Hell: Cragspear Town Area Guide – Octopath Traveler 0

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Welcome to NGB and our guide on Hell: Cragspear in Octopath Traveler 0. This town features a variety of residents to interact with, shops to explore, and treasure chests containing useful items. Whether you’re looking to recruit new people as helpers, stock up on items, or find unique items, this guide will help you navigate Hell: Cragspear efficiently!

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Hell: Cragspear Area Guide

In order to fully explore the Hell: Cragspear – Slums, you’ll need to complete the Truth of the Departed quest.

Treasure Chests

Thoroughly explore Hell: Cragspear to find these chests:

Hell: Cragspear

  • Bottle of Poison Dust – Second floor of inn
  • Shadow Soulstone (L) – Church
  • Bear Cleaver – Northeastern house

Hell: Cragspear – Slums

  • Gold Nugget – Central house
  • Empowering Bracelet – Northeastern house
  • Bottle of Numbing Dust – Outside northern house
  • Guardian Aura Mastery – Western house
  • Eye Gouge Mastery – Southwestern house

Shops

As you explore Hell: Cragspear, make sure to check out the shops to stock up on any items you might need and acquire upgrades for your weapons and armor!

Item Shop

ItemDescriptionPrice
Inspiriting PlumRestores SP of an ally240
Inspiriting Plum (M)Greatly restores SP of an ally900

Smithy

ItemDescriptionPrice
Limbus SwordPhys Atk +234
Speed +96
Equip effect: Lose SP equal to 3% of own max SP every turn
40000
Limbus SpearPhys Atk +238
Crit +72
Equip effect: Lose SP equal to 3% of own max SP every turn
40000
Limbus DaggerPhys Atk +237
Evasion +125
Equip effect: Lose SP equal to 3% of own max SP every turn
40000
Limbus AxePhys Atk +250
Accuracy +82
Equip effect: Lose SP equal to 3% of own max SP every turn
40000
Limbus BowPhys Atk +235
Elem Atk +245
Equip effect: Lose SP equal to 3% of own max SP every turn
40000
Limbus RodPhys Atk +130
Elem Atk +250
Equip effect: Lose SP equal to 3% of own max SP every turn
45000
Limbus GrimoirePhys Atk +126
Elem Atk +260
Equip effect: Lose SP equal to 3% of own max SP every turn
45000
Limbus FanPhys Atk +217
Elem Atk +243
Equip effect: Lose SP equal to 3% of own max SP every turn
40000

Hell: Cragspear NPC Path Actions Guide

Exploring Hell: Cragspear involves interacting with a variety of NPCs who offer information, items, and Path Action opportunities. Depending on the NPC, you may:

  • Inquire for background info or collection points
  • Entreat or Purchase items
  • Contend (fight) them for items
  • Hire, Impress, or Invite them based on your Path Action

If you cannot pass the percentage checks, you will harm your reputation in town. To make things easy, here’s a fully structured NPC table, followed by individual notes for unique characters that require special items or have notable vulnerabilities.

NPC Path Action Table

Hell: Cragspear NPC List & Available Actions

NPCLocationInquireEntreatPurchaseContendHireImpressRecruitInvite
Dazed Edoras SoldierSouthwestern exitCollection Point InfoSilver CoinYes
Deceased GatekeeperOutside churchBackground infoCopper Coin, Flying HelmYes
Power-Drunk SoldierOutside northeastern houseBackground infoSilver Coin
Sacred Flame WorshipperChurchCollection Point InfoQuartz RobeYes

Hell: Cragspear – Slums NPC List & Available Actions

NPCLocationInquireEntreatPurchaseContendHireImpressRecruitInvite
Ferian OfficialNorthern houseBackground infoSoul Requiem, Magic Nut (L)Yes
Knowledgeable ApothecaryNorthwestern houseBackground infoPlatinum Vest, Invigorating Nut (L)Yes
Man Back from the MinesSouth of northwestern houseBackground infoCopper Coin, Quality Stone x5Yes
Noble Maiden of MisfortuneSoutheastBackground infoGold Coin, Platinum Coin, Bloody StaffYes

NPC Spotlight: Special Requirements

Dazed Edoras Soldier – Inquire & Hire

  • Collection Point: Eastern path – Fortifying Nut (L)
  • Strength: 8
  • Skill: Triple Sturdy Shot – Deal great bow damage to a foe 3 times
  • Uses: 4/4
  • Standard Price: 49500 leaves
  • Haggled Price: 35000 leaves

Deceased Gatekeeper – Contend & Impress

  • Danger Level: 54
  • Vulnerabilities:
    • Gatekeeper – Dagger, Axe, Lightning, Wind
    • Decreased Gatekeeper – Dagger, Axe, Light, Dark
  • Strength: 8
  • Skill: Wild Lacerating Thrust – Deal great polearm damage to a foe 3 times and gain a chance to inflict bleeding for 2 turns
  • Uses: 2/2

Ferian Official – Recruit

  • Strength: 7
  • Skill: Duskblight – Deal dark damage to all foes 2 times
  • Uses: 4/4

Knowledgeable Apothecary – Contend & Impress

  • Danger Level: 49
  • Vulnerabilities:
    • Apothecary – Polearm, Staff, Fan, Light
    • Knowledgeable Apothecary – Polearm, Staff, Fan, Dark
  • Strength: 4
  • Skill: Deadly Wine – Gain a chance to inflict poison/bleeding on a foe for 3 turns
  • Uses: 3/3

Man Back from the Mines – Hire

  • Strength: 3
  • Skill: Curative Herb – Cure an ally of status ailments
  • Uses: 4/4
  • Standard Price: 1100 leaves
  • Haggled Price: 770 leaves

Noble Maiden of Misfortune – Hire

  • Strength: 7
  • Skill: Poison Chomp – Deal non-elemental damage to random foes and gain a chance to inflict poison for 2 turns
  • Uses: 2/2
  • Standard Price: 16500 leaves
  • Haggled Price: 12000 leaves

Power-Drunk Soldier – Contend

  • Danger Level: 44
  • Vulnerabilities: Dagger, Axe, Tome, Fan

Sacred Flame Worshipper – Inquire & Recruit

  • Collection Point: Outside southeastern home – Blessed Blazon
  • Strength: 6
  • Skill: Heal Wounds – Restore HP of the entire front row or entire back row
  • Uses: 2/2

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