Eastward – An Uninvited Guest Walkthrough

Eastward

 

Below is a walkthrough for the An Uninvited Guest Chapter 2 quest in Eastward.

 

Investigate the disturbance at Blimpig Ranch

Make your way to the ranch for a quick dialog event then hop on the raft and use it to reach the other side of the lake. Head east to arrive at the Forest Entrance. Switch to Sam and head through the tunnel to find a chest containing a Heart Orb. Return to John and continue heading deeper into the forest to the next area. Pass the broken down vehicle then take the next path leading north. Use your newly acquired Bang-Bang Gun to shoot the spikey enemy guarding the chest. Open it to receive a gear part then head back near the broken down vehicle and take the path leading south.

In the next area, head east watching out for the duck flower that shoots exploding duck heads. Take the stairs down to the dock with three wooden rafts. Get on the second raft on the left and move it beside the other raft on the right. Next, get onto the 1st raft on the left and use it to reach the other side of the river. You’ll then need to switch over to Sam and use her to remove the plants blocking the western part of the river then back to John so you can move the raft east before the flowers grow back.

Move the raft north then head to the raft on your left and move it north too. Drop a bomb near the cracked wall then head through the hole. Defeat the two enemies hiding in the pots operating Sam from John and leaving her on the platform when you’re done. Head through the door with John and get onto the raft. Move it west then north so it’s next to your previous raft. Bring Sam to the raft then use John to send the raft east. Quickly switch back to Sam and clear the flowers out of the way with her ability.  When you hit the wall on the other side, move the raft north. When it stops, send it back down south using Sam to remove the flowers that block your path. Exit the raft and head south to the next area.

 

Follow the path east to end up in a room filled with pots that will lock behind you. Defeat the enemies to unlock the doors, then the door on the right to find a closet with a key. Return to the raft and send it north using Sam to destroy the flowers in your path. Then go east to reach another dock with a locked door just past it. Unlock the door with your key then head through to reach the next area.

Fight your way through the slugs and flies in the next area swapping between Sam and John as needed to emerge from the cave into the Strange Forest. Follow the path east and you’ll eventually cross a school bus bridge. If you destroy the barrels on the right and follow that path to the next area, you’ll come across an island that has a chest with a Heart Orb on it. Return to the school bus and follow the path southwest to reach the next area.

Work your way through this area fighting the enemies as you go. When you head down a flight of stairs, there will be a chest to the right with 50 salt being guarded by two spikey enemies. Use the Bang-Bang Gun to make quick work of them then loot the chest. Continue following the green balloon pit to the next area. Head to the three rafts and sent the most left one north. Get on to the first raft of the two sitting next to each other and sent it east. When it stops, you’ll be at a rest area. Loot the chest north of the bed to receive 3 milk. Heal and save if you wish then hop on the southern other raft and send it north using Sam to clear the plants out of the way.

In the cave, follow the path chasing after the beast. When you reach the vending machine, get prepared because it’s Boss time! You’ll be fighting a mutated creature that shoots from its hands and launches grenades (that you can’t hit with the frying pan). You’ll want to use the two pillars in the map as cover from the bullets while shooting back at it with your Bang-Bang Gun. Hit the create with a bullet causes it to drop a grenade If you’re lucky it will be in the blast radius of the grenade dealing extra damage. Once the boss goes down, a dialog event triggers.

When you gain control of John and Sam, head through the tunnel the boss was guarding. Keep heading forward until another dialog event triggers.

 

Escape the strange facility

Follow the metal walkway east, heading north at the end then take a left along the conveyor belt. Head through the door at the end of the path. In the next room, follow the walkway left to enter a room with a chest containing a gear part. Return to the previous room then approach the green monitor below the three eyeballs to trigger a dialog event. Backtrack to the room with the conveyor belt following it east then head north passing through a doorway for another dialog event. When you gain control of John, head through the door at the northern part of the room. Follow the hallway taking a right to trigger another dialog event.

 

Head to the harvest festival

Exit the Station Lobby and make your way back to Greenberg. Once in town, head to the Woodwhale to trigger a dialog event. When you gain control of John exit the town to trigger another dialog event. You can speak with the people are town on the way out if you want.

 

Click here for the MIASMA quest guide!

 

 

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