Guides

Dragon Quest XI – A Cactus Cutlet to Die For

by Chappie in

 

Location: This quest can be found in Gallopolis.

Objective: Defeat a Golden Globe and Collect a Golden Globule.

The easiest place I found to encounter the Golden Globe was an area located directly east of the Gallopolis Region – South Campsite. Head to that campsite and camp there until night when the Cactiballs, which look like round cacti, come out to play (they can also be found during the day sleeping near a green cactus). Head east a short ways from the campsite to run into the Cactiballs. Keep battling them until a Golden Globe (Cactiball) shows up. If you defeat all the Cactiballs before encountering a gold one, return to the camp and stay until night to make the enemies respawn. Once you do run into the Golden Globe, take out any other enemies first as it has a higher resistance being metal. This will allow you to focus on the Golden Globe and defeat it to obtain the golden globule. Return to the tavern bar and talk with the man behind the counter to hand over the golden globule and complete the quest.

Reward: Trickster

 

 

Blog

Gamer’s Log 006

by Chappie in

 

BLOG

Hey everyone, Chappie here with yet another Gamer’s Log. On the blog front, there isn’t really too much going on at the moment. I spent a lot of time on Spider-Man this weekend and decided not to make guides for it because I felt they weren’t really necessary (the game does a pretty good job of telling you where to go or what to collect). Another thing I started is a list of my favorite games of the year as well as finished my current backlog list that I will be adding to the blog later this week. It should give you an idea of what guides and future content will be coming in the future.

 

GAMES

On the game front, as I mentioned above, I spent the entire weekend playing Spider-Man and managed to platinum the game after around 30 hours of play time. I decided for this game specifically I wanted to do a full review which will be posted in the coming days. Going forward, I plan to pick up and beat Dragon Quest XI then move over to Assassin’s Creed Odyssey in October. If there’s time, I will work in some minor games I’ve been playing on and off on the side as well.

 

Like I said, there wasn’t much going on this week bring this Gamer’s Log comes to close. Have a great week! Chappie, signing off!

 

Guides

Dragon Quest XI – Smiths and Sparkly Spots

by Chappie in

 

Location: This quest can be found in Hotto.

Objective: Collect a Few Lumps of Iron Ore

To find the lumps of iron ore, leave Hotto to arrive at the Hotto Steppe. There are two ore veins in the area that drop iron ore. Look at the maps below to see their location and make your way there. You should have enough ore to complete the quest after visiting both ore veins. Head back to the smith in Hotto and talk with him to hand over the ore and complete the quest.

Reward: I Heart Iron Arms (recipe book)

 

           

 

Guides

Dragon Quest XI – Put a Ring on It

by Chappie in

 

Location: This quest can be found in Hotto.

Objective: Use the Fun-Size Forge to Craft a Gold Ring+1 or Better

After accepting the quest, the man will give you the recipe to craft the gold ring. Also, make sure you loot the red chest next to him to receive two gold ores for the ring. Exit the town and make your way to the campfire in the Hotto Steppe. Rest at the campfire and head over to the Fun-Size Forge to craft the gold ring using the gold ore. You want to get the bar as close to the arrow in each green line as possible to get a better grade. Return to Hotto after crafting the ring and hand it over to the man to complete the quest.

Reward: Crucerang

 

Blog

Gamer’s Log 005

by Chappie in

 

BLOG

Hey everyone! Chappie here with another gamer’s log. I want to start this off by talking about some changes I will be making to the blog. First, I am going to stop writing reviews in the traditional sense for the foreseeable future. In lieu of that, I will be talking about the games I’m playing and my opinions of them in my gamer’s logs going forward. This will allow me to focus more on what I am really passionate about, making guides. Another change that resulted from this decision is that I will be posting Gamer’s Logs once a week on Mondays starting today and yes, I know today is Wednesday . As always, guides will be posted as new games come out and I will be working on adding more content to the blog in the future. I also wanted to say thank you to everyone who’s been reading my guides and that your feedback has been appreciated. With the business out of the way, let’s jump into the games!

 

GAMES

I’ve played quite a few games since the last gamer’s log and man has it been a journey. I was able beat Shining Resonance and We Happy Few, both of which are pretty decent games. I also put a good 40 hours into Octopath Traveler and also started playing Cosmic Star Heroine on the side because why not!?!

 

Dragon Quest XI launched the other day and we still have Spider-Man launching at the end of the week. I went ahead and started Dragon Quest XI and will be playing that up to Thursday. On Friday, I will be switching gears to Spider-Man. I have been waiting for a long time to get my hands on this game, so it will be taking priority. When that is finished, we’ll switch back to finish up Dragon Quest XI.

 

Below are the games I’ve been playing broken out into sections. Under each section, I talk about how much progress I made and my feelings toward each game. This week is the first time following this format and it’s been awhile since my last Gamer’s Log so there will be quite a lot to talk about. Without further ado, let’s get started!

 

Shining Resonance Refrain – Played on SWITCH

After 65 hours of gametime, I finally found myself at the end of Shining Resonance Refrain (SRR). By the time I was done, I had completed what seemed like an infinite amount of side quests, spent some quality time grinding up character levels (it’s not a real RPG if there is no grinding involved), and defeated the final boss. Not to mention put some serious thought into who Yuma’s (the main character) waifu/husbando should be (the answer is obviously Kirika). Putting all of this together with combat similar to the Tales series, you get kind of what I was expecting…a low-key RPG with a decent story following the classic light versus darkness theme.

 

As mentioned above, combat in SRR is reminiscent of the Tales series in that enemies appear on the world map and you run into them to initiate combat. Combat also involves controlling one of four party members engaging enemies in real time using skills and items to defeat them. I bring this up because one of my favorite mechanics in the game is Yuma’s ability to utilize the power of the Shining Dragon to transform himself into a dragon. Doing this dramatically increases his attack and defense, giving you an edge in combat. As what is normally the case when wielding a strong power, there is a negative effect as well. Once Yuma’s MP decreases low enough, he goes berserk, damaging enemies and allies alike. This can be disastrous depending on the circumstance. Luckily there is another mechanic the game has called B.A.N.D. Sessions. When initiated, the Dragoneers (your party members) use their armonics (weapons that also happen to be musical instruments) to play a musical piece. The result is a buff for the whole party and it also has the side effect of calming a berserking Yuma dragon to his human form which comes in handy pretty early on when first introduced.

 

Outside of the previously mentioned combat mechanics, there really isn’t a whole lot to distinguish SRR from other RPGs. The main thing that bummed me out was that all of the side quests fell into two categories: fetch quests or extermination quests. This causes a lot of different quests to require the same items and some side quests were even repeatable. It didn’t take long for me to get burned out on side quests and start pushing through the story since there wasn’t much else to do. Taking all these factors into consideration, I feel that Shining Resonance Refrain is best suited for people new to RPGs/JRPGs who are looking for a good game to get introduced to the genre. I enjoyed it as a veteran of RPGs, but still found the game wanting.

 

Octopath Traveler – Played on SWITCH

‘My blade is unbending!’ has become my new catch phrase as of late. But playing Octopath Traveler for over 40 hours and hearing it all the time will do that to you. If you haven’t guessed already, I chose to start out with Olberic. At that much time played, I have completed chapters 1 and 2 for all eight party members and am happily grinding some more before tackling chapter 3. Thanks to some quick googling,  I found a lovely grinding spot just outside of Grandport where I have defeated over hundreds of Greater Kingfishers who award a whopping 500 EXP per battle. My plan going forward is to finish leveling up the whole party to level 45, then to set out and start chapter 3. The reason I want to get to level 45 is because that’s the recommended level for each character in chapter 4. This means I would be set to the end of the game.

 

For those who haven’t heard of Octopath Traveler (there may be some of you out there), it’s a traditional turn based RPG following eight adventurers who travel together. What makes it unique is that each character has their own story you play though over the course of the game and for each story, that character is the main focus. All of the stories and cutscenes play out with just the involved character. Your other party members do make an appearance in combat and there is some small banter between them, but that’s really all the interaction there is. At first, I didn’t know how I felt about the game devs going in that direction with the game, but after spending some time with it, I’m really enjoying myself. I feel invested in each character’s story and that keeps pushing me forward to see how each individual’s journey plays out in the end. I will talk about this more as I progress further in the game.

 

We Happy Few – Played on PS4

I would summarize my relationship with We Happy Few to be one full of love and hate. Over the course of 40 hours, I managed to complete every side quest I came across, fully explore the game world, and complete all three acts that make up the game’s story. We Happy Few is a survival based RPG set in an alternate history where Germany managed to invade England during the war. After sometime of occupation, England was given an out to end said occupation. The out was so bad, that a new hallucinogenic drug called Joy was developed to keep everyone happy and help them forget all of the bad things that happened. You get to play as Arthur, Sally, and Ollie over three acts as they each set out to escape this community that is on the brink of collapse.

 

One of the things I really loved about this game are the side quests. Most of them were well done and had a great side story that made them worth completing. Side quests are found by exploring the world which is procedural generated at the beginning of each playthrough. That basically means that each person will have a unique experience to them where monuments and locations spawn in different areas compared to someone else’s game. Side quests also trigger randomly so it’s likely that you won’t get to experience them all on one playthrough alone. The other thing about We Happy Few I enjoyed was just the world itself. Walking around on Joy makes everything colorful and full of life. When not on Joy, the illusion is gone leaving you to face reality. This can also also lead to being called a downer and getting chased by an angry mob of townsfolk wielding shovels, rolling pins, and cricket bats.

 

Some of the things that really put a damper on my experience were the frequent bugs, frame rate drops, and long loading times. The bugs I encountered ranged from preventing me from completing certain side quests to spending an eternity sitting on a bench. After waiting for time to progress, the option to get off the bench disappeared leaving me to watch the doped up citizens of Maidenholm wonder about. When I wasn’t experiencing bugs, the game would freeze for a couple of minutes as the framerate tanked. Most of the time it fixed itself, but occasionally the game would just crash. Then when loading the game up again, I would be waiting there for 120 seconds waiting for the game to load. If this was just a one time thing, no problem. The issue for me was that it took this long also when switching areas. Then while exploring, the game would randomly decide it was time to load again. When all is said and done, I’d still recommend giving We Happy Few a shot. The side content and world was more than enough to keep me coming back and I can’t wait for the future DLC content to release.

 

Cosmic Star Heroine – Played on PS4

I first came across Cosmic Star Heroine last year when it released in April and added it to my games to watch. Recently it was in a PSN sale so I figured I would bite the bullet and give it a shot. I was looking for a game where the story really grabbed me, but also where I could put it down and pick it up as needed and this seemed to really fit the bill. Set in a futuristic dystopian world, this turn based RPG follows the protagonist Alyssa L’Salle. She is an agent of the API (Agency of Peace and Intelligence), who discovers a couple of mysterious devices while on a secret mission. The devices have the ability to hack into a person’s brain and take it over via mind control. Fearing what the API may use the device for, Alyssa decides to steal back the devices and find a way to counteract them. This of course results in her being labeled a traitor and listed as a rogue agent.

 

I’m about 5 hours in putting me in chapter 5 and am really enjoying myself so far. The story is pretty linear with a couple side quests thrown in here and there. So far I managed to escape the API with the device, meet a kick ass rock singer, and battle a giant robot in the middle of a city. Being an indie game, it’s estimated to be a total of 15 hours long, so I will talk about the combat in a future Gamer’s Log.

 

Dragon Quest XI Echoes of an Elusive Age – Played on PS4

I’d like to start this section of by stating that this is the first Dragon Quest game that I have played. It’s a turn based JRPG following a silent protagonist who is the chosen one meant to defeat the darkness. I know, it’s the same thing for 80% of every RPG out there, but this one does have some charm to it. The world is colorful and vibrant, which makes it really easy to get lost exploring every nook and cranny. I feel as though I have become a barrell bandit…no barrell is safe from my quest to obtain loot! I have put around 5 hours into the game and am making some headway in the main story. My only complaint is that the first couple of hours started out really slow and took awhile to speed up. I will go more in depth with this one later on down the road.

 

This brings the fifth Gamer’s Log to a close. Go forth and game like you’ve never gamed before! MUUUHAHAHA (diabolical laugh) Chappie signing off!

 

Guides

Dragon Quest XI – It Takes Two to Tango

by Chappie in

 

Location: This quest can be found in the Heliodrian Foothills near the Church.

Objective: Defeat a Monser with Eric Using Pep Power

Enter a battle and you should be in pep mode already. If you aren’t, keep battling until it activates. Select Pep Powers from the menu (located above the attack command), then use the Real Decoy attack. After the battle. return to the solder near the church and talk with her to complete the quest.

Comment(s): The Pep Power option did not show up for me until after I set the tactic for Erik to be Follow Orders.

Reward: Gold Chain

 

Guides

Dragon Quest XI – The Soldier and the Strategist – A Tale of Two Heroes

by Chappie in

 

Location: This quest can be found in Heliodor.

Objective: Search for a Book About Two Local Heroes

Head to the east side of Heliodor until you reach the Eastern Back Alley. Enter the house to the right of the downtown entrance and turn left to find the bookshelf with The Soldier and the Strategist – A Tale of Two Heroes book. Return to the scholar-looking guy near the steps leading to the castle courtyard. Talk with him to complete the quest.

Reward: Drasilian Shilling

 

Guides

Dragon Quest XI – Amelia’s in a Pickle

by Chappie in

 

Location: This quest can be found in Heliodor.

Objective: Rescue Amelia from the Rooftops.

Head to the item shop near the little girl you got the quest from and enter the door on the side of the building from the left side of the shopkeeper. Take the stairs up to the second level then climb the ladder in that room to reach the roof. Hop onto the portion of the roof with the cat and interact with her. When prompted, choose ‘yes’ to free her. Return to the little girl and talk with her to complete the quest.

Reward: Kitty Litter

 

Guides

Dragon Quest XI – The People’s Friend

by Chappie in

 

Location: This quest can be found in Cobblestone.

Objective: Retrieve the Flurry Feather

Head to the main character’s shed located to the right of his house. Jump up the hay, crates, and sacks to reach the roof. Collect the flurry feather (shiny thing) from the roof and return to the man. Talk with him and hand over the flurry feather to complete the quest.

Reward: Sleeping Hibiscus