As you explore the Kehjistan in Diablo IV, you’ll come across dungeons which are needed for the Kehjistan area completion. Below are the locations of the Kehjistan dungeons along with the class rewards from each one!
Name | Location | Rewards | Class | Description |
---|---|---|---|---|
Abandoned Mineworks | Scouring Sands | Aspect of Retribution | All | Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal 20% increased damage to Stunned enemies. |
Conclave | Southern Expanse | Aspect of the Changeling’s Debt | Druid | Damaging a Poisoned enemy with a Werebear Skill will instantly deal 120% of the Poisoning damage and consume the Poisoning. |
Collapsed Vault | Amber Sands | Aspect of Cyclonic Force | Druid | Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nerby Allies. |
Corrupted Grotto | Ragged Coastline | Aspect of Grasping Veins | Necromancer | Gain 10% increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal 30% bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. |
Deserted Underpass | Caldeum | Torturous Aspect | Necromancer | Enemies afflicted by your Iron Maiden have 15% chance to be Stunned for 1 second when they deal direct damage. |
Forgotten Ruins | Ragged Coastline | Iron Blood Aspect | Barbarian | Gain 2.0% Damage Reduction for each Nearby Bleeding enemy up to 10% maximum. |
Hakan’s Refuge | Southern Expanse | Relentless Berserker’s Aspect | Barbarian | Lucky Hit: Damaging an enemy with a Core Skill has up to a 22% chance to extend the duration of Berserking by 1 second. Double this duration if it was a Critical Strike. |
Halls of the Damned | Scouring Sands | Aspect of Disobedience | All | You gain .25% Armor for 4 seconds when you deal any form of damage, stacking up to 25%. |
Heretics Asylum | Ragged Coastline | Veteran Brawler’s Aspect | Barbarian | Each time a Core Skill deals direct damage to an enemy, you next Charge or Leap deals 15% increased damage, up to 225%. |
Inferno | Amber Sands | Vengeful Aspect | Rouge | Lucky Hit: Making an enemy Vulnerable has up to a 30% chance to grant 3% increased Critical Strike Chance for 3 seconds, up to 9% |
Putrid Aquifer | Ragged Coastline | Aspect of the Unwavering | Sorcerer | Taking direct damage has a 2% chance to reset the Cooldown of one for your Defensive Skills. |
Shivta Ruins | Amber Sands | Wind Striker Aspect | All | Critical Strikes grant 8.0% Movement Speed for 1 second, up to 6 seconds. |
Sirocco Caverns | Scouring Sands | Aspect of Echoing Fury | Barbarian | Your Shout Skills generate 2 Fury per second while active. |
Sunken Library | Amber Sands | Aspect of Control | Sorcerer | You deal 25% more damage to Immobilized, Stunned, or Frozen enemies. |
Tombs of the Saints | Amber Sands | Incendiary Aspect | Sorcerer | Lucky Hit: Burning damage has up to a 5% chance to restore 10 Mana. |
Uldur’s Cave | Ragged Coastline | Aspect of the Damned | Necromancer | You deal 30% increased Shadow damage to enemies afflicted by both Decrepify and Iron Maiden. |