Octopath Traveler II Agnea’s Chapter 2

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Agnea is on a quest to become a star and bring people happiness. During Agnea’s Chapter 2 in Octopath Traveler II, Agnea will begin her journey at New Delsta in the Brightlands. Please note that the recommended level for this main story is 14.

New Delsta

For the first task, travel to the northwestern part of the city to reach the theater. As you approach the gate, a cutscene will trigger during which you’ll find out that you need a ticket to see the show. At night, use Entreat on the Woman in front of the tavern to find a Theater Ticket. With the ticket in hand, return to the theater and speak with the Doorman to gain entry. After witnessing the performance, you’ll meet Gil who runs a tavern in the Backstreets. Travel east to reach the New Delsta: Backstreets. Once there, make your way down the stairs and head west. Just before the graveyard, head north up the stairs to find Gil’s tavern. Make your way inside to trigger another cutscene where you’ll learn more about Gil’s history. Afterwards, you’ll need to Allure the following people during the day, bring them back to the tavern and speak with Gil to drop them off:

  • Jack-of-All-Trades – Down the stairs from the bar
  • Woman – Just south of the savepoint
  • Wife – Just outside of the theater in New Delsta

When you lead the last person to Gil, he’ll ask if you want to start the performance. Tell him yes then a long cutscene will trigger during which you’ll meet the revolting La’mani. Return to the tavern to see the aftermath of La’mani’s visit. Next, head on over to the theater in New Delsta. As you approach the gate, you’ll be stopped by the Doorman. After seeing La’mani, you’ll run past the Doorman and enter the theater.

Theater

Once inside, head left to Theater: Backstage. You’ll find the below as you make your way through this area!

Enemies

NameVulnerable
Flame CuratorSpear / Dagger / Staff / Ice
Light GuardianSword / Spear / Dagger / Dark
Light WispIce / Wind / Dark
Thunder SentinelSword / Spear / Dagger / Wind
Troupe Member IDagger / Axe / Staff / Wind
Troupe Member IISpear / Bow / Ice / Wind

Chests

LootLocation
Refreshing JamFirst floor in the room west of the stairs
Lightning AmuletThird floor in the room on the west side
Simple CostumeThird floor after passing the Theater: Passageway
Falcon KnifeSecond floor in the room at the bottom of the stairs
Healing Grape (M)On top of scaffolding next to savepoint

Boss Fight

For this fight, you’ll face La’mani. During his first move, he’ll summon in two adds you’ll need to fight. While the dancers are on the field, some of his vulnerabilities will be blocked. In order to unblock them, you’ll need to defeat the dancers. For attacks, La’mani uses Lightning-based attacks and can heal himself. Defeat all the enemies to win!

NameVulnerable
La’maniSpear / Dagger / Fire / Ice / Dark
Troupe DancerDagger / Axe
Troupe MusicianFire / Wind / Light

After the battle, Dolcinaea will scold La’mani and he’ll agree to leave the tavern alone. Gil will see his dreams come true and will gift you the “Song of Hope”. After he sends you off, the chapter will end!

For more guides on Octopath Traveler II, click here!

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