In Gotham Knights, you’ll come face to face with many villains now that Batman is gone. One of those villains is Harley Quinn. Below is our walkthrough for the HQ01: Harley Quinn villain case file. This case becomes available at the start of Case File 02: The Rabbit Hole.
1.1 – Harley Quinn Returns
Citizen Chaos – Bomb Threat
Leave the Belfry and travel to Robinson Park near the Saul Erdel Planetarium. Once there, you’ll come across a group of Freaks that have taken some people hostage. You’ll need to disarm the bombs on all three hostages to save them. You can earn bonus points for remaining undetected and defeating all of the enemies.
Citizen Chaos – Kidnapping in Progress
After stopping the bomb threat, head to the northwestern part of Gotham Heights to find a kidnapping in progress along University Drive. Here you’ll need to defeat all the enemies with a bonus being awarded for defeating enemies with grab strikes and marking enemies. When they have all been defeated, grab the pill bottle in the back of the ice cream truck.
Citizen Chaos – Armored Truck Robbery
With the kidnapping thwarted, your next stop will be Gotham Heights at the corner of Hemlock Street and Bierce Avenue. Some Freaks are attempting to rob an armored car and it’s up to you to stop them. A bonus will be awarded if you can stop them from stealing all of the money and defeating two enemies undetected. After the fight, grab the business card from the back of the armored truck.
Return to the Belfry
Head back to the Belfry and speak with Alfred to trigger an event.
1.2 – Dr. Q at Monarch Theater
Investigate Harley Quinn’s Case File
Access the Batcomputer then head to the Case Files tab. Go to HQ01: Harley Quinn then select 1.2 – Dr. Q at Monarch Theater to trigger a cutscene. Please note doing this will start a mission the next time you go on patrol.
Reach the back Alley
Follow the bat signal to the Monarch Theater. When you load into the map, you’ll be put outside the Monarch Theater and locked into this mission. Head to the light projecting the bat signal then defeat the Freaks. Hop over the fence near the 24 hour parking sign and head down the stairs. Take a right through a gap in the fence to reach a back entrance. Head into the building.
Infiltrate the Monarch Theater
In the first room you start in, interact with the various items. Afterwards, follow the path around the first floor. When you get to the end of the hallway, use your grapple to reach a higher floor. You can either take the hole in the wall on the right side of the room or follow the left side of the room to a vent shaft. Both ways take you to the same place. Defeat the enemies (you’ll get a bonus if you avoid taking damage). Interact with the panel on the wall left of the stage door near the stage. After the stage moves up, deal with the group of Freaks then scan the crate in the room they come from using your AR. Afterwards, more Freaks will show up. Deal with them then head into the room they came from. Head through the door there. Before taking the stairs up, head through the vent shaft on the left to reach a chest and a scannable item. Head back through the vent then head up the stairs to progress.
Clear the Freaks from upstairs floor
Defeat the 5 enemies on the floor and you’ll receive bonus points if you remain undetected. Use your AR to find the treasure chests and interactable objects on the floor then when you’re ready, follow the rugs with your logo painted on them through a room filled with mannequins and down a flight of stairs.
Locate Harley Quinn
You should now be backstage with 5 Freaks mucking about. Take care of them (with 3 silent takedowns for a bonus) then head through the gate in the center of the room. Follow the path to the end to trigger a cutscene leading to a boss fight with Basher. As you deal damage to his health, enemies will spawn in to help him. Watch out for the ones with spray cans as they heal Basher. When you finally take the boss down, another cutscene will trigger. When it ends, you’ll now have to face Blazer and his posse. After bringing this one down, another cutscene triggers.
Disarm the Bombs
When you regain control of your character, you’ll be in a room with 6 bombs set up. These bombs will have to be deactivated manually while fighting off waves of enemies. As the fight goes on you’ll have to diffuse more bombs during each wave. Basher and Blazer will also join in on the fun. Defeat them and the other enemies to get the final wave of bombs to diffuse. This will trigger a cutscene.
1.3 – Paging Dr. Q
Talk to Alfred
Speak with Alfred in the Belfry then begin your patrol when you’re ready.
Dr. Q’s Lab Rats
Travel to Sprang Street on Tricorner Island to reach Dr. Q’s Lab Rats mission. You’ll need to defeat 10 enemies (and 1 of them with a heavy melee attack for a bonus).
Dr. Q Offline
Make your way to the Planetarium in Robinson Park to Harley’s Freaks in the middle of a deal for new equipment. You’ll need to defeat all of the enemies to prevent the deal. Taking out 2 with Grab Strikes and marking 3 enemies reward you with a bonus.
1.4 – Chaos In General
Return to the Belfry
Head back to the Belfry and speak with Alfred. Afterwards, open the Bat Computer and interact with the 1.4 Chaos in General objective under the Harley Quinn case file to start the mission to capture Harley. During the mission, you’ll have to work your way through a hospital ultimately facing Harley at the end. Defeating her will close the case.
For more guides on Gotham Knights check our main guide page here!