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FF7 Rebirth Grasslands Region World Intel Guide

by NightlyGamingBinge in

Welcome to NGB and our FF7 Rebirth Grasslands Region World Intel Guide! Here we’ll cover all the world intel for the Grasslands in FF7 Rebirth, including Remnawave Towers, Combat Assignments, Summon Crystals, Lifesprings, Protorelic, etc. The FF7 Rebirth Grasslands region consists of a town called Kalm and the surrounding areas! In Kalm, you’ll be able to increase your bonds of friendship with party members via dialog options and play against Queen’s Blood opponents to earn cards. Keep in mind that you can also purchase Queen’s Blood cards from venders in the Grasslands. For a guide on where to purchase these cards, click here!

Kalm

You’ll want to do all the below things in Kalm before meeting Aerith at the clock tower during Chapter 2, otherwise, you’ll have to wait until a bit later in FF7 Rebirth to return!

Bonds of Friendship Dialog Options

Party MemberLocationStatementBest Answer
AerithIn front of the Maghnata Books. You’ll speak with her there as part of the story.Wanna climb the clocktower together?Sure. Let’s.
BarretIn a bar on the north side of townNot gonna have a drop til Seventh Heaven’s back up and runnin’.First one’s on me.
Red XIIINear the entrance to town on the southwest sideOne can never be too careful with Shinra.I knew I could count on you.
TifaIn Town Square in front of the innThis tank remind you of anything?The place I made that promise to you.

Queen’s Blood Opponents

For the Queen’s Blood players exact locations and the rewards you’ll receive for defeating them, click here!

  • Ned
  • Nene
  • Zahira

Grasslands Region

Before exploring the Grasslands in Chapter 2, we recommend pushing forward with the story until you finish up at Bill’s Ranch and unlocked your Chocobo. This will make traveling MUCH easier, plus you’ll unlock the Remnawave Towers, Combat Assignments, Summon Crystals, Lifesprings and Protorelic which are all scattered around the Grasslands!

Towers

Once you discover a Remnawave Tower, you’ll need to interact with the red button to activate the tower. To reach this button, you may need to defeat enemies surrounding a tower. Sometimes the button will be on the ground level and other times you’ll need to scale the tower to reach it.

Activation Intel 1: Bill’s Ranch Tower

FF7 Rebirth Grasslands Activation Intel

Activation Intel 2: Eastern Seaboard Tower

FF7 Rebirth Grasslands World Intel Remnawave Towers

Activation Intel 3: Swamplands Tower

FF7 Rebirth Grasslands Swamplands Tower

Activation Intel 4: Plains Tower

FF7 Rebirth Grasslands Tower

Activation Intel 5: Kalm Outskirts Tower

FF7 Rebirth Grasslands Kalm Outskirts Tower

Activation Intel 6: Wastelands Tower

FF7 Rebirth Grasslands Wastelands Tower

Combat Assignments

For Combat Assignments in Final Fantasy VII Rebirth, you’ll need to defeat a group of enemies while completing the stated combat objectives! These guys won’t show up on the map by default. You’ll need to approach their location to get a notification about them.

Fiend Intel 1: Voracious and Venomous

FF7 Rebirth Grasslands Combat Assignments
  • Combat Objectives:
    • Pressure an enemy
    • Stagger an enemy
    • Avoid being poisoned

Fiend Intel 2: Bearer of Grudges

FF7 Rebirth Grasslands Fiend Intel
  • Combat Objectives:
    • Pressure an enemy
    • Stagger an enemy
    • Defeat all enemies within the time limit

Fiend Intel 3: Keepers of the Burrow

FF7 Rebirth Grasslands Fiend Intel 3
  • Combat Objectives:
    • Pressure both fire and ice imbued enemies
    • Stagger an enemy
    • Defeat all enemies within the time limit

Fiend Intel 4: Wailing Weed

FF7 Rebirth Grasslands Fiend Intel 4
  • Combat Objectives:
    • Prevent enemies from using Quick Nap
    • Stagger an enemy
    • Defeat all enemies within the time limit

Fiend Intel 5: Picky Eater

FF7 Rebirth Grasslands Fiend Intel 5
  • Combat Objectives:
    • Pressure an enemy
    • Staffer an enemy
    • Defeat all enemies within the time limit

Fiend Intel 6: Voltaic Canine

FF7 Rebirth Grasslands Fiend 6
  • Combat Objectives:
    • Pressure an enemy
    • Stagger an enemy
    • Defeat all enemies within the time limit

To pressure an enemy, you’ll need to use the Poison Materia on Red XIII to cast Bio on an enemy.

Summon Crystals

To complete the Summon Crystals, you’ll need to memorize the position and necessary timing for a series of points. When the points disappear, you’ll need to make inputs at the correct times to replicate the memory matrix. If you succeed, you’ll weaken the summon in its combat trial and strengthen its corresponding materia.

Divine Intel 1: Titan Sanctuary a

FF7 Rebirth Grasslands Divine Intel

Divine Intel 2: Titan Sanctuary B

FF7 Rebirth Grasslands Summon Crystals

Divine Intel 3: Titan Sanctuary y

FF7 Rebirth Grasslands Titan Sanctuary

Lifesprings

Interact with the giant crystals and press the button when prompted to complete the Lifesprings. While at each Lifespring, be sure to also collect the cache of materials around the crystal!! Every two Lifesprings will unlock a new intel on the map for you to investigate.

Expedition Intel 1: Cragshade Lifespring

FF7 Rebirth Grasslands Lifesprings

Expedition Intel 2: Wetlands Lifespring

FF7 Rebirth Grasslands Expedition Intel 2

Expedition Intel 3: Morass Lifespring

FF7 Rebirth Grasslands Expedition Intel 3

Expedition Intel 4: Grasswastes Lifespring

FF7 Rebirth Grasslands Expedition Intel 4

Expedition Intel 5: Mako Pipeline Lifespring

FF7 Rebirth Grasslands World Intel

Expedition Intel 6: Cavern Lifespring

FF7 Rebirth Grasslands Lifespring

Protorelic

The Protorelic can be obtained after completing the questline! This questline in the Grasslands consists of four separate intel locations that unlock as you do each one.

Phenomenon Intel 1: Coastal Lookout

FF7 Rebirth Grasslands Protorelic

To get inside the Coastal Lookout, you’ll need to crouch under a hole in the fence. Once inside, scale the wall to the left of the locked door to reach the roof. Once on the roof you’ll encounter some bandits!! After getting nowhere with the conversation, you’ll engage in battle with them. Defeat the decoys then Chadley will reveal where to go next!

Phenomenon Intel 2: Pipeline Management Facility

FF7 Rebirth Grasslands Phenomenon Intel 2

You’ll receive this intel after completing the Phenomenon Intel 1: Coastal Lookout. Head to the western part of the Grasslands south of Kalm to find the Pipeline Management Facility. Once you arrive, approach the shipping containers to receive a tutorial on how to sneak. Sneak your way into the main building near where Beck and the other goons are grouped around a fire. Next, you’ll need to head outside the building and jump up the metal column to reach an upper level.

FF7 Rebirth Grasslands Beck's Badass Bandits Hideout

Afterwards, climb up the ladder to reach the roof then slide down the pole to engage with the bandits. The others will make their escape with the treasure and leave the decoys behind as bait.

FF7 Rebirth Butch
FF7 Rebirth Spearhawk

Defeat him in battle to receive your next heading from Chadley.

Phenomenon Intel 3: Abandoned Republic Factory

FF7 Rebirth Phenomenon Intel

When you reach this area, enter the building on the north side via the garage doors. You’ll then encounter the gang again! During the cutscene, you’ll have to select who has the treasure. Burke is the correct answer!! Afterwards, you’ll need to defeat the bandits then hop on your chocobo and pick up the scent in the corner by the dumpster.

FF7 Rebirth Grasslands Chocobo Dig Spot

Follow the trail to unearth the key at the end.

Phenomenon Intel 4: The Hideout

FF7 Rebirth Grasslands The Hideout

To reach the Hideout, you’ll need to travel to the Kalm Air-Raid Shelter then head north along a cliff. This will bring you to a locked gate. Use the key you previously received to open this gate then follow the path to reach the Hideout. Crouch under the garage door to find Beck’s Badass Bandits playing dead. If you look above them, you’ll notice a yellow crate above them. Look for the switch next to the garage doors to drop this crate on them!

FF7 Rebirth Grasslands Search for Protorelic Clues

You can try talking it out, however, it will of course end with violence. Take out the bandits. At the end, you can pay them 2,000 Gil for the treasure so the bandits can attempt a fresh start. As a reward, you’ll receive Beck’s Protorelic.

Chocobo Stops

The Chocobo Stops are convenient fast travel locations! To fix a stop, interact with the sign to pick it up! By fixing a Chocobo Stop, you’ll receive a Golden Plume, which you can trade to Chloe at Bill’s Ranch for Chocobo armor. Please note, you cannot fix the Chocobo Stop until you’ve received your own at Bill’s Ranch.

FF7 Rebirth Grasslands Chocobo Stop
FF7 Rebirth Chocobo Stop
FF7 Rebirth Grasslands Chocobo Stop
FF7 Rebirth Grasslands Chocobo Stop
FF7 Rebirth Grasslands Chocobo Stop
FF7 Rebirth Grasslands Chocobo Stop
FF7 Rebirth Grasslands Chocobo Stop
FF7 Rebirth Grasslands Chocobo Stop Location

Excavation Intel

The Excavation Intel will appear on your world map after you’ve completed a couple of Lifesprings. Every 2 Lifesprings will give you a new Excavation Intel.

Excavation Intel 1: Bygone Settlement

FF7 Rebirth Grasslands Settlements

The Excavation Intel 1: Bygone Settlement will unlock after completing 2 Lifesprings. For this intel, you’ll need to use your chocobo to dig up 3 relics.

Excavation Intel 2: Pipeline Depository

FF7 Rebirth Grasslands Excavation Intel

This intel will unlock after completing 6 Lifesprings! To complete it, you’ll need to use your chocobo to dig up 3 artifacts.

Moogle Intel

Moogle Intel: Prairie Moogle

FF7 Rebirth Grasslands Moogles

Interact with the door at the base of the giant mushroom to enter the mogstool. The Moogle Merchant will need your help wrangling the 5 Mooglets. Once you’ve successfully rounded up all the Mooglets, you’ll be able to exchange Moogle Medals for items at the Moogle Emporium.

Cache Locations

Cache locations can be found throughout the Grasslands. When you encounter one, you’ll need to find all the chests there to have it marked as complete.

Thresher Waterwheel

  • 2 chests
FF7 Rebirth Chapter 2 Roadmap Cache Location

Jadewind Hill

  • 3 chests
FF7 Rebirth Chapter 2 Roadmap Cache Location

Forgotten Treads

  • 2 chests
FF7 Rebirth Chapter 2 Roadmap Forgotten Treads

Mako Pipe Junction

  • 2 chests
FF7 Rebirth Grasslands Cache Location

Marshy Mire

  • 2 chests
FF7 Rebirth Grasslands Cache

Mistveil Reservoir

  • 3 chests
FF7 Rebirth Cache Locations

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FF7 Rebirth Bonds of Friendship Dialog Answers

by NightlyGamingBinge in

Welcome to NGB and our FF7 Rebirth Bonds of Friendship guide! Here we’ll list all of the Bonds of Friendship dialog options along with the answer that will give you the most bond points!

Chapter 2 Dialog Options

In this table, you’ll find all the Bonds of Friendship dialog options for each party member along with the best answer in Chapter 2. Giving the best answer will reward you with the most bond points for that party member in a given conversation.

Party MemberLocationStatementBest Answer
AerithKalm – In front of the Maghnata Books. You’ll speak with her there as part of the story.Wanna climb the clocktower together?Sure. Let’s.
BarretKalm – In a bar on the north side of townNot gonna have a drop til Seventh Heaven’s back up and runnin’.First one’s on me.
Red XIIIKalm – Near the entrance to town on the southwest sideOne can never be too careful with Shinra.I knew I could count on you.
TifaKalm – In Town Square in front of the innThis tank remind you of anything?The place I made that promise to you.

Chapter 4 Dialog Options

In this table, you’ll find all the Bonds of Friendship dialog options for each party member along with the best answer in Chapter 4. Giving the best answer will reward you with the most bond points for that party member in a given conversation. You’ll be able to speak with your party members during the Respite Main Scenario after retiring to the inn.

Party MemberLocationStatementBest Answer
AerithUnder Junon – In the innDo you remember the first time we met?You shoved a flower at me.
BarretUnder Junon – In the innWhat do you think Yuffie wants with us?Your autograph.
Red XIIIUnder Junon – In the innI doubt I’ll smell Shinra till it’s too late.We’ll manage.
TifaUnder Junon – In the innDo you remember a guy named Emilio?The general store kid?

Chapter 6 Dialog Options

In this table, you’ll find all the Bonds of Friendship dialog options for each party member along with the best answer in Chapter 6. Giving the best answer will reward you with the most bond points for that party member in a given conversation.

Party MemberLocationStatementBest Answer
YuffieCosta del Sol – Standing next to the red food truck across from Surf & SuntanYou’re obviously captivated by my bodacious beach bod.Yeah. Obviously.
TifaCosta del Sol – On the beach in the evening after the boss fightFeels like it’s been ages since Seventh Heaven.Lot’s happened since then.
BarretCosta del Sol – On the stairs at the beach in the evening after the boss fightI couldn’t do a damn thing for those poor bastards.You tried. That’s all you can do.
Red XIIICosta del Sol – On the beach in the evening after the boss fightI know I should strive to maintain my composure around him, but…Don’t sweat it.
AerithCosta del Sol – On the beach in the evening after the boss fightI start thinking things so dark and ugly that it scares me.They’re just thoughts.

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FF7 Rebirth – How to Obtain All Queen’s Blood Cards

by NightlyGamingBinge in

Welcome to NGB and our guide on FF7 Rebirth – How to Obtain All Queen’s Blood Cards! Here we’ll cover all the Queen’s Blood cards along with where you can either win them from other QB players or purchase them from shops!

Queen’s Blood Cards

In this table, you’ll find a listing of all the Queen’s Blood cards along with how you can obtain them.

Queen’s Blood CardObtained
#2 Riot TrooperChapter 2 – Purchase the QB Booster Pack: Suppressive Strikers for 500 Gil from the Items Vender in the alley behind Maghnata Books in Kalm
#3 GrenadierChapter 2 – Purchase the QB Booster Pack: Ruffians for 500 Gil from the Items Vender in the alley behind Maghnata Books in Kalm
#6 ToxiratChapter 2 – Purchase the QB Booster Pack: Suppressive Strikers for 500 Gil from the Items Vender in the alley behind Maghnata Books in Kalm
#10 MandragoraChapter 2 – Purchase the QB Booster Pack: Ruffians for 500 Gil from the Items Vender in the alley behind Maghnata Books in Kalm
#12 CactuarChapter 2 – Defeat QB Player Nene in Kalm
#13 Crystalline CrabChapter 2 – Defeat Ned, the Queen’s Blood Player in Kalm
#14 QuetzalcoatlChapter 2 – Purchase the QB Booster Pack: Ruffians for 500 Gil from the Items Vender in the alley behind Maghnata Books in Kalm
#15 ZuChapter 2 – Purchase the QB Booster Pack: Ruffians for 500 Gil from the Items Vender in the alley behind Maghnata Books in Kalm
#16 Devil RiderChapter 2 – Purchase the QB Booster Pack: Suppressive Strikers for 500 Gil from the Items Vender in the alley behind Maghnata Books in Kalm
#17 Screamer Chapter 2 – Defeat QB Player Zahira in Kalm
#18 FlanChapter 2 – Purchase the QB Booster Pack: Suppressive Strikers for 500 Gil from the Items Vender in the alley behind Maghnata Books in Kalm
#19 CrawlerChapter 4 – Under Junon – General Store – Purchase QB Booster Pack: Weird & Wicked for 500 Gil
#20 ArchdragonChapter 4 – Under Junon – General Store – Purchase QB Booster Pack: Weird & Wicked for 500 Gil
#21 OgreChapter 4 – Under Junon – Defeat the Moore Twins in their residence
#22 DeathwheelChapter 4 – Crow’s Nest – Purchase QB Booster Pack: Shut Up ‘n’ Drive for 500 Gil from the Vending Machine
#23 FleetwingChapter 6 – Costa del Sol – Card Carnival – Complete Cards del Amor Challenge – Round 1
#24 ZemzeletteChapter 4 – Under Junon – Defeat Zogan on the docks
#25 IgniliskChapter 4 – Crow’s Nest – Purchase QB Booster Pack: Shut Up ‘n’ Drive for 500 Gil from the Vending Machine
#26 CapparwireChapter 4 – Under Junon – General Store – Purchase QB Booster Pack: Weird & Wicked for 500 Gil
#27 MindflayerChapter 4 – Crow’s Nest – Defeat Michaela
#28 ScrutineyeChapter 4 – Crow’s Nest – Purchase QB Booster Pack: Shut Up ‘n’ Drive for 500 Gil from the Vending Machine
#29 Hell Rider IIChapter 4 – Crow’s Nest – Purchase QB Booster Pack: Shut Up ‘n’ Drive for 500 Gil from the Vending Machine
#30 FlametrooperChapter 4 – Crow’s Nest – Defeat Neil
#31 SpearhawkChapter 6 – Costa del Sol – Card Carnival – Complete the Spears and Needles Challenge
#32 Sea DevilChapter 6 – Costa del Sol – Card Carnival – Complete the Sea Devil by Night Challenge
#33 ShoalopodChapter 6 – Costa del Sol – Card Carnival – Purchase QB Booster Pack: High Seas Horror for 500 Gil
#34 Crown LanceChapter 6 – Costa del Sol – Card Carnival – Purchase QB Booster Pack: High Seas Horror for 500 Gil
#35 Tonberry KingChapter 6 – Costa del Sol – Card Carnival – Complete the A Kingly Clash Challenge
#95 IfritChapter 5 – Win the Shinra-8 tournament
#96 ShivaChapter 4 – Under Junon – Defeat Isabelle at the tavern
#098 TitanPurchase from Thorin’s Card Shop in the Grasslands for 500 Gil. This shop becomes available during A Rare Card Lost side quest
#107 Chocobo & MoogleComplete A Rare Card Lost side quest
#108 Fat ChocoboPurchase from Thorin’s Card Shop in the Grasslands for 500 Gil. This shop becomes available during A Rare Card Lost side quest
#109 Posh ChocoboChapter 6 – Costa del Sol – Card Carnival – Complete Cards del Amor Challenge – Round 2
#110 Moogle TrioChapter 6 – Costa del Sol – Card Carnival – Complete Cards del Amor Challenge – Round 3
#113 MidgardsormrChapter 4 – Crow’s Nest – Defeat Cameron
#115 Terror of the DeepChapter 5 – Win the Shinra-8 tournament

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FF7 Rebirth Queen’s Blood Opponents

by NightlyGamingBinge in

Welcome to NGB and our FF7 Rebirth Queen’s Blood Opponents guide! In this guide we’ll cover the locations of all the Queen’s Blood players along with the rewards you’ll receive for winning. As you play Queen’s Blood and defeat opponents, you’ll rank up, earning you some trophies!

Chapter 2

In this table, you’ll find all the players you can challenge to Queen’s Blood during Chapter 2 along with the cards you’ll receive as a reward!

PlayersLocationsRewards
NedKalm – When facing the inn, look to the left to find Ned sitting at a table under an overhang.#13 Crystalline Crab
NeneKalm – When facing the Restaurant, head up the stairs and turn left to find her on the covered wrap around porch.#12 Cactuar
ZahiraKalm – From Maghnata Books, head north along the sidewalk to find her sitting at a table at the end.#17 Screamer

Chapter 4

In this table, you’ll find all the players you can challenge to Queen’s Blood during Chapter 4 along with the cards you’ll receive as a reward!

PlayersLocationsRewards
CameronCrow’s Nest – In the southeastern building#113 Midgardsormr
IsabelleUnder Junon – At the tavern on the patio#96 Shiva
MichaelaCrow’s Nest – In the southern part of the town on the walkway diagonally from the Community Noticeboard##27 Mindflayer
NeilCrow’s Nest – Near the northern entrance of town on the east side of the path on a wooden deck#30 Flametrooper
The Moore TwinsUnder Junon – In the residence up the stairs to the right of Armentis#21 Ogre
ZoganUnder Junon – At the docks in the Coastline #24 Zemzelett

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October Classroom Questions and Answers Persona 3 Reload

by NightlyGamingBinge in

Welcome to NGB and our October Classroom Questions and Answers guide for Persona 3 Reload! Here we’ll have the correct answers to all of the questions asked by the illustrious staff of Gekkoukan High School during the month of October! Over the course of the game, the Protag will either be asked to answer a specific question by one of his teachers or begged by one of his friends to help by giving them the correct answer. This guide is broken up based on each day a question is asked. You’ll find a table containing the question asked along with the answer to that question under each section. Answering a question correctly will rewards the Protag with an increase to the Charm stat.

Midterms also happen to be this month. You can find the answers to those questions after the October Classroom Questions and Answers section at the bottom of the guide.

October Classroom Questions and Answers

10/7 – Ms. Ounishi’s Class Question

The first question of the month comes from Ms. Ounishi talking about hormones!

QuestionAnswer
Which hormone is the one in your brain that provides a sense of achievement?Dopamine.

10/10 – Mr. Edogawa’s Class Question

Question number two is asked by Mr. Edogawa and is about his favorite subject, magic!

QuestionAnswer
Who was the founder of Theosophy, a group that gave rise to many other magical societies?Helena Blavatsky.

10/19 – Ms. Miyahara’s Class Question

The third question is math related from Ms. Miyahara.

QuestionAnswer
We used the number “zero” a lot. Do you know where it originally came from, though?India.

10/22 – Mrs. Terauchi’s Class Question

Mrs. Terauchi will ask a question about Roman mythology in relationship to a month.

QuestionAnswer
Which Roman goddess has been theorized as the namesake for the month of April?Venus.

10/26 – Ms. Toriumi’s Class Question

Ms. Toriumi, who had a bit of a late night, will ask a question about the months.

QuestionAnswer
But there’s one region that instead calls it “the month with gods,” because that’s where they all go! Do you know which one it is?Izumo.

10/30 – Ms. Ounishi’s Class Question

The final question of the month comes from Ms. Ounishi about sweet potatoes.

QuestionAnswer
A certain enzyme brings out the sweetness in them when they’re baked. Do you happen to know what it is?Beta-amylase.

October Midterms Questions and Answers

Midterms start on Tuesday 10/13 and run until Saturday 10/17 During this period, the days will progress concurrently, and there will be a couple of question you’ll be asked to answer. They can be found in the below table along with the correct answer to them.

Midterms 10/13 – 10/17

QuestionsAnswers
The hormone dopamine is related to our sense of accomplishment. Name a symptom of its over-production.Addiction
Who is considered by many to be the first numerologist, whose name lives on today in a mathematical theorem?Pythagoras
What happens when electrical resistance reaches zero? Hint: It was the word I used to confess my love to someone…Superconductivity
What is the meaning of the phrase “to spill the beans”?To reveal a secret

Looking for more Persona 3 Reload guides? Make sure to visit our main guide page! There, you’ll discover helpful guides for social links, classroom questions and answers for different months, and tips to make navigating Tartarus a bit easier.

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Persona 3 Reload Lovers Social Link Guide

by NightlyGamingBinge in

Welcome to NGB and our Persona 3 Reload Lovers Social Link guide. Here we’ll cover how to start the Lovers Social Link along with what you’ll need to do to increase its rank and the correct answers to the questions asked by Yukari Takeba. When you reach Rank 10, you’ll be able to fuse the Cybele Persona. You’ll also receive Yukari’s Strap which give you the Rank 10 benefits of the Lovers Social Link in New Game Plus.

The Lovers Social Link becomes available on 7/25 after returning from the SEES trip to the beach. In order to start it, you’ll need to have raised your Charm Social Link to its Rank 6, Charismatic. After doing that, speak with Hikari in the classroom after school and choose to meet with her on the roof.

In order to rank up the Lovers Social Link, you’ll need to spend time with Yukari after school. Make sure to bring a Lovers Persona along to gain additional affinity with her to rank up faster.

Day Off Invite

On days off from school, Yukari might message the Protag asking to hang out. If you agree to it, then you’ll have a chance to deepen your relationship with her.

QuestionsAnswers
Do YOU like azuki strawbery daifuku!?I love it.

Rank 1

Rank 1 of the Lovers Social Link is unlocked automatically after you obtain the social link.

Rank 2

During Rank 2, our first outing with Yukari is the flower shop to pick out some flower for her room!

QuestionsAnswers
I think I’ll go with the gerberas. What color do you think I should get?Cute pink.
Oh wait, you’ve never seen my room, have you? We’ll then, why am I even asking you?That’s mean.

Rank 3

Our next outing with Yukari takes place at Paulownia Mall on the way home from school. Pick whatever option you want for the response as neither reward any affinity points.

QuestionsAnswers
I guess my own mom’s no different.Either Option

Rank 4

This outing with Yukari has the pair returning to Paulownia Mall for a pleasant afternoon or so they thought.

QuestionsAnswers
Sorry.Are you okay?

Rank 5

On the way to get some ramen with Yukari, she seems to have misplaced her wallet. The first four responses don’t reward any affinity points, so feel free to choose which ever ones you please. Check the table below for the 5th response to see the best option.

QuestionsAnswers
What should I do?Either Option
Did something happen…?Either Option
……Any Option
Huh? Who the hell are you?Any Option
I didn’t need your help!I’m sorry.

Rank 6

Following the events from the previous outing, Yukari will want to meet on the school roof to talk about it.

QuestionsAnswers
Thanks for your help back then. I really appreciate it.Anytime.
Wouldn’t that be annoying? Y’know if people assumed we were dating…I wouldn’t mind.

Rank 7

For Rank 7, the pair will head out to eat after class for an uninterrupted afternoon!

QuestionsAnswers
We could have lunch outdoors. Maybe we’ll even see a deer or something. What do you think?Let’s go just the two of us.

Rank 8

Rank 8 takes us back to Paulownia Mall where we’ll once again be interrupted. Starting to think this place might be cursed! The second option doesn’t reward any affinity so pick any option you like. Check the table below for the best option for the first response.

QuestionsAnswers
I know! Why don’t you come help me pick something out?All right.
I told her we could meet up and talk about her remarriage. I’m nervous just thinking about it…Either Option

Rank 9

This is the rank where you’ll decided what kind of relationship you want to have with Yukari. If you want to start a relationship with her, check out the options in the relationship section below otherwise check out the precious friend section.

Relationship

QuestionsAnswers
…………
What do you really think of me?I love you.

Precious Friend

QuestionsAnswers
…………
What do you really think of me?You’re a precious friend.

Rank 10

Feel free to choose any options you fancy as this is the final rank of the Lovers Social Link. You’ll receive Yukari’s Strap which give you the Rank 10 benefits of the Lovers Social Link in New Game Plus.

Looking for more Persona 3 Reload guides? Make sure to visit our main guide page! There, you’ll discover helpful guides for social links, classroom questions and answers for different months, and tips to make navigating Tartarus a bit easier.

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September Classroom Questions and Answers Persona 3 Reload

by NightlyGamingBinge in

Welcome to NGB and our September Classroom Questions and Answers guide for Persona 3 Reload! Here we’ll have the correct answers to all of the questions asked by the illustrious staff of Gekkoukan High School during the month of September! Over the course of the game, the Protag will either be asked to answer a specific question by one of his teachers or begged by one of his friends to help by giving them the correct answer. This guide is broken up based on each day a question is asked. You’ll find a table containing the question asked along with the answer to that question under each section. Answering a question correctly will rewards the Protag with an increase to the Charm stat.

September Classroom Questions and Answers

9/1 – Mr. Takenozuka’s Class Question

First day back from summer vacation and Mr. Takenozukas already slinging questions the Protag’s way.

QuestionAnswer
Which property of electricity is relevant to superconductivity?Resistance.

9/10 – Mrs. Terauchi’s Class Question

Our next question comes to us from Mrs. Terauchi and will revolve around spilling some beans.

QuestionAnswer
H-Hey, do you know what it means to “spill the beans”?To reveal a secret.

9/11 – Mr. Edogawa’s Class

The third question of the month coming at you from Mr. Edogawa and it would be a Mr. Edogawa class unless magic was involved!

QuestionAnswer
Which book helped further the art of magic during the Renaissance?The Hermetica.

9/14 – Mrs. Terauchi’s Class Question

Question number four comes from Mrs. Terauchi and she’s asking about what phrases mean again.

QuestionAnswer
Who is one referring to when speaking of their “better half”?Their soulmate.

9/26 – Mr. Edogawa’s Class Question

The last question of the month comes from Mr. Edogawa who’ll will be talking about numbers.

QuestionAnswer
What is the collective name for the four holy numbers in numerology?Tetractys.

Looking for more Persona 3 Reload guides? Make sure to visit our main guide page! There, you’ll discover helpful guides for social links, classroom questions and answers for different months, and tips to make navigating Tartarus a bit easier.

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Complete Tartarus Tziah Guide for Persona 3 Reload

by NightlyGamingBinge in

Welcome to NGB and our Complete Tartarus Tziah Guide for Persona 3 Reload! Here we’ll cover what you can expect to find on Floors 119 through 172 that make up the Tartarus Tziah area. In this guide, you’ll find which floors the gatekeepers are located on along with their weakness and tips on how to defeat them. You’ll also find the personas you can recruit while working your way through Tziah and the Shadows you’ll face along the way with their weakness to make the journey a bit easier! You’ll be able to reach Floor 119 on 9/10.

Tartarus Tziah Gatekeeper Floors

125th Floor

  • Heartless Relic x1
    • weak to electric
  • Rampaging Sand x2
    • weak to strike

The first gatekeeper of the Tziah block is the Heartless Relic accompanied by a pair of Rampaging Sands. The relic is weak to electric skill while the Rampaging Sands are weak to strike attack. The sands also have an attack that hits the whole party with the chance to confuse. Outside of that, just hit their weaknesses while keeping your HP topped off and you should be just fine.

126th Floor

  • Raging Turret x1
    • weak to wind

The next gatekeeper is just one floor up from the previous one. You’ll be facing the Raging Turret with a weakness to wind skill.

132nd Floor

  • Terminal Table x1
    • no weaknesses

Gatekeeper number 3 is the lone Terminal Table. It has no weaknesses, drains light skills and is null to strike attack. It will also use Mahama and other light attacks in an attempt to one hit KO you so be prepared for that. Your Theurgys will also come in handy for this fight.

136th Floor

  • Jotun of Authority x1
    • weak to ice
  • Purging Right Hand x1
    • weak to elecrtric
  • Subservient Left Hand x1
    • weak to fire

Our next gatekeeper is the Jotun of Authority accompanied by a Purging Right Hand and Subservient Left Hand. The Jotun is weak to ice, right hand electric and left hand fire. The hands will inflict status ailments on the party setting them up for the Jotun to deal massive damage with physical attacks. Occasionally they may throw a buff/debuff in.

143rd Floor

  • Isolated Castle x1
    • no weaknesses

The last gatekeeper for the first half of the Tziah area in Tartarus is the Isolated Castle. It blocks all elemental attacks meaning it can only be damaged by slash, strike and pierce attacks and skills. It also attacks using ice, fire, electric and wind skills that hit the whole party.

151st Floor

  • Pagoda of Disaster x1
    • weak to strike
  • Tome of Persecution x2
    • weak to dark

You’ll be facing the Pagoda of Disaster and its minions the Tome of Persecution duo! The Pagoda is weak to strike damage while the tomes are weak to dark. The tomes will spend the fight buffing the Pagoda while throwing out the occasional ice skill while the Pagoda will attack the party with wind and electric skills. Watch out for when it casts concentrate and be ready to guard.

155th Floor

  • Dancing Beast Wheel x1
    • no weakness

This time around you’ll be facing a Dancing Beast Wheel. The enemy has no weaknesses but does block ice skills and resists light. During the fight it will use Heat Rise to boost its stats then hit you with strong physical attacks. You’ll want to debuff its attack if you can then keep hammering away at its health while keeping yours topped off.

161st Floor

  • Demented Knight x2
    • weak to wind

Next up are two Demented Knights who happen to be weak to wind skills. They will buff their attack and hit the party with strong electric and dark skills. Watch out for when they cast concentrate.

170th Floor

  • Cruel Greatsword x1
    • weak to light
  • Serpent of Absurdity x2
    • weak to ice

The first of our two back-to-back battles is the Cruel Greatsword with a pair of Serpent of Absurdities. The sword is weak to light while the serpents are weak to ice. What you’ll need to watch out for her is the three enemies will try to inflict status ailments like poison, charm and confuse on the party. You’ll want to target there weaknesses to deal massive damage with all-out attacks.

171st Floor

  • Invigorated Gigas x1
    • no weaknesses

The last gatekeeper on the Tziah area is the Invigorated Gigas. This big guy has no weakness but resists ice and block light and dark attacks. It will cast Heat Riser or Revolution on itself to boost its stats then pummel the party using strike attacks like Heat Wave. When it lands a crit, it will then attack with Gigantic Fist to finish off the party member. For this fight, you’ll want to debuff the gigas’ attack and defense while chipping away at its health. You’ll also want to make sure to keep your party’s HP topped off.

Tartarus Tziah Personas

PersonaARcana
AnubisJudgement
BaphometDevil
ClothoFortune
Cu ChulainnTower
DarkiniHermit
DominionJustice
EligorTower
GangaHigh Priestess
GenbuTemperance
GirimekhalaMoon
HanumanStrength
HaritiEmpress
HecatoncheiresHanged Man
IncubusDevil
KaiwanStar
Kurama TenguHermit
LachesisFortune
MishagujiHierophant
Naga RajaEmperor
OkuninushiTemperance
OniChariot
OrobasMagician
OseFool
QuetzalcoatlSun
RangdaMagician
Saki MitamaLovers
SarasvatiHigh Priestess
SeiryuTemperance
Shiki-OujiChariot
SuccubusDevil
ThunderbirdSun
TitaniaLovers
VasukiHanged Man
VirtueJustice
White RiderStrength
YakshiniEmpress

Tartarus Tziah Shadows

ShadowWeaknesses
Arcane TurretElectric
Blue SigilStrike
Bold CheckmateSlash, Strike
Brave WheelIce
Champion KnightDark
Constancy RelicIce
Conviction SwordDark
Crazy TwinsSlash
Death CastleIce
Death SeekerLight
Death TwinsLight
Elegant MotherLight
Emperor BeetleFire
Ethereal HandElectric
Flowing SandSlash
Grand MagusStrike
Growth RelicStrike
Hakurou MushaLight, Dark
Ill-Fated MayaSlash
Killer DriveElectric
Liberating IdolElectric
Magical MagusStrike
Mighty CyclopsN/A
Minotaur IIIN/A
Opulent HandStrike
Order GiantIce
Regal MotherElectric
Ruinous IdolWind
Scarlet TurretElectric
Solid CastleWind
Tranquil IdolPierce
Visceral MayaIce, Wind
Wonderous MagusFire
Writhing TiaraDark

Looking for more Persona 3 Reload guides? Make sure to visit our main guide page! There, you’ll discover helpful guides for social links, classroom questions and answers for different months, and tips to make navigating Tartarus a bit easier.

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Guides

Complete Tartarus Yabbashah Guide for Persona 3 Reload

by NightlyGamingBinge in

Welcome to NGB and our Complete Tartarus Yabbashah Guide for Persona 3 Reload! Here we’ll cover what you can expect to find on Floors 70 through 118 that make up the Tartarus Yabbashah area. In this guide, you’ll find which floors the gatekeepers are located on along with their weakness and tips on how to defeat them. You’ll also find the personas you can recruit while working your way through Yabbashah and the Shadows you’ll face along the way with their weakness to make the journey a bit easier! You’ll be able to reach Floor 70 after returning from summer vacation on 7/26.

Tartarus Yabbashah Gatekeeper Floors

77th Floor

  • Ochlocratic Sand x3
    • weak to ice

The first gatekeepers of the Yabbashah area are a trio of Ochlocratic Sands. They are weak to ice, resist light and dark, block electric and wind, and repel fire attacks. They have a few attacks that can hit your whole party, including a fire skill that Mitsuru is weak to. Outside of that, they hopefully shouldn’t be much trouble.

82nd Floor

  • Arcanist Decapitator
    • no weaknesses / blocks ice and wind
  • Heat Overseer
    • weak to electric and wind
  • Sky Overseer
    • weak to ice and fire

The second gatekeeper is the Arcanist Decapitator (lovely name) accompanied by the Heat and Sky Overseers. The decapitator has no weaknesses but does block ice and winds skills. The Heat Overseer is weak to electric and wind while the Sky Overseer is weak to ice and fire. The overseers will debuff your character removing resistances to certain elements for the decapitator to deal extra damage. You could utilize the Protag’s Jack Brother Theurgy (if you have registered Jack Frost and Jack-o’-Lantern) which has a chance of inflicting down on enemies to get an out all attack. Theurgys in general are a good way to deal with the decapitator while using skills to hit the overseers’ weaknesses.

90th Floor

  • Deviant Convict
    • no weaknesses
  • Tome of Atrophy
    • weak to fire

The third gatekeeper is a bit of a doozy. The Tome of Atrophy will debuff you party’s attack, accuracy, evasion and defense while buffing the convict. You’ll want to use fire skills give it a down status. As for the Deviant Convict, it will use charge which takes multiple turns to build up. During that time, it will cast additional buffs on itself to maximize its damage. Once the game prompts you that is charge up, the convict’s next attack will be a physical attack that hits all party members KO’ing all of them. When you see that message, your best option is to guard and pray you live through it! It has no weakness, so you’ll need to apply debuffs to out damage it.

91st Floor

  • Controlling Partner
    • no weaknesses
  • Dependent Partner
    • weak to pierce

For the final gatekeeper of the first set of floors, you’ll face the Controlling and Dependent set of partners. The Dependent Partner is weak to pierce damage but takes no damage from elemental skills. The Controlling Partner has no weakness and blocks all damage from slash, strike, light and dark skills. Both partners can heal and the Dependent Partner can cast a magic reflect shield on its partner.

99th Floor

  • Venomous Magus x1
    • weak to electric
  • Five Fingers of Blight x2
    • weak to dark

The first gatekeeper for the 2nd part of Yabbashah is a Venomous Magus accompanied by a Five Fingers of Blight pair. During the fight, the five fingers will debuff the party will powering up the magus with some ice skills thrown in. The magus will inflict poison the hit the the whole party with fire attacks. You’ll want to use electric skills to down the magus with dark skills to down the five fingers. You won’t be able to use an all-out attack if the party is poisoned.

105th Floor

  • Bloody Maria x1
    • weak to pierce
  • Executioner’s Crown x1
    • weak to fire

The next gatekeeper is Bloody Maria joined by an Executioner’s Crown. The crown will use a skill to make ailments more likely which Bloody Maria will follow up by inflicting Fear on the whole party. You’ll also want to watch out for Ghastly Wail from the crown which can one-hit KO a party member. To make quick work of them, hit Bloody Maria with pierce attacks and the Executioner’s Crown with fire skills.

112th Floor

  • Imposing Skyscraper x1
    • no weaknesses

The gatekeeper of the 112th Floor is the Imposing Skyscraper. It’ll use stagnant air to make you more susceptible to status ailments then follow that up with attacks to inflict status conditions like electric skills. The enemy will also cast debuffs on the party. It has no weaknesses but resists pierce and wind attack along with absorbing electric attacks. Utilize your Theurgy and physical attacks to whittle its health down.

Tartarus Yabbashah Personas

PersonaARcana
BaphometDevil
GenbuTemperance
High PixieHigh Priestess
JikokutenStrength
Kushi MitamaFortune
LamiaHermit
Leanan SidheEmpress
LegionFool
MithrasChariot
MittraTemperance
MokoiDevil
NagaHermit
NarcissusLovers
Neko ShogunStar
OberonEmperor
OrthrusHanged Man
PowerJustice
Queen MabLovers
SetantaStar
ShiisaaHierophant
Shouting TiaraDark
Take-MikazuchiEmperor
Take-MinakataHanged Man
Yamata-no-OrochiMoon
YatagarasuSun

Tartarus Yabbashah Shadows

ShadowWeaknesses
Almighty HandWind
Ardent DancerPierce
Avenger KnightFire
Champion KnightDark
Chaos CyclopsN/A
Creation RelicPierce
Devoted CupitIce
Dogmatic TowerStrike
Elegant MotherFire
Eternal EaglePierce
Furious GigasDark
Golden BeetleDark
Ice RavenFire
Indolent MayaWind
Insidious MayaIce
Invaluable HandDark
Jotun of PowerPierce
Jupiter EaglePierce
Justice SwordDark
Killer TwinsLight
Lustful SnakeIce
Mach WheelElectric
Mind DiceElectric
Minotaur IVIce
Nemean BeastWind
Phantom LordFire
Phantom MageWind
Silent BookWind
Supreme HandN/A
Wild DriveElectric

Looking for more Persona 3 Reload guides? Make sure to visit our main guide page! There, you’ll discover helpful guides for social links, classroom questions and answers for different months, and tips to make navigating Tartarus a bit easier.