crackridge – The Dancer has one on him. He can be found down the steps on the eastern side of town during the day or by the savepoint at night.

Rewards: 8000 leaves and Psychic Staff

Laila’s Next Chapter

Obtained: Merry Hills – Speak with Laila

After the show, return to Merry Hills and speak with Laila on the bridge over the main path. After the cutscene, return back to Merry Hills: Shrine Entrance and approach Laila and Hermes. Chase the Judge to the eastern side of the area and use Throne to ambush him. After the cutscene, the tale will end.

Rewards: 10000 leaves and Laila’s Amulet

Ort’s Next Chapter

Obtained: Flamechurch: Cathedral – Speak with Ort

Ort is looking for Vados’ accomplice. When you gain control, head northeast to trigger a cutscene with the suspicious men. Afterwards, you’ll need to gain access to the guarded building. Take out the Suspicious Man using Throne’s ambush or something similar then head inside the building and go down the ladder to reach the Cathedral Cellars.

In the Cathedral Cellars, work your way to the western side of the area to find Ort and the Suspicious Man next to a statue. A fight will trigger against 2 Suspicious Men. They are vulnerable to Spear / Bow / Fire / Light. Take them out to end the tale.

Rewards: 10000 leaves and Sword of Oaths

Pilgrim Protection

Obtained: Flamechurch – Speak with the Elder outside of the church

The Elder is looking to procure some candles of the Sacred Flame to protect the pilgrims coming to the cathedral. You can find the Sacred Flame Candles at the following locations:

  • Flamechurch at night: Acquire from the Cleric to the left of the savepoint using a Path Action such as Allure or Mug
  • Flamechurch at night: Acquire from the Cleric in the church using a Path Action such as Allure or Mug
  • Flamechurch: Cathedral during the day: Acquire from the Cleric outside the Cathedral by the sacred flame using a Path Action such as Steal or Purchase

Once you’ve found all the Sacred Flame Candles, return to the Elder in Flamechurch and hand them over. This will complete the side story.

Rewards: 5000 leaves, Fortifying Nut and Tough Nut

Procuring Peculiar Tomes

Obtained: Montwise: Library – Speak with the Unusual Tome Specialist on the western side of the main level

This person will want you to acquire 3 tomes! They can be found at the following locations:

  • Dispatches from Beastling Island – This tome can be acquired from the Foreign Traveler in the Toto’haha Beasting Village. Use a Path Action to nab it!
  • The Curious Legend of the Great Wall – Nab this tome from the Archeologist near the savepoint in the Southern Stormhail Snows.
  • From the Far Reaches of Hell – Travel to Crackridge in the Wildlands and make your way to the southeastern corner of town. Head down the ladder and knock out person in front of the house. Loot the chest inside to receive the tome.

Once you’ve gathered all the books, return to the Unusual Tome Specialist in the Montwise: Library to hand them over, completing the quest.

Rewards: 6500 leaves, Librarian’s Amulet and Refreshing Jam

Tourney Champion

Obtained: Montwise – Speak with the Worried Woman after completing Hikari’s Chapter 2

The Worried Woman needs someone to stop her friend before he’s gravely injured in the area. Travel to the Underground Arena on the eastern side of Montwise. Once there, locate the Fainthearted Youth along the railing overlooking the matches. Knock him out using your Path Actions such as Ambush or Soothe. A cutscene will trigger where the Barker will assume the Fainthearted Youth fainted for nerves. Whomever you choose to knock out the youth with will have to fight in the arena. We don’t think you’re meant to win this fight! Afterwards, the quest will complete.

Rewards: 2000 leaves and Reinforcing Jam

Will Research for Money

Obtained: Montwise – Speak with the Octopus Researcher outside the inn

The Octopus Researcher is looking for someone to fund his research on the octopuffs. Travel to Conning Creek in the Harborlands then use a Path Action (Guide, etc) on the Octopus Enthusiast in the tavern to bring him to Montwise. Speak with the Octopus Researcher in front of the inn to complete this quest.

Request: Octopuff Pot

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Octopath Traveler II – Toto’haha Side Stories

by NightlyGamingBinge in

In Octopath Traveler II, people all over Solistia need your help. Start their side stories to resolve their problems. This is a guide on the side stories found in Toto’haha.

Building Bridges

Obtained: Beasting Village – Speak with the Human Boy

The Human Boy will want to know more about beastlings and want to be their friend. Travel to the west side of the Beasting Village to find the Beastling Girl. Use a Path Action to acquire the Amulet of Affection. If you have Partitio in your party, you can purchase it for 300 leaves. With the amulet in tow, return to the Human Boy on the east side of the village. This will complete the quest.

Reward: Critical Nut and Resistant Nut

Culinary Cunning

Obtained: Beasting Village – Speak with the Cooking Enthusiast

The Cooking Enthusiast will want a recipe. Travel to Tropu’hopu: Floating Theater and use a path action to glean the information from the Street Vendor near the southern map transition. You’ll learn the Spicy Chicken Recipe. Return to the Cooking Enthusiast in Beasting Village and speak with them to complete the quest.

Rewards: 3000 leaves and Gluttonous Glaive

Ghormf!

Obtained: Nameless Village – Speak with the Beastling on the eastern side of town south of the tavern

The Beastling will speak gibberish to you. To finish this quest, you’ll need to find the other Beastling that speaks the same language. This person can be found in the Beasting Village! Travel there then head to the far northwestern part of town near the savepoint. Speak with the Beastling standing just south of the savepoint to see that he speaks a different language as well! Use a Path Action such as Allure to lead him back to the Beastling in the Nameless Village. Speak with the Beastling to complete the quest!

Rewards: 10000 and Stupefying Stone Axe

Pearl Hunt

Obtained: Tropu’hopu: Floating Theater – Speak with the Man Searching for Pearls in the southwestern corner of the area.

When you speak with him, you’ll learn that he accidently broke his pearl necklace and needs help finding the pearls. These 4 Pretty Pearls can be found at the following locations:

  • In a chest at the base of the eastern ladder guarded by a person. Knock them out to reach it!
  • Nab from the Beastling at night in Tropu’hopu
  • Nab from the Fisherwoman in Tropu’hopu
  • Use Scrutinize (or another info gleaning Path Action) on the Elderly Man in Tropu’hopu to learn of a hidden item! This item, the Pretty Pearl, can be found along water’s edge in the southern part of town.

You can find all the pearls or just some. She will marry him either way and the reward will be the same! Once you hand over the pearls, the quest will complete!

Reward: 15,000 leaves, Cupid’s Bow and Empowering Lychee (M)

Shirlutto’s Next Chapter

Obtained: Nameless Village – Speak with Shirlutto

After speaking with Shirlutto, you’ll need to collect the following items:

ItemLocation
LuteHinoeuma: Sai – Merchant outside of tavern
Paper PlayBrightlands: Flamechurch – Cleric in front of the church
History BookCrestlands: Montwise – Merchant just northwest of the savepoint

Once you’ve gathered them all, return to Shirlutto to hand them over! Afterwards, the tale will end.

Rewards: 10000 leaves and Befuddling Greatbow

Stage Actors

Obtained: Tropu’hopu: Floating Theater – Speak with the Stage Director on the eastern side of the stage.

The director want to have a very real on-stage conflict with actors who know what they’re doing. To prove that you’re up for the task, challenge her using Hikari’s Challenge Path Action. She’s vulnerable to Sword / Dagger / Lightning / Light. After you defeat her, she’ll allow you to perform in her play. When it ends, so will the tale!

Rewards: 4500 leaves and Physical Belt

The Late Riser

Obtained: Tropu’hopu – Speak with the Master Fisherman east of the savepoint

The Master Fisherman will complain about a person who refuses to wake up on time. During the day, use Ochette’s Provoke Path Action on the Sleepy Fisherman next to the Master Fisherman. He’s weak to Dagger / Bow / Staff / Fire / Dark. After defeating him, a cutscene will trigger and the quest will complete!

Rewards: 4800 and Slippery Nut (M)

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Octopath Traveler II – Winterlands Path Actions to Acquire People

by NightlyGamingBinge in

In Octopath Traveler II, you can perform different Path Actions to acquire people with talents and learn skills. These Path Actions include Temenos’ Guide, Agnea’s Allure, Hikari’s Challenge, Ochette’s Befriend and Partitio’s Hire. Different Path Actions can be performed at different times of day. For example, Guide, Allure and Challenge can only be used during the day while Befriend and Hire can only be used at night. Please note that townspeople can appear at different locations or not at all depending on the time of day. This guide covers the Path Actions in the Winterlands! For guides on other path actions, click here!

*PLEASE NOTE: THIS GUIDE IS A WORK IN PROGRESS AND WILL BE UPDATED AS WE PROGRESS IN THE GAME*

Cape Cold

personLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
AttendantNight: In front of inn4/10Poison Arrow (Bow)Quality Jerky x1Friends in High Places
Receive 10-30% off when using Hired Help
Elderly FishermanDay: On beach
Night: In house north of inn
1/10Snowball Toss (Ice)Snowball Toss (Ice)Snowy Stew x1Psalm of Prayer
Raise the elemental defense of the target for 1 to 3 turns
Financial Support
Receive 15% off purchases
Elderly WomanDay & Night: In house north of inn1/10Ignition (Fire)Ignition (Fire)Jerky x1Gentle Rhythm
Restore a small amount of HP to the target
Haggler
Receive 5% off purchases
FishermanDay: On beach
Night: In inn
4/10Befuddling Arrow (Bow)Befuddling Arrow (Bow)Snowy Stew x5Wargod’s Duet
Raise the physical attack and physical defense of the target for 1 to 3 turns
Chivalry
Receive 20% off when using Hired Help
ManNight: West of savepoint1/10Stand GroundJerky x1Financial Support
Receive 15% off purchases
Retired ScholarDay: In house on western side of town
Night: On beach
2/10Icewind (Ice)PrayJerky x3Magic Melody
Raise the elemental attack of the target for 2 to 4 turns
Excessive Praise
Receive 10% off purchases
VillagerDay & Night: In front of tavern8/10Level Slash (Sword)Level Slash (Sword)Perfect Jerky x1Warring Waltz
Grant the target the ability to counter 1 physical attack
Hard Bargain
Receive 20% more when using Collect
VillagerDay & Night: In inn2/10Snowball Toss (Ice)Snowball Toss (Ice)Jerky x3Raging Rondo
Slightly fill the target’s latent power gauge
Smooth Talker
Earn 25% more from sales

Stormhail

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
Arms MerchantDay: Outside of the Sacred Guard HQ3/10Inspiriting PlumDouble Stab (Dagger)Jerky x5March of Nimbleness
Raise the evasion of the target for 2 to 5 turns
Skilled Scheduler
Receive 20% off when using Negotiate Schedule
Clan Mei SoldierNight: Near savepoint5/10Bright Bolt (Lightning)Quality Jerky x3Excessive Praise
Receive 10% off purchases
Clan Mei SoldierNight: Near savepoint4/10The Pride of Clan MeiSnowy Stew x5Smooth Talker
Earn 25% more from sales
Clingy WomanDay & Night: In provisioner7/10Poison Slash (Dagger)
Dismal WomanDay & Night: In front of armorer7/10Upheaval (Axe)Upheaval (Axe)Superior Jerky x3Sonata of Balogar
Raise the elemental defense of the target for 3 to 5 turns
Wash Dishes
Receive a full refund when staying at an inn
Elite Sanctum KnightDay: In armorer7/10Vacuum Slice (Sword)Vacuum Slice (Sword)Wargod’s Duet
Raise the physical attack and physical defense of the target for 1 to 3 turns
Elite Sanctum KnightNight: In tavern9/10Trifold Heavenslash (Sword)Perfect Jerky x3
ExplorerDay: In tavern
Night: In inn
5/10PanaceaSplit Open (Axe)Bone x5Improvisation
Grant target a random attribute-raising effect for 2 turns
Lucky Break
Have a 1% chance to receive purchases for free
Pleasant ManDay: In front of armorer7/10Level Slash (Sword)Level Slash (Sword)Superior Jerky x3Hild’s Hymn
Raise the physical attack of the target for 3 to 5 turns
Bargainer
Earn 5-40% more from sales
Sanctum KnightDay: Southeast of the savepoint6/10Inhibit OffenseIcy Prison (Ice)Raging Rondo
Slightly fill the target’s latent power gauge
Sanctum KnightDay: Southeast of the savepoint7/10Purgatory (Fire)Purgatory (Fire)Magic Melody
Raise the elemental attack of the target for 2 to 4 turns
Sanctum KnightDay: Outside of the Sacred Guard HQ
Night: In tavern
5/10Steel DefensesLevel Slash (Sword)Quality Jerky x3Sacred Flame Serenade
Grant the target the ability to reflect 1 elemental attack
Chivalry
Receive 20% off when using Hired Help
Sanctum KnightNight: Outside of the Sacred Guard HQ5/10Icewind (Ice)Quality Jerky x3Gator Tears
Have a 5% chance to receive 50% off purchases
TownspersonDay: South of the savepoint
Night: In house east of provisioner
3/10PrayBrain Bash (Staff)Snowy Stew x3Psalm of Prayer
Raise the elemental defense of the target for 1 to 3 turns
Haggler
Receive 5% off purchases
TownspersonDay: Near savepoint
Night: In house west of tavern
4/10Blinding Slash (Dagger)Blinding Slash (Dagger)Creamy Saute x1Incantation
Raise the elemental attack of the target for 1 to 3 turns
Smooth Talker
Earn 25% more from sales
TownspersonDay: In front of provisioner
Night: In house west of tavern
3/10Polar Ice (Ice)Chill (Ice)Jerky x5Inspiriting Rhythm
Restore a small amount of SP to the target
Excessive Praise
Receive 10% off purchases
TownspersonDay: In west of provisioner
Night: In tavern
6/10Upheaval (Axe)Upheaval (Axe)Superior Jerky x1Battle Ballad
Raise the physical attack of the target for 2 to 4 turns
Hard Bargain
Receive 20% more when using Collect
TownspersonDay: In provisioner
Night: In house east of provisioner
2/10Umbral Strike (Dark)Umbral Strike (Dark)Jerky x3Soothing Serenade
Restore HP to the target
Puppy-Dog Eyes
Earn 15-30% more from sales

Stormhail: Sacred Guard HQ

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
ClericDay: In east room on 1F
Night: Eastern side of 2F
7/10Galeforce Blade (Wind)FocusSalted Seafood x3Nocturne of Sang
Raise the elemental attack of the target for 3 to 5 turns
Skilled Scheduler
Receive 20% off when using Negotiate Schedule
ClericNight: In eastern room on 1F5/10Incinerate (Fire)Bone x5Charming Smile
Receive 3% off purchases
Elite Sanctum KnightDay: Eastern side of 2F
Night: West of receptionist
6/10Bottle of Poison DustIcy Prison (Ice)Superior Jerky x1Cleansing Chant
Nullify 1 of the target’s status ailments
Bargainer
Earn 5-40% more from sales
Elite Sanctum KnightNight: In eastern room on 2F7/10Icy Prison (Ice)Superior Jerky x1Financial Support
Receive 15% off purchases
Elite Sanctum KnightNight: On eastern side of 2F7/10Divine Punishment (Light)Superior Jerky x3Hard Bargain
Receive 20% more when using Collect
MerchantNight: In unguarded room on western side of 1F3/10Bottle of Blinding DustJerky x5Negotiations
Receive 3-20% off purchases
RegistrarDay & Night: Front reception desk3/10Heal WoundsFlash (Light)Elemental Soup x1Sagelord’s Duet
Raise the elemental attack and elemental defense of the target for 1 to 3 turns
Charming Smile
Receive 3% off purchases
Sanctum KnightDay: Guarding room on western side of 1F7/10Twin Serpents (Spear)
Sanctum KnightDay: East of receptionist5/10Purgatory (Fire)Purgatory (Fire)Sacred Flame Serenade
Grant the target the ability to reflect 1 elemental attack
Sanctum KnightDay: East of receptionist4/10Improved OffenseTwofold Thrust (Spear)Inspiriting Rhythm
Restore a small amount of SP to the target
Sanctum KnightDay: Western side of 2F8/10Boost from BeyondBoost from BeyondFortifying Refrain
Raise the physical defense of the target for 2 to 4 turns
Sanctum KnightNight: In eastern room on 2F6/10Soporific PowderBeast Liver x1Friends in High Places
Receive 10-30% off when using Hired Help
Sanctum KnightDay: In guarded room on western side of 1F7/10Limb from Limb (Sword)Magic Melody
Raise the elemental attack of the target from 2 to 4 turns

Winterbloom

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
Elderly ManDay: In tavern
Night: On bench in front of northwest mansion
2/10Sweet Hard CiderBludgeon (Staff)Jerky x3Soothing Serenade
Restore HP to the target
Lucky Break
Have a 1% chance to receive purchases for free
HunterDay: In front of inn
Night: In tavern
4/10Ensnaring Shot (Bow)Ensnaring Shot (Bow)Beast Liver x1March of Accuracy
Raise the accuracy of the target for 2 to 5 turns
Financial Support
Receive 15% off purchases
ManNight: Near northern map transition4/10Disciplinary Strike (Staff)Snowy Stew x5Bargainer
Earn 5-40% more from sales
SoldierDay: In provisioner4/10Fireball (Fire)Twofold Thrust (Spear)Battle Ballad
Raise the physical attack of the target for 2 to 4 turns
SoldierNight: Near northern map transition5/10Bright Bolt (Lightning)Quality Jerky x3Bargainer
Earn 5-40% more from sales
TownspersonDay: In tavern
Night: In inn
2/10Conserve StrengthConserve StrengthSnowy Stew x1Hild’s Hymn
Raise the physical attack of the target for 3 to 5 turns
Puppy-Dog Eyes
Earn 15-30% more from sales
TownspersonDay: In front of inn
Night: In provisioner
3/10PanaceaDouble Stab (Dagger)Jerky x5Psalm of Prayer
Raise the elemental defense of the target for 1 to 3 turns
Negotiations
Receive 3-20% off purchases
TownspersonDay & Night: Near northern map transition7/10Drive Back (Spear)Twin Serpents (Spear)Superior Jerky x3Raging Rondo
Slightly fill the target’s latent power gauge
Chivalry
Receive 20% off when using Hired Help
TownspersonDay: Near northern map transition
Night: In house west of inn
2/10Conserve StrengthConserve StrengthJerky x3Fortifying Refrain
Raise the physical defense of the target for 2 to 4 turns
Gator Tears
Have a 5% chance to receive 50% off purchase
TownspersonDay: Northwest in front of mansion3/10Ensnaring Shot (Bow)Ensnaring Shot (Bow)Cheering Chant
Raise the physical defense of the target for 1 to 3 turns
TownspersonNight: East of tavern2/10Conserve StrengthJerky x3Coy Wink
Have an 8% chance to receive 50% off purchases
Troubled WomanDay & Night: East of provisioner2/10Bottle of Befuddling DustStab (Spear)Jerky x3Inspiriting Rhythm
Restore a small amount of SP to the target
Haggler
Receive 5% off purchases
WoodcutterDay: Next to house in north central part of the area
Night: In provisioner
4/10Chop Wood (Axe)Chop Wood (Axe)Quality Jerky x1Peaceful Prelude
Restore SP to the target
Smooth Talker
Earn 25% more from sales

Winterbloom: Thieves’ Quarter

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
ClericNight: In front of tavern3/10Flash (Light)Jerky x5Smooth Talker
Earn 25% more from sales
ThiefDay & Night: In front of tavern4/10Stand GroundStand GroundMetal Medley x3Psalm of Prayer
Raise the elemental defense of the target for 1 to 3 turns
Negotiations
Receive 3-20% off purchases
ThiefDay: In armorer3/10Befuddling Slash (Dagger)Befuddling Slash (Dagger)Improvisation
Grant target a random attribute-raising effect for 2 turns
ThiefNight: In front of tavern6/10Poison PowderSuperior Jerky x1Friends in High Places
Receive 10-30% off when using Hired Help
ThiefNight: In front of tavern5/10Twin Serpents (Spear)Quality Jerky x3Chivalry
Receive 20% off when using Hired Help
ThiefNight: In tavern2/10Slash (Dagger)Jerky x3Silver Tongue
Receive 20% off purchases
ThiefNight: In tavern7/10Triple ThreatSnowy Stew x10Charming Smile
Receive 3% off purchases
ThiefNight: In tavern9/10Shield ThiefShield ThiefFriends in High PLaces
Receive 10-30% off when using Hired Help
ThiefNight: East of armorer3/10Chill (Ice)Grilled Chicken x1Haggler
Receive 5% off purchases
ThiefNight: East of armorer4/10Ignition (Fire)Quality Jerky x1Wash Dishes
Receive a full refund when staying at an inn
ThiefNight: East side of area4/10Cleave in Two (Sword)Quality Jerky x1Hard Bargain
Receive 20% more when using Collect
WomanNight: In tavern3/10Inhibit OffenseElemental Soup x1Coy Wink
Have an 8% chance to receive 50% off purchases
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Guides

Octopath Traveler II – Wildlands Path Actions to Acquire People

by NightlyGamingBinge in

In Octopath Traveler II, you can perform different Path Actions to acquire people with talents and learn skills. These Path Actions include Temenos’ Guide, Agnea’s Allure, Hikari’s Challenge, Ochette’s Befriend and Partitio’s Hire. Different Path Actions can be performed at different times of day. For example, Guide, Allure and Challenge can only be used during the day while Befriend and Hire can only be used at night. Please note that townspeople can appear at different locations or not at all depending on the time of day. This guide covers the Path Actions in the Wildlands! For guides on other path actions, click here!

*PLEASE NOTE: THIS GUIDE IS A WORK IN PROGRESS AND WILL BE UPDATED AS WE PROGRESS IN THE GAME*

Crackridge

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
DancerDay: Eastern side of town down steps
Night: Near savepoint
8/10Firebird DanceFirebird DanceStone-Roasted Rice x7Celestial Chorus
Restore 1 BP to the target
Charming Smile
Receive 3% off purchases
Elderly ManDay & Night: Near the savepoint2/10Blinding Slash (Dagger)Blinding Slash (Dagger)Bone x1Bewildering Ballad
Cause a curious effect to occur 1 time
Lucky Break
Have a 1% chance to receive purchases for free
Elderly ManNight: Up the stairs north of the savepoint4/10Vacant StareQuality Jerky x1Friends in High Places
Receive 10-30% off when using Hired Help
Elderly WomanDay: In front of inn
Night: Up the stairs north of the savepoint
3/10Everlasting Darkness (Dark)Vacant StareJerky x5Magic Melody
Raise the elemental attack of the target for 2 to 4 turns
Gator Tears
Have a 5% chance to receive 50% off purchases
MasonDay: In front of the provisioner
Night: In tavern
3/10Break Bedrock (Axe)Break Bedrock (Axe)Wild Steak x3Festive Tune
Raise the physical attack of the target for 1 to 3 turns
Chivalry
Receive 20% off when using Hired Help
MerchantDay: In tavern2/10Take It Easy
ScholarDay: Near the savepoint
Night: In inn
5/10Galeforce Blade (Wind)Wind Slash (Wind)Quality Jerky x3Warding Minuet
Raise the elemental defense of the target for 2 to 4 turns
Gator Tears
Have a 5% chance to receive 50% off purchases
ScholarDay & Night: Guarding house on far southeastern corner of town6/10Ill Intent
SoldierDay & Night: In armorer7/10Upheaval (Axe)Upheaval (Axe)Superior Jerky x3Wargod’s Duet
Raise the physical attack and physical defense of the target for 1 to 3 turns
Negotiations
Receive 3-20% off purchases
Suspicious MerchantDay & Night: Down the steps southwest the provisioner5/10Twofold Thrust (Spear)Twofold Thrust (Spear)Quality Jerky x3Cheering Chant
Raise the physical defense of the target for 1 to 3 turns
Friends in High Places
Receive 10-30% off when using Hired Help
TownspersonDay: In front of tavern
Night: In front of armorer
1/10Stand GroundStand GroundJerky x1Bargainer
Earn 5-40% more from sales
TownspersonDay: In front of armorer
Night: In tavern
3/10Mental AugmentationStrong Shot (Bow)Jerky x5Warring Waltz
Grant the target the ability to counter 1 physical attack
Wash Dishes
Receive a full refund when staying at an inn
WomanNight: Up the stairs north of the savepoint3/10Vacant StareRotten Meat x1Charming Smile
Receive 3% off purchases
Young ManNight: In front of inn8/10Blackout (Dark)Beast Liver x7Charming Smile
Receive 3% off purchases

Gravell

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
Debt CollectorDay & Night: In building east of savepoint6/10Drive Back (Spear)
MercenaryNight: In armorer7/10Level Slash (Sword)Perfect Jerky x1Chivalry
Receive 20% off when using Hired Help
ScholarDay: In front of inn
Night: In inn
7/10Demonic WhispersDemonic WhispersSuperior Jerky x3Bewildering Ballad
Cause a curious effect to occur 1 time
Lucky Break
Have a 1% chance to receive purchases for free
ShopkeeperDay: In provisioner
Night: In tavern
6/10Healing VeilUpheaval (Axe)Superior Jerky x1March of Strength
Raise the critical rate of the target for 2 to 5 turns
Skilled Scheduler
Receive 20% off when using Negotiate Schedule
SoldierNight: Near savepoint4/10HeckleQuality Jerky x1Gator Tears
Have a 5% chance to receive 50% off purchases
VillagerDay: Near savepoint
Night: In tavern
1/10Aren’t You Tired?Aren’t You Tired?Jerky x1Fortifying Refrain
Raise the physical defense of the target for 2 to 4 turns
Wash Dishes
Receive a full refund when staying at an inn
VillagerDay: Near tavern
Night: In front of inn
3/10First AidSplit Open (Axe)Wild Steak x3Psalm of Prayer
Raise the elemental defense of the target for 1 to 3 turns
Financial Support
Receive 15% off purchases
VillagerDay: In front of armorer
Night: In front of inn
4/10Cure TerrorAren’t You Tired?Wild Steak x5Warding Minuet
Raise the elemental defense of the target for 2 to 4 turns
Haggler
Receive 5% off purchases
VillagerDay: In front of provisioner
Night: In inn
3/10Cure BlindnessTwofold Thrust (Spear)Elemental Soup x1Sonata of Balogar
Raise the elemental defense of the target for 3 to 5 turns
Gator Tears
Have a 5% chance to receive 50% off purchases
VillagerDay: Near savepoint
Night: In house east of armorer
3/10Mental AugmentationWind Slash (Wind)Jerky x5Peaceful Prelude
Restore SP to the target
Charming Smile
Receive 3% off purchases
VillagerDay & Night: Up the ladder in the house behind the inn2/10Healing VeilChill (Ice)Jerky x3Soothing Serenade
Restore HP to the target
Charming Smile
Receive 3% off purchases
Worried MotherDay: Near savepoint4/10Split Open (Axe)Split Open (Axe)Quality Jerky x1Gentle Rhythm
Restore a small amount of HP to the target
Bargainer
Earn 5-40% more from sales

Oresrush

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
Composed WomanDay & Night: In provisioner5/10Soporific Slash (Dagger)Soporific Slash (Dagger)Quality Jerky x3Alluring RondoLucky Break
Have a 1% chance to receive purchases for free
GiffDay: In provisioner
Night: On second floor balcony of inn
6/10On the Mark (Dagger)On the Mark (Dagger)Superior Jerky x1March of Accuracy
Raise the accuracy of the target for 2 to 5 turns
Negotations
Receive 3-20% off purchases
HarryDay & Night: West of inn1/10Mining (Axe)Mining (Axe)Jerky x1Festive Tune
Raise the physical attack of the target for 1 to 3 turns
Wash Dishes
Recieve a full refund when staying at an inn
JoeDay & Night: In front of provisioner2/10Slash (Dagger)Slash (Dagger)Wild Steak x1Bewildering Ballad
Cause a curious effect to occur 1 time
Haggler
Receive 5% off purchases
NedDay & Night: In tavern2/10Defiant StanceDefiant StanceJerky x1Cherring Chant
Raise the physical defense of the target for 1 to 3 turns
Charming Smile
Receive 3% off purchases
NikkiDay & Night: On second level balcony of inn1/10First AidFirst AidJerky x1March of Strength
Raise the critical rate of the target for 2 to 5 turns
Haggler
Receive 5% off purchases
PappDay: In front of inn3/10Blinding Flash
PeddlerDay & Night: On eastern side of town near exit to Abandoned Silver Mine1/10Bottle of Poison DustPiercing Arrow (Bow)Jerky x1March of Accuracy
Raise the accuracy of the target for 2 to 5 turns
Smooth Talker
Earn 25% more from sales
Ranch OwnerDay & Night Near southern stables6/10Twofold Thrust (Spear)Twofold Thrust (Spear)Superior Jerky x1Wargod’s Duet
Raise the physical attack and physical defense of the target for 1 to 3 turns
Hard Bargain
Receive 20% more when using Collect
TownspersonDay: Near southern map transition4/10Defiant StanceDefiant StanceMarch of Strength
Raise the critical rate of the target for 2 to 5 turns
TownspersonDay: In front of provisioner2/10Mental AugmentationLightning Falls (Lightning)Inspiriting Rythm
Restore a small amount of SP to the target
TownspersonNight: In front of inn5/10Improved OffenseQuality Jerky x3Bargainer
Earn 5-40% more from sales
TownspersonNight: In front of tavern2/10Ignition (Fire)Wild Steak x1Hard Bargain
Receive 20% more when using Collect

Oresrush: Foundry

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
Boorish MerchantDay: Guarding house west of savepoint2/10Pilfer (Dagger)
Elderly ManDay: In front of foundry1/10Mining (Axe)Mining (Axe)Peaceful Prelude
Restore SP to the target
ManDay: North of savepoint3/10Bottle of Blinding DustSlice (Sword)Improvisation
Grant target a random attribute-raising effect for 2 turns
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Guides

Octopath Traveler II – Toto’haha Path Actions to Acquire People

by NightlyGamingBinge in

In Octopath Traveler II, you can perform different Path Actions to acquire people with talents and learn skills. These Path Actions include Temenos’ Guide, Agnea’s Allure, Hikari’s Challenge, Ochette’s Befriend and Partitio’s Hire. Different Path Actions can be performed at different times of day. For example, Guide, Allure and Challenge can only be used during the day while Befriend and Hire can only be used at night. Please note that townspeople can appear at different locations or not at all depending on the time of day. This guide covers the Path Actions in Toto’haha! For guides on other path actions, click here!

*PLEASE NOTE: THIS GUIDE IS A WORK IN PROGRESS AND WILL BE UPDATED AS WE PROGRESS IN THE GAME*

Beasting Village

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
BeastlingDay & Night: West of savepoint3/10Resting, RestingResting, RestingJerky x5Cheering Chant
Raise the physical defense of the target for 1 to 3 turns
BeastlingDay: West of savepoint3/10Split Open (Axe)Split Open (Axe)March of Accuracy
Raise the accuracy of the target for 2 to 5 turns
BeastlingDay: In front of inn
Night: In house west of inn
2/10VigilanceVigilanceJerky x3Soothing Serenade
Restore HP to the target
Puppy-Dog Eyes
Earn 15-30% more from sales
BeastlingDay: In front of provisioner
Night: Northwest of savepoint
4/10Hunter’s Arrow (Bow)Hunter’s Arrow (Bow)Quality Jerky x1Gentle Rhythm
Restore a small amount of HP to the target
Charming Smile
Receive 3% off purchases
BeastlingDay & Night: Guarding house east of inn6/10Twin Serpents (Spear)
BeastlingDay & Night: Near savepoint2/10Piercing Arrow (Bow)Jerky x3Improvisation
Grant target a random attribute-raising effect for 2 turns
Puppy-Dog Eyes
Earn 15-30% more from sales
BeastlingNight: Northwest of savepoint1/10Slash (Dagger)Excessive Praise
Receive 10% off purchases
Cooking EnthusiastDay & Night: East of tavern by guarded house5/10Soporific Arrow (BowSoporific Arrow (BowQuality Jerky x3March of Swiftness
Raise the speed of the target for 2 to 5 turns
Haggler
Receive 5% off purchases
Foreign TravelerDay: Next to savepoint1/10Umbral Strike (Dark)Sever (Axe)Jerky x1Gentle Rythm
Restore a small amount of HP to the target
Gator Tears
Have a 5% chance to receive 50% off purchases
TrapperDay & Night: In front of provisioner’s shop3/10Bottle of Sleeping DustIgnition (Fire)Jerky x5Toto’haha Folk Song
Grant the target immunity to enfeebling effects for 2 turns
Chivalry
Receive 20% off when using Hired Help
VillagerDay: East of savepoint near main path leading north
Night: Outside provisioner
2/10Hunter’s Arrow (Bow)Hunter’s Arrow (Bow)Jerky x3Toto’haha Folk Song
Grant the target immunity to enfeebling effects for 2 turns
Haggler
Receive 5% off purchases
VillagerDay: In front of tavern
Night: In armorer
1/10Inspiriting PlumFirst AidIsland Skewer x1Toto’haha Folk Song
Grant the target immunity to enfeebling effects for 2 turns
Gator Tears
Have a 5% chance to receive 50% off purchases
VillagerDay: By well guarding tower 2/10Piercing Arrow (Bow)
VillagerDay: In front of armorer
Night: Guarding gate south of tavern
5/10Level Slash (Sword)Level Slash (Sword)Quality Jerky x3Battle Ballad
Raise the physical attack of the target for 2 to 4 turns
Friends in High Places
Receive 10-30% off when using Hired Help
Villager Day: In provisioner’s shop
Night: In tavern
1/10Flash (Light)Flash (Light)Jerky x1Sterra’s Fantasia
Raise the physical defense of the target for 3 to 5 turns
Coy Wink
Have an 8% chance to receive 50% off purchases
VillagerNight: Guarding gate south of tavern3/10VigilanceJerky x10Hard Bargain
Receive 20% more when using Collect

Nameless Village

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
BeastlingDay: Next to savepoint
Night: In tavern
7/10Twin Serpents (Spear)Summoning Monster!Beast Liver x3Festive Tune
Raise the physical attack of the target for 1 to 3 turns
BeastlingDay: Outside of provisioner
Night: On bridge
5/10CrunchDouble Stab (Dagger)Quality Jerky x3March of Swiftness
Raise the speed of the target for 2 to 5 turns
Puppy-Dog Eyes
Earn 15-30% more from sales
BeastlingDay: In house south of armorer
Night: Next to provisioner
7/10RoarUpheaval (Axe)Superior Jerky x3Improvisation
Grant target a random attribute-raising effect for 2 turns
Chivalry
Receive 20% off when using Hired Help
BeastlingDay: In front of armorer
Night: In tavern
6/10Healing Grape (M)Deep SleepSuperior Jerky x1Improvisation
Grant target a random attribute-raising effect for 2 turns
BeastlingDay: In tavern
Night: Next to savepoint
6/10Bottle of Poison DustPoison Slash (Dagger)Rotten Meat x7Bewildering Ballad
Cause a curious effect to occur 1 time
Haggler
Receive 5% off purchases
BeastlingDay & Night: Guarding red chest in southern part of town8/10Mythical Bore (Spear)
MayorDay: Outside of provisioner
Night: In northwestern house
7/10Squall of Arrows (Bow)Squall of Arrows (Bow)Superior Jerky x3Calming Rhythm
Restore a small amount of HP & SP to the target
Chivalry
Receive 20% off when using Hired Help

Tropu’hopu

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
ApothecaryNight: South of provisioner4/10Healing Grape (M)Salad x1Lucky Break
Have a 1% chance to receive purchases for free
ArtisanDay: Near eastern map transition
Night: In tavern
3/10Reel In (Sword)Reel In (Sword)Jerky x5Gentle Rhythm
Restore a small amount of HP to the target
Wash Dishes
Receive a full refund when staying at an inn
BeastlingNight: Near savepoint6/10CrunchSuperior Jerky x1Chivalry
Receive 20% off when using Hired Help
Elderly ManDay: Near eastern map transition
Night: East of provisioner
2/10Wind Slash (Wind)Bludgeon (Staff)Jerky x3Fisher’s Tune
Raise the accuracy and critical rate of the target for 1 to 3 turns
Bargainer
Earn 5-40% more from sales
FisherwomanDay: South of provisioner
Night: In northwestern house
4/10Twofold Thrust (Spear)Twofold Thrust (Spear)Quality Jerky x1Toto’haha Folk Song
Grant the target immunity to enfeebling effects for 2 turns
Haggler
Receive 5% off purchases
IslanderDay: West of savepoint
Night: In front of inn
2/10Joyful DanceIsland Skewer x1March of Swiftness
Raise the speed of the target for 2 to 5 turns
Puppy-Dog Eyes
Earn 15-30% more from sales
IslanderDay: East of savepoint
Night: In house west of inn
1/10PrayPrayJerky x1Peaceful Prelude
Restore SP to the target
Puppy-Dog Eyes
Earn 15-30% more from sales
IslanderDay: West of tavern7/10Sea Serpent’s Strike (Spear)Sea Serpent’s Strike (Spear)Wargod’s Duet
Raise the physical attack and physical defense of the target for 1 to 3 turns
IslanderNight: Near savepoint2/10Reel In (Sword)Joyful DanceJerky x3Smooth Talker
Earn 25% more from sales
MayorDay: West of inn4/10Wild Smash (Axe)Wild Smash (Axe)Toto’haha Folk Song
Grant the target immunity to enfeebling effects for 2 turns
MerchantDay: West of inn
Night: In inn
5/10Squall of Arrows (Bow)Squall of Arrows (Bow)Quality Jerky x3March of Nimbleness
Raise the evasion of the target for 2 to 5 turns
Silver Tongue
Receive 20% off purchases
PoetDay: Outside of provisioner
Night: Near guarded northwestern house
4/10Wind Blast (Wind)FocusQuality Jerky x1Incantation
Raise the elemental attack of the target for 1 to 3 turns
Lucky Break
Have a 1% chance to receive purchases for free
SailorDay: Northwestern part of town
Night: In northwestern house
2/10Sever (Axe)Sever (Axe)Jerky x3Fisher’s Tune
Raise the accuracy and critical rate of the target for 1 to 3 turns
Gator Tears
Have a 5% chance to receive 505 off purchases
ScholarDay: In front of inn
Night: West of savepoint
3/10Ignition (Fire)MeditateBone x1Magic Melody
Raise the elemental attack of the target for 2 to 4 turns
Coy Wink
Have an 8% chance to receive 50% off purchases
Young ManDay: Northeast of provisioner
Night: In house west of inn
10/10Merciless Blade (Sword)Merciless Blade (Sword)Jewel Cake x3Gentle Rhythm
Restore a small amount of HP to the target
Charming Smile
Receive 3% off purchases

Tropu’hopu: floating Theater

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
ArtisanDay: In northwestern hut
Night: Near southern map transition
5/10Mend GarmentMend GarmentQuality Jerky x3March of Strength
Raise the critical rate of the target for 2 to 5 turns
Excessive Praise
Receive 10% off purchases
Assistant DirectorNight: On west side of stage4/10Joyful DanceQuality Jerky x1Charming Smile
Receive 3% off purchases
IslanderDay & Night: Near southern map transition3/10Twofold Thrust (Spear)Joyful DanceJerky x5Festive Tune
Raise the physical attack of the target for 1 to 3 turns
Wash Dishes
Receive a full refund when staying at an inn
IslanderDay: On eastern side of area2/10Stand GroundStand GroundPsalm of Prayer
Raise the elemental defense of the target for 1 to 3 turns
Man Searching for Pearls
(aka Newlywed Man)
Day & Night: Southwestern side of area4/10Lightning Falls (Lightning)Bludgeon (Staff)Quality Jerky x1March of Strength
Raise the critical rate of the target for 2 to 5 turns
Excessive Praise
Receive 10% off purchases
Newlywed WomanDay & Night: Appears in southwestern corner after completing Pearl Hunt3/10Sever (Axe)Sever (Axe)Jerky x5Warding Minuet
Raise the elemental defense of the target for 2 to 4 turns
Haggler
Receive 5% off purchases
Stage DirectorDay: East of stage7/10Performance PointersPerformance PointersFortifying Refrain
Raise the physical defense of the target for 2 to 4 turns
Street VendorDay & Night: Near southern map transition6/10Bloodletting Blade (Dagger)Bloodletting Blade (Dagger)Salted Seafood x3Fisher’s Tune
Raise the accuracy and critical rate of the target for 1 to 3 turns
Bargainer
Earn 5-40% more from sales
TravelerNight: Near southern map transition 3/10Joyful DanceJerky x5Coy Wink
Have an 8% chance to receive 50% off purchases
TravelerNight: On western side2/10Wind Slash (Wind)Jerky x3Gator Tears
Have a 5% chance to receive 50% off purchases
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Guides

Octopath Traveler II – Leaflands Path Actions to Acquire People

by NightlyGamingBinge in

In Octopath Traveler II, you can perform different Path Actions to acquire people with talents and learn skills. These Path Actions include Temenos’ Guide, Agnea’s Allure, Hikari’s Challenge, Ochette’s Befriend and Partitio’s Hire. Different Path Actions can be performed at different times of day. For example, Guide, Allure and Challenge can only be used during the day while Befriend and Hire can only be used at night. Please note that townspeople can appear at different locations or not at all depending on the time of day. This guide covers the Path Actions in the Leaflands! For guides on other path actions, click here!

*PLEASE NOTE: THIS GUIDE IS A WORK IN PROGRESS AND WILL BE UPDATED AS WE PROGRESS IN THE GAME*

Cropdale

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
BeastlingDay: In northeastern house6/10Squall of Arrows (Bow)Squall of Arrows (Bow)Psalm of Prayer
Raise the elemental defense of the target for 1 to 3 turns
Elderly ManDay: On northern bridge
Night: In house west of savepoint
2/10Inspiriting PlumStab (Spear)Breezy Beef StewFortifying Refrain
Raise the physical defense of the target for 2 to 4 turns
Financial Support
Receive 15% off purchases
GarudDay & Night: In southwestern house5/10Mend Garment
Grape ExpertDay & Night: In tavern5/10Plow Through (Axe)Plow Through (Axe)Quality Jerky x1March of Nimbleness
Raise the evasion of the target for 2 to 5 turns
Bargainer
Earn 5-40% more from sales
Knowledgeable VillagerDay & Night: In front of inn4/10Fireball (Fire)Bludgeon (Staff)Quality Jerky x1Peaceful Prelude
Restore SP to the target
Smooth Talker
Earn 25% more from sales
MinstrelNight: On eastern bridge7/10Polar Ice (Ice)Superior Jerky x3Bargainer
Earn 5-40% more from sales
Taciturn ManDay & Night: Guarding house east of inn3/10Clearcut (Axe)
Tavern AssistantNight: In tavern3/10Chop Wood (Axe)Jerky x5Coy Wink
Have an 8% chance to receive 50% off purchases
VillagerDay: Southwest of tavern
Night: In tavern
2/10Flash (Light)Peppy StepBreezy Beef Stew x1Festive Tune
Raise the physical attack of the target for 1 to 3 turns
Excessive Praise
Receive 10% off purchases
VillagerDay: Southwestern side of town near bridge1/10A Good Thwacking (Staff)A Good Thwacking (Staff)Inspiriting Rhythm
Restore a small amount of SP to the target
VillagerDay: In front of inn
Night: In tavern
2/10Evasive StancePiercing Arrow (Bow)Jerky x3March of Nimbleness
Raise the evasion of the target for 2 to 5 turns
Smooth Talker
Earn 25% more from sales
WeaverDay & Night: Next to savepoint4/10Wind Blast (Wind)MeditateQuality Jerky x1Magic Melody
Raise the elemental attack of the target for 2 to 4 turns
Bargainer
Earn 5-40% more from sales
WomanNight: On central bridge1/10Ill IntentJerky x1Gator Tears
Have a 5% chance to receive 50% off purchases

Forest Path

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
Elderly Woman’s SonDay & Night: Near savepoint3/10Wind Slash (Wind)Wind Slash (Wind)Jerky x5Calming Rhythm
Restore a small amount of HP and SP to the target
Wash Dishes
Receive a full refund when staying at an inn

Timberain

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
AristocratDay: Near savepoint6/10Sublime Blaze (Fire)Sonata of Balogar
Raise the elemental defense of the target for 3 to 5 turns
ClericDay & Night: On bridge east of provisioner4/10Speed EnhancementBrain Bash (Staff)Quality Jerky x1Bargainer
Earn 5-40% more from sales
GuardDay & Night: Guarding northern map transition5/10AwakenSoporific Arrow (Bow)Quality Jerky x3Fortifying Refrain
Raise the physical defense of the target for 2 to 4 turns
Haggler
Receive 5% off purchases
GuardDay & Night: Guarding northern map transition5/10AwakenSoporific Slash (Dagger)Quality Jerky x3Fortifying Refrain
Raise the physical defense of the target for 2 to 4 turns
Haggler
Receive 5% off purchases
JudgeDay: In front of courthouse10/10Sentencing Gavel (Staff)Sagelord’s Duet
Raise the elemental attack and elemental defense of the target for 1 to 3 turns
Royal GuardNight: In tavern4/10Healing VeilQuality Jerky x1Smooth Talker
Earn 25% more from sales
Sanctum KnightDay: In front of tavern
Night: East of courthouse
5/10Speed EnhancementLevel Slash (Sword)Spicy Jerky x3All for You
Grant the target the ability to dodge 1 physical attack
Excessive Praise
Receive 10% off purchases
ScrivenerDay & Night: In front of courthouse3/10Split Open (Axe)Split Open (Axe)Jerky x5March of Nimbleness
Raise the evasion of the target for 2 to 5 turns
Skilled Scheduler
Receive 20% off when using Negotiate Schedule
SoldierDay: In front of provisioner6/10Noble Shield
SoldierDay: Near eastern side of northern bridge
Night: In front of provisioner
8/10Vicious Rally (Axe)Vicious Rally (Axe)Perfect Jerky x1Hild’s Hymn
Raise the physical attack of the target for 3 to 5 turns
Chivalry
Receive 20% off when using Hired Help
SoldierNight: In tavern5/10Noble ShieldBreezy Beef Stew x7Wargod’s Duet
Raise the phsyical attack and physical defense of the target for 1 to 3 turns
Lucky Break
Have a 1% chance to receive purchases for free
SoldierNight: In front of house west of tavern6/10Befuddling Slash (Dagger)Superior Jerky x1Negotiations
Receive 3-20% off purchases
SoldierNight: Near savepoint3/10Strong Shot (Bow)Grilled Chicken x1Puppy-Dog Eyes
Earn 15-30% more from sales
SoldierNight: Near savepoint7/10Sublime Slash (Sword)Superior Jerky x3Friends in High Places
Receive 10-30% off when using Hired Help
SoldierNight: In armorer6/10Twin Serpents (Spear)Superior Jerky x1Wash Dishes
Receive a full refund when staying at an inn
Tavern AssistantDay: In front of tavern
Night: In tavern
4/10Sublime Blaze (Fire)Sever (Axe)Quality Jerky x1Rousing Rondo
Greatly fill the target’s latent power gauge
Wash Dishes
Receive a full refund when staying at an inn
TeacherDay: Near savepoint
Night: In inn
3/10Lightning Falls (Lightning)Lightning Falls (Lightning)Jerky x5Inspiriting Rhythm
Restore a small amount of SP to the target
Excessive Praise
Receive 10% off purchases
TownspersonDay: Near savepoint4/10Love, Sweet as HoneyLove, Sweet as HoneySterra’s Fantasia
Raise the physical defense of the target for 3 to 5 turns
TownspersonDay: In front of provisioner2/10PanaceaFirst AidPeaceful Prelude
Restore SP to the target
TownspersonDay: In provisioner
Night: In house west of tavern
3/10Flash (Light)Flash (Light)Jerky x5Calming Rhythm
Restore a small amount of HP and SP to the target
Charming Smile
Receive 3% off purchases
TownspersonDay: West of inn
Night: In house west of tavern
1/10Evasive StanceEvasive StanceJerky x1Peaceful Prelude
Restore SP t the target
Puppy-Dog Eyes
Earn 15-30% more from sales
WomanDay & Night: In central part of town along the river7/10Cure TerrorSmashing Strike (Staff)Beast Liver x3Incantation
Raise the elemental attack of the target for 1 to 3 turns
Financial Support
Receive 15% off purchases

Timberain Castle: Town Square

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
Elderly ManDay: On eastern side of area1/10Sublime Slash (Sword)Sublime Slash (Sword)Hild’s Hymn
Raise the physical attack of the target for 3 to 5 turns
Elderly SoldierDay & Night: On western side of the area guarding the building8/10Frenzied Fire (Bow)
MerchantDay: Southern side of fountain2/10Chill (Ice)Gentle Rhythm
Restore a small amount of HP to the target
OfficerDay & Night: In building on northeastern side of the area6/10Squall of Arrows (Bow)Squall of Arrows (Bow)Stone-Roasted Rice x1Warring Waltz
Grant the target the ability to counter 1 physical attack
Hard Bargain
Receive 20% more when using Collect
PrincessDay & Night: Near southern map transition7/10Sublime Blaze (Fire)Sublime Blaze (Fire)Jewel CakeAlluring Rondo
Moderately fill the target’s latent power gauge
Gator Tears
Have a 5% chance to receive 50% off purchases
RolandDay & Night: On southeastern side of fountain7/10Upheaval (Axe)Upheaval (Axe)Superior Jerky x3Peaceful Prelude
Restore SP to the target
Smooth Talker
Earn 25% more from sales
Royal GardenerDay & Night: Near southern map transition4/10Double Stab (Dagger)Double Stab (Dagger)Quality Jerky x1March of Swiftness
Raise the speed of the target for 2 to 5 turns
Coy Wink
Have an 8% chance to receive 50% off purchases
ScholarDay: West of the fountain3/10Mental DegradationUmbral Strike (Dark)Magic Melody
Raise the elemental attack of the target for 2 to 4 turns
SoldierNight: West side of fountain5/10Twin Serpents (Spear)Quality Jerky x3Negotiations
Receive 3-20% off purchases
SoldierNight: In northeastern building6/10Poison Arrow (Bow)Superior Jerky x1Silver Tongue
Receive 20% off purchases

Wellgrove

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
ApothecaryDay & Night: In northwestern house3/10PanaceaTwofold Thrust (Spear)Jerky x5Psalm of Prayer
Raise the elemental defense of the target for 1 to 3 turns
Charming Smile
Receive 3% off purchases
Apprentice DancerDay: In guild4/10MeditateMeditate Celestial Chorus
Restore 1 BP to the target
Apprentice DancerDay: In guild3/10Evasive StanceWind Slash (Wind)All for You
Grant the target the ability to dodge 1 physical attack
Apprentice DancerDay: In guild5/10Double Stab (Dagger)Double Stab (Dagger)Toto’haha Folk Song
Grant the target immunity to enfeebling effects for 2 turns
CommanderNight: In front of armorer3/10Jerky x5Chivalry
Receive 20% off when using Hired Help
Considerate YouthDay & Night: In front of northwestern house4/10Healing GrapeStrong Shot (Bow)Quality Jerky x1Warding Minuet
Raise the elemental defense of the target for 2 to 4 turns
Friends in High Places
Receive 10-30% off when using Hired Help
DivinerNight: Near tavern7/10Ill-Omened PendulumBeast Liver x3Silver Tongue
Receive 20% off purchases
Girl’s MotherDay & Night: Outside of inn2/10Flash (Light)Noble ShieldJerky x3Warring Waltz
Grant the target the ability to counter 1 physical attack
Gator Tears
Have a 5% chance to receive 50% off purchases
Girl’s StepfatherDay & Night: Outside of northeastern guild1/10PrayPrayJerky x1Calming Rhythm
Restore a small amount of HP and SP to the target
Financial Support
Receive 15% off purchases
MerchantDay: Near eastern map transition
Night: On western stairs
4/10Discerning EyeDiscerning EyeQuality Jerky x1Sagelord’s Duet
Raise the elemental attack and elemental defense of the target for 1 to 3 turns
Silver Tongue
Receive 20% off purchases
MerchantDay: Next to armorer
Night: West of tavern
7/10Dispiriting Arrow (Bow)Dispiriting Arrow (Bow)Superior Jerky x3Festive Tune
Raise the physical attack of the target for 1 to 3 turns
Haggler
Receive 5% off purchases
MerchantDay: Near western map transition2/10Bludgeon (Staff)
Mysterious MerchantNight: Behind tavern5/10Befuddling PowderQuality Jerky x3Negotiations
Receive 3-20% off purchases
PeddlerDay: Northwest of inn
Night: In tavern
3/10Bottle of Befuddling DustDiscerning EyeJerky x5March of Strength
Raise the critical rate of the target for 2 to 5 turns
Haggler
Receive 5% off purchases
ShopkeeperDay & Night: In the inn5/10Soulstone PlatterSoulstone PlatterQuality Jerky x3Fortifying Refrain
Raise the physical defense of the target for 2 to 4 turns
Bargainer
Earn 5-40% more from sales
SoldierNight: In front of armorer5/10Quality Jerky x3Friends in High Places
Receive 10-30% off when using Hired Help
TownspersonDay: In front of tavern
Night: In tavern
4/10Double Slash (Sword)Double Slash (Sword )Quality Jerky x1Raging Rondo
Slightly fill the target’s latent power gauge
Negotiations
Receive 3-20% off purchases
TownspersonDay: West of tavern
Night: In northwestern house
5/10EmpoisonEmpoisonSalad x1Peaceful Prelude
Restore SP to the target
Gator Tears
Have a 5% chance to receive 50% off purchases
TownspersonDay & Night: In front of northwestern house3/10Sever (Axe)Sever (Axe)Jerky x5Soothing Serenade
Restore HP to the target
Gator Tears
Have a 5% chance to receive 50% off purchases
Young ManNight: West of tavern2/10Mental AugmentationJerky x3Excessive Praise
Receive 10% off purchases

Wellgrove: Department Store

PersonLocationStrengthSkillLearned SkillBefriend ItemsDance SessionMerchant Talent
CustomerDay: Near Armor Shop5/10Galeforce Blade (Wind)Thorough AppraisalMarch of Nimbleness
Raise the evasion of the target for 2 to 5 turns
CustomerDay: In front of Provisioner3/10Discerning EyeDiscerning EyeAlluring Rondo
Moderately fill the target’s latent power gauge
CustomerDay: On eastern stairs3/10Ill IntentIll IntentRaging Rondo
Slightly fill the target’s latent power gauge
CustomerNight: In front of Record Shop4/10Mental AugmentationQuality Jerky x1Excessive Praise
Receive 10% off purchases
CustomerNight: On second floor in northeastern corner5/10Brain Bash (Staff)Elemental Soup x5Financial Support
Receive 15% off purchases
CustomerNight: On second floor in northeastern corner3/10Double Stab (Dagger)Jerky x5Silver Tongue
Receive 20% off purchases
Elderly ManDay: On second floor in the center of the area1/10Back PainBack PainPeaceful Prelude
Restore SP to the target
GuardDay & Night: Near entrance6/10Level Slash (Sword)Level Slash (Sword)Stone-Roasted Rice x1Gently Rythm
Restore a small amount of HP to the target
Haggler
Receive 5% off purchases
MerchantDay: In front of Weapon Shop2/10Sever (Axe)Sever (Axe)Festive Tune
Raise the physical attack of the target for 1 to 3 turns
MerchantDay: In front of Record Shop3/10Soulstone PlatterSoulstone PlatterMarch of Nimbleness
Raise the evasion of the target for 2 to 5 turns
MerchantNight: In center of second floor6/10Soporific PowderSuperior Jerky x1Bargainer
Earn 5-40% more from sales
MerchantNight: In front of Armor Shop3/10Discerning EyeJerky x5Negotiations
Receive 3-20% off purchases
MerchantNight: In front of Weapon Shop5/10Healing Grape (M)Quality Jerky x3Silver Tongue
Receive 20% off purchases
MerchantNight: In front of Weapon Shop6/10Thorough AppraisalSuperior Jerky x1Negotiations
Receive 3-20% off purchases
Sanctum KnightNight: In front of Provisioner9/10Bolt from AbovePerfect Jerky x3Chivalry
Receive 20% off when using Hired Help
TownspersonDay: Next to Medicinal Herb Shop4/10Critical EyeSplit Open (Axe)Battle Ballad
Raise the physical attack of the target for 2 to 4 turns
TownspersonDay: In front of Record Shop1/10ConcentrateConcentrateMarch of Strength
Raise the critical rate of the target for 2 to 5 turns