In Octopath Traveler II, you can perform different Path Actions to acquire people with talents and learn skills. These Path Actions include Temenos’ Guide, Agnea’s Allure, Hikari’s Challenge, Ochette’s Befriend and Partitio’s Hire. Different Path Actions can be performed at different times of day. For example, Guide, Allure and Challenge can only be used during the day while Befriend and Hire can only be used at night. Please note that townspeople can appear at different locations or not at all depending on the time of day. This guide covers the Path Actions in the Crestlands! For guides on other path actions, click here!
*PLEASE NOTE: THIS GUIDE IS A WORK IN PROGRESS AND WILL BE UPDATED AS WE PROGRESS IN THE GAME*
Flamechurch
Person | Location | Strength | Skill | Learned Skill | Befriend Items | Dance Session | Merchant Talents |
---|---|---|---|---|---|---|---|
Apothecary | Day: Across well near tavern Night: In house east of general store | 2/10 | Cure Poison | First Aid | Jerky x3 | Peaceful Prelude Restore SP to the target | Puppy-Dog Eyes Earn 15-30% more from sales |
Apothecary | Night: In house east of general store | 4/10 | Panacea | Quality Jerky x1 | Haggler Receive 5% off purchases | ||
Beverage Vendor | Night: In tavern | 3/10 | Aging Wine | Jerky x5 | Lucky Break Have a 1% chance to receive purchases for free | ||
Cleric | Day: In front of church Night: In church | 1/10 | Sacred Flame’s Healing | Sacred Flame’s Healing | Jerky x1 | Sacred Flame Serenade Grant the target the ability to reflect 1 elemental attack | Excessive Praise Receive 10% off purchases |
Cleric | Day: In church Night: Near savepoint | 2/10 | Striking Sermon (Staff) | Striking Sermon (Staff) | Jerky x3 | Warding Minuet Raise the elemental defense of the target for 2 to 4 turns | Negotiations Receive 3-20% off purchases |
Elder | Day & Night: Near church | 2/10 | Flash (Light) | Back Pain | Jerky x3 | Warding Minuet Raise the elemental defense of the target for 2 to 4 turns | Bargainer Earn 5-40% more from sales |
Elderly Man | Day: West of tavern Night: In church | 8/10 | Thousand Blades (Dagger) | Thousand Blades (Dagger) | Octopath Bowl x1 | Calming Rythm Restore a small amount of HP and SP to the target | Charming Smile Receive 3% off purchases |
Midwife | Day & Night: In inn | 3/10 | Stab (Spear) | Twofold Thrust (Spear) | Jerky x5 | Soothing Serenade Restore HP to the target | Excessive Praise Receive 10% off purchases |
Mindt | Day: In church | 2/10 | Benevolence | ||||
Piano-Playing Cleric | Day: In church Night: In front of church | 3/10 | Mental Augmentation | Flash (Light) | Jerky x5 | March of Nimbleness Raise the evasion of the target for 2 to 5 turns | Charming Smile Receive 3% off purchases |
Soldier | Day: Up the ladder on the inn | 3/10 | Cleave in Two (Sword) | ||||
Steet Vendor | Day: Along path northwest of savepoint Night: West of tavern | 4/10 | Eyegouge Arrow (Bow) | Eyegouge Arrow (Bow) | Mountain Sausage x5 | Warding Minuet Raise the elemental defense of the target for 2 to 4 turns | Negotiations Receive 3-20% off purchases |
Townsperson | Day & Night: In house west of general store | 2/10 | Cure Confusion | Heckle | Mountain Sausage x1 | Incantation Raise the elemental attack of the target for 1 to 3 turns | Wash Dishes Receive a full refund when staying at an inn |
Townsperson | Day & Night: Along path northwest of savepoint | 3/10 | Split Open | Split Open (Axe) | Jerky x5 | Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns | Haggler Receive 5% off purchases |
Townsperson | Day: East of savepoint | 1/10 | Chill (Ice) | Chill (Ice) | Raging Rondo Slightly fill the target’s latent power gauge | ||
Young Artist | Day: East of savepoint Night: In inn | 2/10 | Silent Incantation (Fire) | Silent Incantation (Fire) | Jerky x3 | Sonata of Balogar Raise the elemental defense of the target for 3 to 5 turns | Charming Smile Receive 3% off purchases |
Flamechurch: Cathedral
Person | Location | Strength | Skill | Learned Skill | befriend Items | Dance Session | Merchant Talent |
---|---|---|---|---|---|---|---|
Cleric | Day: By sacred flame north of savepoint Night: In cemetery | 4/10 | Sacrificial Light (Light) | Sacrficial Light (Light) | Quality Jerky x1 | Soothing Serenade Restore HP to the target | Negotiations Receive 3-20% off purchases |
Cleric | Day & Night: In library | 6/10 | Sacred Teachings | Sacred Teachings | Superior Jerky x1 | Sonata of Balogar Raise the elemental defense of the target for 3 to 5 turns | Gator Tears Have a 5% chance to receive 50% off purchases |
Cleric | Day: In cathedral by altar | 2/10 | Heal Wounds | Bludgeon (Staff) | Jerky x3 | Sacred Flame Serenade Grant the target the ability to reflect 1 elemental attack | Friends in High Places Receive 10-30% off when using Hired Help |
Cleric | Day: In cathedral in room west of savepoint Night: In cathedral in first room east of savepoint | 7/10 | Divine Punishment (Light) | Focus | Superior Jerky x3 | Magic Melody Raise the elemental attack of the target for 2 to 4 turns | Chivalry Receive 20% off when using Hired Help |
Cleric | Day: In cathedral in hallway east of savepoint Night: In cathedral by savepoint | 3/10 | Sacrificial Light (Light) | Sacrificial Light (Light) | Jerky x5 | Soothing Serenade Restore HP to the target | Excessive Praise Receive 10% off purchases |
Elderly Man | Day: By sacred flame north of savepoint | 1/10 | Pray | Pray | Calming Rythm Restore a small amount of HP and SP to the target | ||
Elderly Woman | Day: By sacred flame north of savepoint | 2/10 | Cure Poison | Back Pain | Psalm of Prayer Raise the elemental defense of the target for 1 to 3 turns | ||
Head Cleric | Day: In cathedral by altar Night: In cathedral in first room east of savepoint | 1/10 | Sacred Flame’s Healing | Sacred Flame’s Healing | Jerky x1 | Sacred Flame’s Healing Grant the target the ability to reflect 1 elemental attack | Financial Support Receive 15% off purchases |
Historian | Day: In library Night: By sacred flame north of savepoint | 2/10 | Umbral Strike (Dark) | Umbral Strike (Dark) | Jerky x3 | Sacred Flame Serenade Grant the target the ability to reflect 1 elemental attack | Silver Tongue Receive 20% off purchases |
Hunter | Day: In cathedral by pews | 3/10 | Poison Arrow (Bow) | Poison Arrow (Bow) | March of Accuracy Raise the accuracy of the target for 2 to 5 turns | ||
Sanctum Knight | Day: In front of entrance to cathedral Night: In house west of savepoint | 5/10 | Wind Blast (Wind) | Twofold Thrust (Spear) | Mountain Sausage x7 | Wargod’s Duet Raise the physical attack and physical defense of the target for 1 to 3 turns | Charming Smile Receive 3% off purchases |
Sanctum Knight | Night: Near entrance to cathedral | 6/10 | Lightning Bolt (Lightning) | Superior Jerky x1 | Haggler Receive 5% off purchases | ||
Scholar | Day: In front of 2 houses west of savepoint | 1/10 | Deep Analysis | Deep Analysis | Peaceful Prelude Restore SP to the target | ||
Townsperson | Day: In cathedral by pews | 1/10 | Pray | Pray | Sacred Flame Serenade Grant the target the ability to reflect 1 elemental attackSacred | ||
Woman | Day: In cathedral by savepoint | 1/10 | Ill Intent | Ill Intent | Cleansing Chant Nullify 1 of the target’s status ailments | ||
Young Man | Night: East of General Store | 3/10 | Blinding Slash (Dagger) | Mountain Sausage x3 | Hard Bargain Receive 20% more when using Collect |
Merry Hills
Person | Location | Strength | Skill | Learned Skill | Befriend Items | Dance Session | Merchant Talent |
---|---|---|---|---|---|---|---|
Actor | Day: Northern part of town Night: In tavern | 1/10 | Bludgeon (Staff) | Bludgeon (Staff) | Bone x1 | Improvisation Grant target a random attribute-raising effect for 2 turns | Lucky Break Have a 1% chance to receive purchases for free |
Baker | Day: Next to savepoint Night: In western house | 4/10 | Healing Grape (M) | High Voltage (Electric) | Quality Jerky x1 | Soothing Serenade Restore HP to the target | Gator Tears Have a 5% chance to receive 50% off purchases |
Dramatist | Day: In inn Night: In northwestern house | 8/10 | Plot Twist (Staff) | Plot Twist (Staff) | Perfect Jerky x1 | Nocturne of Sang Raise the elemental attack of the target for 3 to 5 turns | Bargainer Earn 5-40% more from sales |
Dramatist | Day & Night: In northwestern house | 5/10 | High Voltage (Electric) | High Voltage (Electric) | Quality Jerky x3 | Sterra’s Fantasia Raise the physical defense of the target for 3 to 5 turns | Haggler Receive 5% off purchases |
Eugis | Day & Night: In front of inn | 6/10 | Double Stab (Dagger) | Blinding Slash (Dagger) | Superior Jerky x1 | March of Strength Raise the critical rate of the target for 2 to 5 turns | |
Heresy Inspector | Day: In front of inn | 6/10 | Physical Degradation | Brain Bash (Staff) | Warding Minuet Raise the elemental defense of the target for 2 to 4 turns | ||
Hunter | Day: Northern part of town | 7/10 | Squall of Arrows (Bow) | March of Swiftness Raise the speed of the target for 2 to 5 turns | |||
Illusionist | Day: Under bridge Night: Next to savepoint | 3/10 | Showtime! | Showtime! | Creamy Saute | Improvisation Grant target a random attribute-raising effect for 2 turns | Puppy-Dog Eyes Earn 15-30% more from sales |
Merchant | Day: Southeast of savepoint Night: In provisioner | 7/10 | Bloody Bonus | Bloody Bonus | Superior Jerky x3 | March of Accuracy Raise the accuracy of the target for 2 to 5 turns | Silver Tongue Receive 20% off purchases |
Poet | Day & Night: Under bridge | 4/10 | Healing Veil | Wind Slash (Wind) | Quality Jerky x1 | Rousing Rondo Greatly fill the target’s latent power gauge | Friends in High Places Receive 10-30% off when using Hired Help |
Soldier | Day: Northern part of town Night: On bridge | 5/10 | Speed Enhancement | Split Open (Axe) | Quality Jerky x3 | March of Nimbleness Raise the evasion of the target for 2 to 5 turns | Chivalry Receive 20% off when using Hired Help |
Tavern Assistant | Day: In front of tavern Night: In tavern | 4/10 | Bottle of Befuddling Dust | Cleave in Two (Sword) | Quality Jerky x1 | Festive Tune Raise the physical attack of the target for 1 to 3 turns | Puppy-Dog Eyes Earn 15-30% more from sales |
Townsperson | Day: In tavern Night: Slightly northeast of savepoint | 3/10 | Befuddling Slash (Dagger) | Befuddling Slash (Dagger) | Jerky x5 | Bewildering Ballad Cause a curious effect to occur 1 time | Financial Support Receive 15% off purchases |
Traveler | Day: in Merry Hills: Shrine Entrance Night: In inn | 3/10 | Sever (Axe) | Jerky x5 | Chivalry Receive 20% off when using Hired Help | ||
Traveler | Day: in Merry Hills: Shrine Entrance Night: In inn | 2/10 | Panacea | Jerky x3 | Puppy-Dog Eyes Earn 15-30% more from sales | ||
Woman | Day: Near armorer | 2/10 | Cure Blindness | Slash (Dagger) | Sterra’s Fantasia Raise the physical defense of the target for 3 to 5 turns | ||
Woman | Day: Near armorer Night: In western house | 2/10 | Cure Silence | Flash (Light) | Mountain Sausage x1 | Cheering Chant Raise the physical defense of the target for 1 to 3 turns | Excessive Praise Receive 10% off purchases |
Young Man | Day & Night: In front of western house | 3/10 | Bewildering Arrow (Bow) | Bewildering Arrow (Bow) | Mountain Sausage x3 | All for You Grant the target the ability to dodge 1 physical attack | Charming Smile Receive 3% off purchases |
Young Man | Day: In central part of town next to a stall | 3/10 | High Voltage (Electric) | Ignition (Fire) | Raging Rondo Slightly fill the target’s latent power gauge | ||
Young Man | Night: In tavern | 4/10 | High Voltage (Electric) | Quality Jerky x1 | Charming Smile Receive 3% off purchases |
Merry Hills: Shrine Entrance
Person | Location | Strength | Skill | Learned Skill | Befriend Items | Dance Session | Merchant Talent |
---|---|---|---|---|---|---|---|
Apothecary | Night: Southeastern corner | 2/10 | Panacea | Jerky x3 | Excessive Praise Receive 10% off purchases | ||
Beastling Performer | Night: Southeastern corner | 6/10 | Roar | Superior Jerky x1 | Puppy-Dog Eyes Earn 15-30% more from sales | ||
Carrier | Night: Southwestern side of area | 4/10 | Stand Ground | Metal Medley x3 | Wash Dishes Receive a full refund when staying at an inn | ||
Composer | Night: South central part of the map | 7/10 | Fervent Melody | Superior Jerky x3 | Friends in High Places Receive 10-30% off when using Hired Help | ||
Dancer | Night: Southeastern corner | 5/10 | Mental Augmentation | Quality Jerky x3 | Coy Wink Have an 8% chance to receive 50% off purchases | ||
Designer | Night: South central part of the map | 2/10 | Poison Slash (Dagger) | Jerky x3 | Gator Tears Have a 5% chance to receive 50% off purchases | ||
Fireworks Performer | Night: Northeastern corner | 9/10 | Fireworks (Fire) | Spicy Offal Stew x15 | Haggler Receive 5% off purchases | ||
Human Statue | Night: By central stairs | 7/10 | Feral Rage (Axe) | Superior Jerky x3 | Silver Tongue Receive 20% off purchases | ||
Impresario | Day: Near southern map transition | 5/10 | Showtime! | Showtime! | Festive Tune Raise the physical attack of the target for 1 to 3 turns | ||
Laughing Performer | Night: Western side of area | 4/10 | Showtime! | Quality Jerky x1 | Charming Smile Receive 3% off purchases | ||
Musician | Day: Center of area Night: Western side of area | 5/10 | Showtime! | Showtime! | Quality Jerky x3 | Hild’s Hymn Raise the physical attack of the target for 3 to 5 turns | Lucky Break Have a 1% chance to receive purchases for free |
Scholar | Night: By central stairs | 5/10 | Everlasting Darkness (Dark) | Quality Jerky x3 | Skilled Scheduler Receive 20% off when using Negotiate Schedule | ||
Singer | Night: Southwestern side of area | 4/10 | Spiritsong | Jewel Cake x1 | Excessive Praise Receive 10% off purchases | ||
Singer | Night: Southwestern side of area | 4/10 | Mellifluous Singing | Jewel Cake x1 | Smooth Talker Earn 25% more from sales | ||
Townsperson | Day: Western side of area | 8/10 | Unfailing Speed |
Montwise
Person | Location | Strength | Skill | Learned Skill | Befriend Items | Dance Session | Merchant Talent |
---|---|---|---|---|---|---|---|
Cleric | Night: In front of general store | 4/10 | Luminescence (Light) | Quality Jerky x1 | Negotiations Receive 3-20% off purchases | ||
Elderly Man | Day: Western side of town reachable via the northwestern exit in the library | 3/10 | Inspiriting Formulae | Inspiriting Formulae | Nocturn of Sang Raise the elemental attack of the target for 3 to 5 turns | ||
Former Champion | Day & Night: In house guarded by Former Gladiator | 6/10 | Upheaval (Axe) | ||||
Gardener | Day: Down the stairs east of the savepoint Night: In front of house east of library | 4/10 | Thousand Blades (Dagger) | Thousand Blades (Dagger) | Quality Jerky x1 | March of Accuracy Raise the accuracy of the target for 2 to 5 turns | Charming Smile Receive 3% off purchases |
Gladiator | Night: In tavern | 8/10 | Peerless Punches | Beast Liver x7 | Chivalry Receive 20% off when using Hired Help | ||
Guard | Day: Near savepoint Night: In tavern | 9/10 | Last Gasp (Sword) | Last Gasp (Sword) | Perfect Jerky x3 | Calming Rhythm Restore a small amount of HP and SP to the target | Friends in High Places Receive 10-30% off when using Hired Help |
Guard | Night: Near savepoint | 4/10 | Strong Shot (Bow) | Mountain Sausage x5 | Bargainer Earn 5-40% more from sales | ||
Maid | Day: In front of house east of the library Night: In house east of the library | 2/10 | Flash (Light) | Jerky x3 | Alluring Rondo Moderately fill the target’s latent power gauge | Excessive Praise Receive 10% off purchases | |
Merchant | Day: At stall near savepoint Night: In general store | 1/10 | Panacea | Piercing Arrow (Bow) | Jerky x1 | Magic Melody Raise the elemental attack of the target for 2 to 4 turns | Bargainer Earn 5-40% more from sales |
Octopus Researcher | Day: In front of inn | 3/10 | Umbral Strike (Dark) | Jerky x5 | Safelord’s Duet Raise the elemental attack and elemental defense of the target for 1 to 3 turns | Gator Tears Have a 5% chance to receive 50% off purchases | |
Scholar | Day: Near savepoint | 5/10 | Compound Formulae | Compound Formulae | Incantation Raise the elemental attack of the target for 1 to 3 turns | ||
Scholar | Day: Near tavern | 4/10 | Ancient Teachings | Celestial Chorus Restore 1 BP to the target | |||
Scholar | Day & Night: Near tavern | 3/10 | Healing Formulae | Healing Formulae | Jerky x5 | Bewildering Ballad | Haggler Receive 5% off purchases |
Scholar | Day & Night: Near tavern | 7/10 | Divine Punishment (Light) | Smashing Strike (Staff) | Superior Jerky x3 | Sacred Flame Serenade Grant the target the ability to reflect 1 elemental attack | Lucky Break Have a 1% chance to receive purchases for free |
Scholar | Day: In front of library | 5/10 | SP Transmutation | SP Transmutation | Magic Melody Raise the elemental attack of the target for 2 to 4 turns | ||
Scholar | Night: In inn | 4/10 | Ancient Teachings | Quality Jerky x1 | Financial Support Receive 15% off purchases | ||
Townsperson | Day & Night: Down the stairs east of the savepoint | 1/10 | Cure Terror | Heckle | Grilled Chicken x1 | Cleansing Chant Nullify 1 of the target’s status ailments | Wash Dishes Receive a full refund when staying at an inn |
Wealthy Investor | Day: In front of library Night: Near tavern | 2/10 | Double Slab (Dagger) | Double Slab (Dagger) | Mountain Sausage x1 | Festive Tune Raise the physical attack of the target for 1 to 3 turns | Financial Support Receive 15% off purchases |
Montwise: Library
Person | Location | Strength | Skill | Learned Skill | Befriend Items | Dance Session | Merchant Talent |
---|---|---|---|---|---|---|---|
Apothecary | Day: Northern part of main floor | 6/10 | Enshroud | Enshroud | Peaceful Prelude Restore SP to the target | ||
Beastling | Night: Western part of main floor | 6/10 | Healing, Healing! | Superior Jerky x1 | Charming Smile Receive 3% off purchases | ||
Designer | Day: Northern part of main floor | 2/10 | Mend Garment | Mend Garment | Cheering Chant Raise the physical defense of the targert for 1 to 3 turns | ||
Historian | Day & NIght: Eastern side of bottom floor | 4/10 | Lightning Bolt (Lightning) | Brain Bash (Staff) | Quality Jerky x1 | Magic Melody Raise the elemental attack of the target for 2 to 4 turns | Negotiations Receive 3-20% off purchases |
Librarian | Day: Front desk | 6/10 | Compound Formulae | Compound Formulae | Sagelord’s Duet Raise the elemental attack and elemental defene of the target for 1 to 3 turns | ||
Librarian | Night: Front desk | 4/10 | Inspiriting Formulae | Elemental Soup x3 | Gator Tears Have a 5% chance to receive 50% off purchases | ||
Margello | Day & Night: Northern part of main floor | 5/10 | Cleave in Two (Sword) | Quality Jerky x3 | Fortifying Refrain Raise the physical defense of the target for 2 to 4 turns | Friends in High Places Receive 10=30% off when using Hired Help | |
Scholar | Day: Eastern part of main floor | 4/10 | Guilty! | Guilty! | Sonata of Balogar Raise the elemental defense of the target for 3 to 5 turns | ||
Scholar | Day: Western part of main floor | 1/10 | Ignition (Fire) | Ignition (Fire) | Warding Minuet Raise the elemental defense of the target for 2 to 4 turns | ||
Scholar | Day: Eastern part of middle floor | 3/10 | Healing Formulae | Healing Formulae | Raging Rondo Slightly fill the target’s latent power gauge | ||
Scholar | Day: Western part of middle floor | 2/10 | Heal Wounds | Evasive Stance | Toto’haha Folk Song Grant the target immunity to enfeebling effects for 2 turns | ||
Scholar | Day: Eastern side of bottom floor | 3/10 | Speed Enhancement | Stab (Spear) | March of Swiftness Raise the speed of the target for 2 to 5 turns | ||
Townsperson | Day: Western part of main floor | 3/10 | Fillet (Dagger) | Fillet (Dagger) | Soothing Serenade Restore HP to the target | ||
Unusual Tome Specialist | Day & Night: Western part of main floor | 5/10 | Fireball (Fire) | Focus | Quality Jerky x3 | Nocturne of Sang Raise the elemental attack of the target for 3 to 5 turns | Haggler Receive 5% off purchases |
Montwise: Underground Arena
Person | Location | Strength | Skill | Learned Skill | Befriend Items | Dance Session | Merchant Talent |
---|---|---|---|---|---|---|---|
Gladiator | Night: Near entrance on east side | 5/10 | Enraging Swing (Axe) | Spicy Jerky x3 | Hard Bargain Receive 20% more when using Collect | ||
Gladiator | Night: Near armorer | 8/10 | Malicious Rush (Sword) | Perfect Jerky x1 | Friends in High Places Receive 10-30% off when using Hired Help | ||
Gladiator | Night: Near armorer | 6/10 | Tainted Garden | Superior Jerky x1 | Excessive Praise Receive 10% off purchases | ||
Soldier | Day: Near entrance | 3/10 | Slice (Dagger) | Slice (Dagger) | Warring Waltz Grant the target the ability to counter 1 physical attack | ||
Spectator | Day & Night: Near entrance | 2/10 | Deep Analysis | Deep Analysis | Jerky x3 | Hild’s Hymn Raise the physical attack of the target for 3 to 5 turns | Negotiations Receive 3-20% off purchases |
Spectator | Night: Near entrance on west side | 2/10 | Heckle | Jerky x3 | Haggler Receive 5% off purchases | ||
Spectator | Night: Near entrance on east side | 1/10 | Inhibit Defense | Jerky x1 | Financial Support Receive 15% off purchases |