Below is a walkthrough for Chapter 7: Dark Emblem in Fire Emblem Engage!
Skirmish
Location: Florra Mill Town
Once you travel to the World Map, a tutorial will introduce skirmishes. These optional skirmishes will now show up at places you’ve already been. If you choose to complete them, you’ll be able to level up your units. Post battle explore the area speaking with your units, picking up items and adopting any helpless animals!
Paralogue: Mysterious Merchant
Location: Bandits’ Hideout
Travel to the Bandits’ Hideout for a dialogue event on what a bad day the bandits are having. For this battle, your units will be divided into two teams of four where you’ll need to assault the hideout. You’ll want to head straight for the treasure to catch the thieves before they can escape with the valuables. While there, use Alear to speak with Anna to get her to join the group and then defeat the boss to win the battle. Make sure to explore the area afterwards for additional items and pets to adopt.
Item
Obtained
1,000 G
Dropped by an enemy
1,000 G
Dropped by an enemy
Master Seal
In a chest / dropped by the thief that nabbed it
Strength Tonic
In a chest / dropped by the thief that nabbed it
Grand Crossing
Location: The Grand Crossing
When you’re ready to continue with the main story, travel to Grand Crossing for a dialog event. You’ll then need to take on Hortensia and her army to defend your rings. Alcryst, Citrinne and Lapis will join your group to help with this endeavor. After taking her down, make sure to explore the area and adopt any animals before heading out.
Item
Obtained
Iron Greataxe
Dropped from an enemy
Master Seal
Dropped from Hortensia
Steel Axe
Dropped from Rosado
Steel Sword
Dropped from Goldmary
Intermission: The Somniel
There’s not really anything new at the Somniel. You can return to stock up on supplies, grab any items and speak with allies. When you’re ready to proceed with the story, leave the Somniel.
Below is a walkthrough for Chapter 6: The Stolen Ring in Fire Emblem Engage. This guides picks up after leaving the Somniel!
Paralogue: Budding Talent
Location: Tea-Field Village
Once you reach the World Map, a tutorial on paralogues will pop up. Make your way over to the Tea-Filled Village to witness a dialog event between the residents leading to a fight where the Divine Dragon and their allies come to the aid of the village. Make sure you speak with Jean on the map near the clinic to enlist his aid. During this fight, you can receive the below items. After defeating all of the enemies, Jean will officially join you. Also, make sure to explore the village after the battle and collect all of the items and adopt any animals before leaving.
Item
Obtained
1,000 G
Dropped from an enemy
1,000 G
Dropped from an enemy
Defense Tonic
Visit the house in the southwestern corner near where your units start
Energy Drop
Visit the house in the southeastern corner
Poleaxe
Dropped from an enemy
Rewards: Surge, Pure Water
Mountain Settlement
When you’re ready to proceed with the chapter, head to the Mountain Settlement. After a dialog event, you’ll have to take out bandits occupying an abandoned village and recover the ring. The party will split up with Alear following Yunaka to secure the ring while the others take on the main force of bandits. You’ll also be introduced to the darkness/fog mechanic. Please note that you can receive the below items during the battle.
Item
Obtained
Hammer
Dropped by an enemy
Longbow
Dropped by an archer enemy
Talisman
Dropped by the bandit boss
Torch
Dropped by an enemy
Defeat all of the bandits to win the battle. You’ll then be free to explore the town and adopt any animals in need of a good home! When you leave the area, another dialog event will occur.
Intermission: The Somniel
If you return to the Somniel, head towards Vander on the east side of the area. The game will then prompt you that the Records Hall is available. Another thing to note is that if you bought the season pass, head over to Lookout Ridge to get the Emblem with Edelgard, Dimitri and Claude from Fire Emblem Three Houses. Dining also becomes available in the Cafe Terrace. When you’re done, leave to proceed with the next chapter.
Below is a walkthrough for Chapter 5: Retaking the Castle in Fire Emblem Engage!
Fierne Castle
After the lengthy cutscene at the start of the chapter, you’ll engage in a battle where your ultimate goal is to defeat Nelucce. You can find the below items during this battle!
Item
Obtained
Armorslayer
In a chest / dropped by the thief that nabbed it
Obstruct
In a chest / dropped by the thief that nabbed it
Seraph Robe
Defeat Nelucce
After the battle, you’ll receive 10,000G from Firene and will be in Firene Castle. Explore the area, speaking with the units and collecting items. When you’re done, leave the area and travel to the Somniel.
Intermission: The Somniel
During your travels to the Somniel, a cutscene will trigger. Afterwards, check out the newly opened smithy and boutique. If you have amiibos, scan them at the gazebo to receive items and rewards! Please note that you can only scan 5 per day. As always, speak with everyone, collect all the items and visit your beloved guardian spirit. Be sure to also check out the bulletin board! When you’re ready, exit to the World Map.
In Fire Emblem Engage, you can give gifts to your units to increase their bonds with you. These gifts can be found around the world in the form of shiny objects that you can gather or purchase from the Flea Market (when you unlock it during the story). Below is a guide on which gifts the units love, like and dislike! Please note that no one loves, likes or dislikes Horse Manure. You’ll however get some special dialog for it!
Unit
Loves (2 Hearts)
Likes (1 Heart)
Dislikes (0 Hearts)
Alcryst
Elyos History Fairy-Tale Book Fine Quill Pen Poetry Book Spirit Gem
Animal Treats Antler Earrings Bear Carving Butterfly Net Chrysanthemum Cute Apron Elyos History Fairy-Tale Book Fancy Dagger Field Guide Fishing Bait Horn Large Plate Lovely Candle Lupine Flower Philosophy Book Poetry Book Pretty Pebble Spicy Seasonings Spooky Scroll Strong Perfume Sun Visor White Clover
Bandages Bear Carving Butterfly Net Dragon Scripture Elyos History Fairy-Tale Book Field Guide Fine Quill Pen Philosophy Book Poetry Book Spirit Gem Tea Leaves
Animal Treats Antler Earrings Bear Carving Butterfly Net Dried Meat Fancy Dagger Field Guide Horn Sharp Chisel Spirit Gem
Chrysanthemum Dragon Scripture Elyos History Fairy-Tale Book Fishing Bait Large Plate Lovely Candle Lupine Flower Muscle Balm Philosophy Book Poetry Book Pretty Pebble Quality Kerchief Sheep Wool Sun Visor Tea Leaves White Clover
Antler Earrings Dried Meat Elyos History Fairy-Tale Book Horn Lovely Candle Poetry Book Quality Kerchief Spirit Gem Strong Perfume Sun Visor White Clover
Animal Treats Bear Carving Butterfly Net Chrysanthemum Cute Apron Dragon Scripture Fancy Dagger Field Guide Fine Quill Pen Fishing Bait Large Plate Lentil Flower Lupine Flower Philosophy Book Pretty Pebble Sharp Chisel Sheep Wool Spicy Seasonings Spooky Scroll Tea Leaves Yogurt
Below is a guide on how to unlock the Hero Emblems in Fire Emblem Engage. You’ll find the hero, which chapter they become available and how to unlock them. Some heroes are listed twice. These heroes temporarily become unavailable and will be usable in later chapters.
How to Unlock Emblems
Hero
Chapter
Condition
Byleth
14 – The Battle for Solm
Obtained after the chapter battle as part of the main story.
Celica
4 – A Land in Bloom
Obtained during the beginning of the battle as part of the main story.
Celica
20 – The Kingless Castle
Obtained after winning the chapter battle as part of the main story
Claude Dimitri Edelgard
6 – The Stolen Ring
This is Wave 1 DLC from buying the Season Pass. Head to Lookout Ridge in the Somniel during the intermission after completing the Mountain Settlement battle. This will trigger an event where you’ll be given the Emblem.
Corrin
15 – Dancer in the Ruins
Obtained during the chapter battle as part of the story.
Eirika Ephraim
16 – Seashore Travels
Obtained at the beginning of the chapter battle.
Ike
13 – Heroes of the Oasis
Obtained during the beginning of the chapter battle as part of the main story.
Leif
8 – Brodia Castle
Obtained after winning the battle at Brodia Castle.
Leif
17 – Serenity in Ruin
Obtained after winning the chapter battle.
Lucina
11 – Retreat
Obtained towards the end of the battle at Shadowy Moor as part of the main story.
Lyn
11 – Retreat
Obtained towards the end of the battle at Shadowy Moor as part of the main story.
Marth
Prologue
This is the Emblem you start with.
Marth
23 – The Four Hounds
Obtained at the beginning of the chapter following some lengthy cutscenes.
Micaiah
6 – The Stolen Ring
Obtained near the beginning of the level after retrieving the ring from a bandit.
Micaiah
19 – The Dead Town
Obtained after winning the chapter battle.
Roy
8 – Brodia Castle
Obtained at the beginning of Brodia Castle battle.
Roy
19 – The Dead Town
Obtained after winning the chapter battle.
Sigurd
3 – Hostilities
Obtained at the end of the chapter as part of the main story.
Sigurd
17 – Serenity in Ruin
Obtained after winning the chapter battle.
Soren
7 – Dark Emblem
Complete the Divine Paralogue: The Radiant Strategist which becomes available at the start of Chapter 7. This is Wave 2 DLC from buying the Season Pass.
Tiki
7 – Dark Emblem
Complete the Divine Paralogue: The Ancestor which becomes available at the start of Chapter 7. This is Wave 1 DLC from buying the Season Pass.
Veronica
7 – Dark Emblem
Complete the Divine Paralogue: The Lonely Heir which becomes available at the start of Chapter 7. This is Wave 3 DLC from buying the Season Pass.
In Fire Emblem Engage, many heroes will become your allies on your quest to reclaim all the Emblems. This guide lists which units join you, what class they come as and how to recruit them.
UNIT
Starting Class
Chapter
Condition
Amber
Lancer Cavalier
8 – Brodia Castle
Obtained as part of the main story
Anna
Axe Fighter
7 – Dark Emblem
Complete the Mysterious Merchant paralogue
Alcryst
Lord
7 – Dark Emblem
Obtained as part of the main story
Alfred
Noble
3 – Hostilities
Obtained as part of the main story
Boucheron
Axe Fighter
3 – Hostilities
Obtained as part of the main story
Bunet
Great Knight
12 – The Sentinels
Obtained as part of the main story
Celine
Noble
4 – A Land in Bloom
Obtained as part of the main story
Chloe
Lanec Flier
4 – A Land in Bloom
Obtained as part of the main story
Citrinne
Mage
7 – Dark Emblem
Obtained as part of the main story
Clanne
Mage
2 – Queen Lumera
Obtained as part of the main story
Diamant
Lord
8 – Brodia Castle
Obtained as part of the main story
Etie
Archer
3 – Hostilities
Obtained as part of the main story
Fogado
Fogado
12 – The Sentinels
Obtained as part of the main story
Framme
Martial Monk
2 – Queen Lumera
Obtained as part of the main story
Goldmary
Hero
16 – Seashore Travels
Obtained at the start of the chapter battle during the main story
Hortensia
Wing Tamer
14 – The Battle for Solm
Obtained at the end of the chapter battle as part of the main story
Ivy
Wing Tamer
11 – Retreat
Obtained towards the end of the battle at Shadowy Moor as part of the main story
Jade
Axe Armor
9 – A Clash of Forces
During the Fort on the Border battle, speak with her using Diamant
Jean
Martial Monk
6 – The Stolen Ring
Complete the Budding Talent paralogue
Kagetsu
Swordmaster
11 – Retreat
Obtained towards the end of the battle at Shadowy Moor as part of the main story
Lapis
Blade
7 – Dark Emblem
Obtained as part of the main story
Lindon
Sage
18 – The Cold Voyage
Speak with him on the eastern ship with Ivy or Hortensia
Mauvier
Royal Knight
21 – The Return
Obtained at the start of the chapter battle.
Merrin
Wolf Knight
13 – Heroes of the Oasis
Obtained at the start of this chapters battle during the main story
Louis
Lance Armor
4 – A Land in Bloom
Obtained as part of the main story
Pandreo
High Priest
12 – The Sentinels
Obtained as part of the main story
Panette
Berserker
13 – Heroes of the Oasis
Obtained at the start of this chapters battle during the main story
Rosado
Wyvern Knight
16 – Seashore Travels
Obtained at the start of the chapter battle during the main story
Saphir
Warrior
19 – The Dead Town
Speak with her at the beginning of the chapter with Alcryst or Diamant
Seadall
Dancer
15 – Dancer in the Ruins
Obtained in the middle of the chapter battle after speaking with him
Timerra
Sentinel
13 – Heroes of the Oasis
Obtained at the start of this chapters battle during the main story
Vander
Paladin
2 – Queen Lumera
Obtained as part of the main story
Veyle
Fell Child
22 – The Fell & the Divine
Obtained at the beginning of the chapter battle during the main story
Yunaka
Thief
6 – The Stolen Ring
Obtained as part of the main story
Zelkov
Thief
11 – Retreat
Obtained towards the end of the battle at Shadowy Moor as part of the main story
Below is a walkthrough for Chapter 4: A Land in Bloom of Fire Emblem Engage.
At the start of Chapter 4, you’ll be able to explore the Somniel. Speak with everyone and pick up the items as you won’t be able to do anything else here just quite yet. When you’re ready, interact with the portal to leave. Afterwards, a fight will trigger. Make your preparations then begin the battle. After a brief cutscene, Celine, Louis and Chloe will join your group. This will also be the first time you can collect Spirits of the Fallen during battle if you’re connected to the network. If you wait on a space with yellow spirits, you’ll earn EXP and bond EXP. Purple spirits will give you items. With everything all set, wipe out the enemies in the town. After you start battling enemies, you’ll receive a tutorial about Visiting. In warning the houses of danger, you’ll receive items or gold as a reward. Continue the battle to receive a tutorial about the Draconic Time Crystal. Please note that during this battle you can receive the below items!
Items
Obtained
2,000 G
Visit house near Chloe and Louis on the northeastern side of map
Hand Axe
Dropped from a defeated enemy
Javelin
Visit house near where units start on the southwestern side of map
After the battle, you’ll receive a tutorial for Animals. You’ll also find yourself in the peaceful town of Florra Mill. Explore the town, speaking with the people, collecting items and adopting animals. When you’re ready, leave! Durthon and Anisse will set up shop at your base and you’ll receive 10,000G from Vander! The World Map tutorial will also trigger. Before heading off to the next chapter, check in at the Somniel.
Intermission: Somniel
Once at the Somniel, you’ll find the armory and item shop are now open. You can also interact with the bulletin board and make donations now that you have money. As usual, speak with all the people you can and collect the items. Make sure to head to the shrine in the southern part of the area to meet your guardian spirit. You can feed, pet and dress up this creature to receive items! In the northeastern corner of the area, approach Etie to learn that Strength Training is now available! You can do a round to earn some rewards. Once you’re ready to progress the story, leave the area then head to Firene Castle.
Below are walkthroughs for the Prologue, Chapter 1, Chapter 2 and Chapter 3 in Fire Emblem Engage. Please note that these chapters are mainly tutorials and little exploring can be done.
Prologue
Just after the first cutscene during the Prologue: The Emblems in Fire Emblem Engage, you’ll begin a tutorial fight with an unknown foe. Defeat the foe following the tutorial prompts to trigger another cutscene leading to the end of the Prologue.
Chapter 1
In Chapter 1: Awake at Last, a battle will ensue following the conclusion of the cutscene. You’ll receive additional tutorials during the fight. Be sure to pay attention and use them to your advantage to defeat the enemies. Post battle, you’ll be able to explore the grounds of the Lythos Grasslands. Speak with everyone if you wish and examine the shiny spots around the area to find items. When you’re ready, leave the area to begin the next chapter.
Chapter 2
At the start of Chapter 2: Queen Lumera, a lengthy cutscene will play out followed by a fight against Lumera. Defeat her to trigger another battle. Once again, defeat the queen who will be using a ring containing Sigurd this time. More tutorials will be shown during this fight. Again, use them to your benefit to win the battle. Post battle you’ll receive the Liberation sword and will be transported to the Lythos Castle Gardens. Speak with everyone if you wish then explore the area to retrieve items. Depart the area when you’re ready to begin the next chapter.
Chapter 3
After the cutscene at the start of Chapter 3: Hostilities, a battle will trigger. Defeat some of the enemies to trigger a cutscene with Alfred. He will join the fray with his retainers, Etie and Boucheron. When the battle resumes, defeat the enemies! After the cutscene, you’ll find yourself in the Ring Vault. Explore the area looking for items and speaking with people then depart when you’re ready to begin the next chapter.
In One Piece Odyssey, you’ll come across memory links while trying to find a way off of Waford. Memory Links are special instanced areas where only certain characters can enter to fix the link. Doing so unlocks a special attack for the crew members involved.
A Boy’s Desire
Area: Great Sandy Desert
Objective: Fix the Frayed Memory
This is the first Memory Link you’ll complete and is part of Chapter 2’s main episode. Once you enter the Memory Link, head over to the ribcage bridge and approach the boy to prompt a dialog event. When it ends, cross the bridge heading to Usopp for another dialog event followed by a fight. You’ll have to defeat 5 Ambling Stonecrop enemies to continue. Afterwards, return to the kid for another dialog event. Next, head back across the bridge and follow the path past the group of enemies. Interact with the herbs growing under the rock bridge to find the herbs you’re looking for. This will trigger a dialog event ending with a fight against a group of bandits. Defeat them then pursue the bandit boss. When you reach him, another dialog event occurs leading to another fight. You’ll have to face a Sandora Dragon, but luckily you’ll gain access to bond moves. Defeat this beast to fix the Memory Link.
Rewards: Zoro, Usopp, and Chopper’s Bond Art x1, Freeze Element Jewelry x1
A Friendly Chase – Part 1
Area: Water Seven City Area
Objective: Fix the Frayed Memory
This Memory Link can be found at the Canal Restaurant. After the cutscene, head west. After crossing the bridge, head north up the stairs. Follow the stairs to reach Fountain Square then head west to find Bon Clay and speak with him. When the cutscene ends, head south to find Tashigi. Approaching her will trigger a fight! Defeat all the enemies to fix the memory.
Rewards: None
A Friendly Chase – Part 2
Area: Water Seven Lower Coast
Objective: Fix the Frayed Memory
This Memory Link can be found on the Water Seven Lower Level. Interact with it then head south towards the harbor. About halfway down the path you’ll be attacked by some Marines. Defeat them then continue following the path. A little bit further down the path, you’ll be attacked by more Marines. Continue on to the dock for another fight. It’ll be against Smoker and his minions. Defeat them! A quick event will trigger leading to another fight with Smoker. This time you’ll have a new bond event to try out. After defeating Smoker the second time, the memory will be fixed!
Rewards: Luffy, Nami and Sanji’s Bond Art 1, Shock Element Jewelry x1
An Evil Deed – Part 1
Area: Nanohana – South Alley
Objective: Fix the Frayed Memory
This Memory Link can be found on a rooftop along South Alley in Nanohana. It won’t show up until you return to Alabasta during the main episode in Chapter 3. This time around Luffy, Zoro and Usopp will be your party members. To kick things off, climb down off the roof and speak with the Strange Merchant with a ring above his head in front of the stall to trigger a dialog event. When it ends, head south through the South Alley to Harbor Market. Once there, take a right going west through the gate. Eventually, you’ll come across Eye-lashes causing another dialog event. With the moss in hand, return to Usopp for another dialog event which also leads to a fight. Defeat the bounty hunters for another dialog event leading to the case being closed.
Rewards: Nothing!
An Evil Deed – Part 2
Area: Nanohana -South Alley
Objective: Fix the Frayed Memory
To find this Memory Link, you’ll first need to finish An Evil Deed – Part 1 then head to the alley southwest of the Spice Bean tavern. Once the trio enters the historia, approach the merchant for a dialog event leading to a fight with some bandits. After the fight, head to the water fountain in front of the tavern. From there, go south towards South Alley. This will trigger another dialog event leading to a fight with more bandits. Defeat them to another dialog event followed by another battle with their leader. You’ll also unlock a new bond art you can use. Defeat the rest of the bandits to finally fix the frayed link.
Rewards: Luffy, Zoro, and Usopp’s Bond Art x1, Shock Element Jewelry x1
Distant Promise – Part One
Area: Desert Near Alubarna
Objective: Fix the Frayed Memory
This Memory Link can be found along the path that runs through the center area of Desert Near Alubarna. It will become available after Brook joins your party. Whenever you load into the area, follow the path northeast until a cutscene triggers. Afterwards, head west to find a ground of people next to a camel and speak with them. Next, cross the bridge behind them then head past the overturned cart and up the hill. At the top of the hill, take a left before the army camp to find Lania by the wooden fence and speak with her. Afterwards, return to the gator to trigger a cutscene followed by a fight. Defeat the enemies to complete the Memory Link.
Rewards: None
Distant Promise – Part Two
Area: Desert Near Alubarna
Objective: Fix the Frayed Memory
This Memory Link can be found just past the bridge leading to the army garrison. After loading in, head east to find the merchant’s butler sitting next to a camel and speak with him to learn the pirates headed east with Lania. Pursue them east, taking the pirates’ trail to their hideout. When you reach the hideout, an event will trigger leading to a battle against the pirates. Defeat them to trigger another battle. Defeat the enemies once again to complete the Memory Link.
Rewards: Sanji, Chopper and Brook’s Bond Art x1, Drop Rate Up Jewelry x1
Force of Happiness – Part One
Area: Water Seven City Area
Objective: Fix the Frayed Memory
This Memory Link can be found at the Elevator – Top Floor. For this memory, you’ll have Zoro, Nami, Sanji and Robin. First, speak with the girl that Robin pointed out during the cutscene. Next, travel to the Sewage Plant. To reach it, head north taking the second left then keep heading west through a courtyard. Entering the Sewage Plant will trigger a cutscene. Afterwards, speak with the Large Merchant near the wagon. Next, speak with the man wearing a red and white striped shirt next to a lamp post. Lastly, speak with the lady wearing a pink dress next to an empty cart. Once you’ve spoken with everyone, take a right just past the lady and head north to the Abandoned Factory. Once there, head north over the bridge and approach a person standing under a shed. After the cutscene, you’ll need to defeat the mafia to fix the frayed memory.
Rewards: None
Force of Happiness – Part 2
Area: Sewer 1F
Objective: Fix the Frayed Memory
To reach this Memory Link, travel to the Sewage Treatment Plant in the southwestern corner of Water Seven City Area. Head down the sewer drain to reach Sewer 1F. Once inside, speak with the Yagara to reach the other side where you’ll find the Memory Link. Interact with it to trigger a cutscene. Afterwards, head east deeper into the sewer until a cutscene triggers during which you’ll have to fight the mafia. Defeat them then climb down the ladder to reach the captives. Approach the scene to trigger another fight. During this fight you’ll have access to a new Bond Art. Use it to wipe out most of the enemies then do your clean-up on the remaining one. Next, speak with all the captives. Garf is the man wearing a green polka-dot shirt. Speak with him to close the case.
Rewards: Zoro, Nami, Sanji and Robin’s Bond Art x1, Fire Element Jewelry x1
Price of Betrayal – Part One
Area: Marineford City Area
Objective: Fix the Frayed Memory
This Memory Link can be found along the walkway next to Ox Bell Plaza. Once you load in, head to the plaza towards the group of Marines to trigger an event followed by a fight. Defeat the enemies then follow Eliza through town. If you speak to any of the soldiers with pink above their heads, it will lead to a fight. Eventually, you’ll find her cornered in North Town. Approach her to trigger an event. Defeat the enemies to close the case.
Rewards: None
Price of Betrayal – Part Two
Area: Marineford City Area
Objective: Fix the Frayed Memory
This Memory Link can be found in North Town by the restaurant. After loading in, head down the stairs to trigger an event. When able, head north and go down the stairs. Approach the group in the Crumbled Ground to trigger a fight. Defeat them then follow the path south into the Town Outskirts where you’ll have to fight another group of enemies near the gate. For this fight, a new bond art will be unlocked. Again, wipe out the Marines to close the case.
Rewards: Luffy, Chopper and Robin’s Bond Art x1, Evasion +20 Jewelry x1
Toy Chivalry
Area: New Royal Plateau: Bottom
Objective: Fix the Frayed Memory
This Memory Link can be found northwest of the N.R.P. 1F Camp in the southern part of New Royal Plateau: Bottom. Once started, head north and approach Usopp to trigger an event. When you gain control of Usopp, head down the southwest path. At the end of the path, you’ll trigger another cutscene. Once it ends, jump down the ledge and head east. At the far eastern part of the path, another cutscene will trigger. This time follow the path north for a cutscene leading to a fight. There will be 5 speed, 1 technique and 1 power. After you defeat them, there will be a cutscene leading to another fight. During this fight, you’ll unlock a new bond art. Wipe out the enemies to close the case.
Rewards: Usopp, Chopper and Franky’s Bond Art and TP Regen Jewelry
Violin of Memories – Part 1
Area: Dressrosa City Area
Objective: Fix the Frayed Memory
This Memory Link can be found in the ruined house next to the Square, At Fountain Yoisa Travel Sign. For this Memory Link, you’ll have Nami, Brook and Franky. After loading in, head to the broken section of the street across the way then speak with the lady wearing a pink dress. The second person to speak to is the merchant south of the coliseum. When it ends, head to the area east of the merchant for another event where Brook will play the violin. Two back-to-back fights with just Franky and Nami will trigger when the cutscene ends. Once you defeat the enemies, the case will close.
Rewards: None
Violin of Memories – Part 2
Area: Dressrosa City Area
Objective: Fix the Frayed Memory
This Memory Link can be found in Old Royal Plateau Area. After loading in, head west through the city. As you pass the Coliseum, you’ll run into a group of Marines you’ll need to fight. When the battle has been won, follow the path south to Square, At Fountain until a cutscene triggers leading to a fight where you’ll get a new bond art. Take down the enemies to close the case.
Rewards: Nami, Franky and Brook’s Bond Art x1, Death’s Edge Power Jewelry x1
In One Piece Odyssey Robin’s experience and skills will be taken from her. In order to get them back, you’ll need to locate 30 cube fragments scattered around Waford Island. Below is a guide on where to find her cube fragments in Alabasta. You’ll receive the Cube Collector: Robin trophy/achievement for finding all of her cube fragments.
*THIS GUIDE IS A WORK IN PROGRESS! IT WILL BE UPDATED AS WE PROGRESS THROUGH THE GAME!*
Alubarna
Sea Cat Plaza
This fragment can be found next to the stairs on the west side of the courtyard leading to the Royal Mausoleum.
Desert Near Nanohana
Desolate Valley
From the camp in the northern part of the valley, head west using Chopper to pass through a small tunnel. The cube can be found immediately to the right after exiting the tunnel behind the bush.
Nanohama
Spice Bean Plaza
This cube can be found above the sign near the roof of the Spice Bean Bar & Restaurant.
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