Now Hiring: Invaluable Disposable Agent – The Outer Worlds 2

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Welcome to NGB and our walkthrough for the Now Hiring: Invaluable Disposable Agent Faction quest in The Outer Worlds 2. For this quest, you’ll be sent to end a strike by any means necessary. Our guide will walk you through all the objectives, highlight the best strategies, and make sure you don’t miss any rewards.

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Now Hiring: Invaluable Disposable Agent Faction Quest Guide

How to Start the Now Hiring: Invaluable Disposable Agent FAction Quest

The Now Hiring: Invaluable Disposable Agent faction quest will be mentioned following the peace talks during the Fiends in High Places mission. Following that main mission, travel to The ACD Undisputed Claim and head to the Client Intake Specialist desk. Speak with Hoogerhyde by using the intercom to begin the quest!

Now Hiring: Invaluable Disposable Agent Walkthrough

Report to Head Office Tower

Head to the Value-Added Esplanade by using the tram and make your way to the center of the area. There, you’ll find the entrance to the Head Office Tower. Pass through the door and keep heading straight through the next set of doors marked by the Head Office Tower sign.

Head Office Intake Specialist Toliver

When you enter the building, speak with Head Office Intake Specialist Toliver, who is located behind the desk. He’ll send you through the door on the left.

When you reach the pair, they will introduce themselves as C.F. Pendergrass III and Ursula Ormsby. They tell you that the Product Refinement Center on Praetor is currently experiencing a strike and requires your know-how and can-do attitude to get everyone working again!

Break the Strike

Next, travel to the far southeastern corner of Praetor to reach Auntie’s Fine Product Revitalization Center. Once there, speak with Carol Sterling, Labelist Level I in the middle of the crowd.

The Outer Worlds 2 Now Hiring: Invaluable Disposable Agent

Next, go up the stairs to the left. Once at the top, hug the right side to find a vent.

Now Hiring: Invaluable Disposable Agent The Outer Worlds 2

Head through it and drop down into the next room. Here, you’ll want to take the stairs up and enter the door at the end to find a terminal. Interact with it, exhausting all the options, to get the Blackmail Material on Overseer Griggs.

When you are ready to begin negotiations, enter the other room on the upper walkway and speak with ReLabelization Overseer Griggs.

Now it’s time to hear the other side of the situation to come to a resolution. Head to the east side of the area and speak with William Dunbar, Packer Level III.

william dunbar

After hearing of their demands, return to Griggs. You’ll then need to negotiate a deal.

  • Shortened Shifts
    • You can negotiate for 16-hour days if you have Leadership 7 or the Innovative Trait. If you have Engineering 7 or Leadership 4, you can negotiate for 18-hour days. Alternatively, you can also just get them a lunch break.
  • Free Adrena-Time
    • You can convince her to give the Adrena-Time for free if you have Speech 11 or Medical 7. Otherwise, you can say to think of them as samples if you have the Pharm-thusiast perk or Renegade background. If you acquired the information from the terminal, you can also use the blackmail material. She’ll even give you 650 bits if you ask so nicely for us to keep it quiet.
  • Unlocked Bathrooms at All Times
    • If you have Science 7 or Medical 7, you can convince her to leave the bathrooms unlocked at all times.

Now that the deal has been hammered out, return to Dunbar and tell him of your success.

Return to Overseer Griggs

With the strike over, return to Griggs and speak with her.

Inform the Executives of Your Success on Praetor

Since the repackaging plant is running again, return to the Undisputed Claim and tell the VPs the good news. The quest will then be completed, and the Mysteries of the Mental Modulators will begin.

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