Echo Generation
Guides

Echo Generation – Part 10 Walkthrough: Maple Town, Space, Abomination Boss

by MrsChappie in

 

Below is our Part 10 walkthrough of Echo Generation!

 

With the last boss defeated, return to Maple Town. Take the bus to Downtown then hand over the Cactus to Grandma Patel to receive a Cookie. Enter the bookshop and take the Dinosaur Statue.

 

When you’re done, return to Maple Town and enter the treehouse. Place the Dinosaur Statue in the northwest corner near the tree. Speak with the girl to receive the Tail Chase move as a reward.

 

Next, approach the trio in front of Magnus’ Garage. They’ll attack you so defeat them. One has 80 HP, the second has 160 HP and the third has 200 HP. After you defeat the IFB, enter Magnus’ Garage and install the Quantum CPU into the machine then speak with Magnus. THIS IS THE POINT OF NO RETURN! When you are ready, head to the computer to turn on the portal. Approach the portal then enter it.

 

Once inside the spaceship, head to the left and speak with the captain to meet your father! When you’re able to explore the ship, head to the right and interact with the panel underneath the depiction of a person. Turn on the lights then speak with the 4 aliens in the tubes. Return to your dad when you’re done then head to the spot where you turned on the lights at the back of the ship. Activate the manual ejection protocol. Speak with each of the 4 aliens again then return to your dad and speak with him. Head to the back of the ship and inspect the briefcase on the crates to open it. You’ll receive the Bullet Hell move and Flurry of Blades move!

 

Next, return to your dad and speak with him. You’ll then have to go to the very back of the ship again and interact with the access hatch to go to the roof. Here you’ll have to defeat Bliiirrr the Giant Squid aka the Abomination boss! It has 350 HP!

 

After you defeat it, climb down the hatch and speak with your dad. Agree to go back home then speak with everyone you can in Maple Town! You’ll talk to your parents by the spaceship, the grandmas next door, and everyone in and outside of the treehouse. When you’re done at the party, leave to trigger a cutscene with Lily. Afterwards, the credits will roll! Congratulations, you beat the game!!

 

 

Echo Generation
Guides

Echo Generation – Part 4 Walkthrough: Maple Town, School Principal Boss

by MrsChappie in

 

Below is our Part 4 walkthrough of Echo Generation!

 

Once in the Suburb aka Maple Town, head to your house and rest up then go next door to grab a Cookie from Grandma Mabel. Next, head into the treehouse and hang the Mashup Poster on the wall to the left of the girl that sells things. Speak with the girl in the back corner to receive the Mock move! Afterwards, make your way to Magnus’ Garage and speak with him. Have him fix the BLOPO-11. Also, interact with the Wire Cutter along the back room and trade it for the Quantum Physics Book.

 

Head next door the the principal’s house and use the Principal’s House Key on the side door. In the kitchen, retrieve the Basement Key hanging on the wall then use it on the basement door. Head into the basement and speak with the missing kid in the cage. In order to break him out, you’ll need to get the key with the principal keeps on him. Go to the right of the basement and enter the door there. Grab the Back Stab move from the table on the right. On the back wall, take the Turn Up the Magic cassette from the table. Put the new cassette into the boombox to the left of the cage. Head back to the room on the east side then return to the main room to find the principal next to the boombox. Attempt to leave to trigger a fight with him. He has 130 HP. Defeat him then inspect the doll in front of the principal to receive the Cage Key.

 

Use the Cage Key to unlock the door to the cage. Head inside and speak with the kid to receive a Candy. Speak with the kid again so he’ll leave. Proceed up the stairs then leave the house. Speak with the baby in front of Magnus’ Garage to trade the Candy for the Force Field move.

 

Click here for the Part 5 walkthrough on the Pet Cemetery!

 

 

Echo Generation
Guides

Echo Generation – Part 1 Walkthrough: Maple Town, Maple Road, Animatronic Boss

by MrsChappie in

 

Below is our Part 1 walkthrough of Echo Generation!

 

In your room, check out the messages on your computer then loot the following items from the floor:

  • $1.00
  • Body Check (move)

 

Afterwards, exit your room and grab $2.00 off the counter! Open the fridge to receive a Juice Box. Loot $5.00 from the ground in front of the chair against the wall in the kitchen. In the living room, grab the Alien Skin Eaters cassette tape from the desk with the computer. After you’re done looting everything, speak with your mom then your sister. She’ll want you to bring her a Traffic Cone.

 

Exit your house and head east and speak with the old woman standing on the porch of the house next to yours to receive a Cookie. Keep heading east and speak with the dog next to the soccer goal. He’ll want a Bone from the cemetery. Next, pick up the Apple in the soccer goal. Head to the box directly behind the dog in front of the tree house and interact with it. Michelle will want you to bring her Christmas Lights in order for her to let you up. She’ll suggest that you look in your basement or storage room. Since you don’t have a basement you’ll have to look in someone else’s. You won’t be able to take on the 3 racoons in the street so head west and go past your house. Grab the Juice Box on the ground next to the racoon digging in the trash then interact with the raccoon to trigger a fight. Defeat it to earn some cash. If you need to, return to your room and interact with your bed to sleep and gain your HP back.

 

Continue heading west and speak with Dylan at the bus stop. During your conversation, select “yes” about getting information for the Bus Pass. He’ll tell you that he saw one lying around in Mr. Magnus’s garage. You won’t be able to continue west so head east and at the stop sign take the road north. At the next stop sign, head as far east as you can go. At the playground, grab Mom’s Coffee from the chair next to the swing set. Grab the Toy Truck from the playground as well. In front of the slide pick up the coins to receive $0.75.

 

Head into the house next to the playground. In the living room, interact with the display cabinet on the right to learn that you might be able to loosen a doll if you had a Screwdriver. Next, interact with the other display cabinet and take the Sailor Doll.  In the kitchen, take an Apple from the table. If you approach the man, you’ll be booted from the house. In front of the house, defeat the racoon rummaging in the trashcan then loot the trashcan to receive an Old Fish.

 

Enter the garage of the next house to the west to find Mr. Magnus inside. Interact with the Empty Gas Canister on the right. Mr. Magnus will tell you that you can have it if you find him some Metal Pipe Parts from an old scooter or something else. If you interact with the Wire Cutters along the back wall, he’ll tell you that you can have them if you bring him a Quantum Physics Book from the Downtown Bookstore. Interact with the object on the floor next to his workbench to find the Bus Pass! He’ll trade it for some Scrap Metal. Next, examine the cardboard box under the workbench to find a Screwdriver. He’ll swap you the Screwdriver for some Cables. Exit the garage and interact with the baby in the front yard. Trade your Toy Truck for the comic book to receive the Flying Puck move!

 

Head west and speak with the dog in the street. Interact with the red car to the west of the dog then grab the Sandwich from the western corner of the fence. Speak with the waiter in front of the gate to learn that Aarius is in the Treehouse today. Now that the dog is distracted, pick up the Traffic Cone. Return to your sister in your house to hand it over.

 

With Lily in tow, head to the trio of raccoons to the east of your house. Speak with them then engage in battle and defeat them to receive the Short Jab attack! Continue heading east to head to the next area. Interact with the trailer’s front door to speak with Mr. Dumont. He’ll want the BC-22 Volt Repair Book from the Downtown Bookstore.

 

Head east and interact with the thing sitting on a box next to a collapsed robot. They’re trying to raise a doll army! Trade them the Sailor Doll to receive the Repair Shop Key. Head north to find some giant rats. Watch out as they have 20 HP each! Their a good way to level up because a boss fight is coming up! To the right of the first rat, you’ll find $0.50 on the ground next to a tree. Continue heading north along the fence then follow it to the west. In the corner by the house behind the car, you’ll find $0.75.

 

Hug the building and enter the front door. Take $5.00 from the cash register. Examine the safe on the eastern side of the room then enter the code, which is 3122 (highway 31 poster on west side and calendar date of 22). Pick up $25.00 from the ground in front of the safe once you open it. Inspect the footprints on the floor then interact with the eastern door and use the Repair Shop Key to open it. Head through the door and grab the Apple from the floor in the northwestern corner. Head east to trigger a cutscene with Meowsy who decides to look for mice in the Cornfields. On the south side of the room, grab the Uppercut move sitting on the top of a wooden box. Examine the robot to the north of the Uppercut to obtain a Broken BLOPO-11. Head east to trigger a boss fight with the clown called Animatronic. Its HP is 55! Defeat it to receive Christmas Lights. Head in the nook north of the clown to receive $0.75.

 

Now that you’ve gotten the Christmas Lights, return to Michelle in front of the treehouse and hand them over. Interact with the blue basket to head on up to the treehouse. Before heading inside, go up the stairs to collect $1.00. Next, head inside and speak with the kids. Speaking with the girl near the entrance will allow you to access the Treehouse Shop where you can purchase Sting (attack), Green Oil Paint, Firecracker, Juice Box, Sesame Bagel, Apple, Mom’s Coffee, Sandwich and Mushrooms.

 

Once you’ve finished with the treehouse, head to Magnus’ garage and speak with Mr. Magnus. He’ll tell you that he can fix the Broken BLOPO-11 if we bring him a Battery Part and Robonix Magazine.

 

Click here for the Part 2 walkthrough on the Cornfields, Junkyard and second boss!