Gotham Knights Walkthroughs
Guides

Gotham Knights – Side Activity: Tim’s Story

by NightlyGamingBinge in

Below is a guide on the side activity Tim’s Story in Gotham Knights. As the name suggests, it focuses on Tim and how he’s handling the death of Batman.

Click on the characters below to check out their side activities, too!

1.4 – BLACKGATE BLUES

You can start this activity after completing Case 1.3 – Weird Science during Case 01: Batman’s Last Case. In the Belfry as Tim, head up to the second level and interact with the chessboard on the table for a cutscene.

3.1 – The Key

This activity becomes available in 3.1 – The Key during Case 03: In the Shadows. As Tim, interact with the Batcycle in the Belfry to trigger a cutscene.

5.1 – Little Birds

This activity becomes available in 5.1 – Little Birds during Case 05: The Court of Owls. As Tim, examine the table upstairs in the Belfry to trigger a cutscene.

6.1 – Court Judgment

This activity becomes available in 6.1 – Court Judgment during Case 06: Jacob Kane. As Tim, interact with the chess set near the Batcomputer in the Belfry to trigger a cutscene.

7.1 – Friends in Need

This activity becomes available in 7.1 – Friends in Need during Case 07: The League of Shadows. As Tim, interact with the chess table on the second floor of the Belfry.

For more guides on Gotham Knights, click here!

Gotham Knights Walkthroughs
Guides

Gotham Knights – Side Activity: Dick’s Story

by NightlyGamingBinge in

Below is a guide on the side activity Dick’s Story in Gotham Knights. As the name suggests, it focuses on Dick and how he’s handling the death of Batman.

Click on the characters below to check out their side activities, too!

1.4 – BLACKGATE BLUES

You can start this activity after completing Case 1.3 – Weird Science during Case 01: Batman’s Last Case. In the Belfry as Dick, head over to the Batman Memorial and interact with Batman’s cowl to trigger a cutscene.

3.1 – The Key

This activity becomes available in 3.1 – The Key during Case 03: In the Shadows. As Dick, interact with the fridge in the Belfry to trigger a cutscene.

5.1 – Little Birds

This activity becomes available in 5.1 – Little Birds during Case 05: The Court of Owls. As Dick, exit the Belfry and head east to the marker on the roof across the street from the Powers Club. Interact with the corner of the building to trigger a cutscene.

6.1 – Court Judgment

This activity becomes available in 6.1 – Court Judgment during Case 06: Jacob Kane. As Dick, interact with the workout bench in the Belfry.

7.1 – Friends in Need

This activity becomes available in 7.1 – Friends in Need during Case 07: The League of Shadows. As Dick, leave the Belfry and travel to Bruce’s grave in the northeastern corner of Bristol near the bridge leading to the island.

For more guides on Gotham Knights, click here!

Gotham Knights Walkthroughs
Guides

Gotham Knights – Side Activity: Jason’s Story

by NightlyGamingBinge in

Below is a guide on the side activity Jason’s Story in Gotham Knights. As the name suggests, it focuses on Jason and how he’s handling the death of Batman.

Click on the characters below to check out their side activities, too!

1.4 – Blackgate Blues

You can start this activity after completing Case 1.3 – Weird Science during Case 01: Batman’s Last Case. In the Belfry as Jason, head over to the kitchen and interact with the tomato can on the counter for a cutscene.

3.1 – The Key

This activity becomes available in 3.1 – The Key during Case 03: In the Shadows. As Jason, head upstairs in the Belfry and interact with the game console on the entertainment center under the TV.

5.1 – Little Birds

This activity becomes available in 5.1 – Little Birds during Case 05: The Court of Owls. As Jason, examine the training dummy in the Belfry near the windows to trigger a cutscene.

6.1 – Court Judgment

This activity becomes available in 6.1 – Court Judgment during Case 06: Jacob Kane. As Jason, interact with Batman’s cowl near the exit of the Belfry.

7.1 – Friends in Need

This activity becomes available in 7.1 – Friends in Need during Case 07: The League of Shadows. As Jason, interact with the fridge in the Belfry.

For more guides on Gotham Knights, click here!

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Guides

Midnight Suns – Bones of the Dead

by NightlyGamingBinge in

In Marvel’s Midnight Suns, there are 6 bones that make up the Bones of the Dead, which is a collectible that can be found throughout the world. Below are the locations of these bones in Marvel’s Midnight Suns!

Elizabeth Smith

These bones can be found on a rock north of the Garden of Envy text on the map.

Martha Richards

This skull can be found on the ground in the northern part of the Garden of Envy.

Sarah Howe

This skull can be found on the north side of Lilith’s Garden between two big rocks.

Margaret Adams

This skull can be found in Devil’s Den, which is northwest of Lilith’s Garden.

May Richards

This skull can be found northwest of Lilith’s Garden.

Anne Stevens

This skull can be found northwest of Lilith’s Garden.

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Guides

Midnight Suns – Lilith’s Journal

by NightlyGamingBinge in

In Marvel’s Midnight Suns, there are 12 Faded Journal Pages that make up Lilith’s Journal, which is a collectible that can be found throughout the world. Below are the locations of these pages in Marvel’s Midnight Suns!

July 9, 1610

This faded journal page can be found in Lilith’s Garden after breaking the back wall using the Break Word of Power.

June 28, 1689

This faded journal page can be found behind the breakable wall in Lilith’s Garden.

July 13, 1689

This faded journal page can be found behind the breakable wall in Lilith’s Garden.

November 24, 1689

This faded journal page can be found behind the breakable wall in Lilith’s Garden.

October 13, 1691

This faded journal page can be found behind the breakable wall in Lilith’s Garden.

January 2, 1692

This faded journal page can be found along the main path in northern Gideon’s Cross near a Haven.

April 14, 1694

This faded journal page can be found next to a barrel in the northwestern part of the Garden of Envy.

November 4, 1694

This journal page can be found northwest of Lilith’s Garden.

November 13, 1694

This journal page can be found northwest of Lilith’s Garden.

November 14, 1694

This journal page can be found northwest of Lilith’s Garden.

November 17, 1694

This faded journal page can be found in a small cemetery just north of the Envy part of the Garden of Envy text on the map. You’ll need to use the Open Word of Power on the gate to reach it.

November 18, 1694

This journal page can be found in the northern part of the Misty Moors.

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Midnight Suns – Stone Pyramid Mystery

by NightlyGamingBinge in

The Stone Pyramid Mystery can be found in the northeastern part of the Misty Moors.

Use the Break Word of Power to break a breakable wall thus revealing the mystery. To solve this simple mystery, use the Reveal Word of Power on the pyramid. An arcane chest will spawn. Open it to complete the mystery.

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Midnight Suns – Lilith’s Garden Mystery

by NightlyGamingBinge in

To obtain the Lilith’s Garden mystery in Marvel’s Midnight Suns, approach the greenhouse in the western part of the Garden of Envy and use the Purify Word of Power to clear the corruption blocking the way. Head inside the building and speak with Agatha who will task you with collecting 3 fragments of the Moon Seal. These fragments can be found at the below locations!

Seal Fragment 1

Seal Fragment 2

Seal Fragment 3

This Seal Fragment can be found stuck in the side of the rock next to a wooden walkway overlooking the Garden of Envy.

To reach it, you’ll need to head to the cemetery in the Everflowing Glade and take the path lit by green braziers. Use the Purify Word of Power to reach the walkway.

Talk to Agatha

Once you’ve found all 3 of the Seal Fragments, travel to the Abbey and speak with Agatha who will then need a particular flower.

Find Reagent

Travel to Agatha’s Cottage north of the Everflowing Glade. The Reagent can be found next to the entrance of her cottage.

Talk to Agatha

Return to Agatha and hand over the Mysterious Flower. You’ll then be transported to Agatha’s Altar. Speak with her again to begin the ritual. Afterwards, grab the Moon Seal from the altar.

Complete the Trials

Make your way north of Lilith’s Garden to find the Trial of the Elder Gods: Set. Please note this is a Level 16 challenge mission during which you’ll have to defeat 16 Lilin within 4 turns using just Hunter and Charlie. Upon victory, head inside the shrine and place the Moon Seal on the pedestal to learn the “Break” Word of Power. If you use this Word of Power on the giant Set statue in the shrine, it will reveal an Arcane Chest! Return to Lilith’s Garden then break the wall in the back. Head inside and interact with the 4 Faded Journal Pages, the breakable wall in the back and the altar. A cutscene will trigger and the Lilith’s Garden Mystery will complete.

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Guides

Midnight Suns – Wolverine’s Friendship Level

by NightlyGamingBinge in

In Marvel’s Midnight Suns, the Hunter will need powerful allies they can trust fighting alongside them in their quest to stop the evil Lilith. To build friendship, the Hunter will need to answer dialog questions correctly and participate in hangout events with each hero. This guide will help you increase Wolverine’s friendship level, which will improve the overall team’s friendship level. We’ve color coded the below responses to the dialog options for Wolverine. Green is the recommended option as it gives you the highest increase to the friendship level. Yellow is an ok increase. Red will cause a negative impact on a hero’s friendship level. Please note that if a dialog option isn’t listed below, it means that the choice doesn’t matter and you can select whichever option you wish!

Abbey Conversations

First conversation at the Abbey

  • Though he’s definitely changed…
    • Lilith’s power can corrupt anyone. (+0)
    • You seem like you could handle him. (+1)
    • This battle will change all of us. (+0)
  • This place is nothing…
    • What are you running from? (+0)
    • This place has ghosts. (+0)
    • Now you have to share. (+1)

Day after tracking Johnny Blaze with the page

  • Blade said it gave you two the slip the other night…
    • I like your enthusiasm. (+1)
    • Let me explain before you commit. (+0)
    • Not sure you’ve got what it takes. (-1)
  • I thought I smelled a weird doggy order…
    • I don’t smell of dog. (+0)
    • I have no idea what this thing smells like. (+0)
    • Your nose is letting you down, old man. (-1)
  • It’s essentially a substance used to make people into weapons.
    • That sounds horrible. (+2)
    • I do not understand. (+0)
    • Everything comes with a cost. (-1)

After completing the research regarding the Parchment

  • We can’t all be born as unlucky as me.
    • Destiny’s moment is upon us. (+0)
    • Lilith won’t stop until she breaks us all. (-1)
    • You seem comfortable being backed into a corner. (+1)
    • My odds are worse than yours. (+0)

After the Hulk fight

  • I just thought Creed’s reckoning was mine to deliver.
    • It should have been you. (+1)
    • One of Lilith’s lieutenants is vanquished, and you’re melancholic about it? (-1)
    • Relationships with a nemesis can be… complicated. (+0)
    • If you don’t want that cigar, your old pal Hunter could use a vice. (+0)
  • We can’t afford another one on our side pulling a Banner.
    • I worry for Illyana, too. (+0)
    • Magik took a step toward her future. (+1)
    • We’ll all look out for her. (+1)
    • She has a mentor in you. (+0)
  • I don’t get that feeling anymore, do you?
    • Perhaps Banner will see the light. (+0)
    • There is no Banner. (+1)
    • You don’t have to battle the Hulk alone. (+1)
    • Spiderman is taking bets. (+0)

At the beginning of Part 3 after doing first mission

  • And if we’re headed into Transia, I’m gonna need it…
    • We will strike fast. (+1)
    • I am prepared for anything. (+0)
    • We could be in Transia for a long time. (+0)
    • You seem all ready to go. (+0)
  • Red Skull and Hydra did a pretty good job of screwing Transia up in every way possible.
    • Transia can still be saved. (+1)
    • Lilith does not care about Transia. (+0)
    • It’s about to get a lot worse. (+0)
  • Ebony acts more like a person.
    • Ebony reminds me of Agatha. (+1)
    • She understands what we say. (+1)
    • I do not trust cats or people. (+0)
  • The map we have is pretty loose, but luckily, you’re gonna have me leading the way…
    • Too bad Cap isn’t leading us. (+0)
    • I will be right behind you. (+1)
    • I can handle myself. (-1)
  • That’s new to me…
    • This is no time to joke. (-1)
    • It will be worth the effort. (+0)
    • [Joke] This is the best time to joke. (+1)
  • Yup, and we’re sorely lacking in the Hulk-killer department.
    • I will face him. (+0)
    • [Joke] You’re the one with the healing factor. (+1)
    • We will face him together. (+0)
  • Friendly in her own way, sure.
    • You must have seen good in her. (+1)
    • She always seems guarded. (+1)
    • Did her attitude put you off? (+0)
  • I hid Cap’s ‘America’s Number One Dad’ mug someplace he’ll never find it.
    • Sounds fun. (+1)
    • What if someone gets upset? (+0)
    • You could always go one step further. (+1)
  • Man was I glad when indoor plumbing became a thing.
    • Adapting must have been easy for you. (+1)
    • It was inevitable. (+1)
    • Technology has become too much. (+0)

Friendship Level Up Events

Friendship Level 1

  • So, uh… Thanks for not leaving this old man behind.
    • You’re not so old. (+2)
    • We all have problems. (+2)
    • You’re an MVP. (+1)

Friendship Level 2

  • I mean Sabretooth. He’s killed everyone I’ve ever been close to…
    • Sabretooth sounds obsessed with you. (+1)
    • I’m not scared of Sabretooth. (+1)
    • That must’ve been hard. (+0)

Friendship Level 3

  • Something softer, like Bob or Moonchild…
    • I’m proud of my name. (+0)
    • A name doesn’t define me. (+0)
    • I should be called Demonspawn. (+0)
  • Or… maybe it’s the fact that I somehow managed to make a new friend.
    • Glad you’re getting your edge back. (+0)
    • Wait… you have old friends? (+0)
    • I’m honored. (+0)

Friendship Level 4

  • It’s more complex than most advanced Shi’Ar technology.
    • It can’t be that complicated. (+0)
    • And you want my help? (+0)
    • Are you actually trying to play a game? (+0)
  • Well so much for that. So… uh… What do you like to do for fun?
    • I prefer quiet conversation. (+0)
    • I hunt and I sleep. That’s all. (+0)
    • The things I enjoyed are illegal now. (+0)

Friendship Level 5

  • <hums>
    • Do you take requests? (+0)
    • Somebody’s in a good mood. (+0)
    • Did you ever hear the expression ‘whistling past the graveyard’? (+0)
  • But spending time with you has given me complete utter faith…
    • Your faith is well-placed. (+0)
    • I’m an old-timer, too. (+0)
    • I’m not sure there will be a future. (+0)
  • Who knows?…
    • He’d be a fool not to. (+0)
    • You belong here with us. (+0)
    • I wish you the best of luck. (+0)

Hangouts / Havens

When selecting which Hangout or Haven to do, please note that Wolverine has certain preferences for each activity as shown in the tables below. Doing the activities he loves gives you additional Friendship XP!

Hangout EventsFriendship XP
Deep Conversation+0
Exploring the Grounds+7
Fishing+7
Have a Drink+7
Meditation+0
Playing Cards+7
Playing Video Games+5
Pool Lounging+7
Reading by the Fire+0
Watching a Movie+5
Working Out+5
Haven EventsFriendship XP
Bird Watching+7
Fishing+7
Foraging for Mushrooms+7
Meditation+0
Painting+5
Picnic+5

Possible Questions

  • I meant the Abbey. The air always feels wrong here. Makes my hair stand on end.
    • Oh that? That’s normal.
    • [Joke] About your hair…
    • It’s worse this time around.
  • She had a hard time making friends at Xavier’s school…
    • Magik fits right in.
    • [Joke] Why do you care?
    • I don’t keep up with her. (+0)
  • No. You and me, doing this? Living weapons ain’t designed to relax. Can make a fella downright resentful.
    • I know what you mean.
    • I completely disagree. (+0)
    • I’m not a weapon.
  • Okay, I’m on sabbatical…
    • I don’t understand the difference.
    • [Joke] Hard to believe you teach kids.
    • You should teach us.
  • Don’t get in the habit of relaxing like this. Our enemies don’t take the day off.
    • You can’t be serious.
    • I never relax. (+0)
    • I’ve learned to roll with it.
  • I’ve seen how you are together…
    • I’m trying my best. I don’t think she is.
    • I’ll back off when she does.
    • We’re not talking about this. (+0)
  • When you run into someone you thought was gone for years…
    • You make a good point.
    • Sounds like you speak from experience.
    • If she makes the effort, I will. (+0)

Gifts

Please note that the Friendship XP boost received from a gift varies depending on the rarity of the item and how much they liked it.

LovesLikesDislikes
A Stoic Companion
Candle (Bone)
Candle (Freshly Mowed Grass)
Candle (Night into Morning)
Dealing with Difficult Coworkers
Growing Up With Trama
Madripoor in Pictures
Magic for Normies
Music Box (A Little Girl’s Dream)
Music Box (O Danny Boy)
Music Box (Vivaldi: Spring)
Passion in the Moonlight
Practical Muay Thai
Snack Box (1000 Jelly Beans)
Snack Box (Meat-o-phile)
Snack Box (Premium MREs)
Snack Box (Root Beers of Canada)
Advanced Photography
All New Ghost Rider #1
Amazing Fantasy #15
Avengers #4
Bottle of 18 year Aged Root Beer
Burning Skies: Air Combat in WWII
Candle (Beachy Waves)
Candle (Grave Dirt)
Candle (Jet Fuel)
Candle (Leather and Mahogany)
Candle (Sports Car Interior)
Captain Marvel #1 – 2012
Crystal Ball
Dagger
Dark Beauty: A Gothic Coloring Book
Goblet
Human Anatomy: Volume IV
Lessons in Leadership by Lt. Col. James Rhodes
Meat Market
Music Box (Blood on Blood)
Music Box (Do It With Style)
Music Box (Face It Tiger)
Music Box (On the Slopes of Wundagore)
Music Box (Transcendental Chimes)
New Mutants #98
Photo Frame
Premium Sketchbook
Runaways #1
Serenity: Calming Your Inner Demon
Skull
Snack Box (Luxury Bites)
Snack Box (Snax)
Strange Tales #110
Tactics of the Ancients
Tales of Suspense #39
Tapered Candle
The Incredible Hulk #181
The Unauthorized Biography of Captain Marvel
The Uncanny X-Men #160
Tomb of Dracula #10
Vase
Iron Man Fanfic Anthology
Multidimensional Cyphers in Graviton Theory
Nineteenth Century Russian Poetry
Snack Box (Fresh and Fruity)
Snack Box (World’s Grossest Candy)
The Illustrated History of the Squadron Supreme
SD Gundam Battle Alliance Walkthroughs Guides
Guides

SD Gundam – Mobile Suit Gundam Iron-Blooded Orphans

by NightlyGamingBinge in

This is a guide on all Mobile Suits from the Mobile Suit Gundam Iron-Blooded Orphans series that can be acquired in SD Gundam Battle Alliance and how to unlock them.

Gundam Barbatos (6th Form)

In order to unlock this Mobile Suit, you’ll need to obtain the following blueprint(s) from the mission(s) listed.

  • Gundam Barbatos (6th Form) Blueprint I
    • Directory 1B – Tekkadan

Gundam Barbatos Lupus

In order to unlock this Mobile Suit, you’ll need to obtain the following blueprint(s) from the mission(s) listed.

  • Gundam Barbatos Lupus Blueprint I
    • Directory 4B – Space Fortress: A Baoa Qu
    • Directory 3A – Hunter of Angels
  • Gundam Barbatos Lupus Blueprint II
    • Directory 3A – Hunter of Angels

Gundam Gusion Rebake Full City

In order to unlock this Mobile Suit, you’ll need to obtain the following blueprint(s) from the mission(s) listed.

  • Gundam Gusion Rebake Full City Blueprint I
    • Directory 4C – Storm over Kilimanjaro

Reginlaze Julia (Final Battle)

In order to unlock this Mobile Suit, you’ll need to obtain the following blueprint(s) from the mission(s) listed.

  • Reginlaze Julia (Final Battle) Blueprint I
    • Directory 3B – Say it Ain’t So, Bernie!
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Guides

SD Gundam – Mobile Suit Gundam 00 Suits

by NightlyGamingBinge in

This is a guide on all Mobile Suits from the Mobile Suit Gundam 00 series that can be acquired in SD Gundam Battle Alliance and how to unlock them.

00 Raiser

In order to unlock this Mobile Suit, you’ll need to obtain the following blueprint(s) from the mission(s) listed.

  • 00 Raiser Blueprint I
    • Directory 2B – The Shuddering Mountain, Part II (Chaos)
  • 00 Raiser Blueprint II
    • Coming soon!

Cherudim Gundam

In order to unlock this Mobile Suit, you’ll need to obtain the following blueprint(s) from the mission(s) listed.

  • Cherudim Gundam Blueprint I
    • Directory 2B – The Shuddering Mountain, Part II (Chaos)

Arios Gundam

In order to unlock this Mobile Suit, you’ll need to obtain the following blueprint(s) from the mission(s) listed.

  • Arios Gundam Blueprint I
    • Directory 2A – Seen and Unseen
    • Directory 2C – I Can Hear a Song

Seravee Gundam

In order to unlock this Mobile Suit, you’ll need to obtain the following blueprint(s) from the mission(s) listed.

  • Seravee Gundam Blueprint I
    • Directory 2B – The Shuddering Mountain, Part I
    • Directory 2C – I Can Hear a Song

Gundam Exia Repair II

In order to unlock this Mobile Suit, you’ll need to obtain the following blueprint(s) from the mission(s) listed.

  • Gundam Exia Repair II Blueprint I
    • Directory 2C – I Can Hear a Song
  • Gundam Exia Repair II Blueprint II
    • Directory 2D – Trails to the Land