Welcome to NGB and our walkthrough for the Octopath Traveler 0 Best Ending Guide: How to Unlock the True Ending during the Bestower of All: Ch. 8 At Journey’s End quest.
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Octopath Traveler 0 Best Ending Guide
Requirements for the True Ending
To access the True Ending option, you must complete the second hidden Flamerbearer trial, which becomes available after finishing The Hidden Isle quest. Completing this trial unlocks the Illuminate Path Action tied to your ring.
Without this requirement fulfilled, the True Ending option will not appear.
How to Unlock the True Ending
During Bestower of All: Chapter 8 – At Journey’s End, you’ll reach the objective “Do What You Desire” where you’ll find yourself in a house at the end of a long snowy path. At this pivotal moment, the game allows you to choose between the Normal Ending and the True Ending.
You have two valid approaches:
- Proceed directly to the True Ending, or
- View the Normal Ending first, then unlock the True Ending afterward
Both paths are outlined below.
Option 1: Go Straight to the True Ending
When prompted during “Do What You Desire,” use the Illuminate Path Action:
- The baby
- Pharamea
- Sazantos
This will immediately lock you onto the True Ending route.
Option 2: Normal Ending First (Then True Ending)
If you choose to see the Normal Ending first, leave the house and head south down the path while ignoring Sazantos’ pleas for you to stay. This will lock you into the Normal Ending route.
After completing the Normal Ending, you’ll gain access to the True Ending afterward—provided you’ve completed the second Flamerbearer trial.
Getting Both Trophies
To earn both trophies for completing the game with the normal ending and the true ending, finish the chapter with the Normal Ending first, followed by the True Ending.
Walkthrough: Endgame Objectives
Touch the light

When you emerge victorious from your battle with Creator Orsazantos, interact with the light.
Explore the world
Head north down the long road and enter the house at the end to witness a scene between Pharamea and Sazantos.
Do what you desire
At this point, you’ll again choose your ending:
- Normal Ending: Leave the house and head south.
- True Ending: Use the Illuminate Path Action on the baby, Pharamea, and Sazantos (requires the hidden Flamerbearer trial, which is accessible after completing The Hidden Isle quest).
True Ending & Final Battle
After you Illuminate Sazantos, you’ll awaken next to him back at the Altar of Heavenly Peals. After a cutscene, the true enemies of the continent will make their grand appearance. Sazantos will also officially join you as a companion.
The last battle is a joint battle, fought with the help of all your allies. You will need to form your allies into groups of four, so every four rows is a team. Make sure to have a healer in each group! Also, make sure to use your items during the fight, especially any Almighty Olives that you have on you!
| Enemies | Shields |
|---|---|
| Void-Sundering Arm | 17 |
| Demonic Spear | 10 |
| Or’ galdera | 99/29 |
During this fight, the vulnerabilities for both the Void-Sundering Arm and Demonic Spear will constantly change. The arm is weak to weapons, and the spear is weak to elemental attacks. Destroy these two to gain access to Or’ galdera. Just like the arm and spear, Or’ galdera will constantly change weaknesses. During this fight, Or’ galdera will constantly attack both rows. In addition, it will sometimes repel both physical and magical attacks.
Once you finally whittle its health low enough in the red, a cutscene will trigger. When it ends, so will the game! Fin!!

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