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by NightlyGamingBinge in
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Welcome to NGB and our Sand Land guide for the Punk Painters quest. In this guide, we’ll cover everything you need to know about the Punk Painters quest.

How to Start the Punk Painters Quest

Where to start the Punk Painters quest in Sand Land

To start the quest, you’ll first need to progress the game until you reach the Flying Fortress Garam quest. Additionally, you’ll also need to have completed a number of the Spino quests.

Once you’ve done that, travel to Spino and speak with Shion at his Good Feel Paint shop. Shion we’ll mention that he’s exhausted from all the work and that another pair of hands would allow him to take a break now and then. He’ll then suggest Leda and Loppe from the Royal Capital who have the necessary skills. Belz will agree to bring them over to keep the shop open.

Punk Painters Quest Walkthrough

Find Leda and Loppe in the Royal Capital

Map of where to find the Royal Capital for the Punk Painters quest in Sand Land

Leave Spino and travel to the Royal Capital in search of Leda and Loppe. Upon entering the city, take a left and follow along the wall. You’ll run into Leda towards the end next to a painting of the king on the wall. Speak with her about Shion in Spino to learn that Lope is at the Marhan Base. She will agree to move there if you spring Loppe from jail.

Head for Marhan Base

Map of where to find Marhan Base for the Punk Painters quest in Sand Land

Exit the Royal Capital and travel southwest to reach the Marhan Base. You’ll need to sneak into the base and follow the objective into the green warehouse. There you’ll need to take out 4 enemies and then speak with Loppe in the cell. This will trigger a cutscene where the party will escort her back to the capital. When it concludes, the quest will be complete and you’ll receive 1,900z as a reward.

Additional Sand Land Guides and Walkthroughs!

For more guides and walkthroughs on Sand Land, make sure to check out our Sand Land main page!

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