In Octopath Traveler II, The Scent of Commerce is a questline available for Partitio. Below is a walkthrough for these quests! Please note that you can complete them in any order!
Sai Route
Legendary Merchant Masoud
With Partitio in your party, head to the northeastern corner of Sai in Hinoeuma to trigger a cutscene where Partitio will recognize Masoud’s crest on a wagon. Head up the stairs and interact with the house. Masoud will give you a test. He’ll want you to give him his legendary treasure. Use Partitio to hire Masoud’s Daughter, who can be found by the well behind the inn, for 1,000 leaves. Lead her to her father then speak with him. Masoud will tell you that you’re incorrect. Partitio and Masoud’s daughter will head back to town and she’ll give Partitio a hint about the test. Partitio will then understand that the treasure Masoud is looking for is himself. Head back up the hill and hire Masoud for 5,000 leaves. As a reward for getting the correct answer, you’ll receive the Mercantile Manuscript Archive Key, which will allow you to peruse the Mercantile Manuscript in the archives!
Reward: Mercantile Manuscript Archive Key
Tropu’hopu Route
The Legendary Shipwright’s Apprentice
With Partitio in your party, head to the Tropu’hopu: Shipyard, which can be found in the northeastern part of Toto’haha, to trigger a cutscene with an angry customer. Afterwards, head over to the dock and approach Terry for another event. When you have 100,000 leaves, use Partitio’s Purchase Path Action on Terry to purchase her ship.
Reward: You’ll now be able to set sail in your ship from anchorages to explore the ocean! Embark on new sea adventures to discover uncharted islands and new creatures!
Winterbloom Route
Someone, Help Me!
With Partition in your party, approach the northeastern house to trigger an event. Head inside this house to trigger another event where you’ll meet Audley who is in a pickle. You’ll then need to find the following 3 musicians:
Violinist: Canalbrine – West of the inn at night
Piano-Playing Cleric: Flamechurch – In front of the church at night
Guitarist: Crackridge – Head up the stairs east of the savepoint and enter the building directly in front of you
Hire each musician then lead them back to Audley in Winterbloom so he can record their music. Once you’ve found all 3, the quest will complete.
Rewards: You can now play records on the gramophone in taverns.
In Octopath Traveler II, people all over Solistia need your help. Start their side stories to resolve their problems. This is a guide on the side stories found in the Harborlands.
A Young Girl’s Wish
Obtained: Conning Creek: Outskirts – Speak with the Apathetic Girl in Conning Creek: Outskirts, which is east of Conning Creek
Talk to the Apathetic Girl to learn that she is very sick. Use Osvald’s Scrutinize to learn her three wishes:
To read the sequel to Adventures of an Apprentice Cleric
To eat a New Delsta crepe
To meet Roland, the floral designer
For the first wish, travel to the Borderfall area in the Crestlands, which is between Flamechurch and Montwise. Once there head to the northwestern part of the area to reach a church. Enter the church and use Osvald’s Scrutinize on the Cleric Novelist (on the left side) to glean the Adventures of an Apprentice Cleric’s Sequel.
For the second wish, travel to New Delsta in the Brightlands. Once there, head to the north to find the Crepe Maker. You can either mug, allure, purchase or steal the Deluxe Crepe from him.
For the third wish, you’ll need to travel to Timberain which can be found in the Leaflands. To reach this area, start in Wellgrove then head east to the Eastern Wellgrove Trail. From there, head north to the Northern Wellgrove Trail. Next, head west to the Southern Timberain Trail which is a Danger Level 45 area. If you’re not high enough for this area, you’ll need to take your chances fleeing from the battles. Once in the Southern Timberain Trail, head west to find Timberain! When in Timberain, head north through the center of town to reach the Timberain Castle: Town Square. Continue north to the fountain where you can find Roland on the right side of the fountain. You’ll then need to guide him back to the Apathetic Girl. To do this you’ll need to be Level 40 or higher to guide him with Temenos, use 3 Superior Jerky to Befriend him with Ochette or Allure him with Agnea. If using Agnea’s Path Action, it’s wise to save in town before trying to allure him as the percentage of successfully doing so is super low!
Once you’ve completed all the girl’s wishes, return to the Apathetic Girl at the Conning Creek: Outskirts in the Harborlands and speak with her, selecting all the options, to complete the quest.
Rewards: 15,000 leaves, Vest of Joy and Revitalizing Jam
Floyd and Thurston’s Next Chapter
Obtained: Roque Island – Speak with Thurston
Thurston needs Floyd to rest. Use Throne or Castti to knock him out! Floyd can be found diagonally from Thurston near the 2 big barrels. After the cutscene, the tale will end!
Rewards: 12000 leaves and Floyd’s Neo Bow
Lighthouse Restoration
Obtained: Canalbrine – Speak with the Town Lighthouse Keeper at the lighthouse in the water.
Talk to the Town Lighthouse Keeper to learn that the lighthouse’s reflector is broken. To find the part, you’ll need to have first completed Partitio’s The Scent of Commerce: The Legendary Shipwright’s Apprentice. Once completed, travel to New Delsta Harbor: Anchorage in the Brightlands. Jump on your mighty vessel and sail north to the Lighthouse Island. Dock there then head north to the lighthouse to find the Island Lighthouse Keeper. Use a Path Action (Allure, Mug, Steal) to acquire the Aelmorite Reflector from him. Once you’ve retrieved the item, return to the Town Lighthouse Keeper in Canalbrine to hand it over thus completing the quest.
Rewards: 12,000 leaves, Lighthouse Keeper’s Bandana and Tough Nut (L)
The Fish Filcher
Obtained: Conning Creek: Harbor – Speak with the Head Fisherman along the beach.
Talk to the Head Fisherman on the beach to learn that someone has been stealing fish. Turn the game to night then wait on the beach. As the night turns to day, you’ll find the Fish Thief standing in the same spot as the Head Fisherman. You’ll then need to knock them out. For this task, you can use either Throne’s Ambush Path Action or Castti’s Soothe Path Action which requires a Slumber Sage. After you knock them out, a cutscene will trigger leading to the end of the quest.
Rewards: 6000 leaves and Fortifying Nut (M) x1
Traveler’s Lost and Found
Obtained: Canalbrine – Speak with the Young Traveler southeast of the inn
The Young Traveler will tell you that he’s dropped something. Travel to the Beasting Bay: Anchorage in Toto’haha. If you haven’t been here yet, take the boat in Canalbrine to reach it! On the dock, use a Path Action (Mug, Allure, Purchase) on the Ferry Staff to acquire the Bottle of White Powder. Once you have the item, return to the Young Traveler in Canalbrine to hand it over. The quest will then complete.
Rewards: 4000 leaves and Critical Nut (M)
Waiting All Day and Night
Obtained: Canalbrine – Speak with the Waiting Youth sitting at a table on the west side of the tavern
The Waiting Youth will tell you he’s been waiting for ages for someone else to arrive. The story here is that he is waiting for his brother who shows up at the exact same location but at a different time of day. Change the time of day then get that brother to follow you. Again change the time of day to bring him to his brother. Once reunited, the quest will complete.
Rewards: 3000 leaves, Magic Nut and Empowering Lychee
In Octopath Traveler II, you can purchase useful weapons, gear, accessories and items from the shops scattered around the world. This is a guide on where you can find each shop and what items you can purchase there! Please note that sometime you can obtain information from the townspeople to cause additional items to appear in the shop. For a guide on who these people are, click here and check out our acquiring information guides based on the area you’re in!
Brightlands
Clockbank
Provisioner
The items below can be purchased from the Provisioner in Clockbank!
Item
Price
Healing Grape
50
Healing Grape (M)
260
Inspiriting Plum
240
Olive of Life
500
Herb of Clarity
30
Herb of Revival
30
Grape Leaf
40
Fool’s Leaf
100
Forget-Me-Do
150
Clockbank: Industrial District
Armorer
The below items can be purchased from the Armorer in Clockbank: Industrial District!
Item
Stats
Price
Heavy Blade
Phys Atk +80 Accuracy -55
15000
Steel Lance
Phys Atk +63 Critical +16
10000
Soldier’s Spear
Phys Atk +111 Speed +34
22000
Guillotine’s Blade
Phys Atk +119 Accuracy +20 Critical +20
24000
Soldier’s Bow
Phys Atk +67 Critical +18
11000
Battle Bow
Phys Atk +114 Accuracy +34
21000
Crested Greatshield
Phys Def +31 Elem Def +31 Evasion -30
3300
Spiked Shield
Phys Def +44 Elem Def +32 Critical +17
6500
Silver Hairpiece
Max SP +30 Phys Def +14 Elem Def +22
2300
Hasty Helm
Phys Def +30 Elem Def +24 Speed +20
4800
Worker’s Helmet
Phys Def +30 Elem Def +26 Critical +20
5200
Iron Mail
Max HP +100 Phys Def +42 Elem Def +28
4400
Nimble Mantle
Phys Def +65 Elem Def +53 Speed +22
8700
Denim Work Clothes
Phys Def +63 Elem Def +63 Critical +25
9600
Unerring Ring
Accuracy +20
3000
Lostseed
General Store
The items below can be purchased from the General Store in Lostseed, which is reachable during Throne’s Chapter 4.
Item
Stats
Price
Bastard Sword
Phys Atk +292 Accuracy +87
55000
Dagger of Seclusion
Phys Atk +279 Evasion +88
55000
Forgotten Hat
Max SP +60 Phys Def +51 Elem Def +67
13000
Old Armor
Phys Def +18 Elem Def +13
400
Rosary of Redemption
Phys Atk -60 Critical -60
3000
Healing Grape (M)
260
Inspiriting Plum (M)
900
Olive of Life (M)
3000
Herb of Valor
30
Herb of Revival
30
Strengthening Serum
4000
New Delsta
Armorer
The below items can be purchased from the Armorer in New Delsta!
Item
Stats
Price
Nameless Sword
Phys. Atk. +23 Critical +6
2400
Broadsword
Phys. Atk. +48 Speed +11
7000
Lance
Phys. Atk. +24 Critical +6
2600
Bronze Knife
Phys. Atk. +22 Evasion +5
2400
Handbreaker
Phys. Atk. +52 Critical +13
9000
Magus Knife
Phys. Atk. +97 Elem. Atk. +93
20000
War Axe
Phys. Atk. +26 Accuracy +6
2600
Assault Bow
Phys. Atk. +58 Accuracy +14
8500
Light Wand
Phys. Atk. +27 Elem. Atk. +54 Speed +13
8000
Leather Buckler
Phys. Def. +16 Elem. Def. +20 Evasion +7
2300
Leather Helm
Phys. Def. +8 Elem. Def. +8
200
Bronze Helm
Phys. Def. +18 Elem. Def. +15
1600
Silver Hairpiece
Max SP +30 Phys. Def. +14 Elem. Def. +22
2300
Fur Armor
Phys. Def. +19 Elem. Def. +14
400
Traveler’s Mantle
Phys. Def. +24 Elem. Def. +36 Speed +7
3100
Unerring Earring
Accuracy +10
280
Provisioner
The items listed below can be purchased from the Provisioner in New Delsta!
Item
Price
Healing Grape
50
Healing Grape (M)
260
Inspiriting Plum
240
Olive of Life
500
Herb of Healing
30
Herb of Clarity
30
Grape Leaf
40
Cleansing Leaf
40
Plum Leaf
200
Forget-Me-Do
150
New Delsta Flats
Black Market
The Black Market shops are only available at night and can be found in the northern part of the area.
Item
Stats
Price
Silver Locket
Elem. Atk. +10
1800
Wargod’s Talisman
Phys. Atk. +10
1800
Empowering Ring
Max. HP +200
3000
Unerring Ring
Accuracy +20
3000
Critical Ring
Critical +20
3000
Falcon Ring
Speed +10 Evasion +10
3000
Rosary of Redemption
Phys. Atk. -60 Critical -60
3000
Blazon of Protection
Phys. Def. +30 Elem. Def. +30
6500
Angel’s Ring
Max. SP +30 Elem. Def. +20
6500
Crested Greatshield
Phys. Def. +31 Elem. Def. +31 Evasion -30
3300
Feather Shield
Phys. Def. +37 Elem. Def. +31 Speed +26
6900
Gelid Helm
Phys. Def. +21 Elem. Def. +18 Reduces ice damage
4200
Horned Helm
Max. Hp +100 Phys. Def. +31 Elem. Def. +25
5000
Old Armor
Phys. Def. +18 Elem. Def. +13
400
Elemental Robe
Max. SP +30 Phys. Def. +48 Elem. Def. +73
9100
Crestlands
Flamechurch
General Store
The below items can be purchased from the General Store in Flamechurch!
Item
Stats
Price
Needle Dagger
Phys Atk +25 Speed +6
2800
Charm Rod
Phys Atk +6 Elem Atk +11
800
Wooden Staff
Phys Atk +11 Elem Atk +23 Evasion +5
2400
Stone Rod
Phys Atk +11 Elem Atk +24 Elem Def +6
2600
Mage Wand
Phys Atk +32 Elem Atk +64 Speed +16
10000
Buckler
Phys Def +11 Elem Def +9
600
Pointed Hat
Elem Atk +9 Phys Def +12 Elem Def +22
2100
Pilgrim’s Robe
Max SP +15 Phys Def +27 Elem Def +33
3100
Protective Earring
Phys Def +10 Elem Def +10
280
Protective Ring
Phys Def +20 Elem Def +20
3000
Healing Grape
50
Healing Grape (M)
260
Inspiriting Plum
240
Olive of Life
500
Plum Leaf
200
Lily of the Light
60
Flamechurch: Cathedral
General Store
The below items can be purchased from the General Store in Flamechurch: Cathedral!
Item
Stats
Price
Needle Dagger
Phys Atk +25 Speed +6
2800
Charm Rod
Phys Atk +6 Elem Atk +11
800
Wooden Staff
Phys Atk +11 Elem Atk +23 Evasion +5
2400
Stone Rod
Phys Atk +11 Elem Atk +24 Elem Def +6
2600
Mage Wand
Phys Atk +32 Elem Atk +64 Speed +16
10000
Buckler
Phys Def +11 Elem Def +9
600
Pointed Hat
Elem Atk +9 Phys Def +12 Elem Def +22
2100
Pilgrim’s Robe
Max SP +15 Phys Def +27 Elem Def +33
3100
Protective Earring
Phys Def +10 Elem Def +10
280
Protective Ring
Phys Def +20 Elem Def +20
3000
Healing Grape
50
Healing Grape (M)
260
Inspiriting Plum
240
Olive of Life
500
Merry Hills
Armorer
The below items can be purchased from the Armorer in Merry Hills.
Item
Stats
Price
Ornate Dagger
Phys Atk +281 Accuracy +91
55000
Breaker’s Blade
Phys Atk +289 Critical +115
60000
Art of Archery
Phys Atk +297 Accuracy +115
60000
Swift Shield
Phys Def +79 Elem Def +97 Speed +47
18000
Dazzling Tiara
Phys Def +54 Elem Def +65 Speed +55
13000
Art of Disguise
Max SP +90 Pys Def +58 Elem Def +70
15500
Ornate Costume
Phys Def +118 Elem Def +176 Evasion +63
24000
Protective Bracelet
Phys Def +50 Elem Def +50
6500
Provisioner
The items below can be purchased from the Provisioner in Merry Hills!
Item
Price
Healing Grape (M)
260
Inspiriting Plum (M)
900
Olive of Life (M)
3000
Herb of Healing
30
Herb of Clamor
30
Herb of Awakening
30
Dual Leaf
150
Diffusing Serum
3000
Montwise
General Store
The below items can be purchased from the General Store in Montwise!
Item
Stats
Price
Rod of Wisdom
Phys Atk +31 Elem Atk +62
9000
Sapphire Rod
Phys Atk +61 Elem Atk +123 Elem Def +36
23000
Wisdom Wand
Phys Atk +97 Elem Atk +195 Speed +59
36000
Pointed Hat
Elem Atk +9 Phys Def +12 Elem Def +22
2100
Starlight Hat
Max SP +40 Phys Def +33 Elem Def +41
8300
Feather Mantle
Phys Def +26 Elem Def +38 Speed +10
3900
Mage’s Robe
Elem Atk +41 Phys Def +74 Elem Def +112
15200
Stimulating Ring
Max SP +30
3000
Healing Grape
50
Healing Grape (M)
260
Inspiriting Plum
240
Olive of Life
500
Herb of Valor
30
Herb of Revival
30
Grape Leaf
40
Cleansing Leaf
40
Dual Leaf
150
Montwise: Underground Arena
Armorer
The below items can be purchased from the Armorer in Montwise: Underground Arena!
Item
Stats
Price
Broadsword
Phys Atk +48 Speed +11
7000
Champion’s Sword
Phys Atk +70 Accuracy +18
11000
Warrior’s Sword
Phys Atk +117 Speed +35
22000
War Glaive
Phys Atk +49 Evasion +11
7500
Fuscina
Phys Atk +106 Accuracy +20 Critical +20
21000
Stinging Dagger
Phys Atk +107 Speed +34
20000
Champion Seeker
Phys Atk +180 Accuracy +58
35000
Feather Shield
Phys Def +27 Elem Def +31 Speed +26
6900
Cassius
Phys Def +20 Elem Def +14 Critical +9
2100
Champion’s Garb
Phys Def +26 Elem Def +27 Critical +30
3900
Harborlands
Canalbrine
Armorer
The items below can be purchased from the Armorer in Canalbrine!
Item
Stats
Price
Broadsword
Phys Atk +48 Speed +11
7000
Master Harpoon
Phys Atk +103 Accuracy +31
20000
Handaxe
Phys Atk +12
800
War Axe
Phys Atk +26 Accuracy +6
2600
Traveler’s Bow
Phys Atk +47 Speed +13
7000
Wooden Staff
Phys Atk +11 Elem Atk +23 Evasion +5
2400
Light Wand
Phys Atk +27 Elem Atk +54 Speed +13
8000
Mace
Phys Atk +43 Elem Atk +21 Critical +13
8000
Buckler
Phys Def +11 Elem Def +9
600
Sturdy Shield
Phys Def +25 Elem Def +25 Evasion -20
2300
Bronze Helm
Phys Def +18 Elem Def +15
1600
Headgear
Phys Def +15 Elem Def +19 Evasion +9
2100
Fur Armor
Phys Def +19 Elem Def +14
400
Traveler’s Mantle
Phys Def +24 Elem Def +36 Speed +7
3100
Sailor’s Vest
Phys Def +36 Elem Def +30 Evasion +10
3900
Traveler’s Charm
Max HP +30 Phys Def +5
150
Critical Earring
Critical +10
280
Provisioner
The below items can be purchased from the Provisioner in Canalbrine!
Item
Price
Healing Grape
50
Inspiriting Plum
240
Olive of Life
500
Herb of Healing
30
Herb of Awakening
30
Grape Leaf
40
Cleansing Leaf
40
Plum Leaf
200
Lily of the Light
60
Conning Creek
General Store
The below items can be purchased from the General Store in Conning Creek!
Item
Stats
Price
Guard’s Saber
Phys Atk +54 Accuracy +12
6500
Guard’s Great Axe
Phys Atk +54 Critical +13
7000
Guard’s Greatbow
Phys Atk +53 Critical +11
6000
Sailor’s Bow
Phys Atk +60 Speed +15
9000
Mage Wand
Phys Atk +32 Elem Atk +64 Speed +16
10000
Guard’s Shield
Phys Def +25 Elem Def +21
2000
Iron Shield
Max HP +60 Phys Def +24 Elem Def +20
3000
Guard’s Helm
Phys Def +19 Elem Def +16
1500
Headgear
Phys Def +15 Elem Def +19 Evasion +9
2100
Guard’s Armor
Phys Def +40 Elem Def +24
2900
Sailor’s Vest
Phys Def +36 Elem Def +30 Evasion +10
3900
Critical Ring
Critical +20
3000
Healing Grape (M)
260
Inspiriting Plum
240
Olive of Life
500
Dual Leaf
150
Blusterbloom
60
Hinoeuma
Ku
Armorer
The items below can be purchased from the Armorer in Ku.
Item
Stats
Price
Ogre’s Bane
Phys Atk +294 Critical +88
56000
Skypiercer
Phys Atk +320 Speer +50 Critical +50
60000
Crimson Spear
Phys Atk +288 Critical +90
55000
Obsidian Lance
Phys Atk +311 Critical +97
60000
Adamantine Buckler
Phys Def +95 Elem Def +81 Evasion +48
18000
Great Helm
Phys Def +59 Elem Def +59 Speed +49
13000
Desert Plate
Phys Def +183 Elem Def +110
24000
Sprightly Bracelet
Speed +50
6500
Provisioner
The below items can be purchased from the Provisioner in Ku.
Item
Price
Healing Grape (M)
260
Inspiriting Plum (M)
900
Olive of Life (M)
3000
Herb of Clamor
30
Herb of Light
30
Herb of Valor
30
Dual Flower
1200
Strengthening Serum
4000
Sai
Armorer
The items below can be purchased from the Armorer in Sai.
Item
Stats
Price
Little Crow
Phys Atk +112 Critical +34
21000
Great Blade
Phys Atk +205 Accuracy -60
36000
Lightning Glaive
Phys Atk +182 Evasion +56
35000
Stealthy Knife
Phys Atk +117 Evasion +37
23000
Doombreaker
Phys Atk +174 Critical +56
34000
Battle Hatchet
Phys Atk +59 Speed +14
8000
Rock Cleaver
Phys Atk +108 Critical +31
20000
Pirate’s Axe
Phys Atk +195 Critical +57
37000
Crested Greatshield
Phys Def +31 Elem Def +31 Evasion -30
3300
Spiked Shield
Phys Def +44 Elem Def +32 Critical +17
6500
Battle Bandana
Phys Def +19 Elem Def +19 Evasion +11
2600
Fighter’s Headband
Max HP +150 Phys Def +37 Elem Def +37
8300
Iron Mail
Max HP +100 Phys Def +42 Elem Def +28
4400
Dojo Hakama
Phys Def +59 Elem Def +59 Evasion +23
8700
Empowering Ring
Max HP +200
3000
Sai: East District
Provisioner
The below items can be purchased from the Provisioner in Sai: East District.
Item
Price
Healing Grape
50
Healing Grape (M)
260
Inspiriting Plum
240
Olive of Life
500
Herb of Light
30
Herb of Revival
30
Warding Leaf
100
Plum Leaf
200
Darkdelion
60
Dual Flower
1200
Leaflands
Cropdale
General Store
The items below can be purchased from the General Store in Cropdale.
Item
Stats
Price
Spirit Scimitar
Phys Atk +52 Elem Atk +25
7600
Dagger
Phys Atk +11
800
Bronze Knife
Phys Atk +22 Evasion +5
2400
Assault Bow
Phys Atk +58 Accuracy +14
8500
Lapis Rod
Phys Atk +29 Elem Atk +59 Elem Def +14
9000
Buckler
Phys Def +11 Elem Def +9
600
Festival Garland
Max SP +15 Phys Def +12 Elem Def +18
1600
Traveler’s Mantle
Phys Def +24 Elem Def +36 Speed +7
3100
Empowering Ring
Max HP +200
3000
Stimulating Ring
Max SP +30
3000
Healing Grape
50
Inspiriting Plum
240
Olive of Life
500
Warding Leaf
100
Blusterbloom
60
Timberain
Armorer
The items below can be purchased from the Armorer in Timberain.
Item
Stats
Price
Imperial Axe
Phys Atk +293 Accuracy +89
55000
Royal Guard’s Hatchet
Phys Atk +319 Speed +97
60000
Aegis Shield
Phys Def +104 Elem Def +61
18000
Imperial Helm
Phys Def +71 Elem Def +59
13000
Royal Guard’s Helm
Phys Def +64 Elem Def +64 Critical +58
15500
Imperial Armor
Max HP +600 Phys Def +162 Elem Def +132
24000
Royal Guard’s Mail
Max HP +750 Phys Def +160 Elem Def +160
26500
Empowering Bracelet
Max HP +500
6500
Provisioner
The below items can be purchased from the Provisioner in Timberain.
Item
Price
Healing Grape (M)
260
Inspiriting Plum (M)
900
Olive of Life (M)
3000
Herb of Healing
30
Herb of Awakening
30
Herb of Revival
30
Mighty Leaf
300
Diffusing Serum
3000
Strengthening Serum
4000
Wellgrove
Armorer
The items below can be purchased from the Armorer in Wellgrove.
Item
Stats
Price
Refined Sword
Phys Atk +107 Speed +32
20000
Doombreaker
Phys Atk +174 Critical +56
34000
Plate Buckler
Phys Def +43 Elem Def +35 Evasion +19
7200
Horned Helm
Max HP +100 Phys Def +31 Elem Def +25
5000
Elemental Robe
Max SP +30 Phys Def +48 Elem Def +73
9100
Provisioner
The below items can be purchased from the Provisioner in Wellgrove.
In Octopath Traveler II, the Ruffian’s Hideout is an area you’ll come to for the side story Ruffians’ Redoubt. It can be reached from the Eastern Cape Cold Snows. To start, head north from the savepoint over a bridge then follow the path east. When you come to a dock (before the road curves) use it to sail east to reach the Ruffian’s Hideout with a Danger Level of 14. Alternatively, you can head east from the savepoint. This will bring you to the hideout, but it will be guarded by a Ruffian. You could then switch to night and use Throne to knock him out. This guide will cover the enemies and chests you can expect to find in the area.
Enemies
Name
Vulnerable
Ancient Lizardman I
Axe / Staff / Fire / Lightning
Ancient Lizardman II
Sword / Axe / Fire / Lightning
Ancient Lizardman III
Staff / Fire / Lightning / Dark
Ancient Lizardman IV
Dagger / Axe /Staff / Fire
Majestic Snow Marmor
Dagger / Bow / Staff / Fire
Shrewd Fossilized Fish
Spear / Bow / Lightning / Dark
Snow Yak
Spear / Axe / Lightning / Dark
White Howler
Spear / Bow Wind / Dark
Ruffians’ Redoubt Side Story Enemies
Name
Vulnerable
Ruffian I
Sword / Bow / Fire / Light
Ruffian II
Dagger / Bow / Fire / Dark
Ruffian Leader
Spear / Axe / Staff / Lightning
Chests
Location
Loot
East of the savepoint
Bottle of Blinding
Head east of the savepoint to find it at the other end of the area
1000 leaves
Head east of the savepoint to find in on the other side of the area in an ice cave
Heretic’s Greatsword x1
Travel to the north side of the area via boat then head west of the dock to find it in an ice tunnel
Olive of Life (M) x1
Defeat the Ruffians during the Ruffians’ Redoubt side story then loot the chest after
In Octopath Traveler II, you can perform different Path Actions to acquire people with talents and learn skills. These Path Actions include Temenos’ Guide, Agnea’s Allure, Hikari’s Challenge, Ochette’s Befriend and Partitio’s Hire. Different Path Actions can be performed at different times of day. For example, Guide, Allure and Challenge can only be used during the day while Befriend and Hire can only be used at night. Please note that townspeople can appear at different locations or not at all depending on the time of day. This guide covers the Path Actions in the Winterlands! For guides on other path actions, click here!
*PLEASE NOTE: THIS GUIDE IS A WORK IN PROGRESS AND WILL BE UPDATED AS WE PROGRESS IN THE GAME*
Cape Cold
person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Attendant
Night: In front of inn
4/10
Poison Arrow (Bow)
Quality Jerky x1
Friends in High Places Receive 10-30% off when using Hired Help
Elderly Fisherman
Day: On beach Night: In house north of inn
1/10
Snowball Toss (Ice)
Snowball Toss (Ice)
Snowy Stew x1
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Financial Support Receive 15% off purchases
Elderly Woman
Day & Night: In house north of inn
1/10
Ignition (Fire)
Ignition (Fire)
Jerky x1
Gentle Rhythm Restore a small amount of HP to the target
Haggler Receive 5% off purchases
Fisherman
Day: On beach Night: In inn
4/10
Befuddling Arrow (Bow)
Befuddling Arrow (Bow)
Snowy Stew x5
Wargod’s Duet Raise the physical attack and physical defense of the target for 1 to 3 turns
Chivalry Receive 20% off when using Hired Help
Man
Night: West of savepoint
1/10
Stand Ground
Jerky x1
Financial Support Receive 15% off purchases
Retired Scholar
Day: In house on western side of town Night: On beach
2/10
Icewind (Ice)
Pray
Jerky x3
Magic Melody Raise the elemental attack of the target for 2 to 4 turns
Excessive Praise Receive 10% off purchases
Villager
Day & Night: In front of tavern
8/10
Level Slash (Sword)
Level Slash (Sword)
Perfect Jerky x1
Warring Waltz Grant the target the ability to counter 1 physical attack
Hard Bargain Receive 20% more when using Collect
Villager
Day & Night: In inn
2/10
Snowball Toss (Ice)
Snowball Toss (Ice)
Jerky x3
Raging Rondo Slightly fill the target’s latent power gauge
Smooth Talker Earn 25% more from sales
Stormhail
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Arms Merchant
Day: Outside of the Sacred Guard HQ
3/10
Inspiriting Plum
Double Stab (Dagger)
Jerky x5
March of Nimbleness Raise the evasion of the target for 2 to 5 turns
Skilled Scheduler Receive 20% off when using Negotiate Schedule
Clan Mei Soldier
Night: Near savepoint
5/10
Bright Bolt (Lightning)
Quality Jerky x3
Excessive Praise Receive 10% off purchases
Clan Mei Soldier
Night: Near savepoint
4/10
The Pride of Clan Mei
Snowy Stew x5
Smooth Talker Earn 25% more from sales
Clingy Woman
Day & Night: In provisioner
7/10
Poison Slash (Dagger)
Dismal Woman
Day & Night: In front of armorer
7/10
Upheaval (Axe)
Upheaval (Axe)
Superior Jerky x3
Sonata of Balogar Raise the elemental defense of the target for 3 to 5 turns
Wash Dishes Receive a full refund when staying at an inn
Elite Sanctum Knight
Day: In armorer
7/10
Vacuum Slice (Sword)
Vacuum Slice (Sword)
Wargod’s Duet Raise the physical attack and physical defense of the target for 1 to 3 turns
Elite Sanctum Knight
Night: In tavern
9/10
Trifold Heavenslash (Sword)
Perfect Jerky x3
Explorer
Day: In tavern Night: In inn
5/10
Panacea
Split Open (Axe)
Bone x5
Improvisation Grant target a random attribute-raising effect for 2 turns
Lucky Break Have a 1% chance to receive purchases for free
Pleasant Man
Day: In front of armorer
7/10
Level Slash (Sword)
Level Slash (Sword)
Superior Jerky x3
Hild’s Hymn Raise the physical attack of the target for 3 to 5 turns
Bargainer Earn 5-40% more from sales
Sanctum Knight
Day: Southeast of the savepoint
6/10
Inhibit Offense
Icy Prison (Ice)
Raging Rondo Slightly fill the target’s latent power gauge
Sanctum Knight
Day: Southeast of the savepoint
7/10
Purgatory (Fire)
Purgatory (Fire)
Magic Melody Raise the elemental attack of the target for 2 to 4 turns
Sanctum Knight
Day: Outside of the Sacred Guard HQ Night: In tavern
5/10
Steel Defenses
Level Slash (Sword)
Quality Jerky x3
Sacred Flame Serenade Grant the target the ability to reflect 1 elemental attack
Chivalry Receive 20% off when using Hired Help
Sanctum Knight
Night: Outside of the Sacred Guard HQ
5/10
Icewind (Ice)
Quality Jerky x3
Gator Tears Have a 5% chance to receive 50% off purchases
Townsperson
Day: South of the savepoint Night: In house east of provisioner
3/10
Pray
Brain Bash (Staff)
Snowy Stew x3
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Haggler Receive 5% off purchases
Townsperson
Day: Near savepoint Night: In house west of tavern
4/10
Blinding Slash (Dagger)
Blinding Slash (Dagger)
Creamy Saute x1
Incantation Raise the elemental attack of the target for 1 to 3 turns
Smooth Talker Earn 25% more from sales
Townsperson
Day: In front of provisioner Night: In house west of tavern
3/10
Polar Ice (Ice)
Chill (Ice)
Jerky x5
Inspiriting Rhythm Restore a small amount of SP to the target
Excessive Praise Receive 10% off purchases
Townsperson
Day: In west of provisioner Night: In tavern
6/10
Upheaval (Axe)
Upheaval (Axe)
Superior Jerky x1
Battle Ballad Raise the physical attack of the target for 2 to 4 turns
Hard Bargain Receive 20% more when using Collect
Townsperson
Day: In provisioner Night: In house east of provisioner
2/10
Umbral Strike (Dark)
Umbral Strike (Dark)
Jerky x3
Soothing Serenade Restore HP to the target
Puppy-Dog Eyes Earn 15-30% more from sales
Stormhail: Sacred Guard HQ
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Cleric
Day: In east room on 1F Night: Eastern side of 2F
7/10
Galeforce Blade (Wind)
Focus
Salted Seafood x3
Nocturne of Sang Raise the elemental attack of the target for 3 to 5 turns
Skilled Scheduler Receive 20% off when using Negotiate Schedule
Cleric
Night: In eastern room on 1F
5/10
Incinerate (Fire)
Bone x5
Charming Smile Receive 3% off purchases
Elite Sanctum Knight
Day: Eastern side of 2F Night: West of receptionist
6/10
Bottle of Poison Dust
Icy Prison (Ice)
Superior Jerky x1
Cleansing Chant Nullify 1 of the target’s status ailments
Bargainer Earn 5-40% more from sales
Elite Sanctum Knight
Night: In eastern room on 2F
7/10
Icy Prison (Ice)
Superior Jerky x1
Financial Support Receive 15% off purchases
Elite Sanctum Knight
Night: On eastern side of 2F
7/10
Divine Punishment (Light)
Superior Jerky x3
Hard Bargain Receive 20% more when using Collect
Merchant
Night: In unguarded room on western side of 1F
3/10
Bottle of Blinding Dust
Jerky x5
Negotiations Receive 3-20% off purchases
Registrar
Day & Night: Front reception desk
3/10
Heal Wounds
Flash (Light)
Elemental Soup x1
Sagelord’s Duet Raise the elemental attack and elemental defense of the target for 1 to 3 turns
Charming Smile Receive 3% off purchases
Sanctum Knight
Day: Guarding room on western side of 1F
7/10
Twin Serpents (Spear)
Sanctum Knight
Day: East of receptionist
5/10
Purgatory (Fire)
Purgatory (Fire)
Sacred Flame Serenade Grant the target the ability to reflect 1 elemental attack
Sanctum Knight
Day: East of receptionist
4/10
Improved Offense
Twofold Thrust (Spear)
Inspiriting Rhythm Restore a small amount of SP to the target
Sanctum Knight
Day: Western side of 2F
8/10
Boost from Beyond
Boost from Beyond
Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns
Sanctum Knight
Night: In eastern room on 2F
6/10
Soporific Powder
Beast Liver x1
Friends in High Places Receive 10-30% off when using Hired Help
Sanctum Knight
Day: In guarded room on western side of 1F
7/10
Limb from Limb (Sword)
Magic Melody Raise the elemental attack of the target from 2 to 4 turns
Winterbloom
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Elderly Man
Day: In tavern Night: On bench in front of northwest mansion
2/10
Sweet Hard Cider
Bludgeon (Staff)
Jerky x3
Soothing Serenade Restore HP to the target
Lucky Break Have a 1% chance to receive purchases for free
Hunter
Day: In front of inn Night: In tavern
4/10
Ensnaring Shot (Bow)
Ensnaring Shot (Bow)
Beast Liver x1
March of Accuracy Raise the accuracy of the target for 2 to 5 turns
Financial Support Receive 15% off purchases
Man
Night: Near northern map transition
4/10
Disciplinary Strike (Staff)
Snowy Stew x5
Bargainer Earn 5-40% more from sales
Soldier
Day: In provisioner
4/10
Fireball (Fire)
Twofold Thrust (Spear)
Battle Ballad Raise the physical attack of the target for 2 to 4 turns
Soldier
Night: Near northern map transition
5/10
Bright Bolt (Lightning)
Quality Jerky x3
Bargainer Earn 5-40% more from sales
Townsperson
Day: In tavern Night: In inn
2/10
Conserve Strength
Conserve Strength
Snowy Stew x1
Hild’s Hymn Raise the physical attack of the target for 3 to 5 turns
Puppy-Dog Eyes Earn 15-30% more from sales
Townsperson
Day: In front of inn Night: In provisioner
3/10
Panacea
Double Stab (Dagger)
Jerky x5
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Negotiations Receive 3-20% off purchases
Townsperson
Day & Night: Near northern map transition
7/10
Drive Back (Spear)
Twin Serpents (Spear)
Superior Jerky x3
Raging Rondo Slightly fill the target’s latent power gauge
Chivalry Receive 20% off when using Hired Help
Townsperson
Day: Near northern map transition Night: In house west of inn
2/10
Conserve Strength
Conserve Strength
Jerky x3
Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns
Gator Tears Have a 5% chance to receive 50% off purchase
Townsperson
Day: Northwest in front of mansion
3/10
Ensnaring Shot (Bow)
Ensnaring Shot (Bow)
Cheering Chant Raise the physical defense of the target for 1 to 3 turns
Townsperson
Night: East of tavern
2/10
Conserve Strength
Jerky x3
Coy Wink Have an 8% chance to receive 50% off purchases
Troubled Woman
Day & Night: East of provisioner
2/10
Bottle of Befuddling Dust
Stab (Spear)
Jerky x3
Inspiriting Rhythm Restore a small amount of SP to the target
Haggler Receive 5% off purchases
Woodcutter
Day: Next to house in north central part of the area Night: In provisioner
4/10
Chop Wood (Axe)
Chop Wood (Axe)
Quality Jerky x1
Peaceful Prelude Restore SP to the target
Smooth Talker Earn 25% more from sales
Winterbloom: Thieves’ Quarter
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Cleric
Night: In front of tavern
3/10
Flash (Light)
Jerky x5
Smooth Talker Earn 25% more from sales
Thief
Day & Night: In front of tavern
4/10
Stand Ground
Stand Ground
Metal Medley x3
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Negotiations Receive 3-20% off purchases
Thief
Day: In armorer
3/10
Befuddling Slash (Dagger)
Befuddling Slash (Dagger)
Improvisation Grant target a random attribute-raising effect for 2 turns
Thief
Night: In front of tavern
6/10
Poison Powder
Superior Jerky x1
Friends in High Places Receive 10-30% off when using Hired Help
Thief
Night: In front of tavern
5/10
Twin Serpents (Spear)
Quality Jerky x3
Chivalry Receive 20% off when using Hired Help
Thief
Night: In tavern
2/10
Slash (Dagger)
Jerky x3
Silver Tongue Receive 20% off purchases
Thief
Night: In tavern
7/10
Triple Threat
Snowy Stew x10
Charming Smile Receive 3% off purchases
Thief
Night: In tavern
9/10
Shield Thief
Shield Thief
Friends in High PLaces Receive 10-30% off when using Hired Help
Thief
Night: East of armorer
3/10
Chill (Ice)
Grilled Chicken x1
Haggler Receive 5% off purchases
Thief
Night: East of armorer
4/10
Ignition (Fire)
Quality Jerky x1
Wash Dishes Receive a full refund when staying at an inn
Thief
Night: East side of area
4/10
Cleave in Two (Sword)
Quality Jerky x1
Hard Bargain Receive 20% more when using Collect
Woman
Night: In tavern
3/10
Inhibit Offense
Elemental Soup x1
Coy Wink Have an 8% chance to receive 50% off purchases
In Octopath Traveler II, you can perform different Path Actions to acquire people with talents and learn skills. These Path Actions include Temenos’ Guide, Agnea’s Allure, Hikari’s Challenge, Ochette’s Befriend and Partitio’s Hire. Different Path Actions can be performed at different times of day. For example, Guide, Allure and Challenge can only be used during the day while Befriend and Hire can only be used at night. Please note that townspeople can appear at different locations or not at all depending on the time of day. This guide covers the Path Actions in the Wildlands! For guides on other path actions, click here!
*PLEASE NOTE: THIS GUIDE IS A WORK IN PROGRESS AND WILL BE UPDATED AS WE PROGRESS IN THE GAME*
Crackridge
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Dancer
Day: Eastern side of town down steps Night: Near savepoint
8/10
Firebird Dance
Firebird Dance
Stone-Roasted Rice x7
Celestial Chorus Restore 1 BP to the target
Charming Smile Receive 3% off purchases
Elderly Man
Day & Night: Near the savepoint
2/10
Blinding Slash (Dagger)
Blinding Slash (Dagger)
Bone x1
Bewildering Ballad Cause a curious effect to occur 1 time
Lucky Break Have a 1% chance to receive purchases for free
Elderly Man
Night: Up the stairs north of the savepoint
4/10
Vacant Stare
Quality Jerky x1
Friends in High Places Receive 10-30% off when using Hired Help
Elderly Woman
Day: In front of inn Night: Up the stairs north of the savepoint
3/10
Everlasting Darkness (Dark)
Vacant Stare
Jerky x5
Magic Melody Raise the elemental attack of the target for 2 to 4 turns
Gator Tears Have a 5% chance to receive 50% off purchases
Mason
Day: In front of the provisioner Night: In tavern
3/10
Break Bedrock (Axe)
Break Bedrock (Axe)
Wild Steak x3
Festive Tune Raise the physical attack of the target for 1 to 3 turns
Chivalry Receive 20% off when using Hired Help
Merchant
Day: In tavern
2/10
Take It Easy
Scholar
Day: Near the savepoint Night: In inn
5/10
Galeforce Blade (Wind)
Wind Slash (Wind)
Quality Jerky x3
Warding Minuet Raise the elemental defense of the target for 2 to 4 turns
Gator Tears Have a 5% chance to receive 50% off purchases
Scholar
Day & Night: Guarding house on far southeastern corner of town
6/10
Ill Intent
Soldier
Day & Night: In armorer
7/10
Upheaval (Axe)
Upheaval (Axe)
Superior Jerky x3
Wargod’s Duet Raise the physical attack and physical defense of the target for 1 to 3 turns
Negotiations Receive 3-20% off purchases
Suspicious Merchant
Day & Night: Down the steps southwest the provisioner
5/10
Twofold Thrust (Spear)
Twofold Thrust (Spear)
Quality Jerky x3
Cheering Chant Raise the physical defense of the target for 1 to 3 turns
Friends in High Places Receive 10-30% off when using Hired Help
Townsperson
Day: In front of tavern Night: In front of armorer
1/10
Stand Ground
Stand Ground
Jerky x1
Bargainer Earn 5-40% more from sales
Townsperson
Day: In front of armorer Night: In tavern
3/10
Mental Augmentation
Strong Shot (Bow)
Jerky x5
Warring Waltz Grant the target the ability to counter 1 physical attack
Wash Dishes Receive a full refund when staying at an inn
Woman
Night: Up the stairs north of the savepoint
3/10
Vacant Stare
Rotten Meat x1
Charming Smile Receive 3% off purchases
Young Man
Night: In front of inn
8/10
Blackout (Dark)
Beast Liver x7
Charming Smile Receive 3% off purchases
Gravell
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Debt Collector
Day & Night: In building east of savepoint
6/10
Drive Back (Spear)
Mercenary
Night: In armorer
7/10
Level Slash (Sword)
Perfect Jerky x1
Chivalry Receive 20% off when using Hired Help
Scholar
Day: In front of inn Night: In inn
7/10
Demonic Whispers
Demonic Whispers
Superior Jerky x3
Bewildering Ballad Cause a curious effect to occur 1 time
Lucky Break Have a 1% chance to receive purchases for free
Shopkeeper
Day: In provisioner Night: In tavern
6/10
Healing Veil
Upheaval (Axe)
Superior Jerky x1
March of Strength Raise the critical rate of the target for 2 to 5 turns
Skilled Scheduler Receive 20% off when using Negotiate Schedule
Soldier
Night: Near savepoint
4/10
Heckle
Quality Jerky x1
Gator Tears Have a 5% chance to receive 50% off purchases
Villager
Day: Near savepoint Night: In tavern
1/10
Aren’t You Tired?
Aren’t You Tired?
Jerky x1
Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns
Wash Dishes Receive a full refund when staying at an inn
Villager
Day: Near tavern Night: In front of inn
3/10
First Aid
Split Open (Axe)
Wild Steak x3
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Financial Support Receive 15% off purchases
Villager
Day: In front of armorer Night: In front of inn
4/10
Cure Terror
Aren’t You Tired?
Wild Steak x5
Warding Minuet Raise the elemental defense of the target for 2 to 4 turns
Haggler Receive 5% off purchases
Villager
Day: In front of provisioner Night: In inn
3/10
Cure Blindness
Twofold Thrust (Spear)
Elemental Soup x1
Sonata of Balogar Raise the elemental defense of the target for 3 to 5 turns
Gator Tears Have a 5% chance to receive 50% off purchases
Villager
Day: Near savepoint Night: In house east of armorer
3/10
Mental Augmentation
Wind Slash (Wind)
Jerky x5
Peaceful Prelude Restore SP to the target
Charming Smile Receive 3% off purchases
Villager
Day & Night: Up the ladder in the house behind the inn
2/10
Healing Veil
Chill (Ice)
Jerky x3
Soothing Serenade Restore HP to the target
Charming Smile Receive 3% off purchases
Worried Mother
Day: Near savepoint
4/10
Split Open (Axe)
Split Open (Axe)
Quality Jerky x1
Gentle Rhythm Restore a small amount of HP to the target
Bargainer Earn 5-40% more from sales
Oresrush
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Composed Woman
Day & Night: In provisioner
5/10
Soporific Slash (Dagger)
Soporific Slash (Dagger)
Quality Jerky x3
Alluring Rondo
Lucky Break Have a 1% chance to receive purchases for free
Giff
Day: In provisioner Night: On second floor balcony of inn
6/10
On the Mark (Dagger)
On the Mark (Dagger)
Superior Jerky x1
March of Accuracy Raise the accuracy of the target for 2 to 5 turns
Negotations Receive 3-20% off purchases
Harry
Day & Night: West of inn
1/10
Mining (Axe)
Mining (Axe)
Jerky x1
Festive Tune Raise the physical attack of the target for 1 to 3 turns
Wash Dishes Recieve a full refund when staying at an inn
Joe
Day & Night: In front of provisioner
2/10
Slash (Dagger)
Slash (Dagger)
Wild Steak x1
Bewildering Ballad Cause a curious effect to occur 1 time
Haggler Receive 5% off purchases
Ned
Day & Night: In tavern
2/10
Defiant Stance
Defiant Stance
Jerky x1
Cherring Chant Raise the physical defense of the target for 1 to 3 turns
Charming Smile Receive 3% off purchases
Nikki
Day & Night: On second level balcony of inn
1/10
First Aid
First Aid
Jerky x1
March of Strength Raise the critical rate of the target for 2 to 5 turns
Haggler Receive 5% off purchases
Papp
Day: In front of inn
3/10
Blinding Flash
Peddler
Day & Night: On eastern side of town near exit to Abandoned Silver Mine
1/10
Bottle of Poison Dust
Piercing Arrow (Bow)
Jerky x1
March of Accuracy Raise the accuracy of the target for 2 to 5 turns
Smooth Talker Earn 25% more from sales
Ranch Owner
Day & Night Near southern stables
6/10
Twofold Thrust (Spear)
Twofold Thrust (Spear)
Superior Jerky x1
Wargod’s Duet Raise the physical attack and physical defense of the target for 1 to 3 turns
Hard Bargain Receive 20% more when using Collect
Townsperson
Day: Near southern map transition
4/10
Defiant Stance
Defiant Stance
March of Strength Raise the critical rate of the target for 2 to 5 turns
Townsperson
Day: In front of provisioner
2/10
Mental Augmentation
Lightning Falls (Lightning)
Inspiriting Rythm Restore a small amount of SP to the target
Townsperson
Night: In front of inn
5/10
Improved Offense
Quality Jerky x3
Bargainer Earn 5-40% more from sales
Townsperson
Night: In front of tavern
2/10
Ignition (Fire)
Wild Steak x1
Hard Bargain Receive 20% more when using Collect
Oresrush: Foundry
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Boorish Merchant
Day: Guarding house west of savepoint
2/10
Pilfer (Dagger)
Elderly Man
Day: In front of foundry
1/10
Mining (Axe)
Mining (Axe)
Peaceful Prelude Restore SP to the target
Man
Day: North of savepoint
3/10
Bottle of Blinding Dust
Slice (Sword)
Improvisation Grant target a random attribute-raising effect for 2 turns
In Octopath Traveler II, you can perform different Path Actions to acquire people with talents and learn skills. These Path Actions include Temenos’ Guide, Agnea’s Allure, Hikari’s Challenge, Ochette’s Befriend and Partitio’s Hire. Different Path Actions can be performed at different times of day. For example, Guide, Allure and Challenge can only be used during the day while Befriend and Hire can only be used at night. Please note that townspeople can appear at different locations or not at all depending on the time of day. This guide covers the Path Actions in Toto’haha! For guides on other path actions, click here!
*PLEASE NOTE: THIS GUIDE IS A WORK IN PROGRESS AND WILL BE UPDATED AS WE PROGRESS IN THE GAME*
Beasting Village
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Beastling
Day & Night: West of savepoint
3/10
Resting, Resting
Resting, Resting
Jerky x5
Cheering Chant Raise the physical defense of the target for 1 to 3 turns
Beastling
Day: West of savepoint
3/10
Split Open (Axe)
Split Open (Axe)
March of Accuracy Raise the accuracy of the target for 2 to 5 turns
Beastling
Day: In front of inn Night: In house west of inn
2/10
Vigilance
Vigilance
Jerky x3
Soothing Serenade Restore HP to the target
Puppy-Dog Eyes Earn 15-30% more from sales
Beastling
Day: In front of provisioner Night: Northwest of savepoint
4/10
Hunter’s Arrow (Bow)
Hunter’s Arrow (Bow)
Quality Jerky x1
Gentle Rhythm Restore a small amount of HP to the target
Charming Smile Receive 3% off purchases
Beastling
Day & Night: Guarding house east of inn
6/10
Twin Serpents (Spear)
Beastling
Day & Night: Near savepoint
2/10
Piercing Arrow (Bow)
Jerky x3
Improvisation Grant target a random attribute-raising effect for 2 turns
Puppy-Dog Eyes Earn 15-30% more from sales
Beastling
Night: Northwest of savepoint
1/10
Slash (Dagger)
Excessive Praise Receive 10% off purchases
Cooking Enthusiast
Day & Night: East of tavern by guarded house
5/10
Soporific Arrow (Bow
Soporific Arrow (Bow
Quality Jerky x3
March of Swiftness Raise the speed of the target for 2 to 5 turns
Haggler Receive 5% off purchases
Foreign Traveler
Day: Next to savepoint
1/10
Umbral Strike (Dark)
Sever (Axe)
Jerky x1
Gentle Rythm Restore a small amount of HP to the target
Gator Tears Have a 5% chance to receive 50% off purchases
Trapper
Day & Night: In front of provisioner’s shop
3/10
Bottle of Sleeping Dust
Ignition (Fire)
Jerky x5
Toto’haha Folk Song Grant the target immunity to enfeebling effects for 2 turns
Chivalry Receive 20% off when using Hired Help
Villager
Day: East of savepoint near main path leading north Night: Outside provisioner
2/10
Hunter’s Arrow (Bow)
Hunter’s Arrow (Bow)
Jerky x3
Toto’haha Folk Song Grant the target immunity to enfeebling effects for 2 turns
Haggler Receive 5% off purchases
Villager
Day: In front of tavern Night: In armorer
1/10
Inspiriting Plum
First Aid
Island Skewer x1
Toto’haha Folk Song Grant the target immunity to enfeebling effects for 2 turns
Gator Tears Have a 5% chance to receive 50% off purchases
Villager
Day: By well guarding tower
2/10
Piercing Arrow (Bow)
Villager
Day: In front of armorer Night: Guarding gate south of tavern
5/10
Level Slash (Sword)
Level Slash (Sword)
Quality Jerky x3
Battle Ballad Raise the physical attack of the target for 2 to 4 turns
Friends in High Places Receive 10-30% off when using Hired Help
Villager
Day: In provisioner’s shop Night: In tavern
1/10
Flash (Light)
Flash (Light)
Jerky x1
Sterra’s Fantasia Raise the physical defense of the target for 3 to 5 turns
Coy Wink Have an 8% chance to receive 50% off purchases
Villager
Night: Guarding gate south of tavern
3/10
Vigilance
Jerky x10
Hard Bargain Receive 20% more when using Collect
Nameless Village
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Beastling
Day: Next to savepoint Night: In tavern
7/10
Twin Serpents (Spear)
Summoning Monster!
Beast Liver x3
Festive Tune Raise the physical attack of the target for 1 to 3 turns
Beastling
Day: Outside of provisioner Night: On bridge
5/10
Crunch
Double Stab (Dagger)
Quality Jerky x3
March of Swiftness Raise the speed of the target for 2 to 5 turns
Puppy-Dog Eyes Earn 15-30% more from sales
Beastling
Day: In house south of armorer Night: Next to provisioner
7/10
Roar
Upheaval (Axe)
Superior Jerky x3
Improvisation Grant target a random attribute-raising effect for 2 turns
Chivalry Receive 20% off when using Hired Help
Beastling
Day: In front of armorer Night: In tavern
6/10
Healing Grape (M)
Deep Sleep
Superior Jerky x1
Improvisation Grant target a random attribute-raising effect for 2 turns
Beastling
Day: In tavern Night: Next to savepoint
6/10
Bottle of Poison Dust
Poison Slash (Dagger)
Rotten Meat x7
Bewildering Ballad Cause a curious effect to occur 1 time
Haggler Receive 5% off purchases
Beastling
Day & Night: Guarding red chest in southern part of town
8/10
Mythical Bore (Spear)
Mayor
Day: Outside of provisioner Night: In northwestern house
7/10
Squall of Arrows (Bow)
Squall of Arrows (Bow)
Superior Jerky x3
Calming Rhythm Restore a small amount of HP & SP to the target
Chivalry Receive 20% off when using Hired Help
Tropu’hopu
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Apothecary
Night: South of provisioner
4/10
Healing Grape (M)
Salad x1
Lucky Break Have a 1% chance to receive purchases for free
Artisan
Day: Near eastern map transition Night: In tavern
3/10
Reel In (Sword)
Reel In (Sword)
Jerky x5
Gentle Rhythm Restore a small amount of HP to the target
Wash Dishes Receive a full refund when staying at an inn
Beastling
Night: Near savepoint
6/10
Crunch
Superior Jerky x1
Chivalry Receive 20% off when using Hired Help
Elderly Man
Day: Near eastern map transition Night: East of provisioner
2/10
Wind Slash (Wind)
Bludgeon (Staff)
Jerky x3
Fisher’s Tune Raise the accuracy and critical rate of the target for 1 to 3 turns
Bargainer Earn 5-40% more from sales
Fisherwoman
Day: South of provisioner Night: In northwestern house
4/10
Twofold Thrust (Spear)
Twofold Thrust (Spear)
Quality Jerky x1
Toto’haha Folk Song Grant the target immunity to enfeebling effects for 2 turns
Haggler Receive 5% off purchases
Islander
Day: West of savepoint Night: In front of inn
2/10
Joyful Dance
Island Skewer x1
March of Swiftness Raise the speed of the target for 2 to 5 turns
Puppy-Dog Eyes Earn 15-30% more from sales
Islander
Day: East of savepoint Night: In house west of inn
1/10
Pray
Pray
Jerky x1
Peaceful Prelude Restore SP to the target
Puppy-Dog Eyes Earn 15-30% more from sales
Islander
Day: West of tavern
7/10
Sea Serpent’s Strike (Spear)
Sea Serpent’s Strike (Spear)
Wargod’s Duet Raise the physical attack and physical defense of the target for 1 to 3 turns
Islander
Night: Near savepoint
2/10
Reel In (Sword)
Joyful Dance
Jerky x3
Smooth Talker Earn 25% more from sales
Mayor
Day: West of inn
4/10
Wild Smash (Axe)
Wild Smash (Axe)
Toto’haha Folk Song Grant the target immunity to enfeebling effects for 2 turns
Merchant
Day: West of inn Night: In inn
5/10
Squall of Arrows (Bow)
Squall of Arrows (Bow)
Quality Jerky x3
March of Nimbleness Raise the evasion of the target for 2 to 5 turns
Silver Tongue Receive 20% off purchases
Poet
Day: Outside of provisioner Night: Near guarded northwestern house
4/10
Wind Blast (Wind)
Focus
Quality Jerky x1
Incantation Raise the elemental attack of the target for 1 to 3 turns
Lucky Break Have a 1% chance to receive purchases for free
Sailor
Day: Northwestern part of town Night: In northwestern house
2/10
Sever (Axe)
Sever (Axe)
Jerky x3
Fisher’s Tune Raise the accuracy and critical rate of the target for 1 to 3 turns
Gator Tears Have a 5% chance to receive 505 off purchases
Scholar
Day: In front of inn Night: West of savepoint
3/10
Ignition (Fire)
Meditate
Bone x1
Magic Melody Raise the elemental attack of the target for 2 to 4 turns
Coy Wink Have an 8% chance to receive 50% off purchases
Young Man
Day: Northeast of provisioner Night: In house west of inn
10/10
Merciless Blade (Sword)
Merciless Blade (Sword)
Jewel Cake x3
Gentle Rhythm Restore a small amount of HP to the target
Charming Smile Receive 3% off purchases
Tropu’hopu: floating Theater
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Artisan
Day: In northwestern hut Night: Near southern map transition
5/10
Mend Garment
Mend Garment
Quality Jerky x3
March of Strength Raise the critical rate of the target for 2 to 5 turns
Excessive Praise Receive 10% off purchases
Assistant Director
Night: On west side of stage
4/10
Joyful Dance
Quality Jerky x1
Charming Smile Receive 3% off purchases
Islander
Day & Night: Near southern map transition
3/10
Twofold Thrust (Spear)
Joyful Dance
Jerky x5
Festive Tune Raise the physical attack of the target for 1 to 3 turns
Wash Dishes Receive a full refund when staying at an inn
Islander
Day: On eastern side of area
2/10
Stand Ground
Stand Ground
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Man Searching for Pearls (aka Newlywed Man)
Day & Night: Southwestern side of area
4/10
Lightning Falls (Lightning)
Bludgeon (Staff)
Quality Jerky x1
March of Strength Raise the critical rate of the target for 2 to 5 turns
Excessive Praise Receive 10% off purchases
Newlywed Woman
Day & Night: Appears in southwestern corner after completing Pearl Hunt
3/10
Sever (Axe)
Sever (Axe)
Jerky x5
Warding Minuet Raise the elemental defense of the target for 2 to 4 turns
Haggler Receive 5% off purchases
Stage Director
Day: East of stage
7/10
Performance Pointers
Performance Pointers
Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns
Street Vendor
Day & Night: Near southern map transition
6/10
Bloodletting Blade (Dagger)
Bloodletting Blade (Dagger)
Salted Seafood x3
Fisher’s Tune Raise the accuracy and critical rate of the target for 1 to 3 turns
Bargainer Earn 5-40% more from sales
Traveler
Night: Near southern map transition
3/10
Joyful Dance
Jerky x5
Coy Wink Have an 8% chance to receive 50% off purchases
Traveler
Night: On western side
2/10
Wind Slash (Wind)
Jerky x3
Gator Tears Have a 5% chance to receive 50% off purchases
In Octopath Traveler II, you can perform different Path Actions to acquire people with talents and learn skills. These Path Actions include Temenos’ Guide, Agnea’s Allure, Hikari’s Challenge, Ochette’s Befriend and Partitio’s Hire. Different Path Actions can be performed at different times of day. For example, Guide, Allure and Challenge can only be used during the day while Befriend and Hire can only be used at night. Please note that townspeople can appear at different locations or not at all depending on the time of day. This guide covers the Path Actions in the Leaflands! For guides on other path actions, click here!
*PLEASE NOTE: THIS GUIDE IS A WORK IN PROGRESS AND WILL BE UPDATED AS WE PROGRESS IN THE GAME*
Cropdale
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Beastling
Day: In northeastern house
6/10
Squall of Arrows (Bow)
Squall of Arrows (Bow)
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Elderly Man
Day: On northern bridge Night: In house west of savepoint
2/10
Inspiriting Plum
Stab (Spear)
Breezy Beef Stew
Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns
Financial Support Receive 15% off purchases
Garud
Day & Night: In southwestern house
5/10
Mend Garment
Grape Expert
Day & Night: In tavern
5/10
Plow Through (Axe)
Plow Through (Axe)
Quality Jerky x1
March of Nimbleness Raise the evasion of the target for 2 to 5 turns
Bargainer Earn 5-40% more from sales
Knowledgeable Villager
Day & Night: In front of inn
4/10
Fireball (Fire)
Bludgeon (Staff)
Quality Jerky x1
Peaceful Prelude Restore SP to the target
Smooth Talker Earn 25% more from sales
Minstrel
Night: On eastern bridge
7/10
Polar Ice (Ice)
Superior Jerky x3
Bargainer Earn 5-40% more from sales
Taciturn Man
Day & Night: Guarding house east of inn
3/10
Clearcut (Axe)
Tavern Assistant
Night: In tavern
3/10
Chop Wood (Axe)
Jerky x5
Coy Wink Have an 8% chance to receive 50% off purchases
Villager
Day: Southwest of tavern Night: In tavern
2/10
Flash (Light)
Peppy Step
Breezy Beef Stew x1
Festive Tune Raise the physical attack of the target for 1 to 3 turns
Excessive Praise Receive 10% off purchases
Villager
Day: Southwestern side of town near bridge
1/10
A Good Thwacking (Staff)
A Good Thwacking (Staff)
Inspiriting Rhythm Restore a small amount of SP to the target
Villager
Day: In front of inn Night: In tavern
2/10
Evasive Stance
Piercing Arrow (Bow)
Jerky x3
March of Nimbleness Raise the evasion of the target for 2 to 5 turns
Smooth Talker Earn 25% more from sales
Weaver
Day & Night: Next to savepoint
4/10
Wind Blast (Wind)
Meditate
Quality Jerky x1
Magic Melody Raise the elemental attack of the target for 2 to 4 turns
Bargainer Earn 5-40% more from sales
Woman
Night: On central bridge
1/10
Ill Intent
Jerky x1
Gator Tears Have a 5% chance to receive 50% off purchases
Forest Path
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Elderly Woman’s Son
Day & Night: Near savepoint
3/10
Wind Slash (Wind)
Wind Slash (Wind)
Jerky x5
Calming Rhythm Restore a small amount of HP and SP to the target
Wash Dishes Receive a full refund when staying at an inn
Timberain
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Aristocrat
Day: Near savepoint
6/10
Sublime Blaze (Fire)
Sonata of Balogar Raise the elemental defense of the target for 3 to 5 turns
Cleric
Day & Night: On bridge east of provisioner
4/10
Speed Enhancement
Brain Bash (Staff)
Quality Jerky x1
Bargainer Earn 5-40% more from sales
Guard
Day & Night: Guarding northern map transition
5/10
Awaken
Soporific Arrow (Bow)
Quality Jerky x3
Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns
Haggler Receive 5% off purchases
Guard
Day & Night: Guarding northern map transition
5/10
Awaken
Soporific Slash (Dagger)
Quality Jerky x3
Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns
Haggler Receive 5% off purchases
Judge
Day: In front of courthouse
10/10
Sentencing Gavel (Staff)
Sagelord’s Duet Raise the elemental attack and elemental defense of the target for 1 to 3 turns
Royal Guard
Night: In tavern
4/10
Healing Veil
Quality Jerky x1
Smooth Talker Earn 25% more from sales
Sanctum Knight
Day: In front of tavern Night: East of courthouse
5/10
Speed Enhancement
Level Slash (Sword)
Spicy Jerky x3
All for You Grant the target the ability to dodge 1 physical attack
Excessive Praise Receive 10% off purchases
Scrivener
Day & Night: In front of courthouse
3/10
Split Open (Axe)
Split Open (Axe)
Jerky x5
March of Nimbleness Raise the evasion of the target for 2 to 5 turns
Skilled Scheduler Receive 20% off when using Negotiate Schedule
Soldier
Day: In front of provisioner
6/10
Noble Shield
Soldier
Day: Near eastern side of northern bridge Night: In front of provisioner
8/10
Vicious Rally (Axe)
Vicious Rally (Axe)
Perfect Jerky x1
Hild’s Hymn Raise the physical attack of the target for 3 to 5 turns
Chivalry Receive 20% off when using Hired Help
Soldier
Night: In tavern
5/10
Noble Shield
Breezy Beef Stew x7
Wargod’s Duet Raise the phsyical attack and physical defense of the target for 1 to 3 turns
Lucky Break Have a 1% chance to receive purchases for free
Soldier
Night: In front of house west of tavern
6/10
Befuddling Slash (Dagger)
Superior Jerky x1
Negotiations Receive 3-20% off purchases
Soldier
Night: Near savepoint
3/10
Strong Shot (Bow)
Grilled Chicken x1
Puppy-Dog Eyes Earn 15-30% more from sales
Soldier
Night: Near savepoint
7/10
Sublime Slash (Sword)
Superior Jerky x3
Friends in High Places Receive 10-30% off when using Hired Help
Soldier
Night: In armorer
6/10
Twin Serpents (Spear)
Superior Jerky x1
Wash Dishes Receive a full refund when staying at an inn
Tavern Assistant
Day: In front of tavern Night: In tavern
4/10
Sublime Blaze (Fire)
Sever (Axe)
Quality Jerky x1
Rousing Rondo Greatly fill the target’s latent power gauge
Wash Dishes Receive a full refund when staying at an inn
Teacher
Day: Near savepoint Night: In inn
3/10
Lightning Falls (Lightning)
Lightning Falls (Lightning)
Jerky x5
Inspiriting Rhythm Restore a small amount of SP to the target
Excessive Praise Receive 10% off purchases
Townsperson
Day: Near savepoint
4/10
Love, Sweet as Honey
Love, Sweet as Honey
Sterra’s Fantasia Raise the physical defense of the target for 3 to 5 turns
Townsperson
Day: In front of provisioner
2/10
Panacea
First Aid
Peaceful Prelude Restore SP to the target
Townsperson
Day: In provisioner Night: In house west of tavern
3/10
Flash (Light)
Flash (Light)
Jerky x5
Calming Rhythm Restore a small amount of HP and SP to the target
Charming Smile Receive 3% off purchases
Townsperson
Day: West of inn Night: In house west of tavern
1/10
Evasive Stance
Evasive Stance
Jerky x1
Peaceful Prelude Restore SP t the target
Puppy-Dog Eyes Earn 15-30% more from sales
Woman
Day & Night: In central part of town along the river
7/10
Cure Terror
Smashing Strike (Staff)
Beast Liver x3
Incantation Raise the elemental attack of the target for 1 to 3 turns
Financial Support Receive 15% off purchases
Timberain Castle: Town Square
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Elderly Man
Day: On eastern side of area
1/10
Sublime Slash (Sword)
Sublime Slash (Sword)
Hild’s Hymn Raise the physical attack of the target for 3 to 5 turns
Elderly Soldier
Day & Night: On western side of the area guarding the building
8/10
Frenzied Fire (Bow)
Merchant
Day: Southern side of fountain
2/10
Chill (Ice)
Gentle Rhythm Restore a small amount of HP to the target
Officer
Day & Night: In building on northeastern side of the area
6/10
Squall of Arrows (Bow)
Squall of Arrows (Bow)
Stone-Roasted Rice x1
Warring Waltz Grant the target the ability to counter 1 physical attack
Hard Bargain Receive 20% more when using Collect
Princess
Day & Night: Near southern map transition
7/10
Sublime Blaze (Fire)
Sublime Blaze (Fire)
Jewel Cake
Alluring Rondo Moderately fill the target’s latent power gauge
Gator Tears Have a 5% chance to receive 50% off purchases
Roland
Day & Night: On southeastern side of fountain
7/10
Upheaval (Axe)
Upheaval (Axe)
Superior Jerky x3
Peaceful Prelude Restore SP to the target
Smooth Talker Earn 25% more from sales
Royal Gardener
Day & Night: Near southern map transition
4/10
Double Stab (Dagger)
Double Stab (Dagger)
Quality Jerky x1
March of Swiftness Raise the speed of the target for 2 to 5 turns
Coy Wink Have an 8% chance to receive 50% off purchases
Scholar
Day: West of the fountain
3/10
Mental Degradation
Umbral Strike (Dark)
Magic Melody Raise the elemental attack of the target for 2 to 4 turns
Soldier
Night: West side of fountain
5/10
Twin Serpents (Spear)
Quality Jerky x3
Negotiations Receive 3-20% off purchases
Soldier
Night: In northeastern building
6/10
Poison Arrow (Bow)
Superior Jerky x1
Silver Tongue Receive 20% off purchases
Wellgrove
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Apothecary
Day & Night: In northwestern house
3/10
Panacea
Twofold Thrust (Spear)
Jerky x5
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Charming Smile Receive 3% off purchases
Apprentice Dancer
Day: In guild
4/10
Meditate
Meditate
Celestial Chorus Restore 1 BP to the target
Apprentice Dancer
Day: In guild
3/10
Evasive Stance
Wind Slash (Wind)
All for You Grant the target the ability to dodge 1 physical attack
Apprentice Dancer
Day: In guild
5/10
Double Stab (Dagger)
Double Stab (Dagger)
Toto’haha Folk Song Grant the target immunity to enfeebling effects for 2 turns
Commander
Night: In front of armorer
3/10
Jerky x5
Chivalry Receive 20% off when using Hired Help
Considerate Youth
Day & Night: In front of northwestern house
4/10
Healing Grape
Strong Shot (Bow)
Quality Jerky x1
Warding Minuet Raise the elemental defense of the target for 2 to 4 turns
Friends in High Places Receive 10-30% off when using Hired Help
Diviner
Night: Near tavern
7/10
Ill-Omened Pendulum
Beast Liver x3
Silver Tongue Receive 20% off purchases
Girl’s Mother
Day & Night: Outside of inn
2/10
Flash (Light)
Noble Shield
Jerky x3
Warring Waltz Grant the target the ability to counter 1 physical attack
Gator Tears Have a 5% chance to receive 50% off purchases
Girl’s Stepfather
Day & Night: Outside of northeastern guild
1/10
Pray
Pray
Jerky x1
Calming Rhythm Restore a small amount of HP and SP to the target
Financial Support Receive 15% off purchases
Merchant
Day: Near eastern map transition Night: On western stairs
4/10
Discerning Eye
Discerning Eye
Quality Jerky x1
Sagelord’s Duet Raise the elemental attack and elemental defense of the target for 1 to 3 turns
Silver Tongue Receive 20% off purchases
Merchant
Day: Next to armorer Night: West of tavern
7/10
Dispiriting Arrow (Bow)
Dispiriting Arrow (Bow)
Superior Jerky x3
Festive Tune Raise the physical attack of the target for 1 to 3 turns
Haggler Receive 5% off purchases
Merchant
Day: Near western map transition
2/10
Bludgeon (Staff)
Mysterious Merchant
Night: Behind tavern
5/10
Befuddling Powder
Quality Jerky x3
Negotiations Receive 3-20% off purchases
Peddler
Day: Northwest of inn Night: In tavern
3/10
Bottle of Befuddling Dust
Discerning Eye
Jerky x5
March of Strength Raise the critical rate of the target for 2 to 5 turns
Haggler Receive 5% off purchases
Shopkeeper
Day & Night: In the inn
5/10
Soulstone Platter
Soulstone Platter
Quality Jerky x3
Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns
Bargainer Earn 5-40% more from sales
Soldier
Night: In front of armorer
5/10
Quality Jerky x3
Friends in High Places Receive 10-30% off when using Hired Help
Townsperson
Day: In front of tavern Night: In tavern
4/10
Double Slash (Sword)
Double Slash (Sword )
Quality Jerky x1
Raging Rondo Slightly fill the target’s latent power gauge
Negotiations Receive 3-20% off purchases
Townsperson
Day: West of tavern Night: In northwestern house
5/10
Empoison
Empoison
Salad x1
Peaceful Prelude Restore SP to the target
Gator Tears Have a 5% chance to receive 50% off purchases
Townsperson
Day & Night: In front of northwestern house
3/10
Sever (Axe)
Sever (Axe)
Jerky x5
Soothing Serenade Restore HP to the target
Gator Tears Have a 5% chance to receive 50% off purchases
Young Man
Night: West of tavern
2/10
Mental Augmentation
Jerky x3
Excessive Praise Receive 10% off purchases
Wellgrove: Department Store
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Customer
Day: Near Armor Shop
5/10
Galeforce Blade (Wind)
Thorough Appraisal
March of Nimbleness Raise the evasion of the target for 2 to 5 turns
Customer
Day: In front of Provisioner
3/10
Discerning Eye
Discerning Eye
Alluring Rondo Moderately fill the target’s latent power gauge
Customer
Day: On eastern stairs
3/10
Ill Intent
Ill Intent
Raging Rondo Slightly fill the target’s latent power gauge
Customer
Night: In front of Record Shop
4/10
Mental Augmentation
Quality Jerky x1
Excessive Praise Receive 10% off purchases
Customer
Night: On second floor in northeastern corner
5/10
Brain Bash (Staff)
Elemental Soup x5
Financial Support Receive 15% off purchases
Customer
Night: On second floor in northeastern corner
3/10
Double Stab (Dagger)
Jerky x5
Silver Tongue Receive 20% off purchases
Elderly Man
Day: On second floor in the center of the area
1/10
Back Pain
Back Pain
Peaceful Prelude Restore SP to the target
Guard
Day & Night: Near entrance
6/10
Level Slash (Sword)
Level Slash (Sword)
Stone-Roasted Rice x1
Gently Rythm Restore a small amount of HP to the target
Haggler Receive 5% off purchases
Merchant
Day: In front of Weapon Shop
2/10
Sever (Axe)
Sever (Axe)
Festive Tune Raise the physical attack of the target for 1 to 3 turns
Merchant
Day: In front of Record Shop
3/10
Soulstone Platter
Soulstone Platter
March of Nimbleness Raise the evasion of the target for 2 to 5 turns
Merchant
Night: In center of second floor
6/10
Soporific Powder
Superior Jerky x1
Bargainer Earn 5-40% more from sales
Merchant
Night: In front of Armor Shop
3/10
Discerning Eye
Jerky x5
Negotiations Receive 3-20% off purchases
Merchant
Night: In front of Weapon Shop
5/10
Healing Grape (M)
Quality Jerky x3
Silver Tongue Receive 20% off purchases
Merchant
Night: In front of Weapon Shop
6/10
Thorough Appraisal
Superior Jerky x1
Negotiations Receive 3-20% off purchases
Sanctum Knight
Night: In front of Provisioner
9/10
Bolt from Above
Perfect Jerky x3
Chivalry Receive 20% off when using Hired Help
Townsperson
Day: Next to Medicinal Herb Shop
4/10
Critical Eye
Split Open (Axe)
Battle Ballad Raise the physical attack of the target for 2 to 4 turns
Townsperson
Day: In front of Record Shop
1/10
Concentrate
Concentrate
March of Strength Raise the critical rate of the target for 2 to 5 turns
In Octopath Traveler II, you can perform different Path Actions to acquire people with talents and learn skills. These Path Actions include Temenos’ Guide, Agnea’s Allure, Hikari’s Challenge, Ochette’s Befriend and Partitio’s Hire. Different Path Actions can be performed at different times of day. For example, Guide, Allure and Challenge can only be used during the day while Befriend and Hire can only be used at night. Please note that townspeople can appear at different locations or not at all depending on the time of day. This guide covers the Path Actions in Hinoeuma! For guides on other path actions, click here!
Ku
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Apothecary
Day: In front of tavern
3/10
Bottle of Sleeping Dust
Chill (Ice)
Inspiriting Rhythm Restore a small amount of SP to the target
Carpenter
Day: In tavern Southeastern corner of town
4/10
Wild Smash (Axe)
Childhood Friend
Day: In front of tavern
7/10
Squall of Arrows (Bow)
Squall of Arrows (Bow)
Calming Rhythm Restore a small amount of HP and SP to the target
Citizen
Day: In front of eastern house
4/10
Squall of Arrows (Bow)
Fresh Air (Wind)
Gentle Rhythm Restore a small amount of HP to the target
Citizen
Day: Southwestern corner of town Night: In tavern
2/10
Fresh Air (Wind)
Double Stab (Dagger)
Spicy Offal Stew x1
March of Swiftness Raise the speed of the target for 2 to 5 turns
Silver Tongue Receive 20% off purchases
Cleric
Night: In front of tavern
4/10
Fireball (Fire)
Elemental Soup x3
Bargainer Earn 5-40% more from sales
Elderly Man
Day: In front of house behind tavern Night: On western rampart
3/10
Healing Grape (M)
Stab (Spear)
Jerky x5
Celestial Chorus Restore 1 BP to the target
Charming Smile Receive 3% off purchases
Formerly Boastful Shieldman
Day: Southeast of tavern
6/10
Level Slash (Sword)
Inspiriting Rhythm Restore a small amount of SP to the target
Formerly Proud Pikeman
Day: Southeast of tavern
6/10
Twofold Thrust (Spear)
Warring Waltz Grant the target the ability to counter 1 physical attack
Horse Lender
Day & Night: Southeastern side of town near stable
6/10
Upheaval (Axe)
Upheaval (Axe)
Superior Jerky x1
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Puppy-Dog Eyes Earn 15-30% more from sales
Horse Merchant
Day & Night: Southeastern corner of town
6/10
Twofold Thrust (Spear)
Twofold Thrust (Spear)
Superior Jerky x1
Improvisation Grant target a random attribute-raising effect for 2 turns
Lucky Break Have a 1% chance to receive purchases for free
Ku Officer
Night: In building west of savepoint
7/10
Level Slash (Sword)
Superior Jerky x3
Hard Bargain Receive 20% more when using Collect
Ku Soldier
Day: Next to house near savepoint Night: Guarding gate near savepoint
4/10
Stalwart Stance
Blinding Arrow (Bow)
Quality Jerky x1
Battle Ballad Raise the physical attack of the target for 2 to 4 turns
Haggler Receive 5% off purchases
Ku Soldier
Day & Night: Southwestern corner
6/10
Stalwart Stance
Stalwart Stance
Cleansing Chant Nullify 1 of the target’s status ailments
Ku Soldier
Night: In building west of savepoint
4/10
Covering Fire (Bow)
Spicy Offal Stew x5
Gator Tears Have a 5% chance to receive 50% off purchases
Mikka
Day: Near savepoint Night: In house behind tavern
4/10
Healing Grape (M)
Fresh Air (Wind)
Jerky x5
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Lucky Break Have a 1% chance to receive purchases for free
Official
Day: In front of provisioner Night: In house behind tavern
7/10
Bright Bolt (Lightning)
Focus
Superior Jerky x3
Sagelord’s Duet Raise the elemental attack and elemental defense of the target for 1 to 3 turns
Skilled Scheduler Receive 20% off when using Negotiate Schedule
Official
Day: Next to house near savepoint
5/10
Slow Motion
Brain Bash (Staff)
Incantation Raise the elemental attack of the target for 1 to 3 turns
Traveling Merchant
Day & Night: Southeastern side of town near stable
6/10
Split Open (Axe)
Split Open (Axe)
Superior Jerky x1
Inspiriting Rhythm Restore a small amount of SP to the target
Smooth Talker Earn 25% more from sales
Woman
Day: Northeast of armorer
1/10
First Aid
First Aid
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Yomi
Day: On western rampart
7/10
Forlorn Requiem (Ice)
Forlorn Requiem (Ice)
Peaceful Prelude Restore SP to the target
Zeto the Butcher
Night: Southern edge of town
6/10
Polearm Dance (Spear)
Grilled Chicken x7
Haggler Receive 5% off purchases
Ryu
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Elder
Day: West side of town
1/10
Wind Slash (Wind)
First Aid
Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns
Female Merchant
Day: East side of town
3/10
Arrow Volley (Bow)
Arrow Volley (Bow)
Inspiriting Rhythm Restore a small amount of SP to the target
Male Merchant
Day: East side of town
2/10
Poison Slash (Dagger)
Poison Slash (Dagger)
Jerky x3
March of Accuaracy Raise the accuracy of the target for 2 to 5 turns
Silver Tongue Receive 20% off purchases
Mercenary
Night: Next to campfire
5/10
Split Open (Axe)
Spicy Offal Stew x7
Chivalry Receive 20% off when using Hired Help
Mercenary
Night: Next to campfire
3/10
Steel Defenses
Spicy Offal Stew x3
Charming Smile Receive 3% off purchases
Merchant
Day: Near camel
2/10
Twofold Thrust (Spear)
Twofold Thrust (Spear)
Gently Rythm Restore a small amount of HP to the target
Peddler
Night: East side of town
2/10
Heave Sand
Jerky x3
Haggler Receive 5% off purchases
Sai
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Disciple
Day: In front of guild
3/10
Cleave in Two (Sword)
Cleave in Two (Sword)
Battle Ballad Raise the physical attack of the target for 2 to 4 turns
Disciple
Day: In guild
4/10
Twofold Thrust (Spear)
Spearhead (Spear)
Raging Rondo Slightly fill the target’s latent power gauge
Disciple
Day: In guild
6/10
Hazy Slash (Sword)
Hazy Slash (Sword)
Warring Waltz Grant the target the ability to counter 1 physical attack
Disciple
Day: In guild
2/10
Slice (Sword)
Stand Ground
Festive Tune Raise the physical attack of the target for 1 to 3 turns
Elderly Man
Day: In front of armorer
1/10
Pray
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Former Disciple
Night: In guild
8/10
Rend Earth (Sword)
Perfect Jerky x3
Bargainer Earn 5-40% more from sales
Man
Night: In front of armorer
2/10
Inspiriting Plum
Jerky x3
Bargainer Earn 5-40% more from sales
Mao
Day & Night: In medical tent
4/10
Convalescence
Convalescence
Salad x1
Inspiriting Rhythm Restore a small amount of SP to the target
Charming Smile Receive 3% off purchases
Masoud
Day & Night: Northeastern part of town
5/10
Panacea
Strong Shot (Bow)
Grilled Chicken x5
Silver Tongue Receive 20% off purchases
Masoud’s Daughter
Day & Night: By well behind inn
3/10
Lightning Falls (Lightning)
Lightning Falls (Lightning)
Peaceful Prelude Restore SP to the target
Peaceful Prelude Restore SP to the target
Peddler
Day: In front of armorer Night: In tavern
2/10
Umbral Strike (Dark)
Umbral Strike (Dark)
Jerky x3
Warding Minuet Raise the elemental defense of the target for 2 to 4 turns
Negotiations Receive 3-20% off purchases
Soldier
Day: Southeast of inn
2/10
Slice (Sword)
Slice (Sword)
Jerky x3
March of Strength Raise the critical rate of the target for 2 to 5 turns
Haggler Receive 5% off purchases
Soldier
Day: Outside medical tent
7/10
Stomachache
Stomachache
Cleansing Chant Nullify 1 of the target’s status ailments
Soldier
Night: Southeast of inn
7/10
Improved Offense
Superior Jerky x3
Friends in High Places Receive 10-30% off when using Hired Help
Soldier
Night: Southeast of inn
7/10
Steel Defenses
Superior Jerky x3
Hard Bargain Receive 20% more when using Collect
Soldier
Night: In tavern
4/10
Rage Slash (Sword)
Quality Jerky x1
Chivalry Receive 20% off when using Hired Help
Townsperson
Day: Next to savepoint Night: Western side of area
8/10
Ultimate Crescent Sweep (Spear)
Ultimate Crescent Sweep (Spear)
Stone-Roasted Rice x7
Wargod’s Duet Raise the physical attack and physical defense of the target for 1 to 3 turns
Chivalry Receive 20% off when using Hired Help
Townsperson
Day: Near medical tent Night: In medical tent
1/10
First Aid
First Aid
Jerky x1
Soothing Serenade Restore HP to the target
Excessive Praise Receive 10% off purchases
Townsperson
Day & Night: In house behind inn
3/10
Heckle
Heckle
Beast Liver x1
Incantation Raise the elemental attack of the target for 1 to 3 turns
Gator Tears Have a 5% chance to receive 50% off purchases
Townsperson
Night: In tavern
4/10
Rally Troops
Quality Jerky x1
Puppy-Dog Eyes Earn 15-30% more from sales
Young Warrior
Day & Night: Near medical tent
3/10
Twofold Thrust (Spear)
Sai: East District
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Caretaker
Day & Night: Guarding building west of provisioner
6/10
Rally Troops
Carpenter
Day: Near western map transition Night: In front of provisioner
4/10
Wild Smash (Axe)
Wild Smash (Axe)
Quality Jerky x1
Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns
Wash Dishes Receive a full refund when staying at an inn
Carpenter
Day & Night: In front of provisioner
3/10
Split Open (Axe)
Split Open (Axe)
Spicy Offal Stew x3
March of Strength Raise the critical rate of the target for 2 to 5 turns
Negotiations Receive 3-20% off purchases
Girl
Day: In front of provisioner Night: In building west of provisioner
1/10
Convalescence
Lightning Falls (Lightning)
Jerky x1
Cheering Chant Raise the physical defense of the target for 1 to 3 turns
Lucky Break Have a 1% chance to receive purchases for free
Master Carpenter
Day & Night: Northern part of area
7/10
Upheaval (Axe)
Upheaval (Axe)
Superior Jerky x3
Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns
Negotiations Receive 3-20% off purchases
Medicine Peddler
Day: In armorer
2/10
Panacea
Piercing Arrow (Bow)
Cleansing Chant Nullify 1 of the target’s status ailments
Merchant
Day: Near western map transition
2/10
Healing Grape (M)
Stab (Spear)
Sagelord’s Duet Raise the elemental attack and elemental defense of the target for 1 to 3 turns
Townsperson
Day & Night: Near western map transition
2/10
Slash (Dagger)
Slash (Dagger)
Jerky x3
Improvisation Grant target a random attribute-raising effect for 2 turns
Charming Smile Receive 3% off purchases
Townsperson
Day: In area in front of provisioner
2/10
Polar Ice (Ice)
Chill (Ice)
Gentle Rhythm Restore a small amount of HP to the target
In Octopath Traveler II, you can perform different Path Actions to acquire people with talents and learn skills. These Path Actions include Temenos’ Guide, Agnea’s Allure, Hikari’s Challenge, Ochette’s Befriend and Partitio’s Hire. Different Path Actions can be performed at different times of day. For example, Guide, Allure and Challenge can only be used during the day while Befriend and Hire can only be used at night. Please note that townspeople can appear at different locations or not at all depending on the time of day. This guide covers the Path Actions in the Harborlands! For guides on other path actions, click here!
*PLEASE NOTE: THIS GUIDE IS A WORK IN PROGRESS AND WILL BE UPDATED AS WE PROGRESS IN THE GAME*
Canalbrine
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Author
Night: Southeast of inn near bridge
2/10
Awaken
Jerky x3
Wash Dishes Receive a full refund when staying at an inn
Beastling
Night: Near large ship
5/10
Crunch
Quality Jerky x3
Charming Smile Receive 3% off purchases
Cleric
Day: In church Night: In western most room of church
10/10
Divine Protection
Charming Smile Receive 3% off purchases
Cleric
Day: In church
2/10
Heal Wounds
Lightning Falls (Lightning)
Jerky x3
Clensing Chant Nullify 1 of the target’s status ailments
Haggler Receive 5% off purchases
Elderly Man
Day: In church Night: In house attached to armorer
1/10
Mental Augmentation
First Aid
Jerky x1
Psalm of Prayer Raise the elmental defense of the target for 1 to 3 turns
Financial Support Receive 15% off purchases
Fisherman
Night: Down the stairs by the tavern
1/10
Harpoon Foe (Spear)
Seafood Paella x1
Smooth Talker Earn 25% more from sales
Former U Carpenter
Day: In tavern
6/10
Upheaval (Axe)
Upheaval (Axe)
Superior Jerky x1
Celestial Chorus Restore 1 BP to the target
Chivalry Receive 20% off when using Hired Help
Merchant
Day: Down the stairs by the tavern Night: On bridge east of savepoint
4/10
Fillet (Dagger)
Fillet (Dagger)
Quality Jerky x1
Fisher’s Tune Raise the accuracy and critical rate of the target for 1 to 3 turns
Bargainer Earn 5-40% more from sales
Merchant
Day: Near stalls by large ship Night: In house near savepoint
2/10
Bottle of Befuddling Dust
Blinding Arrow (Bow)
Jerky x3
Fisher’s Tune Raise the accuracy and critical rate of the target for 1 to 3 turns
Silver Tongue Receive 20% off purchases
Senah
Day: In front of inn Night: In house east of inn
1/10
Harpoon Foe (Spear)
Harpoon Foe (Spear)
Jerky x1
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Charming Smile Receive 3% off purchases
Sesque
Day: Next to savepoint Night: In house east of inn
3/10
Arrow Volley (Bow)
Arrow Volley (Bow)
Island Skewer x1
Inspiriting Rythm Restore a small amount of SP to the target
Puppy-Dog Eyes Earn 15-30% more from sales
Suspicious Peddler
Day: Near large ship
1/10
Ignition (Fire)
Slash (Dagger)
Jerky x1
Bewildering Ballad Cause a curious effect to occur 1 time
Friends in High Places Receive 10-30% off when using Hired Help
Townsperson
Day: In front of house south of savepoint Night: In house near savepoint
3/10
Flaming Lure (Fire)
Flaming Lure (Fire)
Jerky x5
Gentle Rythm Restore a small amount of HP to the target
Gator Tears Have a 5% chance to receive 50% off purchases
Townsperson
Night: On second level of tavern
3/10
Steel Defenses
Jerky x5
Excessive Praise Receive 10% off purchases
Trader
Day: Near stalls by large ship Night: In inn
1/10
Heckle
Heckle
Jerky x1
Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns
Negotiations Receive 3-20% off purchases
Violinist
Day: In tavern Night: West of inn
2/10
Slash (Dagger)
Slash (Dagger)
Jerky x3
Sonata of Balogar Raise the elemental defense of the target for 3 to 5 turns
Puppy-Dog Eyes Earn 15-30% more from sales
Waiting Youth
Day: On western side of tavern
2/10
Stab (Spear)
Twofold Thrust (Spear)
Inspiriting Rhythm Restore a small amount of SP to the target
Wealthy Boy’s Father
Day & Night: In church
4/10
Luminescence (Light)
Slash (Dagger)
Quality Jerky x1
Calming Rhythm Restore a small amount of HP and SP to the target
Hard Bargain Receive 20% more when using Collect
Woman
Day: In provisioner Night: In inn
2/10
Wind Slash (Wind)
Evasive Stance
Jerky x3
Sterra’s Fantasia Raise the physical defense of the target for 3 to 5 turns
Coy Wink Have an 8% chance to receive 50% off purchases
Worried Elderly Man
Day: Down the stairs by the tavern
2/10
Heckle
Heckle
Jerky x3
Warding Minuet Raise the elemental defense of the target for 2 to 4 turns
Hard Bargain Receive 20% more when using Collect
Young Traveler
Day & Night: South of inn near bridge
4/10
Poison Arrow (Bow)
Poison Arrow (Bow)
Quality Jerky x1
Incantation Raise the elemental attack of the target for 1 to 3 turns
Excessive Praise Receive 10% off purchases
Canalbrine Bridge
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Chief
Day: On a bridge
5/10
Wild Smash (Axe)
Lightning Falls (Lightning)
Novice Bridge Builder
Day: On a bridge
2/10
Stand Ground
Stand Ground
Conning Creek
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Apothecary
Night: In southern house aka Apothecaries Guild
4/10
Panacea
Quality Jerky x1
Excessive Praise Receive 10% off purchases
Apothecary
Night: In southern house aka Apothecaries Guild
5/10
Alleviate Ailments
Spicy Jerky x3
Negotiations Receive 3-20% off purchases
Elderly Woman
Day: In southern house aka Apothecaries Guild
2/10
Stand Ground
Stand Ground
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Fisherman
Day: Near savepoint Night: In eastern house
5/10
Spearfishing (Spear)
Spearfishing (Spear)
Quality Jerky x3
Fisher’s Tune Raise the accuracy and critical rate of the target for 1 to 3 turns
Puppy-Dog Eyes Earn 15-30% more from sales
Guard
Day: In general store
4/10
Audacious Attack
Audacious Attack
March of Strength Raise the critical rate of the target for 2 to 5 turns
Guard
Day: Next to eastern map transition Night: In tavern
2/10
Stab (Spear)
Doze
Jerky x3
March of Accuracy Raise the accuracy of the target for 2 to 5 turns
Wash Dishes Receive a full refund when staying at an inn
Guard
Night: Near savepoint
3/10
Twofold Thrust (Spear)
Seafood Paella x3
Chivalry Receive 20% off when using Hired Help
Guard
Night: Near savepoint
6/10
Pressure
Superior Jerky x1
Hard Bargain Receive 20% more when using Collect
Head Cook
Day & Night: In tavern
8/10
Sumptuous Feast
Sumptuous Feast
Octopath Bowl x1
Calming Rythm Restore a small amount of HP and SP to the target
Lucky Break Have a 1% chance to receive purchases for free
Merchant
Day: East of savepoint
6/10
Panacea
Sagelord’s Duet Raise the elemental attack and elemental defense of the target for 1 to 3 turns
Merchant
Day: Outside of general store
3/10
Befuddling Powder
Blinding Arrow (Bow)
Sonata of Balogar Raise the elemental defense of the target for 3 to 5 turns
Octopus Enthusiast
Day & Night: In tavern
3/10
Bottle of Blinding Dust
Twofold Thrust (Spear)
Jerky x3
Festive Tune Raise the physical attack of the target for 1 to 3 turns
Negotiations Receive 3-20% off purchases
Officer
Night: In tavern
6/10
Twin Serpents (Spear)
Grilled Chicken x7
Friends in High Places Receive 10-30% off when using Hired Help
Partner
Day: In inn Night: Outside of inn
1/10
Leave Them to Me! (Axe)
Desperate Blow (Axe)
Jerky x1
Improvisation Grant target a random attribute-raising effect for 2 turns
Haggler Receive 5% off purchases
Street Vendor
Day: In front of tavern
3/10
Double Stab (Dagger)
Double Stab (Dagger)
Fisher’s Tune Raise the accuracy and critical rate of the target for 1 to 3 turns
Townsperson
Day: Northeast of savepoint
2/10
Skim Scum
Skim Scum
Soothing Serenade Restore HP to the target
Townsperson
Day: Outside of general store
3/10
Skim Scum
Slice (Dagger)
March of Swiftness Raise the speed of the target for 2 to 5 turns
Townsperson
Night: In plaza east of savepoint
9/10
Level Sweep (Staff)
Perfect Jerky x3
Excessive Praise Receive 10% off purchases
Townsperson
Night: In eastern house
3/10
Lightning Falls (Lighting)
Jerky x5
Charming Smile Receive 3% off purchases
Conning Creek: Harbor
*Residents only come out during the day here from Conning Creek. At night, some of the residents can be found in Conning Creek. If this is the case for a certain person, please see the above for their information!
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Townsperson
Day: In front of house
2/10
Skim Scum
Skim Scum
Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns
Townsperson
Day: In front of shop stall
5/10
Brain Bash (Staff)
Brain Bash (Staff)
Cheering Chant Raise the physical defense of the target for 1 to 3 turns
Roque Island: Headquarters
Person
Location
Strength
Skill
Learned Skill
Befriend Items
Dance Session
Merchant Talent
Guard
Day & Night: In front of gate
7/10
Thousand Blades (Dagger)
Thousand Blades (Dagger)
Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns
Haggler Receive 5% off purchases
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