Fire Emblem Engage Chapter 18 Walkthrough – The Cold Voyage

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Welcome to NGB’s walkthrough for Fire Emblem Engage Chapter 18! In The Cold Voyage, you’ll face enemies in a frozen, narrow battlefield where movement is restricted and terrain plays a critical role. With icy paths, flanking enemies, and limited mobility, this chapter challenges you to think ahead and control the battlefield efficiently. Our guide covers the best units to bring, how to position for maximum impact, and tips for dealing with mid-map reinforcements and magic-heavy foes.

Fire Emblem Engage Chapter 18 Quick Links

Fire Emblem Engage Chapter 18 Walkthrough

Chapter 18 Paralogue: The Sage Lord

Location: Bridges in a Row

Travel to the Bridges in a Row area for a dialogue event leading to a battle with Leif to increase his bond. For this battle, you’ll need to fight your way to Leif on the northeastern side of the map. There are six ballistae scattered around the map that will impede your progress. Also, there are mages near the ballista that will break and freeze your units in place.

As you get closer to Leif, he’ll have his forces start destroying the bridges to slow your movements. Leif will also start charging toward you. This can make it hard to claim all of the dropped items. Once you defeat Leif, explore the area collecting items, speaking with allies, and adopting all of the animals.

The following items can be obtained on the map:

ItemObtained
1,000 GDropped by a Sniper Fabrication
1,000 GDropped by a General Fabrication
1,000 GDropped by a High Priest Fabrication
1,000 GDropped by a Sniper Fabrication
Magic TonicDropped by a Lance Fighter Fabrication
Pure WaterDropped by a Lance Fighter Fabrication
SilenceDropped by a Lance Fighter Fabrication
SpeedwingDropped by a Lance Fighter Fabrication

Paralogue: The Holy Knight

Location: River of Light and Dark

Head to the River of Light and Dark to view a dialogue event with Sigurd. This will lead to a battle against the hero to increase his bond with Alear. The first part of this battle has Alear and their allies fighting to take control of a drawbridge that you’ll need to lower to reach Sigurd. Once all of the enemies near the fortress have been defeated, the drawbridge will drop. This will cause around 20 enemies to emerge from the fortress near Sigurd. If you wait near the drawbridge, Sigurd will run to you (watch out for his Emblem Skill). Once you defeat him, explore the area collecting items, speaking with allies, and adopting all of the animals.

ItemObtained
2,000 GDropped by the Sage Fabrication guarding the fortress near the drawbridge
1,000 GDropped by a Sage Fabrication with two health bars on the southwest side of the map
1,000 GDropped by a Sage Fabrication with three health bars on the southwest side of the map

Skirmishes

Now might be a good time to engage in a couple of skirmishes, if you wish. You can use them to level up units you usually don’t use or get others closer to promotion.

Fire Emblem Engage Chapter 18 Battle – Route to Elusia

When you’re ready, head to the Route to Elusia to continue the story. You’ll be doing battle on a ship while being attacked from both sides. There is a cannon in the middle that you can leverage to help push back the siege. On the east side of the map, you will find Lindon. If you speak with him using Ivy or Hortensia, he will join you. During this fight, you can also collect the following items! Defeat Abyme on the northeastern ship to win the map. You’ll then be free to speak with allies, collect items, and adopt any animals. Return to the Somniel when you are finished.

The following items can be found on the map:

ItemObtained
Second SealLooted from a chest on the east side of the map
SpeedwingLooted from a chest on the west side of the map / Dropped from a Theif that stole it from the chest

Intermission: The Somniel

Back at the Somniel, stock on supplies you may need and collect any items scattered around the grounds. When you’re ready to proceed with the story, leave the Somniel.

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