Rain Code Chapter 4 | The Imperfect Insider Walkthrough

Welcome to NGB and our walkthrough for Rain Code Chapter 4 | The Imperfect Insider in Master Detective Archives!

Kamasaki District

Before you start the main chapter, you can complete the following requests:

  • No. 13 Her Name Is Fubuki, the Legendary Waitress!
  • No. 14 Lending the Church a Hand Again
  • No. 15 Lost in the Rain
  • No. 16 The Fortune Teller Sees All

Check out our Chapter 4 Requests guide page for more information on how to start and complete these requests.

Once you’re ready to begin the main quest, interact with the following in the Kamasaki District:

  • Serious Woman – Southwestern corner, west of the bus stop
  • Mild-Mannered Man – Northwestern corner
  • Sullen Man – Underground Sector
  • Gossipy Woman – Underground Sector
  • Difficult Man – Northeastern corner

After you’ve spoken with everyone, Kurumi suggests visiting Makoto so head to Kanai Tower.

Kanai Tower

Approach the elevator to trigger a cutscene. Speak with Makoto about the Secret Lab. Before you leave, make sure to grab the Memory Shard – Kanai Ward’s Highest Welcome from the light fixture near the front door!

Nocturnal Detective Agency

After speaking with Makoto, head to the Nocturnal Detective Agency and speak with the following people:

  • Chief
  • Kurumi

With your goodbyes said, Yuma will exit the agency with Kurumi hot on his heels!

Kanai Station

Grab the Memory Shard – Yellow Car and Lion Statue from the mouth of a lion statue along the river on the south side of the area. When you interact with the yellow car, the game will tell you that it will be impossible to return here for some time. When you’re ready, agree to continue.

Amaterasu Corporation

When walking with Makoto, you’ll have the opportunity to speak with him about 3 topics. Go through them all then you’ll continue the tour with Makoto. After exiting the elevator, approach the Peacekeeper to find out why the gate’s open. When you gain control of Yuma, follow Makoto through the lab.

After the long cutscene, you’ll find yourself in the Security Room. Make sure to pick up the Memory Shard – Patrolling on the chair!! When you’re ready, interact with the door to leave the room. After the cutscene, interact with the door again to actually leave.

When at the doctor’s door, you’ll be presented with a question: “To bypass security and protect the doctor, I should…”. Select Use a toy.

Run down the hallway and approach Desuhiko. After a quick cutscene, you’ll be able to explore the Robot Lab. Make sure to grab the Memory Shard – Find the Secret of the Toys from the robot’s arm then interact with the following objects in this room:

  • Ama-Pal Poster
  • Neurotic Researcher
  • Lab
  • Shelf
  • Sleep-Deprived Researcher
  • Monitor
  • Ama-Pal
  • Robot Researcher

When you regain control of Yuma, interact with the Intercom. You then need to drive Ama-Pal to Dr. Huesca’s critical lab. After making it through the toxic gas room, you’ll be posed with the following question: How do I keep stepping on the panels in the right order? The answer is Fubuki’s Ability!

After Desuhiko gives the Panel Room puzzle a try, he’ll give the controller for Ama-Pal back to you. The correct pattern of the panels to step on is as follows:

  • Up
  • Left
  • Up
  • Right
  • Up (towards wall not door)
  • Left
  • Up (Do not set on the left panel in front of the door! Instead head up and walk off onto the narrow pathway.)

Congratulations! You successfully made it across the room. As you approach the door, a cutscene will trigger. Afterwards, press X to extend Ama-Pal’s arm to the switch then press X to retract it. Maneuver the robot around the door. After the cutscene, interact with the following:

  • Doctor’s Corpse
  • Disarm Button

Press X on the disarm button when prompted. Yuma and his friends will rush in and a long cutscene will trigger. When you arrive in the Amaterasu Lab (Security Room) again, speak with all the detectives. Speak with Fubuki again to progress the story then speak with Vivia to learn about his Forte.

After gaining control of Yuma, pass through the door. Approach the ghosts to receive a tutorial on Spectral Projection. Make your way to the doctor’s lab. You’ll need to follow the paths with the smaller ghosts. Slip past them until you finally reach the lab in the north. Once in the Critical Lab, begin your investigation! Interact with the following items:

  • Front Chamber
    • Intercom
  • Air Lock
    • Decontamination Device
  • Toxic Gas Chamber
    • Toxic Gas Vents
  • Panel Chamber
    • Decontamination Device
    • Door Switch
  • Main Chamber
    • Ama-Pal
    • Doctor’s Corpse
      • Doctor’s Corpse
      • Knife Used as Murder Weapon
    • Medicine Cabinet
    • Doctor’s Computer
    • Doctor’s Notebook
    • Two Peacekeepers
    • Food Cabinet
    • Vent

Once you’ve investigated everything, select to end the investigation. Backtrack to the front chamber and pass through the wall to encounter Vivia. After the long cutscene, return to the Security Room. Follow after Vivia through the door. Another investigation will occur. Inspect the following:

  • Northeastern Hallway
    • Researcher and Peacekeeper
  • Storage
    • Disorganized Files
  • Central Lab
    • Eavesdrop
    • Large Machine
    • Some Sort of Machine
    • Inspection Machine
    • Equipment
    • Lab
    • Two Researchers
    • Shelf
    • Electrical Room
      • Server Equipment
      • Electricity System
      • Researcher and Peacekeeper
  • Northern Hallway
    • Bloodstains on the Floor
    • Houseplant
  • Robot Lab
    • Lab
    • Monitor

Once you’ve checked everything that you could, end the investigation. When you regain control of Yuma, head to the Critical Lab. Approach the Doctor’s Computer then interact with it.

Mystery Labyrinth

Next up is you guessed it… the Mystery Labyrinth!!! When you regain control of Yuma, head down the long hallway. At the end you’ll be presented with your first Mystery Phantom. Take Yomi out using a Reasoning Death Match!

Reasoning Death Match

StatementSolution Key / Repel
There couldn’t be an intruder!Shoe Print of Ama-Pal’s Head
You proved that yourself!Repel
There’s no place to hide in the critical lab!Air Lock Decontamination Device

Mystery Labyrinth Option

Immediately following the Reasoning Death Match, you’ll be presented with a question… Was there an intruder? The answer is Yes! After selecting this answer, continue down the long hallway and pass through the doorway at the end. You’ll reach another question: How did the culprit enter the lab? All 3 answers are incorrect but you’ll need to work through each one. Select each option then use logic to say why it is not correct.

OptionLogic
Deactivated security by cutting powerSecurity Power Supply
Never entered in the first placeStab Wounds in Back
Invited in by the doctorSecurity Log
Entered and killed via Spectral ProjectionGhost Form Traits

Shinigami Puzzle

For this puzzle, the question is “Who” is capable of overcoming the security system? The answer is Am – A – PA – L!

Mystery Labyrinth Options

For the question of “Who are you?” was directed at who?, the answer is No one!

Reasoning Death Match

StatementSolution Key
The doctor was loyal to Amaterasu!The Doctor’s Email Records

Mystery Labyrinth Options

QuestionAnswerSolution Key
How did the doctor plan to escape Kanai Ward?Swapping PlacesThe Doctor’s Notes
The culprit entered the lab before Ama-PalYes

Spot Selection

During this Spot Selection, you’ll be asked where was the culprit before the crime was committed. The answer is the Air Lock (long horizontal rectangle).

Mystery Labyrinth Options

QuestionAnswer
How did the culprit use Ama-Pal?Neither
Where was the culprit before the crime?On top of Ama-Pal’s head
Hod did the culprit use Ama-Pal?As transportation
What caused Ama-Pal to malfunction in the air lock?Culprit jumped on it
Why didn’t the culprit appear on camera?They were on top of the head
When did the culprit get off Ama-Pal?When opening the door

Reasoning Death Match

StatementSolution Key / Repel
If Ama-Pal’s line of sight changed just a bit…Ama-Pal’s Design
It wouldn’t be from behindRepel
He would’ve heard someone coming!Information on Dr. Huesca
No living human can breech itFubuki’s Forte
You’ll die before reaching HuescaToxic Gas Properties
The hitmanRepel

Culprit Selection

After you defeat both the Mystery Phantom and Vivia, you’ll be posed a question: What was the clue leading to the true culprit? The correct Solution Key is the Photo. Afterwards you’ll need to select the culprit. Choose the middle photo (the one containing Yakou Furio).

Battle with Vivia

For this battle, just press the first prompt that appears. When you get to the question: Who caused the blackout? Wait until you get the prompt for Fink the Slaughter Artist.

Deduction Denouement

With all the mysteries solved, it’s time to put everything together. To solve how the whole crime played out, you’ll need to create the book. The table below lists which Solution Key goes on which page. When you’re done a scene will play out going through the whole incident.

PageSolution
Part 01 Target’s LocationAmaterasu Corporation
Part 02 Crime PreparationsPeacekeepers
Part 03 Lab on High AlertIntercom
Part 04 During the BlackoutDecontamination Device
Part 06 How to Bypass Security (1)Ama-Pal
Part 06 How to Bypass Security (2)Fubuki’s Power
Part 07 Dr. Huesca’s Murder (2)Knife
Part 08 Culprit’s Murder (1)Fink
Part 08 Culprit’s Murder (2)Yakou

After the Deduction Denouement, you’ll be presented with a question: Have all the mysteries been solved? Select Some mysteries remain.

Shinigami Puzzle

QuestionAnswer
The remaining mystery is Dr. Huesca’s _ _ _ _ _E – M – A – I – L

Reasoning Death Match

StatementSolution Key / Repel
It’s solved.Repel
There is nothing connecting Yakou to Anonymous!Lab Map
Anyone could find it!Storage Key

After the long cutscene, speak with Makoto.

Abandoned Building (Rooftop)

Speak with Kurumi.

River Bank

After the long cutscene, speak with Vivia.

Nocturnal Detective Agency

When you’re ready to close out the chapter, speak with Halara then Vivia!

Additional Rain Code Guides and Walkthroughs

Be sure to check out our Master Detective Archives: Rain Code guides and walkthroughs page for more helpful guides!

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