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Dragon’s Dogma 2 – Trouble on the Cape Quest

by NightlyGamingBinge in

Welcome to NGB and our Dragon’s Dogma 2 walkthrough for the Trouble on the Cape quest. Here you’ll find everything you’ll need to breeze through this quest.

How to obtain the Trouble on the Cape quest

To start the Trouble on the Cape quest in Dragon’s Dogma 2, you need to finish the following quests first:

After completing part of “Home is Where the Hearth Is,” you’ll receive an objective to “Bring word of Melve to Ulrika.” When you return to Harve Village as part of the quest, a cutscene triggers upon arrival. Things get heated between the village chief and Ulrika. Once it ends, the quest begins.

Trouble on the Cape Objectives

Make for Stormwind Cave

Follow Ulrika as she guides you to Stormwing Cave, nestled beneath the towering presence of the lighthouse. Once inside, make your way towards her to initiate an event.

Search the Cave with Ulrika

Navigate your way through the cavern, making your way towards the farthest eastern corner as detailed in the map provided below.

Search the Cave with Ulrika

Along your journey, you will come face to face with numerous enemies that you must overcome to reach Zoran and rescue him.

Escort Zoran back to Harve Viallge

With Zoran in tow, return to the entrance and exit Stormwind Cave to get back to the village. Lead him back to the village entrance to meet up with Fyoran. This finishes the quest, and you’ll get 6500G and a Ferrystone as a reward.

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Dragon’s Dogma 2 – Home is Where the Hearth Is Quest

by NightlyGamingBinge in

Welcome to NGB and our Dragon’s Dogma 2 walkthrough on the Home is Where the Hearth Is quest. Here you’ll find everything you’ll need to breeze through this quest.

How to obtain the Home is Where the Hearth Is quest

To start the Home is Where the Hearth Is quest in Dragon’s Dogma 2, you need to do a few things. First, ensure you complete the Readvent of Calamity quest, which is part of Ulrika’s questline. Additionally, finish multiple quests for Captain Brant until he suggests you go to Melve to check the situation. When you next go to Melve, it will be guarded by soldiers who tell you to sod off. You can either bribe the main guard to let you through or, when facing the town entrance, follow the wall on the right, climb over where there are no guards.

the Home is Where the Hearth Is Dragon's Dogma 2

After entering the town, the quest will begin.

Home is Where the Hearth Is Objectives

Speak with Lennart

Now that you’ve reached the city, head to Ulrika’s House in the southwest part of Melve. Once you’re inside, Lennart will get you up to speed on the village happenings and mention their plans to leave. He’ll then ask the Arisen to help gather weapons for the villagers to use in their escape.

Procure Four Swords and Give Them to Lennart

You can go about doing this objective a couple of ways. The first is to provide Lennart with the swords yourself. You can hand over any swords you have on you to satisfy the objective. You can purchase some from the Borderwatch Outpost or Vernworth if you have the funds. Alternatively, if you have completed the Brothers Brave and Timid quest, follow the road northeast past Lennart’s House to find Ian and Norbert. Speak with them and they’ll tell you that the villagers’ weapons are being kept in a nearby storehouse with some guards watching over it. They will then offer to distract the guards so you can sneak inside and take back the weapons. If you go this route, there will be 3 chests in there that you need to loot.

Home is Where the Hearth Is Weapon Location

Regardless of how you do it, once you have the four swords, deliver them to Lennart.

Make sure you have some healing items on you before delivering the swords. In the upcoming fight, you may not have the support of your pawns.

Repel the Soldiers Stationed in Melve

After arming the villagers, it’s time to leave! Once you exit Ulrika’s House, the guards will be outside, waiting for you. You’ll need to fight them off, but be prepared. In this battle, you won’t have your pawns but will be assisted by the villagers. When you’ve inflicted enough damage on the guards, they will retreat to regroup, giving the villagers a chance to escape from Melve. Lennart will also advise you to depart before the guards return with reinforcements.

Bring Word of Melve to Ulrika in a Few Days’ Time

Travel to Harve Village, located west of Vernworth, after a couple of days have passed. Upon entering the village, a cutscene will trigger, and you’ll start the “Trouble on the Cape” quest. You must complete this quest before speaking with Ulrika. Once finished, head over to the Harve Village Beach on the north side of the village to find and talk to her.

Harve Village Beach

Meet Ulrika at Nighttime

Wait for some time to pass. When it’s nighttime, head back to Harve Village Beach. Talk to Ulrika on the dock to start a cutscene that completes the quest. You’ll be rewarded a Ring of Assurance and 12000G.

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For more Dragon’s Dogma 2 guides and walkthroughs, click here!