As you explore the Fractured Peaks in Diablo IV, you’ll come across dungeons which are needed for the Fractured Peaks area completion. Below are the locations of the Fractured Peaks dungeons along with the class rewards from each one!
Name | Location | Rewards | Class | Description |
---|---|---|---|---|
Anica’s Claim | Malnok | Stormclaw’s Aspect | Druid | Critical Strikes with Shred deal 20% of the damage dealt as Lighting damage to the target and surrounding enemies. |
Black Asylum | Frigid Expanse | Aspect of Torment | Necromancer | Critical Strikes with Bone Skills increase your Essence Regeneration by 20% for 4 seconds. |
Caldera Gate | The Pallid Glade | Eluding Aspect | All | Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40 second Cooldown. |
Cultist Refuge | Nostrava *Must beat stronghold to access this dungeon. | Flamewalker’s Aspect | Sorcerer | Coming in contact with your Firewall grants you 15% Movement Speed for 4 seconds. |
Dead Man’s Dredge | Gale Valley | Aspect of Piercing Cold | Sorcerer | Ice Shards pierce 3 times, dealing 25% less damage per subsequent enemy hit. |
Defiled Catacomb | Desolate Highlands | Aspect of Tempering Blows | Barbarian | After swapping weapons 6 times, gain 73 Fortify. |
Derelict Lodge | The Pallid Glade | Aspect of Explosive Verve | Rogue | Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain 10% increased Movement Speed for 3 seconds. |
Forbidden City | Sarkova Pass | Nighthowler’s Aspect | Druid | Blood Howl increases Critical Strike Chance by 5.0%. In addition, Blood Howl also affects nearby Companions and Players for 3 seconds. |
Forsaken Quarry | Fridge Expanse | Aspect of Encircling Blades | Rogue | Flurry damages enemies in a circle around you and deals 8% increased damage. |
Hallowed Ossuary | Frigid Expanse | Aspect of Unrelenting Fury | Barbarian | Killing an enemy with a Core Skill refunds 10% of its base Fury cost. Can only happen once per Skill cast. |
Hoarfrost Demise | Seat of the Heavens | Blood-bathed Aspect | Necromancer | Blood Surge’s nova echoes again after a short delay, dealing 70% less damage. |
Immortal Emanation | Frigid Expanse | Mangled Aspect | Druid | When you are struck as a Werebear you have a 20% chance to gain 1 Spirit. |
Kor Dragan Barracks | Sarkova Pass | Aspect of Anemia | Barbarian | Lucky Hit: Direct damage against Bleeding enemies has up to a 20% chance to Stun them for 2 seconds. |
Light’s Watch | Dobrev Taiga | Aspect of Conflagration | Sorcerer | While channeling Incinerate, your Burning damage is increased by 20%. |
Lost Archives | Desolate Highlands | Aspect of the Protector | Sorcerer | Damaging an Elite enemy grants you a Barrier absorbing up to xxx damage for 10 seconds. This effect can only happen once every 30 seconds. |
Maulwood | Dobrev Taiga | Slaking Aspect | Barbarian | Lucky Hit: You have up to a 30% chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy. |
Mercy’s Reach | Sarkova Pass | Blood Seeker’s Aspect | Necromancer | Blood Lance deals x15% increased damage to its primary target per lanced enemy. |
Nostrava Deepwood | The Pallid Glade | Flesh-Rending Aspect | Necromancer | After Decompose spawns a Corpse, gain 10 Essence. |
Rimescar Cavern | Aspect of Plunging Darkness | Aspect of Plunging Darkness | Necromancer | Bone Prison spawns a pool of Blight that deals 50% bonus damage over 6 seconds. |
Tormented Ruins | Desolate Highlands | Aspect of the Unsatiated | Druid | After killing en enemy with Shred, your next Werewolf Skill generates 20% more Spirit and deals 20% increased damage. |
Zenith | Seat of the Heavens | Recharging Aspect | Sorcerer | Each time Chain Lightning bounces off you, gain 4 Mana. |
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