Welcome to NGB and our walkthrough for the Master of All: Ch. 3 Charles the Traveler quest in Octopath Traveler 0. Our walkthrough will show you how to start the quest, complete the objectives, and receive the rewards.
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Master of All: Ch. 3 Charles the Traveler Guide
How to Start the Master of All: Ch. 3 Charles the Traveler Quest
The Master of All: Ch. 3 Charles the Traveler quest in Octopath Traveler 0 will automatically begin after completing the Master of All: Ch. 2 General Mahrez quest.
Master of All: Ch. 3 Charles the Traveler Walkthrough
Framed for the assassination of General Mahrez, you have no means to approach the mad King Pardis. Meanwhile, a proud swordsman sets off on a journey to save a nation.
Investigate the slums

First, speak with the woman near the northwestern exit in the slums to trigger a cutscene. Afterwards, head to the southern part of the area near the house you woke up in to trigger an event with two soldiers.
Travel to Clearbrook
Next, you’ll need to travel Clearbrook in the Riverlands Region. To reach this town, you will need to pass through the following areas:
Assail the thieves hideout
To reach the Waterpool Caves, exit Clearbrook via the eastern exit, then traverse through the Path to the Waterpool Caves. Once in the Waterpool Caves, make your way to the northwestern corner where you’ll encounter the Brigands, triggering a boss fight.
Boss Fight: Gimel the Brigand Leader
For this fight, you will face Gimel, the Brigand Leader, and two Thieves!
If you have someone with the Steal ability, use it to get a Herb of Clamor from Gimel the Brigand Leader.
Boss Weaknesses
| Enemies | Shields | Vulnerabilities |
|---|---|---|
| Gimel the Brigand Leader | 10 | Axe, Bow, Staff, Wind, Dark |
| Thieves | 6 | Sword, Axe, Tome, Fire, Lightning |
Boss Skills
| Skill | Effect |
|---|---|
| Attack | Single-target attack with a sword |
| Skill Steal | Single-target attack that can inflict Silence |
| Spirited Slash | Single-target attack dealing moderate damage |
Boss Tips
- For this fight, you’ll notice a line through two of the vulnerabilities: Axe and Wind. You won’t be able to use these weaknesses until you kill the thieves. When you kill one thief, you’ll have access to one of the vulnerabilities.
After the fight, the quest will complete.
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