Adrestian Empire
- Edelgard
- Ability: Imperial Lineage
- multiplies exp by 1.2
- Strengths
- Sword, Axe, Authority, Hvy Armor
- Weaknesses
- Bow, Faith
- Ability: Imperial Lineage
- Hubert
- Ability: Officer Duty
- Grant Mt +5 with gambits
- Strengths
- Bow, Reason, Authority
- Weaknesses
- Axe, Faith, Flying
- Ability: Officer Duty
- Ferdinand
- Ability: Confidence
- Grants Hit/Avo +15 when unit is at full HP
- Strengths
- Sword, Lance, Axe, Riding
- Weaknesses
- None
- Values needed to recruit
- Dex
- Hvy Armor
- Ability: Confidence
- Linhardt
- Ability: Catnap
- If unit takes no action except wait, recovers up to 10% of max HP
- Strengths
- Reason, Faith
- Weaknesses
- Axe, Brawl
- Values needed to recruit
- Mag
- Reason
- Ability: Catnap
- Caspar
- Ability: Born Fighter
- Adjacent foes suffer Avi -10 during combat
- Strengths
- Axe, Brawl
- Weaknesses
- Bow, Reason, Authority
- Values needed to recruit
- Str
- Brawl
- Ability: Born Fighter
- Bernadetta
- Ability: Persecution Complex
- Grants Atk +5 when unit is not at full HP
- Strengths
- Lance, Bow
- Weaknesses
- Sword, Axe, Brawl, Hvy Armor
- Values needed to recruit
- Str
- Bow
- Ability: Persecution Complex
- Dorothea
- Ability: Songstress
- Adjacent allies recover up to 10% of max HP at the start of each turn
- Strengths
- Sword, Reason
- Weaknesses
- Faith, Riding, Flying
- Ability: Songstress
- Petra
- Ability: Hunter’s Boon
- Grants Crit +20 when foe’s HP is < 50%
- Strengths
- Sword, Axe, Bow, Flying
- Weaknesses
- Reason, Faith
- Values needed to recruit
- Dex
- Riding
- Ability: Hunter’s Boon
Holy Kingdom of Faerghus
- Dimitri
- Ability: Royal Lineage
- Multiplies exp earned by 1.2
- Strengths
- Sword, Lance, Authority
- Weaknesses
- Axe, Reason
- Ability: Royal Lineage
- Dedue
- Ability: Staunch Shield
- If unit takes no action, except Wait, grants Def +4 for 1 turn
- Strengths
- Lance, Axe, Brawl, Hvy Armor
- Weaknesses
- Faith, Riding, Flying
- Ability: Staunch Shield
- Felix
- Ability: Lone Wolf
- Unit deals 5 extra damage when no battalion is assigned or when battalion endurance is 0
- Strengths
- Sword, Bow, Brawl
- Weaknesses
- Reason, Authority
- Values needed to recruit
- Spd
- Sword
- Ability: Lone Wolf
- Ashe
- Ability: Lockpick
- Allows unit to open doors and chests without keys
- Strengths
- Axe, Bow
- Weaknesses
- Reason
- Values needed to recruit
- Cha
- Lance
- Ability: Lockpick
- Sylvain
- Ability: Philanderer
- If a female ally is adjacent, unit deals 2 extra damage and takes 2 less damage during combat
- Strengths
- Lance, Axe, Riding
- Weaknesses
- Bow
- Values needed to recruit
- Cha
- Reason
- Ability: Philanderer
- Mercedes
- Ability: Live to Serve
- When healing an ally with white magic, unit recovers the same of HP
- Strengths
- Reason, Faith
- Weaknesses
- Sword, Lance, Axe, Hvy Armor
- Values needed to recruit
- Mag
- Bow
- Ability: Live to Serve
- Annette
- Ability: Perseverance
- Use Rally to grant Str+4 to an ally
- Strengths
- Axe, Reason, Authority
- Weaknesses
- Bow, Hvy Armor
- Values needed to recruit
- Mag
- Faith
- Ability: Perseverance
- Ingrid
- Ability: Lady Knight
- Grants Mt +3 and Hit +5 with Gambits
- Strengths
- Sword, Lance, Riding, Flying
- Weaknesses
- None
- Values needed to recruit
- Dex
- Flying
- Ability: Lady Knight
Leicester Alliance
- Claude
- Ability: Leicester Lineage
- Multiplies exp by 1.2
- Strengths
- Sword, Bow, Authority, Flying
- Weaknesses
- Lance, Faith
- Ability: Leicester Lineage
- Lorenz
- Ability: Distinguished House
- Unit deals 2 extra damage while in formation with a battalion
- Strengths
- Lance, Reason, Riding
- Weaknesses
- Brawl
- Values needed to recruit
- Cha
- Reason
- Ability: Distinguished House
- Raphael
- Ability: Goody Basket
- Chance to recover up to 10% of max HP at the start of each turn.
- Trigger %= Lck stat
- Strengths
- Axe, Brawl, Hvy Armor
- Weaknesses
- Bow, Reason, Riding
- Values needed to recruit
- Str
- Hvy Armor
- Ability: Goody Basket
- Ignatz
- Ability: Watchful Eye
- Grants Hit +20
- Strengths
- Sword, Bow, Authority
- Weaknesses
- Flying
- Values needed to recruit
- Dex
- Authority
- Ability: Watchful Eye
- Lysithea
- Ability: Mastermind
- Doubles skill experience earned in battle
- Strengths
- Reason, Faith, Authority
- Weaknesses
- Sword, Lance, Axe, Hvy Armor
- Values needed to recruit
- Mag
- Faith
- Ability: Mastermind
- Marianne
- Ability: Animal Friend
- Unit recovers up to 20% of max HP at the start of each turn when adjacent to a cavalry or flying ally
- Strengths
- Sword, Faith, Riding, Flying
- Weaknesses
- Brawl, Hvy Armor
- Values needed to recruit
- Mag
- Riding
- Ability: Animal Friend
- Hilda
- Ability: Advocate
- Adjacent male allies deal 3 extra damage during combat
- Strengths
- Lance, Axe
- Weaknesses
- Faith, Authority
- Ability: Advocate
- Leonie
- Ability: Rivalry
- If a male ally is adjacent, unit deals 2 extra damage and takes 2 less damage during combat
- Strengths
- Lance, Bow, Riding
- Weaknesses
- None
- Values needed to recruit
- Str
- Lance
- Ability: Rivalry