A Sand Land Guide | Complete the Town Waterwheel Quest

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Welcome to NGB and our Sand Land guide for the Town Waterwheel quest. In this guide, we’ll cover everything you need to know about the Town Waterwheel quest.

How to Start the Town Waterwheel Quest

Map of where to start the Town Waterwheel quest in Sand Land

To start the Town Waterwheel quest, you’ll need to progress in the game until you’ve completed the main story quest, Water to the World! Additionally, you may have to progress some of the other quests in the town to make it appear. Once it does, speak with Hugh in the northern part of town who is deep in thought. He thinks that the town might benefit from a waterwheel. Lutemis suggested to him building one as a symbol of Spino, but the mayor thinks it would be a waste of space. Regardless Lutemis shows up with a blueprint and list of materials asking Belz for help. He agrees just so he can see the waterwheel in action!

Town Waterwheel Quest Walkthrough

Give the Waterwheel Materials to Hugh

To create the waterwheel, you’ll need to provide Hugh with a bunch of materials. If you’ve been diligent in exploring, fighting monsters, and gathering materials, you’ll probably have everything that you need and can just turn them in. If not, then make all of them at the town’s Workshop using various materials collected from around Sand Land. Crocs can be found near areas with quicksand and raptors are pretty much everywhere.

  • Standard Steel x12
  • Standard Gear x8
  • Standard Cable x4
  • Standard Meter x4
  • Desert Croc Oil x3
  • Quality Pterano Rubber x3

Gather Info in Patago Village

Map of where to find Patago for the Town Waterwheel quest in Sand Land

After handing over the materials on the list to Hugh, he’ll say one thing is missing: a giant magnet. In order to find one, you’ll need to travel to Patago Village to gather intel. It can be found to the west of Spino in the southcentral part of the Skoan Regio. When you arrive, locate and speak with Aza. He’ll tell the group about an area to the far north controlled by the Spades. There, they have a magnet you can take, if you can drive off the Spades.

Take the Giant Magnet from the Spades

Map of where to find the Spades during the Town Waterwheel quest in Sand Land

The area we need to head to is located northwest of Patago. When you arrive, locate and defeat the Spades. They will all be around one camp and there aren’t too many of them. Once they have all been defeated, you’ll receive the magnet.

Give the Giant Magnet to Hugh

Now that we have the final piece for the waterwheel, return to Spino to deliver the magnet to Hugh. This will trigger a cutscene where the waterwheel is built and the quest will be completed. As a reward, you’ll receive 2,250z.

Additional Sand Land Guides and Walkthroughs!

For more guides and walkthroughs on Sand Land, make sure to check out our Sand Land main page!

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