Starfield | The Devils You Know Mission Guide

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Welcome to NGB and our guide on the Starfield The Devils You Know mission! This guide will walk you through starting the mission and detail the necessary steps for its completion. If you need help with a specific mission objective, check the quick links section to find the most relevant information easily.

How to Start The Devils You Know Mission

The Devils You Know is a faction mission for the United Colonies (UC) that will automatically begin after you complete the Friends Like These faction mission.

The Devils You Know Walkthrough

Proceed to Your Meeting

For The Devils You Know mission, you’ll first need to take the elevator in the MAST building down to Subsection Seven. Once there, head through the blue door then take a right. Enter the door at the end. They will make your companion (if you have one) stay behind. Head down the stairs and interact with the intercom to speak with the familiar face.

(Optional) Speak to Deputy MacIntyre

When you emerge from the restricted area, speak with your companion to get them to join you again then head up and speak with Deputy MacIntyre on the Interstellar Affairs floor. She’ll endorse your deal with the prisoner!

Speak to Captain Marquez

Travel to The Den orbiting Chthonia in the Wolf System. Once there, dock and board the starstation then speak with Rayna Marquez to learn the coordinates of a mysterious ship.

Find “The Warlock”

In that same solar system, travel to Etherea Ruins in space around the Etherea planet. Once there, you’ll need to navigate your way around the astroids to the ship.

Devils You Know Warlock Ship

As you approach the ship, you’ll be hailed. You’ll have two options.

Disable the Engines

Disable the engines on the ship by targeting the ship’s engines when attacking the ship. To do this, you’ll need to have unlocked the Targeting Control Systems skill under the Tech category. Once you’ve locked onto the ship by pressing X when it’s ready, move the left thumbstick over until the engines are selected then fire away!! After successfully disabling the engines, board the ship. Unfortunately, Reginald Orlase decides to take his own life so you’ll be unable to arrest him! Loot his body to obtain your proof!

Destroy Ship

If you destroy the ship, make sure to collect the evidence from the wreckage!

Return Evidence

Head back to the prisoner in the basement of the MAST building to hand over the evidence then speak with him. Afterwards, The Devils You Know mission will complete!

Additional Starfield Guides and Walkthroughs

Be sure to check our main Starfield Guides and Walkthroughs page for additional content on Starfield!

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