Clearbrook Town Guide – Octopath Traveler 0

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Welcome to NGB and our guide on Clearbrook in Octopath Traveler 0. This town features a variety of residents to interact with, shops to explore, and treasure chests containing useful items. Whether you’re looking to recruit new people as helpers, stock up on items, or find unique items, this guide will help you navigate Clearbrook efficiently!

Quick Links

Clearbrook Area Guide

Treasure Chests

Thoroughly explore Clearbrook to find these chests:

  • Blue Chest – Outside western house
  • Slippery Nut (M) – Southern dock
  • Revitalizing Jam – House east of general store

Shops

As you explore Clearbrook, make sure to check out the shops to stock up on any items you might need and acquire upgrades for your weapons and armor!

General Goods

ItemDescriptionPrice
Battle HatchetPhys Atk +59
Speed +14
7500
History of OrsterraPhys Atk +25
Elem Atk +65
5600
Plate ShieldPhys Def +45
Evasion -4
3120
Falcon HatPhys Def +48
Elem Def +54
Evasion +79
6960
Falcon GarbPhys Def +78
Elem Def +84
Evasion +82
8160
Charm RobeMax SP +21
Phys Def +43
Elem Def +82
3640
Crescent Moon NecklaceAccuracy +15
Evasion +15
7200
Falcon GlovesSpeed +10
Evasion +10
2200
Healing GrapeRestores HP of an ally50
Healing Grape (M)Greatly restores HP of an ally260
Inspiriting PlumRestores SP of an ally240
Inspiriting Plum (M)Greatly restores SP of an ally900
Olive of LifeRevives and restores HP of a fallen ally500
Herb of ClamorCures an ally of silence30
Herb of VitalityCures an ally of status ailments600

Clearbrook NPC Path Actions Guide

Exploring Clearbrook involves interacting with a variety of NPCs who offer information, items, and Path Action opportunities. Depending on the NPC, you may:

  • Inquire for background info or collection points
  • Entreat or Purchase items
  • Contend (fight) them for items
  • Hire, Impress, or Invite them based on your Path Action

If you cannot pass the percentage checks, you will harm your reputation in town. To make things easy, here’s a fully structured NPC table, followed by individual notes for unique characters that require special items or have notable vulnerabilities.

NPC Path Action Table

Clearbrook NPC List & Available Actions

NPCLocationInquireEntreatPurchaseContendHireImpressRecruitInvite
AnglerSouthern dockList of Clearbrook Trade GoodsFried Plounder, Anchorite’s Knife, Sharp Nut (M)Yes
Cloudy-Eyed FisherwomanSouth of western houseBackground InfoBarrel (Horizontal), Shrimp x3Yes
Entrance GuardEastern exitAdditional Smity RecipeSpiked Armor, Kite ShieldYes
GertasOutside general storeClearbrook Equipment ArchiveBoomerang Toss Mastery, Articulate Stone, Battle Hatchet, River Bean SeedYes
Hotheaded RancherOutside tavernBackground InfoEmpowering Cuffs, Ambrosial MilkYes
Loving GranddaughterWestern houseRiverlands House BlueprintsHeavy Coin Pouch, Arcane Hatchet
Loving GrandfatherWestern houseCollection Point InfoLight Coin Pouch, Magic Nut (L), Milk x3Yes
Magg the CookTavernClearbrook Recipe BookMilk x3, Marinated Octopus & Plounder, Fried PlounderYes
NinaHouse east of general storeBackground InfoEnergizing Pomegranate (M)
Reflective GrandmaCemetery???Battle-Tested StaffYes
Regular PatronTavernBackground InfoPeacebringer’s Garb, Herb of Valor, Fireball MasteryYes
Town WatchWestern exitCollection Point InfoArmor CrusherYes
Zeph the ApothecaryHouse east of general storeBackground InfoHealing Grape Bunch, Bottle of Blinding Dust, Bottle of Sanguine DustYes

NPC Spotlight: Special Requirements

Angler – Hire

  • Strength: 4
  • Skill: The Big Haul – Deal polearm damage to all foes
  • Uses: 2/2
  • Standard Price: 3350 leaves
  • Haggled Price: 2400 leaves

Cloudy-Eyed Fisherwoman – Invite

  • Resident Skill: Seafood Gift – Regularly receive a delivery of seafood

Entrance Guard – Contend & Impress

  • Danger Level: 35
  • Enemy Group: Entrance Guard, Fisherman, and Guard
  • Vulnerabilities:
    • Entrance Guard – Dagger, Tome, Fire, Dark
    • Fisherman – Sword, Dagger, Bow, Lightning, Dark
    • Guard – Dagger, Tome, Fire, Dark
  • Strength: 6
  • Skill: Shatter and Smash – Deal great sword damage to random foes 3 times
  • Uses: 2/2

Gertas – Recruit

  • Strength: 3
  • Skill: Spin Swing – Deal axe damage to all foes
  • Uses: 3/3

Hotheaded Rancher – Contend & Invite

  • Danger Level: 32
  • Vulnerabilities: Sword, Bow, Ice, Wind
  • Resident Skill: Efficient Breeder – [Ranch] Raises the chance of a bigger yield (Effect is not cumulative)

Loving Grandfather – Inquire & Recruit

  • Collection Point: Outside tavern – Epic Tale
  • Strength: 6
  • Skill: Traumatic Bash – Deal great staff damage to a foe
  • Uses: 4/4

Magg the Cook – Invite

  • Recruitment Requirement: Fried Plounder
  • Resident Skill: Cook – [Hub] Seldomly increases the number of dishes created (Effect is not cumulative)

Reflective Grandma – Contend & Impress

  • Danger Level: 60
  • Vulnerabilities: ???
  • Strength: 10
  • Skill: Mighty Bash – Deal great staff damage to a foe 3 times
  • Uses: 2/2

Regular Patron – Hire

  • Strength: 3
  • Skill: Pierce – Deal polearm damage to a foe
  • Uses: 4/4
  • Standard Price: 3250 leaves
  • Haggled Price: 2300 leaves

Town Watch – Inquire, Contend, & Impress

  • Collection Point: Next to her – Cat’s Eye
  • Danger Level: 43
  • Vulnerabilities: ???
  • Strength: 7
  • Skill: Crush and Grind – Deal great axe damage to a foe
  • Uses: 4/4

Zeph the Apothecary – Hire

  • Strength: 4
  • Skill: Concoct: Anesthetic Bloodbane – Gain a chance to inflict paralysis/bleeding on a foe for 3 turns
  • Uses: 2/2
  • Standard Price: 1100 leaves
  • Haggled Price: 770 leaves

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