Welcome to NGB and our Baldur’s Gate III walkthrough for the Travel to Moonrise Towers quest! This guide will cover everything you need to know so you can easily complete the quest.
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How to Begin the Travel to Moonrise Towers Quest
Travel to Moonrise Towers is one of the main quests of Act I in Baldur’s Gate III. You’ll receive it after either rescuing Halsin and killing the goblin leaders or assaulting the grove and killing all its occupants. Halisin will tell you about it if you side with the grove, and Minthara will send you there if you side with the goblins.
We sided with the druids for our first playthrough, so the guide will be more tailored to that.
Travel to Moonrise Towers Walkthrough
Find a Way to Moonrise Towers
To complete this quest, you’ll need to complete one of the objectives below to reach the Moonrise Towers. We recommend going to both places for the exp and loot you can get. Also, both areas are required for some of your companions and optional quests.
Once you leave Underdark or the Mountain Pass for Moonrise Towers, Act I will end, and you’ll start Act II. This can lock you out of some quests, so make sure to do everything you can beforehand.
Travel Through the Mountain Pass
To reach Moonrise Towers from the Mountain Pass, you’ll first need to travel to the Mountain Pass, which can be found northwest of the starting area and west of Waukeen’s Rest. Once there, you’ll want to travel to the west side of the map, past 2 wooden bridges to reach the path leading to the towers.
Travel Through the Underdark
Travel Through the Temple of Selune
To reach the Underdark, go to the Goblin Camp, then enter the old temple. Once inside, head to the priestess’s room west of the statue in the southern part of the area. Look on the right side for a locked door. Pick the lock and head through to reach the defiled temple.
This area is guarded by the ogre Polma, who is the bodyguard of the High Priestess. If you want to skip her, you can climb a ladder near the door and jump into a hallway when she isn’t looking. If she sees you, you can try and persuade her that you should be there; otherwise, you’ll need to take her out.
Find the Secret Entrance / Unlock the Secret Entrance to Underdark
Continue down the hallway until you get to the Stone Disc puzzle in the middle of a dead-end room. Move the discs so they match the picture below to reveal a hidden path.
Alternatively, there is a lever you can try to lockpick that will also open the way forward. Proceed through the new path and follow it to reach the Selunite Outpost in the Underdark.
Explore the Underdark
Once you’re in the outpost, head for the statute in the center of the room, shooting a beam of light out of the staff. Use your bow to shoot the moonstone in the staff to stop the beam. This will also disable the guardian statues on the other side of the gate. They will attack anyone who draws their gaze.
Reach Moonrise Towers through Grymforge
You’ll need to travel to the Grymforge to reach Moonrise Towers from the Underdark. To do this, go to the Myconid Colony and speak with the Sovereign there. He will give you a quest to deal with some dwarfs attacking his people.
This quest will send you to the beach, where you’ll find a boat. Use that boat to reach the Grymforge.
Once you’re in the Grymforge, head west of the fast travel point to find an elevator and interact with it to discover the way to Moonrise Towers. You may need to deal with Nere before you can use the elevator. We killed him and stole his lamp before interacting with the elevator.
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