A Sand Land Guide | Complete the Suspicious Cave Quest

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Welcome to NGB and our Sand Land guide for the Suspicious Cave quest. In this guide, we’ll cover everything you need to know about the Suspicious Cave quest.

How to Start the Suspicious Cave Quest

An image of the map area to start the Suspicious Cave Quest in Sand Land

To start the Suspicious Cave quest, you’ll need to speak with Zeph in the desert west of Spino. This quest showed up for us after gathering info at the Junker’s Market during the main story and completing both the Task From Mayor Tor and Lost Peddler side quests. Zeph the prideful hunter, tells the gang about a strategy he came up with to slay a Geji Dragon. Unfortunately, the guide was sealed in a cave after a cavein. If Belz wants to check out the strategy for himself, then he’ll need to retrieve it for the hunter.

Suspicious Cave Quest Walkthrough

Bust the Cave Rocks and Nab the Guide

The cave Zeph mentioned is on the other side of the rock mountain you find him standing by. Drive over there in your tank looking for the rocks blocking the entrance then shoot them with your cannon. This will clear them allowing you to enter the cave. Head inside and descent down the rock steps to find the guide resting on a circular wooden table. Grab it and make sure to loot the three chests in the cave before leaving.

An image of the blocked cave entrance in the Sand Land Suspicious Cave Quest

Give the Guide to Zeph

Now that you have the guide, return to Zeph to hand over the goods. For your efforts, you’ll be rewarded 400z and an Incendiary Ammo Chip (Cannon) x1. Zeph will also decide to settle down in Spino to write his book.

Additional Sand Land Guides and Walkthroughs!

For more guides and walkthroughs on Sand Land, make sure to check out our Sand Land main page!

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