by NightlyGamingBinge in
Guides

Welcome to our walkthrough for Chapter 3 – No Longer a Detective in Master Detective Archives: Rain Code!

Kanai Tower (Makoto’s Room)

When you gain control of Yuma, you’ll be tasked with hiding. We selected the kitchen, but we don’t think it really matters as the surprise guest doesn’t search the room or anything.

River Bank

As you work your way to the River Bank you’ll pass through the Kamasaki District where a quick cutscene will trigger. Along the way you can retrieve 2 requests:

Once you reach the River Bank, you’ll see the full extent of the damage done to the agency. Be sure to retrieve the Memory Shard – A Shattered Home from the ground under a part of the wreckage.

Mysterious Hut

After the cutscene, you’ll awaken in a new place. Explore the room then interact with the door. Since it’s locked, interact with the vent on the back wall. With no escape in sight, you’ll wait to meet your kidnapper. Follow him out the door and down the hall.

Dohya District

Continue following Shachi as he give you a tour of the Dohya District! Speak with him when he stops then continue following him to the hideout.

Resistance Hideout

In the hideout, speak with the other 4 members of the resistance:

  • Iruka
  • Servan
  • Icardi
  • Margulaw

After meeting everyone, you’ll learn Shachi’s history. Agree to help them or don’t. Either way you won’t join their resistance. When you gain control of Yuma, interact with the door to eavesdrop.

Next, make for the roof. Once there, look over the side of the building and interact with the fire escape. Shachi will then show up and explain himself. You’ll agree to help so head on downstairs and speak with Servan. When you’re ready to begin placing the cameras, leave the hideout. Before you do make sure to grab the Memory Shard – Secret Peek from a desk.

Dohya District

Make sure to pickup the following Memory Shards as you make your way to the Marunomon District:

  • Very Bad City, Very Bad Cars – Behind the Resistance Hideout next to a white van
  • Going Against It with the Big Guy – South of the Mysterious Hut on a ledge

Marunomon District

To reach this district, pass through the Kamasaki District then make your way south to the map transition near the Sun & Moon Hotel. Once there, explore the area as you make your way to the phone booth in the southeastern corner of the area. You can find the Memory Shard – Lunchtime in the Business District on a food truck in the northern part of the area.

After you place the camera, speak with the following people:

  • Power Plant Worker – East side of town near the Power Plant
  • Gloomy Office Worker – On the pedestrian walkway overlooking the river
  • Kind Office Worker – Standing against a building on the western side of the area
  • Roaming Office Worker – Southwestern corner of the area near the bus stop
  • Bank-Going Office Worker – Southwestern corner near the bus stop

After speaking with everyone, you’ll need to head to the Ginma District. Before doing so, you might want to pick up the following request:

Ginma District

Fast travel to the Ginma District then walk over to the cafe next to the bus stop. Afterwards, interact with the bus stop to set up the camera. You’ll now be able to pick up the following request:

Kamasaki District

In the Kamasaki District, travel to the western side near the meat bun cart to find a vending machine. Set the camera on this machine then head diagonally to the overhang of the hotel. You’ll then be able to ask Fubuki questions. Don’t worry about picking which ones as you’ll have to go through all of them! When you’re done, you’ll then be able to set up the last camera.

Aetheria Academy

Travel to Aetheria Academy then set the camera by the stairs leading up to the academy. The game will warn you to complete any unfinished business before placing the camera as you’ll be locked out of travel!

Marunomon District

Head to the phone booth in the southern part of the area to trigger a cutscene.

Dohya District

You’ll need to huff your way to the Dohya District to the Resistance Hideout. When prompted, select Left to avoid the Peacekeeper! To hide, select the Barrels. Now that you’ve finally made it to the Resistance Hideout, head inside.

Resistance Hideout

To reach Shachi on the roof, exit the building then head around to the fire escape. Once on the roof, you’ll find a crime scene. Investigate the following items:

  • Corpse
    • Corpse
    • Gun
  • Door
  • Neighboring Building
  • Rooftop Edge
    • Rooftop Edge
    • Rear Parking Lot
  • Surveillance Camera
  • Umbrella

Now that you’ve checked everything, end the investigation.

Dohya District

When prompted, head Left to escape!

Ginma District

As you head to the bus stop camera, make sure to press the quick event prompts to avoid detection. When you arrive, you’ll receive a tutorial for Bomb Defusal. The correct answer is the one on the bottom left!

Kamasaki District

When you load in, you’ll need to choose between throwing the brick or can. Select the brick! Make sure to press the quick time events to make it to the bomb. At the vending machine, you’ll be in for another Bomb Defusal. The correct answer is R!

When you’re speaking with Margulaw, select all the options to learn information about the Resistance leaders.

Aetheria Academy

During the cutscene, make sure to press the quick time event prompts to make it across the street. When you arrive at the academy, you’ll be up for another Bomb Defusal. The correct answer to this one is the bottom right.

Sun & Moon Hotel

Sit on the sofa to wait for Kurumi. When she arrives, you’ll be thrown into a long cutscene. Upon exiting the hotel, you’ll need to quickly press the correct quick time event prompts to escape the Peacekeepers.

Marunomon District

Hop in the abandoned boat. You’ll receive a tutorial on the boat controls. Afterwards, you’ll need to steer the boat through the flooded district to reach the power plant. Make sure to pick up the Memory Shard – Floating Peacefully floating in the water on a crate.

Rainwater Power Plant

Once you arrive at the power plant, you’ll conduct an investigation. Interact with the following items:

  • Documents
  • Poster
  • Door

When you’ve explored everything, end the investigation.

Mystery Labyrinth

Next up is the Mystery Labyrinth!! Head down the long hallway with Shinigami and enter the doorway at the end. Continue through the labyrinth to find Fubuki.

Reasoning Death Match

First up is a Reasoning Death Match to dispel the Mystery Phantoms.

StatementSolution Key
Confess to shooting Shachi on the hideout’s roof!Security Camera Footage

Afterwards, continue down the long hallway to trigger a cutscene.

Mystery Labyrinth Options

During the above mentioned cutscene, you’ll ride on a water slide. To dodge the obstacles you’ll need to answer the question correctly!

QuestionAnswer
What murder weapon was used in this case?Shachi’s gun

After surviving the river, you’ll come across the Mystery Phantoms again.

Reasoning Death Match

Reasoning Death Match here we go!

StatementSolution Key
You shot from the roof of the building next door!Parallel Gunshot Wound

Mystery Labyrinth Option

Next, you’ll have to choose between whether the crime was a suicide or homicide. Select Homicide! You’ll then need to select what’s the reasoning behind it being a homicide. Choose The Gun!

Shinigami Puzzle

The solution to the question of “Looking at his gun, you can tell Shachi’s dominant hand is his…” is L-E-F-T. Now that you solved the puzzle, head forward through the doorway to encounter the Mystery Phantoms.

Reasoning Death Match

You guessed it! Time for a Reasoning Death Match!

StatementSolution Key / repel
Shachi definitely committed suicide.Repel
Shachi shot himself with the gun in his dominant hand.Shachi is Left-Handed

Mystery Labyrinth Option

Afterwards, you’ll hop in a boat and cruise down the river until you reach a question: “Where did the culprit shoot the victim from?”. The answer is Roof of the hideout. Approach the girls by the door to trigger a cutscene.

Afterwards, interact with the door. You’ll then need to escape the roof the same way the culprit did. Interact with the 4 points on the roof to review all the possible escape routes.

Since you were unable to determine the escape route, Shinigami will recreate a memory. You’ll need to select When the rooftop was first entered.

Crime Scene Re-Creation

For this crime scene re-creation event, inspect the following:

  • Door
  • Look Down

Reasoning Death Match

Now that you have a possible escape route, the Mystery Phantoms will make their appearance again. Take them down in the Reasoning Death Match! After the first two statements, you’ll receive a tutorial for a new mechanic in the Reasoning Death Match.

StatementSolution Key / Repel
No one could’ve left that rooftop.Repel
See? There’s no place to run!Drain
They dove into the drainRepel

Mystery Labyrinth Option

After the Reasoning Death Match, you’ll fall from the roof and will need to choose who you think was capable of committing this crime? The answer is a Resistance leader! After a while, you’ll need to answer another question: “What would be necessary for the culprit to commit the crime?”. The answer is Be good at swimming.

Culprit Selection

The culprit is Icardi!

Reasoning Death Match

StatementSolution Key / Repel
Margulaw shot Shachi on the roof!Margulaw’s Alibi
And made it look like suicide.Shachi’s Gun Designed by Iruka
Then escaped through the drain!Servan’s Traumatic Experience

Mystery Labyrinth Option

After successfully completing the Reasoning Death Match, you’ll be posed with a question: What was the purpose of the bombing? The answer is Diversion.

Afterwards, you’ll need to answer what the culprit was doing during the diversion. Approach the bomb and select to use a Solution Key. In the menu select Flooded Marunomon District.

Last Stand

Head up the stairs to encounter Icardi. After his speech you’ll storm the fort! Kick, tackle and jump your way through all the obstacles in your way. When you reach the fort, you’ll need to destroy the fortress with a Solution Key. Select Marunomon District Safe.

Deduction Denouement

With all the mysteries solved, it’s time to put everything together. To solve how the whole crime played out, you’ll need to create the book. The table below lists which Solution Key goes on which page. When you’re done a scene will play out going through the whole incident.

PageSolution
Part 01 Hijacked PlanSurveillance Camera
Part 02 The First ExplosionPhone Booth
Part 03 Rooftop Murder (1)Shachi’s Gun
Part 03 Rooftop Murder (2)Shachi’s Right Hand
Part 04 Rooftop Escape (1)Opened Drain
Part 05 Flooded MarunomonSubmerge
Part 06 Crime’s True PurposeIcardi

With the mystery unraveled, a long cutscene will trigger. You’ll need to make a choice about what you should do. Select whichever one you want. We chose to “Turn myself in”. Makoto will step in and save you all. Afterwards, he’ll leave so follow him!

Once inside the new Nocturnal Detective Agency, speak with Vivia to complete the chapter!

For more guides on Master Detective Agency: Rain Code, click here!

Related Posts