Welcome to NGB and our Baldur’s Gate III guide for the Shadow Cursed Lands Quests.
Shadow Cursed Lands Quests
The Shadow Cursed Lands is the first area you’ll visit during Act II of Baldur’s Gate III. In the table below, click the links to find a walkthrough for each of these Shadow Cursed Lands quests. For the smaller quests, you’ll find their walkthroughs below the table while longer quests will link to their own pages.
Quest | Obtained |
---|---|
Find Arabella’s Parents | Find Arabella west of Mason’s Guild |
Find Mol | Speak with the kids near the kitchen |
Find the Nightsong | During Act I |
Find Zevlor | Speak with Cerys at Last Light Inn |
Kill Raphael’s Old Enemy | Speak with Raphael at the Mausoleum Entrance |
Lift the Shadow Curse | Speak with Halsin in the Shadow-Cursed Lands |
Punish the Wicked | Speak with He Who Was southeast of the Camp in the Shadow-Cursed Lands |
Rescue the Tieflings | Speak with the Tieflings at Last Light Inn |
Rescue Wulbren | After rescuing the gnomes at the Grymforge from Nere towards the end of Act I |
Wake Up Art Cullagh | Find Art during the Lift the Shadow Curse quest |
Find Arabella’s Parents
You’ll get this quest after finding Arabella just west of Mason’s Guild in the cemetery. She’ll ask you to help find her parents and then ask if she can stay with you until then. If you agree, most of the party will approve.
Travel west of the cemetery to reach the House of Healing and head inside. Speak with Sister Kidwin to locate her parents. Return to your camp and speak with Arabella to let her know what happened.
You’ll then need to wait a bit and check up on her in camp. When you return, Withers will speak with her. Talk to them both, and Withers will say she needs to leave to learn how to control her power.
If you agree with him, he will show the girl her future, which will make her happy. After the quest is completed, she will reward you with an uncommon ring.
Find Mol
After the attempted kidnapping of Isobel, Mol will be taken during the fight. Speak with the kids near the kitchen and tell them you’ll get her back. This quest will be updated during the main quest to Defeat Ketheric Thorm. Upon searching the area under the castle, Mol is nowhere to be found…
This quest will be carried into Act III. While exploring the Lower City of Baldur’s Gate, you’ll come to the Guildhall (in the Lower City Sewers) while following Jaheira’s companion quest or if you pick up the Aid the Underduke quest. It is there where you’ll learn about the fate of Mol finally completing this quest.
Find Zevlor
Head to Last Light Inn and speak with Cerys to learn that Zevlor is missing. This will trigger the quest. You won’t be able to find Zevlor until you start the main quest to Defeat Ketheric Thorm near the end of Act II.
Kill Raphael’s Old Enemy
Travel to the Mausoleum Entrance located in the southwestern part of the Shadow-Cursed Lands near the Moonrise Towers to find Raphael. Speak with him (make sure to bring Astarion if you still have him) to learn that his old enemy is nearby and that you should not try to reason with it but kill it.
When you’re ready, head through the Mausoleum Entrance. To complete the quest, check out the Kill the Orthon objective in our The Pale Elf Quest Guide.
Rescue the Tieflings
PLEASE NOTE – This quest is time-sensitive, and doing a few long rests will move it forward. You can save the Tieflings (and Wulbren) while only slightly moving the story forward.
The prerequisite to get this quest is to save the grove from the goblins. After doing so, travel to Last Light Inn to find some of the tieflings from the grove taking shelter there. Speak with them (Vex, Alfira, Rolan) to learn about the attack and that some were taken to Moonrise Towers.
Please note that your past actions might impact which tieflings are at the Last Light Inn. We helped Alfira finish her song, convinced Rolan to stay, and helped the grove.
When you reach Moonrise Towers, make your way to the prison in the basement (the stairs are through the back right door when facing the throne). You’ll find Lia, Cal, Lakriss, and Danis in a cell. Speak with them to learn the gnomes are up to something.
If one of the guards catches you talking to the prisoners, you’ll have to pass a skill check or fight them.
Whatever you decide, you’ll need to complete Rescue Wulbren before you can proceed with this quest. When that’s done, return to Last Light and speak with Rolan, Alfira, and Vex to complete this quest. They will each give you their own set of rewards.
Wake Up Art Cullagh
The quest will be triggered upon finding Art during the Lift the Shadow Curse quest. If you pass a perception check after interacting with Art, you’ll notice a note under him. Pick it up and read it to discover he was sent by the Duke. It will also mention he was to investigate the House of Healing.
To reach the House of Healing, travel to the southwestern part of the map, west of the Mason’s Guild.
Once there, head inside and make your way to the northern part of the building. If you come in through the front door, Sister Sinda will stop you and require you to pass a skill check.
Approach Malus Thorm in the middle of training the sisters. This will trigger a cutscene, leading to some dialog. If you pass some skill checks, you can have him become the test subject for the sisters resulting in his death, otherwise, you’ll need to fight all 5 of them.
\Once he’s dead, loot him to find a Battered Lute. Take that loot back to Art and interact with him. Choose the option “Pull out Art’s lute and play” to wake him and complete the quest.
Additional Baldur’s Gate III Guides and Walkthroughs
For more content on Baldur’s Gate III, be sure to check out our Baldur’s Gate III Guides and Walkthroughs page.